OpenGL-based mapper to display a mitk::PointSet in a 2D window. More...
#include <mitkPointSetGLMapper2D.h>
Public Types | |
typedef PointSetGLMapper2D | Self |
typedef GLMapper2D | Superclass |
typedef itk::SmartPointer< Self > | Pointer |
typedef itk::SmartPointer < const Self > | ConstPointer |
Public Member Functions | |
virtual const char * | GetClassName () const |
virtual const mitk::PointSet * | GetInput (void) |
Get the PointDataList to map. | |
virtual void | Paint (mitk::BaseRenderer *renderer) |
Do the painting into the renderer. | |
virtual void | ApplyProperties (mitk::BaseRenderer *renderer) |
Apply color and opacity read from the PropertyList. | |
Static Public Member Functions | |
static Pointer | New () |
static void | SetDefaultProperties (mitk::DataNode *node, mitk::BaseRenderer *renderer=NULL, bool overwrite=false) |
Set default values of properties used by this mapper to node. | |
Protected Member Functions | |
PointSetGLMapper2D () | |
virtual | ~PointSetGLMapper2D () |
Protected Attributes | |
bool | m_Polygon |
bool | m_ShowPoints |
bool | m_ShowDistances |
int | m_DistancesDecimalDigits |
bool | m_ShowAngles |
bool | m_ShowDistantLines |
int | m_LineWidth |
int | m_PointLineWidth |
int | m_Point2DSize |
OpenGL-based mapper to display a mitk::PointSet in a 2D window.
This mapper can actually more than just draw a number of points of a mitk::PointSet. If you set the right properties of the mitk::DataNode, which contains the point set, then this mapper will also draw lines connecting the points, and calculate and display distances and angles between adjacent points. Here is a complete list of boolean properties, which might be of interest:
BUG 1321 - possible new features: point-2d-size (length of lines in cross/diamond) point-linewidth
Definition at line 58 of file mitkPointSetGLMapper2D.h.
typedef itk::SmartPointer<const Self> mitk::PointSetGLMapper2D::ConstPointer |
Reimplemented from mitk::Mapper2D.
Reimplemented in mitk::LineMapper2D, and mitk::SplineMapper2D.
Definition at line 61 of file mitkPointSetGLMapper2D.h.
typedef itk::SmartPointer<Self> mitk::PointSetGLMapper2D::Pointer |
Reimplemented from mitk::Mapper2D.
Reimplemented in mitk::LineMapper2D, and mitk::SplineMapper2D.
Definition at line 61 of file mitkPointSetGLMapper2D.h.
Reimplemented from mitk::Mapper2D.
Reimplemented in mitk::LineMapper2D, and mitk::SplineMapper2D.
Definition at line 61 of file mitkPointSetGLMapper2D.h.
Reimplemented from mitk::Mapper2D.
Reimplemented in mitk::LineMapper2D, and mitk::SplineMapper2D.
Definition at line 61 of file mitkPointSetGLMapper2D.h.
mitk::PointSetGLMapper2D::PointSetGLMapper2D | ( | ) | [protected] |
Definition at line 33 of file mitkPointSetGLMapper2D.cpp.
: m_Polygon(false), m_ShowPoints(true), m_ShowDistances(false), m_DistancesDecimalDigits(1), m_ShowAngles(false), m_ShowDistantLines(true), m_LineWidth(1) { }
mitk::PointSetGLMapper2D::~PointSetGLMapper2D | ( | ) | [protected, virtual] |
Definition at line 45 of file mitkPointSetGLMapper2D.cpp.
{ }
void mitk::PointSetGLMapper2D::ApplyProperties | ( | mitk::BaseRenderer * | renderer ) | [virtual] |
Apply color and opacity read from the PropertyList.
Reimplemented from mitk::GLMapper2D.
Reimplemented in mitk::SplineMapper2D.
Definition at line 55 of file mitkPointSetGLMapper2D.cpp.
References mitk::GLMapper2D::ApplyProperties(), mitk::DataNode::GetBoolProperty(), and mitk::DataNode::GetIntProperty().
{ GLMapper2D::ApplyProperties( renderer ); const mitk::DataNode* node=GetDataNode(); if( node == NULL ) return; node->GetBoolProperty("show contour", m_Polygon); node->GetBoolProperty("show points", m_ShowPoints); node->GetBoolProperty("show distances", m_ShowDistances); node->GetIntProperty("distance decimal digits", m_DistancesDecimalDigits); node->GetBoolProperty("show angles", m_ShowAngles); node->GetBoolProperty("show distant lines", m_ShowDistantLines); node->GetIntProperty("line width", m_LineWidth); node->GetIntProperty("point line width", m_PointLineWidth); node->GetIntProperty("point 2D size", m_Point2DSize); }
virtual const char* mitk::PointSetGLMapper2D::GetClassName | ( | ) | const [virtual] |
Reimplemented from mitk::Mapper2D.
Reimplemented in mitk::LineMapper2D, and mitk::SplineMapper2D.
const mitk::PointSet * mitk::PointSetGLMapper2D::GetInput | ( | void | ) | [virtual] |
Get the PointDataList to map.
Reimplemented in mitk::LineMapper2D.
Definition at line 50 of file mitkPointSetGLMapper2D.cpp.
{ return static_cast<const mitk::PointSet * > ( GetData() ); }
static Pointer mitk::PointSetGLMapper2D::New | ( | ) | [static] |
Reimplemented in mitk::LineMapper2D, and mitk::SplineMapper2D.
Referenced by mitk::CoreObjectFactory::CreateMapper(), and mitkDataNodeTestClass::TestMapperSetting().
void mitk::PointSetGLMapper2D::Paint | ( | mitk::BaseRenderer * | renderer ) | [virtual] |
Do the painting into the renderer.
!define a new ColorProp to be able to pass alpha value
!define a new ColorProp to be able to pass alpha value
Implements mitk::GLMapper2D.
Reimplemented in mitk::LineMapper2D, and mitk::SplineMapper2D.
Definition at line 98 of file mitkPointSetGLMapper2D.cpp.
References QuadProgPP::distance(), mitk::DataNode::GetColor(), mitk::BaseRenderer::GetCurrentWorldGeometry2D(), mitk::BaseRenderer::GetDisplayGeometry(), mitk::PropertyList::GetProperty(), mitk::DataNode::GetPropertyList(), mitk::Geometry3D::GetTimeBounds(), mitk::TimeSlicedGeometry::GetTimeSteps(), GL_CURRENT_COLOR, GL_LINE_LOOP, GL_LINES, GL_POINTS, glBegin(), glColor3f(), glColor4f(), glEnd(), glGetFloatv(), glLineWidth(), glPointSize(), glVertex2fv(), mitk::TimeSlicedGeometry::IsValidTime(), makePerpendicularVector2D(), mitk::TimeSlicedGeometry::MSToTimeStep(), selectedColor, and mitk::VtkPropRenderer::WriteSimpleText().
Referenced by mitk::SplineMapper2D::Paint(), and mitk::LineMapper2D::Paint().
{ const mitk::DataNode* node=GetDataNode(); if( node == NULL ) return; const int text2dDistance = 10; if(IsVisible(renderer)==false) return; // @FIXME: Logik fuer update bool updateNeccesary=true; if (updateNeccesary) { // ok, das ist aus GenerateData kopiert mitk::PointSet::Pointer input = const_cast<mitk::PointSet*>(this->GetInput()); // Get the TimeSlicedGeometry of the input object const TimeSlicedGeometry* inputTimeGeometry = input->GetTimeSlicedGeometry(); if (( inputTimeGeometry == NULL ) || ( inputTimeGeometry->GetTimeSteps() == 0 ) ) { return; } // // get the world time // const Geometry2D* worldGeometry = renderer->GetCurrentWorldGeometry2D(); assert( worldGeometry != NULL ); ScalarType time = worldGeometry->GetTimeBounds()[ 0 ]; // // convert the world time in time steps of the input object // int timeStep=0; if ( time > ScalarTypeNumericTraits::NonpositiveMin() ) timeStep = inputTimeGeometry->MSToTimeStep( time ); if ( inputTimeGeometry->IsValidTime( timeStep ) == false ) { return; } mitk::PointSet::DataType::Pointer itkPointSet = input->GetPointSet( timeStep ); if ( itkPointSet.GetPointer() == NULL) { return; } mitk::DisplayGeometry::Pointer displayGeometry = renderer->GetDisplayGeometry(); assert(displayGeometry.IsNotNull()); //apply color and opacity read from the PropertyList ApplyProperties(renderer); vtkLinearTransform* transform = GetDataNode()->GetVtkTransform(); //List of the Points PointSet::DataType::PointsContainerConstIterator it, end; it = itkPointSet->GetPoints()->Begin(); end = itkPointSet->GetPoints()->End(); //iterator on the additional data of each point PointSet::DataType::PointDataContainerIterator selIt, selEnd; bool pointDataBroken = (itkPointSet->GetPointData()->Size() != itkPointSet->GetPoints()->Size()); selIt = itkPointSet->GetPointData()->Begin(); selEnd = itkPointSet->GetPointData()->End(); int counter = 0; //for writing text int j = 0; //for switching back to old color after using selected color float recallColor[4]; glGetFloatv(GL_CURRENT_COLOR,recallColor); //get the properties for coloring the points float unselectedColor[4] = {1.0, 1.0, 0.0, 1.0};//yellow //check if there is an unselected property if (dynamic_cast<mitk::ColorProperty*>(node->GetPropertyList(renderer)->GetProperty("unselectedcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast<mitk::ColorProperty *>(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("unselectedcolor"))->GetValue(); unselectedColor[0] = tmpColor[0]; unselectedColor[1] = tmpColor[1]; unselectedColor[2] = tmpColor[2]; unselectedColor[3] = 1.0f; } else if (dynamic_cast<mitk::ColorProperty*>(node->GetPropertyList(NULL)->GetProperty("unselectedcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast<mitk::ColorProperty *>(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("unselectedcolor"))->GetValue(); unselectedColor[0] = tmpColor[0]; unselectedColor[1] = tmpColor[1]; unselectedColor[2] = tmpColor[2]; unselectedColor[3] = 1.0f; } else { //get the color from the dataNode node->GetColor(unselectedColor, NULL); } //get selected property float selectedColor[4] = {1.0, 0.0, 0.6, 1.0}; if (dynamic_cast<mitk::ColorProperty*>(node->GetPropertyList(renderer)->GetProperty("selectedcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast<mitk::ColorProperty *>(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("selectedcolor"))->GetValue(); selectedColor[0] = tmpColor[0]; selectedColor[1] = tmpColor[1]; selectedColor[2] = tmpColor[2]; selectedColor[3] = 1.0f; } else if (dynamic_cast<mitk::ColorProperty*>(node->GetPropertyList(NULL)->GetProperty("selectedcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast<mitk::ColorProperty *>(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("selectedcolor"))->GetValue(); selectedColor[0] = tmpColor[0]; selectedColor[1] = tmpColor[1]; selectedColor[2] = tmpColor[2]; selectedColor[3] = 1.0f; } //check if there is an pointLineWidth property if (dynamic_cast<mitk::IntProperty*>(node->GetPropertyList(renderer)->GetProperty("point line width")) != NULL) { m_PointLineWidth = dynamic_cast<mitk::IntProperty *>(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("point line width"))->GetValue(); } else if (dynamic_cast<mitk::IntProperty*>(node->GetPropertyList(NULL)->GetProperty("point line width")) != NULL) { m_PointLineWidth = dynamic_cast<mitk::IntProperty *>(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("point line width"))->GetValue(); } //check if there is an point 2D size property if (dynamic_cast<mitk::IntProperty*>(node->GetPropertyList(renderer)->GetProperty("point 2D size")) != NULL) { m_Point2DSize = dynamic_cast<mitk::IntProperty *>(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("point 2D size"))->GetValue(); } else if (dynamic_cast<mitk::IntProperty*>(node->GetPropertyList(NULL)->GetProperty("point 2D size")) != NULL) { m_Point2DSize = dynamic_cast<mitk::IntProperty *>(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("point 2D size"))->GetValue(); } Point3D p; // currently visited point Point3D lastP; // last visited point Vector3D vec; // p - lastP Vector3D lastVec; // lastP - point before lastP vec.Fill(0); mitk::Point3D projected_p; // p projected on viewplane Point2D pt2d; // projected_p in display coordinates Point2D lastPt2d; // last projected_p in display coordinates Point2D preLastPt2d;// projected_p in display coordinates before lastPt2d while(it!=end) // iterate over all points { lastP = p; // valid only for counter > 0 lastVec = vec; // valid only for counter > 1 preLastPt2d = lastPt2d; // valid only for counter > 1 lastPt2d = pt2d; // valid only for counter > 0 float vtkp[3]; itk2vtk(it->Value(), vtkp); transform->TransformPoint(vtkp, vtkp); vtk2itk(vtkp,p); vec = p-lastP; // valid only for counter > 0 displayGeometry->Project(p, projected_p); Vector3D diff=p-projected_p; ScalarType scalardiff = diff.GetSquaredNorm(); //MouseOrientation bool isInputDevice=false; bool isRendererSlice = scalardiff < 0.00001; //cause roundoff error if(this->GetDataNode()->GetBoolProperty("inputdevice",isInputDevice) && isInputDevice && !isRendererSlice ) { displayGeometry->Map(projected_p, pt2d); displayGeometry->WorldToDisplay(pt2d, pt2d); //Point size depending of distance to slice /*float p_size = (1/scalardiff)*10*m_Point2DSize; if(p_size < m_Point2DSize * 0.6 ) p_size = m_Point2DSize * 0.6 ; else if ( p_size > m_Point2DSize ) p_size = m_Point2DSize;*/ float p_size = (1/scalardiff)*100.0; if(p_size < 6.0 ) p_size = 6.0 ; else if ( p_size > 10.0 ) p_size = 10.0; //draw Point float opacity = (p_size<8)?0.3:1.0;//don't get the opacity from the node? Feature not a bug! Otehrwise the 2D cross is hardly seen. glColor4f(unselectedColor[0],unselectedColor[1],unselectedColor[2],opacity); glPointSize(p_size); //glShadeModel(GL_FLAT); glBegin (GL_POINTS); glVertex2fv(&pt2d[0]); glEnd (); } //for point set if(!isInputDevice && ( (scalardiff<4.0) || (m_Polygon))) { Point2D tmp; displayGeometry->Map(projected_p, pt2d); displayGeometry->WorldToDisplay(pt2d, pt2d); Vector2D horz,vert; horz[0]=(float)m_Point2DSize-scalardiff*2; horz[1]=0; vert[0]=0; vert[1]=(float)m_Point2DSize-scalardiff*2; // now paint text if available if (dynamic_cast<mitk::StringProperty *>(this->GetDataNode() ->GetProperty("label")) != NULL) { const char * pointLabel = dynamic_cast<mitk::StringProperty *>( this->GetDataNode()->GetProperty("label"))->GetValue(); std::string l = pointLabel; if (input->GetSize()>1) { // char buffer[20]; // sprintf(buffer,"%d",it->Index()); std::stringstream ss; ss << it->Index(); l.append(ss.str()); } if (unselectedColor != NULL) { mitk::VtkPropRenderer* OpenGLrenderer = dynamic_cast<mitk::VtkPropRenderer*>( renderer ); float rgb[3];//yellow rgb[0] = unselectedColor[0]; rgb[1] = unselectedColor[1]; rgb[2] = unselectedColor[2]; OpenGLrenderer->WriteSimpleText(l, pt2d[0] + text2dDistance, pt2d[1] + text2dDistance,rgb[0], rgb[1],rgb[2]); } else { mitk::VtkPropRenderer* OpenGLrenderer = dynamic_cast<mitk::VtkPropRenderer*>( renderer ); OpenGLrenderer->WriteSimpleText(l, pt2d[0] + text2dDistance, pt2d[1] + text2dDistance,0.0,1.0,0.0); } } if((m_ShowPoints) && (scalardiff<4.0)) { //check if the point is to be marked as selected if(selIt != selEnd || pointDataBroken) { bool addAsSelected = false; if (pointDataBroken) addAsSelected = false; else if (selIt->Value().selected) addAsSelected = true; else addAsSelected = false; if (addAsSelected) { horz[0]=(float)m_Point2DSize; vert[1]=(float)m_Point2DSize; glColor3f(selectedColor[0],selectedColor[1],selectedColor[2]); glLineWidth(m_PointLineWidth); //a diamond around the point with the selected color glBegin (GL_LINE_LOOP); tmp=pt2d-horz; glVertex2fv(&tmp[0]); tmp=pt2d+vert; glVertex2fv(&tmp[0]); tmp=pt2d+horz; glVertex2fv(&tmp[0]); tmp=pt2d-vert; glVertex2fv(&tmp[0]); glEnd (); glLineWidth(1); //the actual point in the specified color to see the usual color of the point glColor3f(unselectedColor[0],unselectedColor[1],unselectedColor[2]); glPointSize(1); glBegin (GL_POINTS); tmp=pt2d; glVertex2fv(&tmp[0]); glEnd (); } else //if not selected { glColor3f(unselectedColor[0],unselectedColor[1],unselectedColor[2]); glLineWidth(m_PointLineWidth); //drawing crosses glBegin (GL_LINES); tmp=pt2d-horz; glVertex2fv(&tmp[0]); tmp=pt2d+horz; glVertex2fv(&tmp[0]); tmp=pt2d-vert; glVertex2fv(&tmp[0]); tmp=pt2d+vert; glVertex2fv(&tmp[0]); glEnd (); glLineWidth(1); } } } bool drawLinesEtc = true; if (!m_ShowDistantLines && counter > 0) // check, whether this line should be drawn { ScalarType currentDistance = displayGeometry->GetWorldGeometry()->SignedDistance(p); ScalarType lastDistance = displayGeometry->GetWorldGeometry()->SignedDistance(lastP); if ( currentDistance * lastDistance > 0.5 ) // points on same side of plane drawLinesEtc = false; } if ( m_Polygon && counter > 0 && drawLinesEtc) // draw a line { //get contour color property float contourColor[4] = {unselectedColor[0], unselectedColor[1], unselectedColor[2], unselectedColor[3]};//so if no property set, then use unselected color if (dynamic_cast<mitk::ColorProperty*>(node->GetPropertyList(renderer)->GetProperty("contourcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast<mitk::ColorProperty *>(this->GetDataNode()->GetPropertyList(renderer)->GetProperty("contourcolor"))->GetValue(); contourColor[0] = tmpColor[0]; contourColor[1] = tmpColor[1]; contourColor[2] = tmpColor[2]; contourColor[3] = 1.0f; } else if (dynamic_cast<mitk::ColorProperty*>(node->GetPropertyList(NULL)->GetProperty("contourcolor")) != NULL) { mitk::Color tmpColor = dynamic_cast<mitk::ColorProperty *>(this->GetDataNode()->GetPropertyList(NULL)->GetProperty("contourcolor"))->GetValue(); contourColor[0] = tmpColor[0]; contourColor[1] = tmpColor[1]; contourColor[2] = tmpColor[2]; contourColor[3] = 1.0f; } //set this color glColor3f(contourColor[0],contourColor[1],contourColor[2]); glLineWidth( m_LineWidth ); glBegin (GL_LINES); glVertex2fv(&pt2d[0]); glVertex2fv(&lastPt2d[0]); glEnd (); glLineWidth(1.0); if(m_ShowDistances) // calculate and print a distance { std::stringstream buffer; float distance = vec.GetNorm(); buffer<<std::fixed <<std::setprecision(m_DistancesDecimalDigits)<<distance<<" mm"; Vector2D vec2d = pt2d-lastPt2d; makePerpendicularVector2D(vec2d, vec2d); Vector2D pos2d = (lastPt2d.GetVectorFromOrigin()+pt2d)*0.5+vec2d*text2dDistance; mitk::VtkPropRenderer* OpenGLrenderer = dynamic_cast<mitk::VtkPropRenderer*>( renderer ); OpenGLrenderer->WriteSimpleText(buffer.str(), pos2d[0], pos2d[1]); //this->WriteTextXY(pos2d[0], pos2d[1], buffer.str(),renderer); } if(m_ShowAngles && counter > 1 ) // calculate and print the angle btw. two lines { std::stringstream buffer; //buffer << angle(vec.Get_vnl_vector(), -lastVec.Get_vnl_vector())*180/vnl_math::pi << "�"; buffer << angle(vec.Get_vnl_vector(), -lastVec.Get_vnl_vector())*180/vnl_math::pi << (char)176; Vector2D vec2d = pt2d-lastPt2d; vec2d.Normalize(); Vector2D lastVec2d = lastPt2d-preLastPt2d; lastVec2d.Normalize(); vec2d=vec2d-lastVec2d; vec2d.Normalize(); Vector2D pos2d = lastPt2d.GetVectorFromOrigin()+vec2d*text2dDistance*text2dDistance; mitk::VtkPropRenderer* OpenGLrenderer = dynamic_cast<mitk::VtkPropRenderer*>( renderer ); OpenGLrenderer->WriteSimpleText(buffer.str(), pos2d[0], pos2d[1]); //this->WriteTextXY(pos2d[0], pos2d[1], buffer.str(),renderer); } } counter++; } ++it; if(selIt != selEnd && !pointDataBroken) ++selIt; j++; } //recall the color to the same color before this drawing glColor3f(recallColor[0],recallColor[1],recallColor[2]); } }
void mitk::PointSetGLMapper2D::SetDefaultProperties | ( | mitk::DataNode * | node, |
mitk::BaseRenderer * | renderer = NULL , |
||
bool | overwrite = false |
||
) | [static] |
Set default values of properties used by this mapper to node.
node | The node for which the properties are set |
overwrite | overwrite existing properties (default: false) |
renderer | defines which property list of node is used (default: NULL, i.e. default property list) |
Reimplemented from mitk::Mapper.
Definition at line 484 of file mitkPointSetGLMapper2D.cpp.
References mitk::DataNode::AddProperty(), mitk::BoolProperty::New(), and mitk::IntProperty::New().
Referenced by mitk::CoreObjectFactory::SetDefaultProperties().
{ node->AddProperty( "line width", mitk::IntProperty::New(2), renderer, overwrite ); // width of the line from one point to another node->AddProperty( "point line width", mitk::IntProperty::New(1), renderer, overwrite ); //width of the cross marking a point node->AddProperty( "point 2D size", mitk::IntProperty::New(8), renderer, overwrite ); // length of the cross marking a point // length of an edge of the box marking a point node->AddProperty( "show contour", mitk::BoolProperty::New(false), renderer, overwrite ); // contour of the line between points node->AddProperty( "show points", mitk::BoolProperty::New(true), renderer, overwrite ); //show or hide points node->AddProperty( "show distances", mitk::BoolProperty::New(false), renderer, overwrite ); //show or hide distance measure (not always available) node->AddProperty( "distance decimal digits", mitk::IntProperty::New(2), renderer, overwrite ); //set the number of decimal digits to be shown node->AddProperty( "show angles", mitk::BoolProperty::New(false), renderer, overwrite ); //show or hide angle measurement (not always available) node->AddProperty( "show distant lines", mitk::BoolProperty::New(false), renderer, overwrite ); //show the line between to points from a distant view (equals "always on top" option) node->AddProperty( "layer", mitk::IntProperty::New(1), renderer, overwrite ); // default to draw pointset above images (they have a default layer of 0) Superclass::SetDefaultProperties(node, renderer, overwrite); }
int mitk::PointSetGLMapper2D::m_DistancesDecimalDigits [protected] |
Definition at line 82 of file mitkPointSetGLMapper2D.h.
int mitk::PointSetGLMapper2D::m_LineWidth [protected] |
Definition at line 85 of file mitkPointSetGLMapper2D.h.
Referenced by mitk::SplineMapper2D::Paint().
int mitk::PointSetGLMapper2D::m_Point2DSize [protected] |
Definition at line 87 of file mitkPointSetGLMapper2D.h.
int mitk::PointSetGLMapper2D::m_PointLineWidth [protected] |
Definition at line 86 of file mitkPointSetGLMapper2D.h.
bool mitk::PointSetGLMapper2D::m_Polygon [protected] |
Definition at line 79 of file mitkPointSetGLMapper2D.h.
bool mitk::PointSetGLMapper2D::m_ShowAngles [protected] |
Definition at line 83 of file mitkPointSetGLMapper2D.h.
bool mitk::PointSetGLMapper2D::m_ShowDistances [protected] |
Definition at line 81 of file mitkPointSetGLMapper2D.h.
bool mitk::PointSetGLMapper2D::m_ShowDistantLines [protected] |
Definition at line 84 of file mitkPointSetGLMapper2D.h.
bool mitk::PointSetGLMapper2D::m_ShowPoints [protected] |
Definition at line 80 of file mitkPointSetGLMapper2D.h.