#include "mitkMeshMapper2D.h"
#include "mitkMesh.h"
#include "mitkBaseRenderer.h"
#include "mitkPlaneGeometry.h"
#include "mitkColorProperty.h"
#include "mitkProperties.h"
#include "mitkLine.h"
#include "mitkGL.h"
#include <vtkLinearTransform.h>
#include <algorithm>
Go to the source code of this file.
Functions | |
static bool | point3DSmaller (const mitk::Point3D &elem1, const mitk::Point3D &elem2) |
Variables | |
const float | selectedColor [] = {1.0,0.0,0.6} |
static bool point3DSmaller | ( | const mitk::Point3D & | elem1, |
const mitk::Point3D & | elem2 | ||
) | [static] |
Definition at line 49 of file mitkMeshMapper2D.cpp.
Referenced by mitk::MeshMapper2D::Paint().
{ if(elem1[0]!=elem2[0]) return elem1[0] < elem2[0]; if(elem1[1]!=elem2[1]) return elem1[1] < elem2[1]; return elem1[2] < elem2[2]; }
const float selectedColor[] = {1.0,0.0,0.6} |
Definition at line 32 of file mitkMeshMapper2D.cpp.
Referenced by mitk::PointSetVtkMapper3D::ApplyProperties(), mitk::PointSetGLMapper2D::Paint(), and mitk::MeshMapper2D::Paint().