Defines |
#define | __GLEW_H__ |
#define | __gl_h_ |
#define | __GL_H__ |
#define | __glext_h_ |
#define | __GLEXT_H_ |
#define | __gl_ATI_h_ |
#define | GLEW_APIENTRY_DEFINED |
#define | APIENTRY |
#define | GLEWAPI extern |
#define | GLAPI extern |
#define | GLAPIENTRY |
#define | GL_VERSION_1_1 1 |
#define | GL_ACCUM 0x0100 |
#define | GL_LOAD 0x0101 |
#define | GL_RETURN 0x0102 |
#define | GL_MULT 0x0103 |
#define | GL_ADD 0x0104 |
#define | GL_NEVER 0x0200 |
#define | GL_LESS 0x0201 |
#define | GL_EQUAL 0x0202 |
#define | GL_LEQUAL 0x0203 |
#define | GL_GREATER 0x0204 |
#define | GL_NOTEQUAL 0x0205 |
#define | GL_GEQUAL 0x0206 |
#define | GL_ALWAYS 0x0207 |
#define | GL_CURRENT_BIT 0x00000001 |
#define | GL_POINT_BIT 0x00000002 |
#define | GL_LINE_BIT 0x00000004 |
#define | GL_POLYGON_BIT 0x00000008 |
#define | GL_POLYGON_STIPPLE_BIT 0x00000010 |
#define | GL_PIXEL_MODE_BIT 0x00000020 |
#define | GL_LIGHTING_BIT 0x00000040 |
#define | GL_FOG_BIT 0x00000080 |
#define | GL_DEPTH_BUFFER_BIT 0x00000100 |
#define | GL_ACCUM_BUFFER_BIT 0x00000200 |
#define | GL_STENCIL_BUFFER_BIT 0x00000400 |
#define | GL_VIEWPORT_BIT 0x00000800 |
#define | GL_TRANSFORM_BIT 0x00001000 |
#define | GL_ENABLE_BIT 0x00002000 |
#define | GL_COLOR_BUFFER_BIT 0x00004000 |
#define | GL_HINT_BIT 0x00008000 |
#define | GL_EVAL_BIT 0x00010000 |
#define | GL_LIST_BIT 0x00020000 |
#define | GL_TEXTURE_BIT 0x00040000 |
#define | GL_SCISSOR_BIT 0x00080000 |
#define | GL_ALL_ATTRIB_BITS 0x000fffff |
#define | GL_POINTS 0x0000 |
#define | GL_LINES 0x0001 |
#define | GL_LINE_LOOP 0x0002 |
#define | GL_LINE_STRIP 0x0003 |
#define | GL_TRIANGLES 0x0004 |
#define | GL_TRIANGLE_STRIP 0x0005 |
#define | GL_TRIANGLE_FAN 0x0006 |
#define | GL_QUADS 0x0007 |
#define | GL_QUAD_STRIP 0x0008 |
#define | GL_POLYGON 0x0009 |
#define | GL_ZERO 0 |
#define | GL_ONE 1 |
#define | GL_SRC_COLOR 0x0300 |
#define | GL_ONE_MINUS_SRC_COLOR 0x0301 |
#define | GL_SRC_ALPHA 0x0302 |
#define | GL_ONE_MINUS_SRC_ALPHA 0x0303 |
#define | GL_DST_ALPHA 0x0304 |
#define | GL_ONE_MINUS_DST_ALPHA 0x0305 |
#define | GL_DST_COLOR 0x0306 |
#define | GL_ONE_MINUS_DST_COLOR 0x0307 |
#define | GL_SRC_ALPHA_SATURATE 0x0308 |
#define | GL_TRUE 1 |
#define | GL_FALSE 0 |
#define | GL_CLIP_PLANE0 0x3000 |
#define | GL_CLIP_PLANE1 0x3001 |
#define | GL_CLIP_PLANE2 0x3002 |
#define | GL_CLIP_PLANE3 0x3003 |
#define | GL_CLIP_PLANE4 0x3004 |
#define | GL_CLIP_PLANE5 0x3005 |
#define | GL_BYTE 0x1400 |
#define | GL_UNSIGNED_BYTE 0x1401 |
#define | GL_SHORT 0x1402 |
#define | GL_UNSIGNED_SHORT 0x1403 |
#define | GL_INT 0x1404 |
#define | GL_UNSIGNED_INT 0x1405 |
#define | GL_FLOAT 0x1406 |
#define | GL_2_BYTES 0x1407 |
#define | GL_3_BYTES 0x1408 |
#define | GL_4_BYTES 0x1409 |
#define | GL_DOUBLE 0x140A |
#define | GL_NONE 0 |
#define | GL_FRONT_LEFT 0x0400 |
#define | GL_FRONT_RIGHT 0x0401 |
#define | GL_BACK_LEFT 0x0402 |
#define | GL_BACK_RIGHT 0x0403 |
#define | GL_FRONT 0x0404 |
#define | GL_BACK 0x0405 |
#define | GL_LEFT 0x0406 |
#define | GL_RIGHT 0x0407 |
#define | GL_FRONT_AND_BACK 0x0408 |
#define | GL_AUX0 0x0409 |
#define | GL_AUX1 0x040A |
#define | GL_AUX2 0x040B |
#define | GL_AUX3 0x040C |
#define | GL_NO_ERROR 0 |
#define | GL_INVALID_ENUM 0x0500 |
#define | GL_INVALID_VALUE 0x0501 |
#define | GL_INVALID_OPERATION 0x0502 |
#define | GL_STACK_OVERFLOW 0x0503 |
#define | GL_STACK_UNDERFLOW 0x0504 |
#define | GL_OUT_OF_MEMORY 0x0505 |
#define | GL_2D 0x0600 |
#define | GL_3D 0x0601 |
#define | GL_3D_COLOR 0x0602 |
#define | GL_3D_COLOR_TEXTURE 0x0603 |
#define | GL_4D_COLOR_TEXTURE 0x0604 |
#define | GL_PASS_THROUGH_TOKEN 0x0700 |
#define | GL_POINT_TOKEN 0x0701 |
#define | GL_LINE_TOKEN 0x0702 |
#define | GL_POLYGON_TOKEN 0x0703 |
#define | GL_BITMAP_TOKEN 0x0704 |
#define | GL_DRAW_PIXEL_TOKEN 0x0705 |
#define | GL_COPY_PIXEL_TOKEN 0x0706 |
#define | GL_LINE_RESET_TOKEN 0x0707 |
#define | GL_EXP 0x0800 |
#define | GL_EXP2 0x0801 |
#define | GL_CW 0x0900 |
#define | GL_CCW 0x0901 |
#define | GL_COEFF 0x0A00 |
#define | GL_ORDER 0x0A01 |
#define | GL_DOMAIN 0x0A02 |
#define | GL_CURRENT_COLOR 0x0B00 |
#define | GL_CURRENT_INDEX 0x0B01 |
#define | GL_CURRENT_NORMAL 0x0B02 |
#define | GL_CURRENT_TEXTURE_COORDS 0x0B03 |
#define | GL_CURRENT_RASTER_COLOR 0x0B04 |
#define | GL_CURRENT_RASTER_INDEX 0x0B05 |
#define | GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 |
#define | GL_CURRENT_RASTER_POSITION 0x0B07 |
#define | GL_CURRENT_RASTER_POSITION_VALID 0x0B08 |
#define | GL_CURRENT_RASTER_DISTANCE 0x0B09 |
#define | GL_POINT_SMOOTH 0x0B10 |
#define | GL_POINT_SIZE 0x0B11 |
#define | GL_POINT_SIZE_RANGE 0x0B12 |
#define | GL_POINT_SIZE_GRANULARITY 0x0B13 |
#define | GL_LINE_SMOOTH 0x0B20 |
#define | GL_LINE_WIDTH 0x0B21 |
#define | GL_LINE_WIDTH_RANGE 0x0B22 |
#define | GL_LINE_WIDTH_GRANULARITY 0x0B23 |
#define | GL_LINE_STIPPLE 0x0B24 |
#define | GL_LINE_STIPPLE_PATTERN 0x0B25 |
#define | GL_LINE_STIPPLE_REPEAT 0x0B26 |
#define | GL_LIST_MODE 0x0B30 |
#define | GL_MAX_LIST_NESTING 0x0B31 |
#define | GL_LIST_BASE 0x0B32 |
#define | GL_LIST_INDEX 0x0B33 |
#define | GL_POLYGON_MODE 0x0B40 |
#define | GL_POLYGON_SMOOTH 0x0B41 |
#define | GL_POLYGON_STIPPLE 0x0B42 |
#define | GL_EDGE_FLAG 0x0B43 |
#define | GL_CULL_FACE 0x0B44 |
#define | GL_CULL_FACE_MODE 0x0B45 |
#define | GL_FRONT_FACE 0x0B46 |
#define | GL_LIGHTING 0x0B50 |
#define | GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 |
#define | GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
#define | GL_LIGHT_MODEL_AMBIENT 0x0B53 |
#define | GL_SHADE_MODEL 0x0B54 |
#define | GL_COLOR_MATERIAL_FACE 0x0B55 |
#define | GL_COLOR_MATERIAL_PARAMETER 0x0B56 |
#define | GL_COLOR_MATERIAL 0x0B57 |
#define | GL_FOG 0x0B60 |
#define | GL_FOG_INDEX 0x0B61 |
#define | GL_FOG_DENSITY 0x0B62 |
#define | GL_FOG_START 0x0B63 |
#define | GL_FOG_END 0x0B64 |
#define | GL_FOG_MODE 0x0B65 |
#define | GL_FOG_COLOR 0x0B66 |
#define | GL_DEPTH_RANGE 0x0B70 |
#define | GL_DEPTH_TEST 0x0B71 |
#define | GL_DEPTH_WRITEMASK 0x0B72 |
#define | GL_DEPTH_CLEAR_VALUE 0x0B73 |
#define | GL_DEPTH_FUNC 0x0B74 |
#define | GL_ACCUM_CLEAR_VALUE 0x0B80 |
#define | GL_STENCIL_TEST 0x0B90 |
#define | GL_STENCIL_CLEAR_VALUE 0x0B91 |
#define | GL_STENCIL_FUNC 0x0B92 |
#define | GL_STENCIL_VALUE_MASK 0x0B93 |
#define | GL_STENCIL_FAIL 0x0B94 |
#define | GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
#define | GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
#define | GL_STENCIL_REF 0x0B97 |
#define | GL_STENCIL_WRITEMASK 0x0B98 |
#define | GL_MATRIX_MODE 0x0BA0 |
#define | GL_NORMALIZE 0x0BA1 |
#define | GL_VIEWPORT 0x0BA2 |
#define | GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
#define | GL_PROJECTION_STACK_DEPTH 0x0BA4 |
#define | GL_TEXTURE_STACK_DEPTH 0x0BA5 |
#define | GL_MODELVIEW_MATRIX 0x0BA6 |
#define | GL_PROJECTION_MATRIX 0x0BA7 |
#define | GL_TEXTURE_MATRIX 0x0BA8 |
#define | GL_ATTRIB_STACK_DEPTH 0x0BB0 |
#define | GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 |
#define | GL_ALPHA_TEST 0x0BC0 |
#define | GL_ALPHA_TEST_FUNC 0x0BC1 |
#define | GL_ALPHA_TEST_REF 0x0BC2 |
#define | GL_DITHER 0x0BD0 |
#define | GL_BLEND_DST 0x0BE0 |
#define | GL_BLEND_SRC 0x0BE1 |
#define | GL_BLEND 0x0BE2 |
#define | GL_LOGIC_OP_MODE 0x0BF0 |
#define | GL_INDEX_LOGIC_OP 0x0BF1 |
#define | GL_COLOR_LOGIC_OP 0x0BF2 |
#define | GL_AUX_BUFFERS 0x0C00 |
#define | GL_DRAW_BUFFER 0x0C01 |
#define | GL_READ_BUFFER 0x0C02 |
#define | GL_SCISSOR_BOX 0x0C10 |
#define | GL_SCISSOR_TEST 0x0C11 |
#define | GL_INDEX_CLEAR_VALUE 0x0C20 |
#define | GL_INDEX_WRITEMASK 0x0C21 |
#define | GL_COLOR_CLEAR_VALUE 0x0C22 |
#define | GL_COLOR_WRITEMASK 0x0C23 |
#define | GL_INDEX_MODE 0x0C30 |
#define | GL_RGBA_MODE 0x0C31 |
#define | GL_DOUBLEBUFFER 0x0C32 |
#define | GL_STEREO 0x0C33 |
#define | GL_RENDER_MODE 0x0C40 |
#define | GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
#define | GL_POINT_SMOOTH_HINT 0x0C51 |
#define | GL_LINE_SMOOTH_HINT 0x0C52 |
#define | GL_POLYGON_SMOOTH_HINT 0x0C53 |
#define | GL_FOG_HINT 0x0C54 |
#define | GL_TEXTURE_GEN_S 0x0C60 |
#define | GL_TEXTURE_GEN_T 0x0C61 |
#define | GL_TEXTURE_GEN_R 0x0C62 |
#define | GL_TEXTURE_GEN_Q 0x0C63 |
#define | GL_PIXEL_MAP_I_TO_I 0x0C70 |
#define | GL_PIXEL_MAP_S_TO_S 0x0C71 |
#define | GL_PIXEL_MAP_I_TO_R 0x0C72 |
#define | GL_PIXEL_MAP_I_TO_G 0x0C73 |
#define | GL_PIXEL_MAP_I_TO_B 0x0C74 |
#define | GL_PIXEL_MAP_I_TO_A 0x0C75 |
#define | GL_PIXEL_MAP_R_TO_R 0x0C76 |
#define | GL_PIXEL_MAP_G_TO_G 0x0C77 |
#define | GL_PIXEL_MAP_B_TO_B 0x0C78 |
#define | GL_PIXEL_MAP_A_TO_A 0x0C79 |
#define | GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
#define | GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
#define | GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
#define | GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
#define | GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
#define | GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
#define | GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
#define | GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
#define | GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
#define | GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
#define | GL_UNPACK_SWAP_BYTES 0x0CF0 |
#define | GL_UNPACK_LSB_FIRST 0x0CF1 |
#define | GL_UNPACK_ROW_LENGTH 0x0CF2 |
#define | GL_UNPACK_SKIP_ROWS 0x0CF3 |
#define | GL_UNPACK_SKIP_PIXELS 0x0CF4 |
#define | GL_UNPACK_ALIGNMENT 0x0CF5 |
#define | GL_PACK_SWAP_BYTES 0x0D00 |
#define | GL_PACK_LSB_FIRST 0x0D01 |
#define | GL_PACK_ROW_LENGTH 0x0D02 |
#define | GL_PACK_SKIP_ROWS 0x0D03 |
#define | GL_PACK_SKIP_PIXELS 0x0D04 |
#define | GL_PACK_ALIGNMENT 0x0D05 |
#define | GL_MAP_COLOR 0x0D10 |
#define | GL_MAP_STENCIL 0x0D11 |
#define | GL_INDEX_SHIFT 0x0D12 |
#define | GL_INDEX_OFFSET 0x0D13 |
#define | GL_RED_SCALE 0x0D14 |
#define | GL_RED_BIAS 0x0D15 |
#define | GL_ZOOM_X 0x0D16 |
#define | GL_ZOOM_Y 0x0D17 |
#define | GL_GREEN_SCALE 0x0D18 |
#define | GL_GREEN_BIAS 0x0D19 |
#define | GL_BLUE_SCALE 0x0D1A |
#define | GL_BLUE_BIAS 0x0D1B |
#define | GL_ALPHA_SCALE 0x0D1C |
#define | GL_ALPHA_BIAS 0x0D1D |
#define | GL_DEPTH_SCALE 0x0D1E |
#define | GL_DEPTH_BIAS 0x0D1F |
#define | GL_MAX_EVAL_ORDER 0x0D30 |
#define | GL_MAX_LIGHTS 0x0D31 |
#define | GL_MAX_CLIP_PLANES 0x0D32 |
#define | GL_MAX_TEXTURE_SIZE 0x0D33 |
#define | GL_MAX_PIXEL_MAP_TABLE 0x0D34 |
#define | GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 |
#define | GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
#define | GL_MAX_NAME_STACK_DEPTH 0x0D37 |
#define | GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
#define | GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
#define | GL_MAX_VIEWPORT_DIMS 0x0D3A |
#define | GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B |
#define | GL_SUBPIXEL_BITS 0x0D50 |
#define | GL_INDEX_BITS 0x0D51 |
#define | GL_RED_BITS 0x0D52 |
#define | GL_GREEN_BITS 0x0D53 |
#define | GL_BLUE_BITS 0x0D54 |
#define | GL_ALPHA_BITS 0x0D55 |
#define | GL_DEPTH_BITS 0x0D56 |
#define | GL_STENCIL_BITS 0x0D57 |
#define | GL_ACCUM_RED_BITS 0x0D58 |
#define | GL_ACCUM_GREEN_BITS 0x0D59 |
#define | GL_ACCUM_BLUE_BITS 0x0D5A |
#define | GL_ACCUM_ALPHA_BITS 0x0D5B |
#define | GL_NAME_STACK_DEPTH 0x0D70 |
#define | GL_AUTO_NORMAL 0x0D80 |
#define | GL_MAP1_COLOR_4 0x0D90 |
#define | GL_MAP1_INDEX 0x0D91 |
#define | GL_MAP1_NORMAL 0x0D92 |
#define | GL_MAP1_TEXTURE_COORD_1 0x0D93 |
#define | GL_MAP1_TEXTURE_COORD_2 0x0D94 |
#define | GL_MAP1_TEXTURE_COORD_3 0x0D95 |
#define | GL_MAP1_TEXTURE_COORD_4 0x0D96 |
#define | GL_MAP1_VERTEX_3 0x0D97 |
#define | GL_MAP1_VERTEX_4 0x0D98 |
#define | GL_MAP2_COLOR_4 0x0DB0 |
#define | GL_MAP2_INDEX 0x0DB1 |
#define | GL_MAP2_NORMAL 0x0DB2 |
#define | GL_MAP2_TEXTURE_COORD_1 0x0DB3 |
#define | GL_MAP2_TEXTURE_COORD_2 0x0DB4 |
#define | GL_MAP2_TEXTURE_COORD_3 0x0DB5 |
#define | GL_MAP2_TEXTURE_COORD_4 0x0DB6 |
#define | GL_MAP2_VERTEX_3 0x0DB7 |
#define | GL_MAP2_VERTEX_4 0x0DB8 |
#define | GL_MAP1_GRID_DOMAIN 0x0DD0 |
#define | GL_MAP1_GRID_SEGMENTS 0x0DD1 |
#define | GL_MAP2_GRID_DOMAIN 0x0DD2 |
#define | GL_MAP2_GRID_SEGMENTS 0x0DD3 |
#define | GL_TEXTURE_1D 0x0DE0 |
#define | GL_TEXTURE_2D 0x0DE1 |
#define | GL_FEEDBACK_BUFFER_POINTER 0x0DF0 |
#define | GL_FEEDBACK_BUFFER_SIZE 0x0DF1 |
#define | GL_FEEDBACK_BUFFER_TYPE 0x0DF2 |
#define | GL_SELECTION_BUFFER_POINTER 0x0DF3 |
#define | GL_SELECTION_BUFFER_SIZE 0x0DF4 |
#define | GL_TEXTURE_WIDTH 0x1000 |
#define | GL_TEXTURE_HEIGHT 0x1001 |
#define | GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
#define | GL_TEXTURE_BORDER_COLOR 0x1004 |
#define | GL_TEXTURE_BORDER 0x1005 |
#define | GL_DONT_CARE 0x1100 |
#define | GL_FASTEST 0x1101 |
#define | GL_NICEST 0x1102 |
#define | GL_LIGHT0 0x4000 |
#define | GL_LIGHT1 0x4001 |
#define | GL_LIGHT2 0x4002 |
#define | GL_LIGHT3 0x4003 |
#define | GL_LIGHT4 0x4004 |
#define | GL_LIGHT5 0x4005 |
#define | GL_LIGHT6 0x4006 |
#define | GL_LIGHT7 0x4007 |
#define | GL_AMBIENT 0x1200 |
#define | GL_DIFFUSE 0x1201 |
#define | GL_SPECULAR 0x1202 |
#define | GL_POSITION 0x1203 |
#define | GL_SPOT_DIRECTION 0x1204 |
#define | GL_SPOT_EXPONENT 0x1205 |
#define | GL_SPOT_CUTOFF 0x1206 |
#define | GL_CONSTANT_ATTENUATION 0x1207 |
#define | GL_LINEAR_ATTENUATION 0x1208 |
#define | GL_QUADRATIC_ATTENUATION 0x1209 |
#define | GL_COMPILE 0x1300 |
#define | GL_COMPILE_AND_EXECUTE 0x1301 |
#define | GL_CLEAR 0x1500 |
#define | GL_AND 0x1501 |
#define | GL_AND_REVERSE 0x1502 |
#define | GL_COPY 0x1503 |
#define | GL_AND_INVERTED 0x1504 |
#define | GL_NOOP 0x1505 |
#define | GL_XOR 0x1506 |
#define | GL_OR 0x1507 |
#define | GL_NOR 0x1508 |
#define | GL_EQUIV 0x1509 |
#define | GL_INVERT 0x150A |
#define | GL_OR_REVERSE 0x150B |
#define | GL_COPY_INVERTED 0x150C |
#define | GL_OR_INVERTED 0x150D |
#define | GL_NAND 0x150E |
#define | GL_SET 0x150F |
#define | GL_EMISSION 0x1600 |
#define | GL_SHININESS 0x1601 |
#define | GL_AMBIENT_AND_DIFFUSE 0x1602 |
#define | GL_COLOR_INDEXES 0x1603 |
#define | GL_MODELVIEW 0x1700 |
#define | GL_PROJECTION 0x1701 |
#define | GL_TEXTURE 0x1702 |
#define | GL_COLOR 0x1800 |
#define | GL_DEPTH 0x1801 |
#define | GL_STENCIL 0x1802 |
#define | GL_COLOR_INDEX 0x1900 |
#define | GL_STENCIL_INDEX 0x1901 |
#define | GL_DEPTH_COMPONENT 0x1902 |
#define | GL_RED 0x1903 |
#define | GL_GREEN 0x1904 |
#define | GL_BLUE 0x1905 |
#define | GL_ALPHA 0x1906 |
#define | GL_RGB 0x1907 |
#define | GL_RGBA 0x1908 |
#define | GL_LUMINANCE 0x1909 |
#define | GL_LUMINANCE_ALPHA 0x190A |
#define | GL_BITMAP 0x1A00 |
#define | GL_POINT 0x1B00 |
#define | GL_LINE 0x1B01 |
#define | GL_FILL 0x1B02 |
#define | GL_RENDER 0x1C00 |
#define | GL_FEEDBACK 0x1C01 |
#define | GL_SELECT 0x1C02 |
#define | GL_FLAT 0x1D00 |
#define | GL_SMOOTH 0x1D01 |
#define | GL_KEEP 0x1E00 |
#define | GL_REPLACE 0x1E01 |
#define | GL_INCR 0x1E02 |
#define | GL_DECR 0x1E03 |
#define | GL_VENDOR 0x1F00 |
#define | GL_RENDERER 0x1F01 |
#define | GL_VERSION 0x1F02 |
#define | GL_EXTENSIONS 0x1F03 |
#define | GL_S 0x2000 |
#define | GL_T 0x2001 |
#define | GL_R 0x2002 |
#define | GL_Q 0x2003 |
#define | GL_MODULATE 0x2100 |
#define | GL_DECAL 0x2101 |
#define | GL_TEXTURE_ENV_MODE 0x2200 |
#define | GL_TEXTURE_ENV_COLOR 0x2201 |
#define | GL_TEXTURE_ENV 0x2300 |
#define | GL_EYE_LINEAR 0x2400 |
#define | GL_OBJECT_LINEAR 0x2401 |
#define | GL_SPHERE_MAP 0x2402 |
#define | GL_TEXTURE_GEN_MODE 0x2500 |
#define | GL_OBJECT_PLANE 0x2501 |
#define | GL_EYE_PLANE 0x2502 |
#define | GL_NEAREST 0x2600 |
#define | GL_LINEAR 0x2601 |
#define | GL_NEAREST_MIPMAP_NEAREST 0x2700 |
#define | GL_LINEAR_MIPMAP_NEAREST 0x2701 |
#define | GL_NEAREST_MIPMAP_LINEAR 0x2702 |
#define | GL_LINEAR_MIPMAP_LINEAR 0x2703 |
#define | GL_TEXTURE_MAG_FILTER 0x2800 |
#define | GL_TEXTURE_MIN_FILTER 0x2801 |
#define | GL_TEXTURE_WRAP_S 0x2802 |
#define | GL_TEXTURE_WRAP_T 0x2803 |
#define | GL_CLAMP 0x2900 |
#define | GL_REPEAT 0x2901 |
#define | GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
#define | GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
#define | GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff |
#define | GL_POLYGON_OFFSET_FACTOR 0x8038 |
#define | GL_POLYGON_OFFSET_UNITS 0x2A00 |
#define | GL_POLYGON_OFFSET_POINT 0x2A01 |
#define | GL_POLYGON_OFFSET_LINE 0x2A02 |
#define | GL_POLYGON_OFFSET_FILL 0x8037 |
#define | GL_ALPHA4 0x803B |
#define | GL_ALPHA8 0x803C |
#define | GL_ALPHA12 0x803D |
#define | GL_ALPHA16 0x803E |
#define | GL_LUMINANCE4 0x803F |
#define | GL_LUMINANCE8 0x8040 |
#define | GL_LUMINANCE12 0x8041 |
#define | GL_LUMINANCE16 0x8042 |
#define | GL_LUMINANCE4_ALPHA4 0x8043 |
#define | GL_LUMINANCE6_ALPHA2 0x8044 |
#define | GL_LUMINANCE8_ALPHA8 0x8045 |
#define | GL_LUMINANCE12_ALPHA4 0x8046 |
#define | GL_LUMINANCE12_ALPHA12 0x8047 |
#define | GL_LUMINANCE16_ALPHA16 0x8048 |
#define | GL_INTENSITY 0x8049 |
#define | GL_INTENSITY4 0x804A |
#define | GL_INTENSITY8 0x804B |
#define | GL_INTENSITY12 0x804C |
#define | GL_INTENSITY16 0x804D |
#define | GL_R3_G3_B2 0x2A10 |
#define | GL_RGB4 0x804F |
#define | GL_RGB5 0x8050 |
#define | GL_RGB8 0x8051 |
#define | GL_RGB10 0x8052 |
#define | GL_RGB12 0x8053 |
#define | GL_RGB16 0x8054 |
#define | GL_RGBA2 0x8055 |
#define | GL_RGBA4 0x8056 |
#define | GL_RGB5_A1 0x8057 |
#define | GL_RGBA8 0x8058 |
#define | GL_RGB10_A2 0x8059 |
#define | GL_RGBA12 0x805A |
#define | GL_RGBA16 0x805B |
#define | GL_TEXTURE_RED_SIZE 0x805C |
#define | GL_TEXTURE_GREEN_SIZE 0x805D |
#define | GL_TEXTURE_BLUE_SIZE 0x805E |
#define | GL_TEXTURE_ALPHA_SIZE 0x805F |
#define | GL_TEXTURE_LUMINANCE_SIZE 0x8060 |
#define | GL_TEXTURE_INTENSITY_SIZE 0x8061 |
#define | GL_PROXY_TEXTURE_1D 0x8063 |
#define | GL_PROXY_TEXTURE_2D 0x8064 |
#define | GL_TEXTURE_PRIORITY 0x8066 |
#define | GL_TEXTURE_RESIDENT 0x8067 |
#define | GL_TEXTURE_BINDING_1D 0x8068 |
#define | GL_TEXTURE_BINDING_2D 0x8069 |
#define | GL_VERTEX_ARRAY 0x8074 |
#define | GL_NORMAL_ARRAY 0x8075 |
#define | GL_COLOR_ARRAY 0x8076 |
#define | GL_INDEX_ARRAY 0x8077 |
#define | GL_TEXTURE_COORD_ARRAY 0x8078 |
#define | GL_EDGE_FLAG_ARRAY 0x8079 |
#define | GL_VERTEX_ARRAY_SIZE 0x807A |
#define | GL_VERTEX_ARRAY_TYPE 0x807B |
#define | GL_VERTEX_ARRAY_STRIDE 0x807C |
#define | GL_NORMAL_ARRAY_TYPE 0x807E |
#define | GL_NORMAL_ARRAY_STRIDE 0x807F |
#define | GL_COLOR_ARRAY_SIZE 0x8081 |
#define | GL_COLOR_ARRAY_TYPE 0x8082 |
#define | GL_COLOR_ARRAY_STRIDE 0x8083 |
#define | GL_INDEX_ARRAY_TYPE 0x8085 |
#define | GL_INDEX_ARRAY_STRIDE 0x8086 |
#define | GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
#define | GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
#define | GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
#define | GL_EDGE_FLAG_ARRAY_STRIDE 0x808C |
#define | GL_VERTEX_ARRAY_POINTER 0x808E |
#define | GL_NORMAL_ARRAY_POINTER 0x808F |
#define | GL_COLOR_ARRAY_POINTER 0x8090 |
#define | GL_INDEX_ARRAY_POINTER 0x8091 |
#define | GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
#define | GL_EDGE_FLAG_ARRAY_POINTER 0x8093 |
#define | GL_V2F 0x2A20 |
#define | GL_V3F 0x2A21 |
#define | GL_C4UB_V2F 0x2A22 |
#define | GL_C4UB_V3F 0x2A23 |
#define | GL_C3F_V3F 0x2A24 |
#define | GL_N3F_V3F 0x2A25 |
#define | GL_C4F_N3F_V3F 0x2A26 |
#define | GL_T2F_V3F 0x2A27 |
#define | GL_T4F_V4F 0x2A28 |
#define | GL_T2F_C4UB_V3F 0x2A29 |
#define | GL_T2F_C3F_V3F 0x2A2A |
#define | GL_T2F_N3F_V3F 0x2A2B |
#define | GL_T2F_C4F_N3F_V3F 0x2A2C |
#define | GL_T4F_C4F_N3F_V4F 0x2A2D |
#define | GL_LOGIC_OP GL_INDEX_LOGIC_OP |
#define | GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT |
#define | GL_COLOR_INDEX1_EXT 0x80E2 |
#define | GL_COLOR_INDEX2_EXT 0x80E3 |
#define | GL_COLOR_INDEX4_EXT 0x80E4 |
#define | GL_COLOR_INDEX8_EXT 0x80E5 |
#define | GL_COLOR_INDEX12_EXT 0x80E6 |
#define | GL_COLOR_INDEX16_EXT 0x80E7 |
#define | GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1) |
#define | GL_VERSION_1_2 1 |
#define | GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
#define | GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 |
#define | GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
#define | GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 |
#define | GL_UNSIGNED_BYTE_3_3_2 0x8032 |
#define | GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
#define | GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
#define | GL_UNSIGNED_INT_8_8_8_8 0x8035 |
#define | GL_UNSIGNED_INT_10_10_10_2 0x8036 |
#define | GL_RESCALE_NORMAL 0x803A |
#define | GL_TEXTURE_BINDING_3D 0x806A |
#define | GL_PACK_SKIP_IMAGES 0x806B |
#define | GL_PACK_IMAGE_HEIGHT 0x806C |
#define | GL_UNPACK_SKIP_IMAGES 0x806D |
#define | GL_UNPACK_IMAGE_HEIGHT 0x806E |
#define | GL_TEXTURE_3D 0x806F |
#define | GL_PROXY_TEXTURE_3D 0x8070 |
#define | GL_TEXTURE_DEPTH 0x8071 |
#define | GL_TEXTURE_WRAP_R 0x8072 |
#define | GL_MAX_3D_TEXTURE_SIZE 0x8073 |
#define | GL_BGR 0x80E0 |
#define | GL_BGRA 0x80E1 |
#define | GL_MAX_ELEMENTS_VERTICES 0x80E8 |
#define | GL_MAX_ELEMENTS_INDICES 0x80E9 |
#define | GL_CLAMP_TO_EDGE 0x812F |
#define | GL_TEXTURE_MIN_LOD 0x813A |
#define | GL_TEXTURE_MAX_LOD 0x813B |
#define | GL_TEXTURE_BASE_LEVEL 0x813C |
#define | GL_TEXTURE_MAX_LEVEL 0x813D |
#define | GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 |
#define | GL_SINGLE_COLOR 0x81F9 |
#define | GL_SEPARATE_SPECULAR_COLOR 0x81FA |
#define | GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
#define | GL_UNSIGNED_SHORT_5_6_5 0x8363 |
#define | GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
#define | GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
#define | GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
#define | GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
#define | GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
#define | GL_ALIASED_POINT_SIZE_RANGE 0x846D |
#define | GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
#define | glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D) |
#define | glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements) |
#define | glTexImage3D GLEW_GET_FUN(__glewTexImage3D) |
#define | glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D) |
#define | GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2) |
#define | GL_VERSION_1_3 1 |
#define | GL_MULTISAMPLE 0x809D |
#define | GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
#define | GL_SAMPLE_ALPHA_TO_ONE 0x809F |
#define | GL_SAMPLE_COVERAGE 0x80A0 |
#define | GL_SAMPLE_BUFFERS 0x80A8 |
#define | GL_SAMPLES 0x80A9 |
#define | GL_SAMPLE_COVERAGE_VALUE 0x80AA |
#define | GL_SAMPLE_COVERAGE_INVERT 0x80AB |
#define | GL_CLAMP_TO_BORDER 0x812D |
#define | GL_TEXTURE0 0x84C0 |
#define | GL_TEXTURE1 0x84C1 |
#define | GL_TEXTURE2 0x84C2 |
#define | GL_TEXTURE3 0x84C3 |
#define | GL_TEXTURE4 0x84C4 |
#define | GL_TEXTURE5 0x84C5 |
#define | GL_TEXTURE6 0x84C6 |
#define | GL_TEXTURE7 0x84C7 |
#define | GL_TEXTURE8 0x84C8 |
#define | GL_TEXTURE9 0x84C9 |
#define | GL_TEXTURE10 0x84CA |
#define | GL_TEXTURE11 0x84CB |
#define | GL_TEXTURE12 0x84CC |
#define | GL_TEXTURE13 0x84CD |
#define | GL_TEXTURE14 0x84CE |
#define | GL_TEXTURE15 0x84CF |
#define | GL_TEXTURE16 0x84D0 |
#define | GL_TEXTURE17 0x84D1 |
#define | GL_TEXTURE18 0x84D2 |
#define | GL_TEXTURE19 0x84D3 |
#define | GL_TEXTURE20 0x84D4 |
#define | GL_TEXTURE21 0x84D5 |
#define | GL_TEXTURE22 0x84D6 |
#define | GL_TEXTURE23 0x84D7 |
#define | GL_TEXTURE24 0x84D8 |
#define | GL_TEXTURE25 0x84D9 |
#define | GL_TEXTURE26 0x84DA |
#define | GL_TEXTURE27 0x84DB |
#define | GL_TEXTURE28 0x84DC |
#define | GL_TEXTURE29 0x84DD |
#define | GL_TEXTURE30 0x84DE |
#define | GL_TEXTURE31 0x84DF |
#define | GL_ACTIVE_TEXTURE 0x84E0 |
#define | GL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
#define | GL_MAX_TEXTURE_UNITS 0x84E2 |
#define | GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 |
#define | GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 |
#define | GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 |
#define | GL_TRANSPOSE_COLOR_MATRIX 0x84E6 |
#define | GL_SUBTRACT 0x84E7 |
#define | GL_COMPRESSED_ALPHA 0x84E9 |
#define | GL_COMPRESSED_LUMINANCE 0x84EA |
#define | GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
#define | GL_COMPRESSED_INTENSITY 0x84EC |
#define | GL_COMPRESSED_RGB 0x84ED |
#define | GL_COMPRESSED_RGBA 0x84EE |
#define | GL_TEXTURE_COMPRESSION_HINT 0x84EF |
#define | GL_NORMAL_MAP 0x8511 |
#define | GL_REFLECTION_MAP 0x8512 |
#define | GL_TEXTURE_CUBE_MAP 0x8513 |
#define | GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
#define | GL_PROXY_TEXTURE_CUBE_MAP 0x851B |
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
#define | GL_COMBINE 0x8570 |
#define | GL_COMBINE_RGB 0x8571 |
#define | GL_COMBINE_ALPHA 0x8572 |
#define | GL_RGB_SCALE 0x8573 |
#define | GL_ADD_SIGNED 0x8574 |
#define | GL_INTERPOLATE 0x8575 |
#define | GL_CONSTANT 0x8576 |
#define | GL_PRIMARY_COLOR 0x8577 |
#define | GL_PREVIOUS 0x8578 |
#define | GL_SOURCE0_RGB 0x8580 |
#define | GL_SOURCE1_RGB 0x8581 |
#define | GL_SOURCE2_RGB 0x8582 |
#define | GL_SOURCE0_ALPHA 0x8588 |
#define | GL_SOURCE1_ALPHA 0x8589 |
#define | GL_SOURCE2_ALPHA 0x858A |
#define | GL_OPERAND0_RGB 0x8590 |
#define | GL_OPERAND1_RGB 0x8591 |
#define | GL_OPERAND2_RGB 0x8592 |
#define | GL_OPERAND0_ALPHA 0x8598 |
#define | GL_OPERAND1_ALPHA 0x8599 |
#define | GL_OPERAND2_ALPHA 0x859A |
#define | GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 |
#define | GL_TEXTURE_COMPRESSED 0x86A1 |
#define | GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
#define | GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
#define | GL_DOT3_RGB 0x86AE |
#define | GL_DOT3_RGBA 0x86AF |
#define | GL_MULTISAMPLE_BIT 0x20000000 |
#define | glActiveTexture GLEW_GET_FUN(__glewActiveTexture) |
#define | glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture) |
#define | glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D) |
#define | glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D) |
#define | glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D) |
#define | glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D) |
#define | glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D) |
#define | glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D) |
#define | glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage) |
#define | glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd) |
#define | glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf) |
#define | glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd) |
#define | glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf) |
#define | glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d) |
#define | glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv) |
#define | glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f) |
#define | glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv) |
#define | glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i) |
#define | glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv) |
#define | glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s) |
#define | glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv) |
#define | glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d) |
#define | glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv) |
#define | glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f) |
#define | glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv) |
#define | glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i) |
#define | glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv) |
#define | glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s) |
#define | glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv) |
#define | glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d) |
#define | glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv) |
#define | glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f) |
#define | glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv) |
#define | glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i) |
#define | glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv) |
#define | glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s) |
#define | glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv) |
#define | glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d) |
#define | glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv) |
#define | glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f) |
#define | glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv) |
#define | glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i) |
#define | glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv) |
#define | glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s) |
#define | glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv) |
#define | glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage) |
#define | GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3) |
#define | GL_VERSION_1_4 1 |
#define | GL_BLEND_DST_RGB 0x80C8 |
#define | GL_BLEND_SRC_RGB 0x80C9 |
#define | GL_BLEND_DST_ALPHA 0x80CA |
#define | GL_BLEND_SRC_ALPHA 0x80CB |
#define | GL_POINT_SIZE_MIN 0x8126 |
#define | GL_POINT_SIZE_MAX 0x8127 |
#define | GL_POINT_FADE_THRESHOLD_SIZE 0x8128 |
#define | GL_POINT_DISTANCE_ATTENUATION 0x8129 |
#define | GL_GENERATE_MIPMAP 0x8191 |
#define | GL_GENERATE_MIPMAP_HINT 0x8192 |
#define | GL_DEPTH_COMPONENT16 0x81A5 |
#define | GL_DEPTH_COMPONENT24 0x81A6 |
#define | GL_DEPTH_COMPONENT32 0x81A7 |
#define | GL_MIRRORED_REPEAT 0x8370 |
#define | GL_FOG_COORDINATE_SOURCE 0x8450 |
#define | GL_FOG_COORDINATE 0x8451 |
#define | GL_FRAGMENT_DEPTH 0x8452 |
#define | GL_CURRENT_FOG_COORDINATE 0x8453 |
#define | GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 |
#define | GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 |
#define | GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 |
#define | GL_FOG_COORDINATE_ARRAY 0x8457 |
#define | GL_COLOR_SUM 0x8458 |
#define | GL_CURRENT_SECONDARY_COLOR 0x8459 |
#define | GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A |
#define | GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B |
#define | GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C |
#define | GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D |
#define | GL_SECONDARY_COLOR_ARRAY 0x845E |
#define | GL_MAX_TEXTURE_LOD_BIAS 0x84FD |
#define | GL_TEXTURE_FILTER_CONTROL 0x8500 |
#define | GL_TEXTURE_LOD_BIAS 0x8501 |
#define | GL_INCR_WRAP 0x8507 |
#define | GL_DECR_WRAP 0x8508 |
#define | GL_TEXTURE_DEPTH_SIZE 0x884A |
#define | GL_DEPTH_TEXTURE_MODE 0x884B |
#define | GL_TEXTURE_COMPARE_MODE 0x884C |
#define | GL_TEXTURE_COMPARE_FUNC 0x884D |
#define | GL_COMPARE_R_TO_TEXTURE 0x884E |
#define | glBlendColor GLEW_GET_FUN(__glewBlendColor) |
#define | glBlendEquation GLEW_GET_FUN(__glewBlendEquation) |
#define | glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate) |
#define | glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer) |
#define | glFogCoordd GLEW_GET_FUN(__glewFogCoordd) |
#define | glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv) |
#define | glFogCoordf GLEW_GET_FUN(__glewFogCoordf) |
#define | glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv) |
#define | glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays) |
#define | glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements) |
#define | glPointParameterf GLEW_GET_FUN(__glewPointParameterf) |
#define | glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv) |
#define | glPointParameteri GLEW_GET_FUN(__glewPointParameteri) |
#define | glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv) |
#define | glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b) |
#define | glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv) |
#define | glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d) |
#define | glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv) |
#define | glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f) |
#define | glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv) |
#define | glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i) |
#define | glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv) |
#define | glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s) |
#define | glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv) |
#define | glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub) |
#define | glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv) |
#define | glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui) |
#define | glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv) |
#define | glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us) |
#define | glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv) |
#define | glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer) |
#define | glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d) |
#define | glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv) |
#define | glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f) |
#define | glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv) |
#define | glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i) |
#define | glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv) |
#define | glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s) |
#define | glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv) |
#define | glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d) |
#define | glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv) |
#define | glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f) |
#define | glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv) |
#define | glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i) |
#define | glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv) |
#define | glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s) |
#define | glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv) |
#define | GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4) |
#define | GL_VERSION_1_5 1 |
#define | GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE |
#define | GL_FOG_COORD GL_FOG_COORDINATE |
#define | GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY |
#define | GL_SRC0_RGB GL_SOURCE0_RGB |
#define | GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER |
#define | GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE |
#define | GL_SRC1_ALPHA GL_SOURCE1_ALPHA |
#define | GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE |
#define | GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE |
#define | GL_SRC0_ALPHA GL_SOURCE0_ALPHA |
#define | GL_SRC1_RGB GL_SOURCE1_RGB |
#define | GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING |
#define | GL_SRC2_ALPHA GL_SOURCE2_ALPHA |
#define | GL_SRC2_RGB GL_SOURCE2_RGB |
#define | GL_BUFFER_SIZE 0x8764 |
#define | GL_BUFFER_USAGE 0x8765 |
#define | GL_QUERY_COUNTER_BITS 0x8864 |
#define | GL_CURRENT_QUERY 0x8865 |
#define | GL_QUERY_RESULT 0x8866 |
#define | GL_QUERY_RESULT_AVAILABLE 0x8867 |
#define | GL_ARRAY_BUFFER 0x8892 |
#define | GL_ELEMENT_ARRAY_BUFFER 0x8893 |
#define | GL_ARRAY_BUFFER_BINDING 0x8894 |
#define | GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
#define | GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 |
#define | GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 |
#define | GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 |
#define | GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 |
#define | GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A |
#define | GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B |
#define | GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C |
#define | GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D |
#define | GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E |
#define | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F |
#define | GL_READ_ONLY 0x88B8 |
#define | GL_WRITE_ONLY 0x88B9 |
#define | GL_READ_WRITE 0x88BA |
#define | GL_BUFFER_ACCESS 0x88BB |
#define | GL_BUFFER_MAPPED 0x88BC |
#define | GL_BUFFER_MAP_POINTER 0x88BD |
#define | GL_STREAM_DRAW 0x88E0 |
#define | GL_STREAM_READ 0x88E1 |
#define | GL_STREAM_COPY 0x88E2 |
#define | GL_STATIC_DRAW 0x88E4 |
#define | GL_STATIC_READ 0x88E5 |
#define | GL_STATIC_COPY 0x88E6 |
#define | GL_DYNAMIC_DRAW 0x88E8 |
#define | GL_DYNAMIC_READ 0x88E9 |
#define | GL_DYNAMIC_COPY 0x88EA |
#define | GL_SAMPLES_PASSED 0x8914 |
#define | glBeginQuery GLEW_GET_FUN(__glewBeginQuery) |
#define | glBindBuffer GLEW_GET_FUN(__glewBindBuffer) |
#define | glBufferData GLEW_GET_FUN(__glewBufferData) |
#define | glBufferSubData GLEW_GET_FUN(__glewBufferSubData) |
#define | glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers) |
#define | glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries) |
#define | glEndQuery GLEW_GET_FUN(__glewEndQuery) |
#define | glGenBuffers GLEW_GET_FUN(__glewGenBuffers) |
#define | glGenQueries GLEW_GET_FUN(__glewGenQueries) |
#define | glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv) |
#define | glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv) |
#define | glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData) |
#define | glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv) |
#define | glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv) |
#define | glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv) |
#define | glIsBuffer GLEW_GET_FUN(__glewIsBuffer) |
#define | glIsQuery GLEW_GET_FUN(__glewIsQuery) |
#define | glMapBuffer GLEW_GET_FUN(__glewMapBuffer) |
#define | glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer) |
#define | GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5) |
#define | GL_VERSION_2_0 1 |
#define | GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION |
#define | GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
#define | GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
#define | GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
#define | GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
#define | GL_CURRENT_VERTEX_ATTRIB 0x8626 |
#define | GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
#define | GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 |
#define | GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
#define | GL_STENCIL_BACK_FUNC 0x8800 |
#define | GL_STENCIL_BACK_FAIL 0x8801 |
#define | GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
#define | GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
#define | GL_MAX_DRAW_BUFFERS 0x8824 |
#define | GL_DRAW_BUFFER0 0x8825 |
#define | GL_DRAW_BUFFER1 0x8826 |
#define | GL_DRAW_BUFFER2 0x8827 |
#define | GL_DRAW_BUFFER3 0x8828 |
#define | GL_DRAW_BUFFER4 0x8829 |
#define | GL_DRAW_BUFFER5 0x882A |
#define | GL_DRAW_BUFFER6 0x882B |
#define | GL_DRAW_BUFFER7 0x882C |
#define | GL_DRAW_BUFFER8 0x882D |
#define | GL_DRAW_BUFFER9 0x882E |
#define | GL_DRAW_BUFFER10 0x882F |
#define | GL_DRAW_BUFFER11 0x8830 |
#define | GL_DRAW_BUFFER12 0x8831 |
#define | GL_DRAW_BUFFER13 0x8832 |
#define | GL_DRAW_BUFFER14 0x8833 |
#define | GL_DRAW_BUFFER15 0x8834 |
#define | GL_BLEND_EQUATION_ALPHA 0x883D |
#define | GL_POINT_SPRITE 0x8861 |
#define | GL_COORD_REPLACE 0x8862 |
#define | GL_MAX_VERTEX_ATTRIBS 0x8869 |
#define | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
#define | GL_MAX_TEXTURE_COORDS 0x8871 |
#define | GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
#define | GL_FRAGMENT_SHADER 0x8B30 |
#define | GL_VERTEX_SHADER 0x8B31 |
#define | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 |
#define | GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A |
#define | GL_MAX_VARYING_FLOATS 0x8B4B |
#define | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
#define | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
#define | GL_SHADER_TYPE 0x8B4F |
#define | GL_FLOAT_VEC2 0x8B50 |
#define | GL_FLOAT_VEC3 0x8B51 |
#define | GL_FLOAT_VEC4 0x8B52 |
#define | GL_INT_VEC2 0x8B53 |
#define | GL_INT_VEC3 0x8B54 |
#define | GL_INT_VEC4 0x8B55 |
#define | GL_BOOL 0x8B56 |
#define | GL_BOOL_VEC2 0x8B57 |
#define | GL_BOOL_VEC3 0x8B58 |
#define | GL_BOOL_VEC4 0x8B59 |
#define | GL_FLOAT_MAT2 0x8B5A |
#define | GL_FLOAT_MAT3 0x8B5B |
#define | GL_FLOAT_MAT4 0x8B5C |
#define | GL_SAMPLER_1D 0x8B5D |
#define | GL_SAMPLER_2D 0x8B5E |
#define | GL_SAMPLER_3D 0x8B5F |
#define | GL_SAMPLER_CUBE 0x8B60 |
#define | GL_SAMPLER_1D_SHADOW 0x8B61 |
#define | GL_SAMPLER_2D_SHADOW 0x8B62 |
#define | GL_DELETE_STATUS 0x8B80 |
#define | GL_COMPILE_STATUS 0x8B81 |
#define | GL_LINK_STATUS 0x8B82 |
#define | GL_VALIDATE_STATUS 0x8B83 |
#define | GL_INFO_LOG_LENGTH 0x8B84 |
#define | GL_ATTACHED_SHADERS 0x8B85 |
#define | GL_ACTIVE_UNIFORMS 0x8B86 |
#define | GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
#define | GL_SHADER_SOURCE_LENGTH 0x8B88 |
#define | GL_ACTIVE_ATTRIBUTES 0x8B89 |
#define | GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
#define | GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B |
#define | GL_SHADING_LANGUAGE_VERSION 0x8B8C |
#define | GL_CURRENT_PROGRAM 0x8B8D |
#define | GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 |
#define | GL_LOWER_LEFT 0x8CA1 |
#define | GL_UPPER_LEFT 0x8CA2 |
#define | GL_STENCIL_BACK_REF 0x8CA3 |
#define | GL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
#define | GL_STENCIL_BACK_WRITEMASK 0x8CA5 |
#define | glAttachShader GLEW_GET_FUN(__glewAttachShader) |
#define | glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation) |
#define | glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate) |
#define | glCompileShader GLEW_GET_FUN(__glewCompileShader) |
#define | glCreateProgram GLEW_GET_FUN(__glewCreateProgram) |
#define | glCreateShader GLEW_GET_FUN(__glewCreateShader) |
#define | glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram) |
#define | glDeleteShader GLEW_GET_FUN(__glewDeleteShader) |
#define | glDetachShader GLEW_GET_FUN(__glewDetachShader) |
#define | glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray) |
#define | glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers) |
#define | glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray) |
#define | glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib) |
#define | glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform) |
#define | glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders) |
#define | glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation) |
#define | glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog) |
#define | glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv) |
#define | glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog) |
#define | glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource) |
#define | glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv) |
#define | glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation) |
#define | glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv) |
#define | glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv) |
#define | glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv) |
#define | glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv) |
#define | glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv) |
#define | glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv) |
#define | glIsProgram GLEW_GET_FUN(__glewIsProgram) |
#define | glIsShader GLEW_GET_FUN(__glewIsShader) |
#define | glLinkProgram GLEW_GET_FUN(__glewLinkProgram) |
#define | glShaderSource GLEW_GET_FUN(__glewShaderSource) |
#define | glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate) |
#define | glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate) |
#define | glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate) |
#define | glUniform1f GLEW_GET_FUN(__glewUniform1f) |
#define | glUniform1fv GLEW_GET_FUN(__glewUniform1fv) |
#define | glUniform1i GLEW_GET_FUN(__glewUniform1i) |
#define | glUniform1iv GLEW_GET_FUN(__glewUniform1iv) |
#define | glUniform2f GLEW_GET_FUN(__glewUniform2f) |
#define | glUniform2fv GLEW_GET_FUN(__glewUniform2fv) |
#define | glUniform2i GLEW_GET_FUN(__glewUniform2i) |
#define | glUniform2iv GLEW_GET_FUN(__glewUniform2iv) |
#define | glUniform3f GLEW_GET_FUN(__glewUniform3f) |
#define | glUniform3fv GLEW_GET_FUN(__glewUniform3fv) |
#define | glUniform3i GLEW_GET_FUN(__glewUniform3i) |
#define | glUniform3iv GLEW_GET_FUN(__glewUniform3iv) |
#define | glUniform4f GLEW_GET_FUN(__glewUniform4f) |
#define | glUniform4fv GLEW_GET_FUN(__glewUniform4fv) |
#define | glUniform4i GLEW_GET_FUN(__glewUniform4i) |
#define | glUniform4iv GLEW_GET_FUN(__glewUniform4iv) |
#define | glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv) |
#define | glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv) |
#define | glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv) |
#define | glUseProgram GLEW_GET_FUN(__glewUseProgram) |
#define | glValidateProgram GLEW_GET_FUN(__glewValidateProgram) |
#define | glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d) |
#define | glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv) |
#define | glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f) |
#define | glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv) |
#define | glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s) |
#define | glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv) |
#define | glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d) |
#define | glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv) |
#define | glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f) |
#define | glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv) |
#define | glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s) |
#define | glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv) |
#define | glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d) |
#define | glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv) |
#define | glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f) |
#define | glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv) |
#define | glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s) |
#define | glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv) |
#define | glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv) |
#define | glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv) |
#define | glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv) |
#define | glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub) |
#define | glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv) |
#define | glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv) |
#define | glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv) |
#define | glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv) |
#define | glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d) |
#define | glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv) |
#define | glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f) |
#define | glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv) |
#define | glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv) |
#define | glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s) |
#define | glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv) |
#define | glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv) |
#define | glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv) |
#define | glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv) |
#define | glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer) |
#define | GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0) |
#define | GL_VERSION_2_1 1 |
#define | GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F |
#define | GL_PIXEL_PACK_BUFFER 0x88EB |
#define | GL_PIXEL_UNPACK_BUFFER 0x88EC |
#define | GL_PIXEL_PACK_BUFFER_BINDING 0x88ED |
#define | GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF |
#define | GL_FLOAT_MAT2x3 0x8B65 |
#define | GL_FLOAT_MAT2x4 0x8B66 |
#define | GL_FLOAT_MAT3x2 0x8B67 |
#define | GL_FLOAT_MAT3x4 0x8B68 |
#define | GL_FLOAT_MAT4x2 0x8B69 |
#define | GL_FLOAT_MAT4x3 0x8B6A |
#define | GL_SRGB 0x8C40 |
#define | GL_SRGB8 0x8C41 |
#define | GL_SRGB_ALPHA 0x8C42 |
#define | GL_SRGB8_ALPHA8 0x8C43 |
#define | GL_SLUMINANCE_ALPHA 0x8C44 |
#define | GL_SLUMINANCE8_ALPHA8 0x8C45 |
#define | GL_SLUMINANCE 0x8C46 |
#define | GL_SLUMINANCE8 0x8C47 |
#define | GL_COMPRESSED_SRGB 0x8C48 |
#define | GL_COMPRESSED_SRGB_ALPHA 0x8C49 |
#define | GL_COMPRESSED_SLUMINANCE 0x8C4A |
#define | GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B |
#define | glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv) |
#define | glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv) |
#define | glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv) |
#define | glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv) |
#define | glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv) |
#define | glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv) |
#define | GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1) |
#define | GL_VERSION_3_0 1 |
#define | GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES |
#define | GL_CLIP_DISTANCE5 GL_CLIP_PLANE5 |
#define | GL_CLIP_DISTANCE1 GL_CLIP_PLANE1 |
#define | GL_CLIP_DISTANCE3 GL_CLIP_PLANE3 |
#define | GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB |
#define | GL_CLIP_DISTANCE0 GL_CLIP_PLANE0 |
#define | GL_CLIP_DISTANCE4 GL_CLIP_PLANE4 |
#define | GL_CLIP_DISTANCE2 GL_CLIP_PLANE2 |
#define | GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS |
#define | GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001 |
#define | GL_MAJOR_VERSION 0x821B |
#define | GL_MINOR_VERSION 0x821C |
#define | GL_NUM_EXTENSIONS 0x821D |
#define | GL_CONTEXT_FLAGS 0x821E |
#define | GL_DEPTH_BUFFER 0x8223 |
#define | GL_STENCIL_BUFFER 0x8224 |
#define | GL_COMPRESSED_RED 0x8225 |
#define | GL_COMPRESSED_RG 0x8226 |
#define | GL_RGBA32F 0x8814 |
#define | GL_RGB32F 0x8815 |
#define | GL_RGBA16F 0x881A |
#define | GL_RGB16F 0x881B |
#define | GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD |
#define | GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF |
#define | GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 |
#define | GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 |
#define | GL_CLAMP_VERTEX_COLOR 0x891A |
#define | GL_CLAMP_FRAGMENT_COLOR 0x891B |
#define | GL_CLAMP_READ_COLOR 0x891C |
#define | GL_FIXED_ONLY 0x891D |
#define | GL_TEXTURE_RED_TYPE 0x8C10 |
#define | GL_TEXTURE_GREEN_TYPE 0x8C11 |
#define | GL_TEXTURE_BLUE_TYPE 0x8C12 |
#define | GL_TEXTURE_ALPHA_TYPE 0x8C13 |
#define | GL_TEXTURE_LUMINANCE_TYPE 0x8C14 |
#define | GL_TEXTURE_INTENSITY_TYPE 0x8C15 |
#define | GL_TEXTURE_DEPTH_TYPE 0x8C16 |
#define | GL_UNSIGNED_NORMALIZED 0x8C17 |
#define | GL_TEXTURE_1D_ARRAY 0x8C18 |
#define | GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 |
#define | GL_TEXTURE_2D_ARRAY 0x8C1A |
#define | GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B |
#define | GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C |
#define | GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D |
#define | GL_R11F_G11F_B10F 0x8C3A |
#define | GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B |
#define | GL_RGB9_E5 0x8C3D |
#define | GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E |
#define | GL_TEXTURE_SHARED_SIZE 0x8C3F |
#define | GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F |
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 |
#define | GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 |
#define | GL_PRIMITIVES_GENERATED 0x8C87 |
#define | GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 |
#define | GL_RASTERIZER_DISCARD 0x8C89 |
#define | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A |
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B |
#define | GL_INTERLEAVED_ATTRIBS 0x8C8C |
#define | GL_SEPARATE_ATTRIBS 0x8C8D |
#define | GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F |
#define | GL_RGBA32UI 0x8D70 |
#define | GL_RGB32UI 0x8D71 |
#define | GL_RGBA16UI 0x8D76 |
#define | GL_RGB16UI 0x8D77 |
#define | GL_RGBA8UI 0x8D7C |
#define | GL_RGB8UI 0x8D7D |
#define | GL_RGBA32I 0x8D82 |
#define | GL_RGB32I 0x8D83 |
#define | GL_RGBA16I 0x8D88 |
#define | GL_RGB16I 0x8D89 |
#define | GL_RGBA8I 0x8D8E |
#define | GL_RGB8I 0x8D8F |
#define | GL_RED_INTEGER 0x8D94 |
#define | GL_GREEN_INTEGER 0x8D95 |
#define | GL_BLUE_INTEGER 0x8D96 |
#define | GL_ALPHA_INTEGER 0x8D97 |
#define | GL_RGB_INTEGER 0x8D98 |
#define | GL_RGBA_INTEGER 0x8D99 |
#define | GL_BGR_INTEGER 0x8D9A |
#define | GL_BGRA_INTEGER 0x8D9B |
#define | GL_SAMPLER_1D_ARRAY 0x8DC0 |
#define | GL_SAMPLER_2D_ARRAY 0x8DC1 |
#define | GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 |
#define | GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 |
#define | GL_SAMPLER_CUBE_SHADOW 0x8DC5 |
#define | GL_UNSIGNED_INT_VEC2 0x8DC6 |
#define | GL_UNSIGNED_INT_VEC3 0x8DC7 |
#define | GL_UNSIGNED_INT_VEC4 0x8DC8 |
#define | GL_INT_SAMPLER_1D 0x8DC9 |
#define | GL_INT_SAMPLER_2D 0x8DCA |
#define | GL_INT_SAMPLER_3D 0x8DCB |
#define | GL_INT_SAMPLER_CUBE 0x8DCC |
#define | GL_INT_SAMPLER_1D_ARRAY 0x8DCE |
#define | GL_INT_SAMPLER_2D_ARRAY 0x8DCF |
#define | GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 |
#define | GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 |
#define | GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 |
#define | GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 |
#define | GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 |
#define | GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 |
#define | GL_QUERY_WAIT 0x8E13 |
#define | GL_QUERY_NO_WAIT 0x8E14 |
#define | GL_QUERY_BY_REGION_WAIT 0x8E15 |
#define | GL_QUERY_BY_REGION_NO_WAIT 0x8E16 |
#define | glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender) |
#define | glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback) |
#define | glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase) |
#define | glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange) |
#define | glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation) |
#define | glClampColor GLEW_GET_FUN(__glewClampColor) |
#define | glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi) |
#define | glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv) |
#define | glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv) |
#define | glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv) |
#define | glColorMaski GLEW_GET_FUN(__glewColorMaski) |
#define | glDisablei GLEW_GET_FUN(__glewDisablei) |
#define | glEnablei GLEW_GET_FUN(__glewEnablei) |
#define | glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender) |
#define | glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback) |
#define | glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v) |
#define | glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation) |
#define | glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v) |
#define | glGetStringi GLEW_GET_FUN(__glewGetStringi) |
#define | glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv) |
#define | glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv) |
#define | glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying) |
#define | glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv) |
#define | glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv) |
#define | glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv) |
#define | glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi) |
#define | glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv) |
#define | glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv) |
#define | glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings) |
#define | glUniform1ui GLEW_GET_FUN(__glewUniform1ui) |
#define | glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv) |
#define | glUniform2ui GLEW_GET_FUN(__glewUniform2ui) |
#define | glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv) |
#define | glUniform3ui GLEW_GET_FUN(__glewUniform3ui) |
#define | glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv) |
#define | glUniform4ui GLEW_GET_FUN(__glewUniform4ui) |
#define | glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv) |
#define | glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i) |
#define | glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv) |
#define | glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui) |
#define | glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv) |
#define | glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i) |
#define | glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv) |
#define | glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui) |
#define | glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv) |
#define | glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i) |
#define | glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv) |
#define | glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui) |
#define | glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv) |
#define | glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv) |
#define | glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i) |
#define | glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv) |
#define | glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv) |
#define | glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv) |
#define | glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui) |
#define | glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv) |
#define | glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv) |
#define | glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer) |
#define | GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0) |
#define | GL_3DFX_multisample 1 |
#define | GL_MULTISAMPLE_3DFX 0x86B2 |
#define | GL_SAMPLE_BUFFERS_3DFX 0x86B3 |
#define | GL_SAMPLES_3DFX 0x86B4 |
#define | GL_MULTISAMPLE_BIT_3DFX 0x20000000 |
#define | GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample) |
#define | GL_3DFX_tbuffer 1 |
#define | glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX) |
#define | GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer) |
#define | GL_3DFX_texture_compression_FXT1 1 |
#define | GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0 |
#define | GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 |
#define | GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1) |
#define | GL_APPLE_client_storage 1 |
#define | GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 |
#define | GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage) |
#define | GL_APPLE_element_array 1 |
#define | GL_ELEMENT_ARRAY_APPLE 0x8768 |
#define | GL_ELEMENT_ARRAY_TYPE_APPLE 0x8769 |
#define | GL_ELEMENT_ARRAY_POINTER_APPLE 0x876A |
#define | glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE) |
#define | glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE) |
#define | glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE) |
#define | glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE) |
#define | glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE) |
#define | GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array) |
#define | GL_APPLE_fence 1 |
#define | GL_DRAW_PIXELS_APPLE 0x8A0A |
#define | GL_FENCE_APPLE 0x8A0B |
#define | glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE) |
#define | glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE) |
#define | glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE) |
#define | glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE) |
#define | glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE) |
#define | glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE) |
#define | glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE) |
#define | glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE) |
#define | GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence) |
#define | GL_APPLE_float_pixels 1 |
#define | GL_HALF_APPLE 0x140B |
#define | GL_RGBA_FLOAT32_APPLE 0x8814 |
#define | GL_RGB_FLOAT32_APPLE 0x8815 |
#define | GL_ALPHA_FLOAT32_APPLE 0x8816 |
#define | GL_INTENSITY_FLOAT32_APPLE 0x8817 |
#define | GL_LUMINANCE_FLOAT32_APPLE 0x8818 |
#define | GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819 |
#define | GL_RGBA_FLOAT16_APPLE 0x881A |
#define | GL_RGB_FLOAT16_APPLE 0x881B |
#define | GL_ALPHA_FLOAT16_APPLE 0x881C |
#define | GL_INTENSITY_FLOAT16_APPLE 0x881D |
#define | GL_LUMINANCE_FLOAT16_APPLE 0x881E |
#define | GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F |
#define | GL_COLOR_FLOAT_APPLE 0x8A0F |
#define | GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels) |
#define | GL_APPLE_flush_buffer_range 1 |
#define | GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 |
#define | GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 |
#define | glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE) |
#define | glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE) |
#define | GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range) |
#define | GL_APPLE_pixel_buffer 1 |
#define | GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10 |
#define | GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer) |
#define | GL_APPLE_specular_vector 1 |
#define | GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0 |
#define | GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector) |
#define | GL_APPLE_texture_range 1 |
#define | GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7 |
#define | GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8 |
#define | GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC |
#define | GL_STORAGE_PRIVATE_APPLE 0x85BD |
#define | GL_STORAGE_CACHED_APPLE 0x85BE |
#define | GL_STORAGE_SHARED_APPLE 0x85BF |
#define | glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE) |
#define | glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE) |
#define | GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range) |
#define | GL_APPLE_transform_hint 1 |
#define | GL_TRANSFORM_HINT_APPLE 0x85B1 |
#define | GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint) |
#define | GL_APPLE_vertex_array_object 1 |
#define | GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 |
#define | glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE) |
#define | glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE) |
#define | glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE) |
#define | glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE) |
#define | GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object) |
#define | GL_APPLE_vertex_array_range 1 |
#define | GL_VERTEX_ARRAY_RANGE_APPLE 0x851D |
#define | GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E |
#define | GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F |
#define | GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520 |
#define | GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521 |
#define | GL_STORAGE_CACHED_APPLE 0x85BE |
#define | GL_STORAGE_SHARED_APPLE 0x85BF |
#define | glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE) |
#define | glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE) |
#define | glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE) |
#define | GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range) |
#define | GL_APPLE_ycbcr_422 1 |
#define | GL_YCBCR_422_APPLE 0x85B9 |
#define | GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA |
#define | GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB |
#define | GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422) |
#define | GL_ARB_color_buffer_float 1 |
#define | GL_RGBA_FLOAT_MODE_ARB 0x8820 |
#define | GL_CLAMP_VERTEX_COLOR_ARB 0x891A |
#define | GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B |
#define | GL_CLAMP_READ_COLOR_ARB 0x891C |
#define | GL_FIXED_ONLY_ARB 0x891D |
#define | glClampColorARB GLEW_GET_FUN(__glewClampColorARB) |
#define | GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float) |
#define | GL_ARB_depth_buffer_float 1 |
#define | GL_DEPTH_COMPONENT32F 0x8CAC |
#define | GL_DEPTH32F_STENCIL8 0x8CAD |
#define | GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD |
#define | GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float) |
#define | GL_ARB_depth_texture 1 |
#define | GL_DEPTH_COMPONENT16_ARB 0x81A5 |
#define | GL_DEPTH_COMPONENT24_ARB 0x81A6 |
#define | GL_DEPTH_COMPONENT32_ARB 0x81A7 |
#define | GL_TEXTURE_DEPTH_SIZE_ARB 0x884A |
#define | GL_DEPTH_TEXTURE_MODE_ARB 0x884B |
#define | GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture) |
#define | GL_ARB_draw_buffers 1 |
#define | GL_MAX_DRAW_BUFFERS_ARB 0x8824 |
#define | GL_DRAW_BUFFER0_ARB 0x8825 |
#define | GL_DRAW_BUFFER1_ARB 0x8826 |
#define | GL_DRAW_BUFFER2_ARB 0x8827 |
#define | GL_DRAW_BUFFER3_ARB 0x8828 |
#define | GL_DRAW_BUFFER4_ARB 0x8829 |
#define | GL_DRAW_BUFFER5_ARB 0x882A |
#define | GL_DRAW_BUFFER6_ARB 0x882B |
#define | GL_DRAW_BUFFER7_ARB 0x882C |
#define | GL_DRAW_BUFFER8_ARB 0x882D |
#define | GL_DRAW_BUFFER9_ARB 0x882E |
#define | GL_DRAW_BUFFER10_ARB 0x882F |
#define | GL_DRAW_BUFFER11_ARB 0x8830 |
#define | GL_DRAW_BUFFER12_ARB 0x8831 |
#define | GL_DRAW_BUFFER13_ARB 0x8832 |
#define | GL_DRAW_BUFFER14_ARB 0x8833 |
#define | GL_DRAW_BUFFER15_ARB 0x8834 |
#define | glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB) |
#define | GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers) |
#define | GL_ARB_draw_instanced 1 |
#define | glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB) |
#define | glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB) |
#define | GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced) |
#define | GL_ARB_fragment_program 1 |
#define | GL_FRAGMENT_PROGRAM_ARB 0x8804 |
#define | GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 |
#define | GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 |
#define | GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 |
#define | GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 |
#define | GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 |
#define | GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A |
#define | GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B |
#define | GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C |
#define | GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D |
#define | GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E |
#define | GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F |
#define | GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 |
#define | GL_MAX_TEXTURE_COORDS_ARB 0x8871 |
#define | GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 |
#define | GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program) |
#define | GL_ARB_fragment_program_shadow 1 |
#define | GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow) |
#define | GL_ARB_fragment_shader 1 |
#define | GL_FRAGMENT_SHADER_ARB 0x8B30 |
#define | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 |
#define | GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B |
#define | GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader) |
#define | GL_ARB_framebuffer_object 1 |
#define | GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 |
#define | GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 |
#define | GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 |
#define | GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 |
#define | GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 |
#define | GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 |
#define | GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 |
#define | GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 |
#define | GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 |
#define | GL_FRAMEBUFFER_DEFAULT 0x8218 |
#define | GL_FRAMEBUFFER_UNDEFINED 0x8219 |
#define | GL_DEPTH_STENCIL_ATTACHMENT 0x821A |
#define | GL_INDEX 0x8222 |
#define | GL_MAX_RENDERBUFFER_SIZE 0x84E8 |
#define | GL_DEPTH_STENCIL 0x84F9 |
#define | GL_UNSIGNED_INT_24_8 0x84FA |
#define | GL_DEPTH24_STENCIL8 0x88F0 |
#define | GL_TEXTURE_STENCIL_SIZE 0x88F1 |
#define | GL_UNSIGNED_NORMALIZED 0x8C17 |
#define | GL_SRGB 0x8C40 |
#define | GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 |
#define | GL_FRAMEBUFFER_BINDING 0x8CA6 |
#define | GL_RENDERBUFFER_BINDING 0x8CA7 |
#define | GL_READ_FRAMEBUFFER 0x8CA8 |
#define | GL_DRAW_FRAMEBUFFER 0x8CA9 |
#define | GL_READ_FRAMEBUFFER_BINDING 0x8CAA |
#define | GL_RENDERBUFFER_SAMPLES 0x8CAB |
#define | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 |
#define | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 |
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 |
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 |
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 |
#define | GL_FRAMEBUFFER_COMPLETE 0x8CD5 |
#define | GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 |
#define | GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 |
#define | GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB |
#define | GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC |
#define | GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD |
#define | GL_MAX_COLOR_ATTACHMENTS 0x8CDF |
#define | GL_COLOR_ATTACHMENT0 0x8CE0 |
#define | GL_COLOR_ATTACHMENT1 0x8CE1 |
#define | GL_COLOR_ATTACHMENT2 0x8CE2 |
#define | GL_COLOR_ATTACHMENT3 0x8CE3 |
#define | GL_COLOR_ATTACHMENT4 0x8CE4 |
#define | GL_COLOR_ATTACHMENT5 0x8CE5 |
#define | GL_COLOR_ATTACHMENT6 0x8CE6 |
#define | GL_COLOR_ATTACHMENT7 0x8CE7 |
#define | GL_COLOR_ATTACHMENT8 0x8CE8 |
#define | GL_COLOR_ATTACHMENT9 0x8CE9 |
#define | GL_COLOR_ATTACHMENT10 0x8CEA |
#define | GL_COLOR_ATTACHMENT11 0x8CEB |
#define | GL_COLOR_ATTACHMENT12 0x8CEC |
#define | GL_COLOR_ATTACHMENT13 0x8CED |
#define | GL_COLOR_ATTACHMENT14 0x8CEE |
#define | GL_COLOR_ATTACHMENT15 0x8CEF |
#define | GL_DEPTH_ATTACHMENT 0x8D00 |
#define | GL_STENCIL_ATTACHMENT 0x8D20 |
#define | GL_FRAMEBUFFER 0x8D40 |
#define | GL_RENDERBUFFER 0x8D41 |
#define | GL_RENDERBUFFER_WIDTH 0x8D42 |
#define | GL_RENDERBUFFER_HEIGHT 0x8D43 |
#define | GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 |
#define | GL_STENCIL_INDEX1 0x8D46 |
#define | GL_STENCIL_INDEX4 0x8D47 |
#define | GL_STENCIL_INDEX8 0x8D48 |
#define | GL_STENCIL_INDEX16 0x8D49 |
#define | GL_RENDERBUFFER_RED_SIZE 0x8D50 |
#define | GL_RENDERBUFFER_GREEN_SIZE 0x8D51 |
#define | GL_RENDERBUFFER_BLUE_SIZE 0x8D52 |
#define | GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 |
#define | GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 |
#define | GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 |
#define | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 |
#define | GL_MAX_SAMPLES 0x8D57 |
#define | glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer) |
#define | glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer) |
#define | glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer) |
#define | glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus) |
#define | glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers) |
#define | glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers) |
#define | glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer) |
#define | glFramebufferTexturLayer GLEW_GET_FUN(__glewFramebufferTexturLayer) |
#define | glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D) |
#define | glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D) |
#define | glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D) |
#define | glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers) |
#define | glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers) |
#define | glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap) |
#define | glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv) |
#define | glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv) |
#define | glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer) |
#define | glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer) |
#define | glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage) |
#define | glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample) |
#define | GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object) |
#define | GL_ARB_framebuffer_sRGB 1 |
#define | GL_FRAMEBUFFER_SRGB 0x8DB9 |
#define | GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB) |
#define | GL_ARB_geometry_shader4 1 |
#define | GL_LINES_ADJACENCY_ARB 0xA |
#define | GL_LINE_STRIP_ADJACENCY_ARB 0xB |
#define | GL_TRIANGLES_ADJACENCY_ARB 0xC |
#define | GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD |
#define | GL_PROGRAM_POINT_SIZE_ARB 0x8642 |
#define | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 |
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 |
#define | GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 |
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 |
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 |
#define | GL_GEOMETRY_SHADER_ARB 0x8DD9 |
#define | GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA |
#define | GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB |
#define | GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC |
#define | GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD |
#define | GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE |
#define | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF |
#define | GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 |
#define | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 |
#define | glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB) |
#define | glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB) |
#define | glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB) |
#define | glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB) |
#define | GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4) |
#define | GL_ARB_half_float_pixel 1 |
#define | GL_HALF_FLOAT_ARB 0x140B |
#define | GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel) |
#define | GL_ARB_half_float_vertex 1 |
#define | GL_HALF_FLOAT 0x140B |
#define | GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex) |
#define | GL_ARB_imaging 1 |
#define | GL_CONSTANT_COLOR 0x8001 |
#define | GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
#define | GL_CONSTANT_ALPHA 0x8003 |
#define | GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
#define | GL_BLEND_COLOR 0x8005 |
#define | GL_FUNC_ADD 0x8006 |
#define | GL_MIN 0x8007 |
#define | GL_MAX 0x8008 |
#define | GL_BLEND_EQUATION 0x8009 |
#define | GL_FUNC_SUBTRACT 0x800A |
#define | GL_FUNC_REVERSE_SUBTRACT 0x800B |
#define | GL_CONVOLUTION_1D 0x8010 |
#define | GL_CONVOLUTION_2D 0x8011 |
#define | GL_SEPARABLE_2D 0x8012 |
#define | GL_CONVOLUTION_BORDER_MODE 0x8013 |
#define | GL_CONVOLUTION_FILTER_SCALE 0x8014 |
#define | GL_CONVOLUTION_FILTER_BIAS 0x8015 |
#define | GL_REDUCE 0x8016 |
#define | GL_CONVOLUTION_FORMAT 0x8017 |
#define | GL_CONVOLUTION_WIDTH 0x8018 |
#define | GL_CONVOLUTION_HEIGHT 0x8019 |
#define | GL_MAX_CONVOLUTION_WIDTH 0x801A |
#define | GL_MAX_CONVOLUTION_HEIGHT 0x801B |
#define | GL_POST_CONVOLUTION_RED_SCALE 0x801C |
#define | GL_POST_CONVOLUTION_GREEN_SCALE 0x801D |
#define | GL_POST_CONVOLUTION_BLUE_SCALE 0x801E |
#define | GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F |
#define | GL_POST_CONVOLUTION_RED_BIAS 0x8020 |
#define | GL_POST_CONVOLUTION_GREEN_BIAS 0x8021 |
#define | GL_POST_CONVOLUTION_BLUE_BIAS 0x8022 |
#define | GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023 |
#define | GL_HISTOGRAM 0x8024 |
#define | GL_PROXY_HISTOGRAM 0x8025 |
#define | GL_HISTOGRAM_WIDTH 0x8026 |
#define | GL_HISTOGRAM_FORMAT 0x8027 |
#define | GL_HISTOGRAM_RED_SIZE 0x8028 |
#define | GL_HISTOGRAM_GREEN_SIZE 0x8029 |
#define | GL_HISTOGRAM_BLUE_SIZE 0x802A |
#define | GL_HISTOGRAM_ALPHA_SIZE 0x802B |
#define | GL_HISTOGRAM_LUMINANCE_SIZE 0x802C |
#define | GL_HISTOGRAM_SINK 0x802D |
#define | GL_MINMAX 0x802E |
#define | GL_MINMAX_FORMAT 0x802F |
#define | GL_MINMAX_SINK 0x8030 |
#define | GL_TABLE_TOO_LARGE 0x8031 |
#define | GL_COLOR_MATRIX 0x80B1 |
#define | GL_COLOR_MATRIX_STACK_DEPTH 0x80B2 |
#define | GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3 |
#define | GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4 |
#define | GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5 |
#define | GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6 |
#define | GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7 |
#define | GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8 |
#define | GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9 |
#define | GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA |
#define | GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB |
#define | GL_COLOR_TABLE 0x80D0 |
#define | GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1 |
#define | GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2 |
#define | GL_PROXY_COLOR_TABLE 0x80D3 |
#define | GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4 |
#define | GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5 |
#define | GL_COLOR_TABLE_SCALE 0x80D6 |
#define | GL_COLOR_TABLE_BIAS 0x80D7 |
#define | GL_COLOR_TABLE_FORMAT 0x80D8 |
#define | GL_COLOR_TABLE_WIDTH 0x80D9 |
#define | GL_COLOR_TABLE_RED_SIZE 0x80DA |
#define | GL_COLOR_TABLE_GREEN_SIZE 0x80DB |
#define | GL_COLOR_TABLE_BLUE_SIZE 0x80DC |
#define | GL_COLOR_TABLE_ALPHA_SIZE 0x80DD |
#define | GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE |
#define | GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF |
#define | GL_IGNORE_BORDER 0x8150 |
#define | GL_CONSTANT_BORDER 0x8151 |
#define | GL_WRAP_BORDER 0x8152 |
#define | GL_REPLICATE_BORDER 0x8153 |
#define | GL_CONVOLUTION_BORDER_COLOR 0x8154 |
#define | glColorSubTable GLEW_GET_FUN(__glewColorSubTable) |
#define | glColorTable GLEW_GET_FUN(__glewColorTable) |
#define | glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv) |
#define | glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv) |
#define | glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D) |
#define | glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D) |
#define | glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf) |
#define | glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv) |
#define | glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri) |
#define | glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv) |
#define | glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable) |
#define | glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable) |
#define | glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D) |
#define | glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D) |
#define | glGetColorTable GLEW_GET_FUN(__glewGetColorTable) |
#define | glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv) |
#define | glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv) |
#define | glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter) |
#define | glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv) |
#define | glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv) |
#define | glGetHistogram GLEW_GET_FUN(__glewGetHistogram) |
#define | glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv) |
#define | glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv) |
#define | glGetMinmax GLEW_GET_FUN(__glewGetMinmax) |
#define | glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv) |
#define | glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv) |
#define | glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter) |
#define | glHistogram GLEW_GET_FUN(__glewHistogram) |
#define | glMinmax GLEW_GET_FUN(__glewMinmax) |
#define | glResetHistogram GLEW_GET_FUN(__glewResetHistogram) |
#define | glResetMinmax GLEW_GET_FUN(__glewResetMinmax) |
#define | glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D) |
#define | GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging) |
#define | GL_ARB_instanced_arrays 1 |
#define | GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE |
#define | glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB) |
#define | GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays) |
#define | GL_ARB_map_buffer_range 1 |
#define | GL_MAP_READ_BIT 0x0001 |
#define | GL_MAP_WRITE_BIT 0x0002 |
#define | GL_MAP_INVALIDATE_RANGE_BIT 0x0004 |
#define | GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 |
#define | GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 |
#define | GL_MAP_UNSYNCHRONIZED_BIT 0x0020 |
#define | glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange) |
#define | glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange) |
#define | GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range) |
#define | GL_ARB_matrix_palette 1 |
#define | GL_MATRIX_PALETTE_ARB 0x8840 |
#define | GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841 |
#define | GL_MAX_PALETTE_MATRICES_ARB 0x8842 |
#define | GL_CURRENT_PALETTE_MATRIX_ARB 0x8843 |
#define | GL_MATRIX_INDEX_ARRAY_ARB 0x8844 |
#define | GL_CURRENT_MATRIX_INDEX_ARB 0x8845 |
#define | GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846 |
#define | GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847 |
#define | GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848 |
#define | GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849 |
#define | glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB) |
#define | glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB) |
#define | glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB) |
#define | glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB) |
#define | glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB) |
#define | GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette) |
#define | GL_ARB_multisample 1 |
#define | GL_MULTISAMPLE_ARB 0x809D |
#define | GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E |
#define | GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F |
#define | GL_SAMPLE_COVERAGE_ARB 0x80A0 |
#define | GL_SAMPLE_BUFFERS_ARB 0x80A8 |
#define | GL_SAMPLES_ARB 0x80A9 |
#define | GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA |
#define | GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB |
#define | GL_MULTISAMPLE_BIT_ARB 0x20000000 |
#define | glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB) |
#define | GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample) |
#define | GL_ARB_multitexture 1 |
#define | GL_TEXTURE0_ARB 0x84C0 |
#define | GL_TEXTURE1_ARB 0x84C1 |
#define | GL_TEXTURE2_ARB 0x84C2 |
#define | GL_TEXTURE3_ARB 0x84C3 |
#define | GL_TEXTURE4_ARB 0x84C4 |
#define | GL_TEXTURE5_ARB 0x84C5 |
#define | GL_TEXTURE6_ARB 0x84C6 |
#define | GL_TEXTURE7_ARB 0x84C7 |
#define | GL_TEXTURE8_ARB 0x84C8 |
#define | GL_TEXTURE9_ARB 0x84C9 |
#define | GL_TEXTURE10_ARB 0x84CA |
#define | GL_TEXTURE11_ARB 0x84CB |
#define | GL_TEXTURE12_ARB 0x84CC |
#define | GL_TEXTURE13_ARB 0x84CD |
#define | GL_TEXTURE14_ARB 0x84CE |
#define | GL_TEXTURE15_ARB 0x84CF |
#define | GL_TEXTURE16_ARB 0x84D0 |
#define | GL_TEXTURE17_ARB 0x84D1 |
#define | GL_TEXTURE18_ARB 0x84D2 |
#define | GL_TEXTURE19_ARB 0x84D3 |
#define | GL_TEXTURE20_ARB 0x84D4 |
#define | GL_TEXTURE21_ARB 0x84D5 |
#define | GL_TEXTURE22_ARB 0x84D6 |
#define | GL_TEXTURE23_ARB 0x84D7 |
#define | GL_TEXTURE24_ARB 0x84D8 |
#define | GL_TEXTURE25_ARB 0x84D9 |
#define | GL_TEXTURE26_ARB 0x84DA |
#define | GL_TEXTURE27_ARB 0x84DB |
#define | GL_TEXTURE28_ARB 0x84DC |
#define | GL_TEXTURE29_ARB 0x84DD |
#define | GL_TEXTURE30_ARB 0x84DE |
#define | GL_TEXTURE31_ARB 0x84DF |
#define | GL_ACTIVE_TEXTURE_ARB 0x84E0 |
#define | GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 |
#define | GL_MAX_TEXTURE_UNITS_ARB 0x84E2 |
#define | glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB) |
#define | glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB) |
#define | glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB) |
#define | glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB) |
#define | glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB) |
#define | glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB) |
#define | glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB) |
#define | glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB) |
#define | glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB) |
#define | glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB) |
#define | glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB) |
#define | glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB) |
#define | glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB) |
#define | glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB) |
#define | glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB) |
#define | glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB) |
#define | glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB) |
#define | glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB) |
#define | glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB) |
#define | glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB) |
#define | glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB) |
#define | glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB) |
#define | glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB) |
#define | glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB) |
#define | glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB) |
#define | glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB) |
#define | glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB) |
#define | glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB) |
#define | glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB) |
#define | glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB) |
#define | glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB) |
#define | glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB) |
#define | glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB) |
#define | glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB) |
#define | GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture) |
#define | GL_ARB_occlusion_query 1 |
#define | GL_QUERY_COUNTER_BITS_ARB 0x8864 |
#define | GL_CURRENT_QUERY_ARB 0x8865 |
#define | GL_QUERY_RESULT_ARB 0x8866 |
#define | GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 |
#define | GL_SAMPLES_PASSED_ARB 0x8914 |
#define | glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB) |
#define | glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB) |
#define | glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB) |
#define | glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB) |
#define | glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB) |
#define | glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB) |
#define | glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB) |
#define | glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB) |
#define | GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query) |
#define | GL_ARB_pixel_buffer_object 1 |
#define | GL_PIXEL_PACK_BUFFER_ARB 0x88EB |
#define | GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC |
#define | GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED |
#define | GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF |
#define | GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object) |
#define | GL_ARB_point_parameters 1 |
#define | GL_POINT_SIZE_MIN_ARB 0x8126 |
#define | GL_POINT_SIZE_MAX_ARB 0x8127 |
#define | GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 |
#define | GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 |
#define | glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB) |
#define | glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB) |
#define | GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters) |
#define | GL_ARB_point_sprite 1 |
#define | GL_POINT_SPRITE_ARB 0x8861 |
#define | GL_COORD_REPLACE_ARB 0x8862 |
#define | GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite) |
#define | GL_ARB_shader_objects 1 |
#define | GL_PROGRAM_OBJECT_ARB 0x8B40 |
#define | GL_SHADER_OBJECT_ARB 0x8B48 |
#define | GL_OBJECT_TYPE_ARB 0x8B4E |
#define | GL_OBJECT_SUBTYPE_ARB 0x8B4F |
#define | GL_FLOAT_VEC2_ARB 0x8B50 |
#define | GL_FLOAT_VEC3_ARB 0x8B51 |
#define | GL_FLOAT_VEC4_ARB 0x8B52 |
#define | GL_INT_VEC2_ARB 0x8B53 |
#define | GL_INT_VEC3_ARB 0x8B54 |
#define | GL_INT_VEC4_ARB 0x8B55 |
#define | GL_BOOL_ARB 0x8B56 |
#define | GL_BOOL_VEC2_ARB 0x8B57 |
#define | GL_BOOL_VEC3_ARB 0x8B58 |
#define | GL_BOOL_VEC4_ARB 0x8B59 |
#define | GL_FLOAT_MAT2_ARB 0x8B5A |
#define | GL_FLOAT_MAT3_ARB 0x8B5B |
#define | GL_FLOAT_MAT4_ARB 0x8B5C |
#define | GL_SAMPLER_1D_ARB 0x8B5D |
#define | GL_SAMPLER_2D_ARB 0x8B5E |
#define | GL_SAMPLER_3D_ARB 0x8B5F |
#define | GL_SAMPLER_CUBE_ARB 0x8B60 |
#define | GL_SAMPLER_1D_SHADOW_ARB 0x8B61 |
#define | GL_SAMPLER_2D_SHADOW_ARB 0x8B62 |
#define | GL_SAMPLER_2D_RECT_ARB 0x8B63 |
#define | GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 |
#define | GL_OBJECT_DELETE_STATUS_ARB 0x8B80 |
#define | GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 |
#define | GL_OBJECT_LINK_STATUS_ARB 0x8B82 |
#define | GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 |
#define | GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 |
#define | GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 |
#define | GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 |
#define | GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 |
#define | GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 |
#define | glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB) |
#define | glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB) |
#define | glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB) |
#define | glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB) |
#define | glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB) |
#define | glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB) |
#define | glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB) |
#define | glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB) |
#define | glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB) |
#define | glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB) |
#define | glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB) |
#define | glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB) |
#define | glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB) |
#define | glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB) |
#define | glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB) |
#define | glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB) |
#define | glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB) |
#define | glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB) |
#define | glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB) |
#define | glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB) |
#define | glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB) |
#define | glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB) |
#define | glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB) |
#define | glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB) |
#define | glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB) |
#define | glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB) |
#define | glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB) |
#define | glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB) |
#define | glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB) |
#define | glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB) |
#define | glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB) |
#define | glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB) |
#define | glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB) |
#define | glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB) |
#define | glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB) |
#define | glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB) |
#define | glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB) |
#define | glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB) |
#define | glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB) |
#define | GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects) |
#define | GL_ARB_shading_language_100 1 |
#define | GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C |
#define | GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100) |
#define | GL_ARB_shadow 1 |
#define | GL_TEXTURE_COMPARE_MODE_ARB 0x884C |
#define | GL_TEXTURE_COMPARE_FUNC_ARB 0x884D |
#define | GL_COMPARE_R_TO_TEXTURE_ARB 0x884E |
#define | GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow) |
#define | GL_ARB_shadow_ambient 1 |
#define | GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF |
#define | GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient) |
#define | GL_ARB_texture_border_clamp 1 |
#define | GL_CLAMP_TO_BORDER_ARB 0x812D |
#define | GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp) |
#define | GL_ARB_texture_buffer_object 1 |
#define | GL_TEXTURE_BUFFER_ARB 0x8C2A |
#define | GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B |
#define | GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C |
#define | GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D |
#define | GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E |
#define | glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB) |
#define | GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object) |
#define | GL_ARB_texture_compression 1 |
#define | GL_COMPRESSED_ALPHA_ARB 0x84E9 |
#define | GL_COMPRESSED_LUMINANCE_ARB 0x84EA |
#define | GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB |
#define | GL_COMPRESSED_INTENSITY_ARB 0x84EC |
#define | GL_COMPRESSED_RGB_ARB 0x84ED |
#define | GL_COMPRESSED_RGBA_ARB 0x84EE |
#define | GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF |
#define | GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 |
#define | GL_TEXTURE_COMPRESSED_ARB 0x86A1 |
#define | GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 |
#define | GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 |
#define | glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB) |
#define | glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB) |
#define | glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB) |
#define | glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB) |
#define | glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB) |
#define | glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB) |
#define | glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB) |
#define | GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression) |
#define | GL_ARB_texture_compression_rgtc 1 |
#define | GL_COMPRESSED_RED_RGTC1 0x8DBB |
#define | GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC |
#define | GL_COMPRESSED_RG_RGTC2 0x8DBD |
#define | GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE |
#define | GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc) |
#define | GL_ARB_texture_cube_map 1 |
#define | GL_NORMAL_MAP_ARB 0x8511 |
#define | GL_REFLECTION_MAP_ARB 0x8512 |
#define | GL_TEXTURE_CUBE_MAP_ARB 0x8513 |
#define | GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A |
#define | GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B |
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C |
#define | GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map) |
#define | GL_ARB_texture_env_add 1 |
#define | GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add) |
#define | GL_ARB_texture_env_combine 1 |
#define | GL_SUBTRACT_ARB 0x84E7 |
#define | GL_COMBINE_ARB 0x8570 |
#define | GL_COMBINE_RGB_ARB 0x8571 |
#define | GL_COMBINE_ALPHA_ARB 0x8572 |
#define | GL_RGB_SCALE_ARB 0x8573 |
#define | GL_ADD_SIGNED_ARB 0x8574 |
#define | GL_INTERPOLATE_ARB 0x8575 |
#define | GL_CONSTANT_ARB 0x8576 |
#define | GL_PRIMARY_COLOR_ARB 0x8577 |
#define | GL_PREVIOUS_ARB 0x8578 |
#define | GL_SOURCE0_RGB_ARB 0x8580 |
#define | GL_SOURCE1_RGB_ARB 0x8581 |
#define | GL_SOURCE2_RGB_ARB 0x8582 |
#define | GL_SOURCE0_ALPHA_ARB 0x8588 |
#define | GL_SOURCE1_ALPHA_ARB 0x8589 |
#define | GL_SOURCE2_ALPHA_ARB 0x858A |
#define | GL_OPERAND0_RGB_ARB 0x8590 |
#define | GL_OPERAND1_RGB_ARB 0x8591 |
#define | GL_OPERAND2_RGB_ARB 0x8592 |
#define | GL_OPERAND0_ALPHA_ARB 0x8598 |
#define | GL_OPERAND1_ALPHA_ARB 0x8599 |
#define | GL_OPERAND2_ALPHA_ARB 0x859A |
#define | GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine) |
#define | GL_ARB_texture_env_crossbar 1 |
#define | GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar) |
#define | GL_ARB_texture_env_dot3 1 |
#define | GL_DOT3_RGB_ARB 0x86AE |
#define | GL_DOT3_RGBA_ARB 0x86AF |
#define | GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3) |
#define | GL_ARB_texture_float 1 |
#define | GL_RGBA32F_ARB 0x8814 |
#define | GL_RGB32F_ARB 0x8815 |
#define | GL_ALPHA32F_ARB 0x8816 |
#define | GL_INTENSITY32F_ARB 0x8817 |
#define | GL_LUMINANCE32F_ARB 0x8818 |
#define | GL_LUMINANCE_ALPHA32F_ARB 0x8819 |
#define | GL_RGBA16F_ARB 0x881A |
#define | GL_RGB16F_ARB 0x881B |
#define | GL_ALPHA16F_ARB 0x881C |
#define | GL_INTENSITY16F_ARB 0x881D |
#define | GL_LUMINANCE16F_ARB 0x881E |
#define | GL_LUMINANCE_ALPHA16F_ARB 0x881F |
#define | GL_TEXTURE_RED_TYPE_ARB 0x8C10 |
#define | GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 |
#define | GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 |
#define | GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 |
#define | GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 |
#define | GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 |
#define | GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 |
#define | GL_UNSIGNED_NORMALIZED_ARB 0x8C17 |
#define | GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float) |
#define | GL_ARB_texture_mirrored_repeat 1 |
#define | GL_MIRRORED_REPEAT_ARB 0x8370 |
#define | GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat) |
#define | GL_ARB_texture_non_power_of_two 1 |
#define | GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two) |
#define | GL_ARB_texture_rectangle 1 |
#define | GL_TEXTURE_RECTANGLE_ARB 0x84F5 |
#define | GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 |
#define | GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 |
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 |
#define | GL_SAMPLER_2D_RECT_ARB 0x8B63 |
#define | GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 |
#define | GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle) |
#define | GL_ARB_texture_rg 1 |
#define | GL_RED 0x1903 |
#define | GL_RG 0x8227 |
#define | GL_RG_INTEGER 0x8228 |
#define | GL_R8 0x8229 |
#define | GL_R16 0x822A |
#define | GL_RG8 0x822B |
#define | GL_RG16 0x822C |
#define | GL_R16F 0x822D |
#define | GL_R32F 0x822E |
#define | GL_RG16F 0x822F |
#define | GL_RG32F 0x8230 |
#define | GL_R8I 0x8231 |
#define | GL_R8UI 0x8232 |
#define | GL_R16I 0x8233 |
#define | GL_R16UI 0x8234 |
#define | GL_R32I 0x8235 |
#define | GL_R32UI 0x8236 |
#define | GL_RG8I 0x8237 |
#define | GL_RG8UI 0x8238 |
#define | GL_RG16I 0x8239 |
#define | GL_RG16UI 0x823A |
#define | GL_RG32I 0x823B |
#define | GL_RG32UI 0x823C |
#define | GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg) |
#define | GL_ARB_transpose_matrix 1 |
#define | GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3 |
#define | GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4 |
#define | GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5 |
#define | GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6 |
#define | glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB) |
#define | glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB) |
#define | glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB) |
#define | glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB) |
#define | GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix) |
#define | GL_ARB_vertex_array_object 1 |
#define | GL_VERTEX_ARRAY_BINDING 0x85B5 |
#define | glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray) |
#define | glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays) |
#define | glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays) |
#define | glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray) |
#define | GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object) |
#define | GL_ARB_vertex_blend 1 |
#define | GL_MODELVIEW0_ARB 0x1700 |
#define | GL_MODELVIEW1_ARB 0x850A |
#define | GL_MAX_VERTEX_UNITS_ARB 0x86A4 |
#define | GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5 |
#define | GL_WEIGHT_SUM_UNITY_ARB 0x86A6 |
#define | GL_VERTEX_BLEND_ARB 0x86A7 |
#define | GL_CURRENT_WEIGHT_ARB 0x86A8 |
#define | GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9 |
#define | GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA |
#define | GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB |
#define | GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC |
#define | GL_WEIGHT_ARRAY_ARB 0x86AD |
#define | GL_MODELVIEW2_ARB 0x8722 |
#define | GL_MODELVIEW3_ARB 0x8723 |
#define | GL_MODELVIEW4_ARB 0x8724 |
#define | GL_MODELVIEW5_ARB 0x8725 |
#define | GL_MODELVIEW6_ARB 0x8726 |
#define | GL_MODELVIEW7_ARB 0x8727 |
#define | GL_MODELVIEW8_ARB 0x8728 |
#define | GL_MODELVIEW9_ARB 0x8729 |
#define | GL_MODELVIEW10_ARB 0x872A |
#define | GL_MODELVIEW11_ARB 0x872B |
#define | GL_MODELVIEW12_ARB 0x872C |
#define | GL_MODELVIEW13_ARB 0x872D |
#define | GL_MODELVIEW14_ARB 0x872E |
#define | GL_MODELVIEW15_ARB 0x872F |
#define | GL_MODELVIEW16_ARB 0x8730 |
#define | GL_MODELVIEW17_ARB 0x8731 |
#define | GL_MODELVIEW18_ARB 0x8732 |
#define | GL_MODELVIEW19_ARB 0x8733 |
#define | GL_MODELVIEW20_ARB 0x8734 |
#define | GL_MODELVIEW21_ARB 0x8735 |
#define | GL_MODELVIEW22_ARB 0x8736 |
#define | GL_MODELVIEW23_ARB 0x8737 |
#define | GL_MODELVIEW24_ARB 0x8738 |
#define | GL_MODELVIEW25_ARB 0x8739 |
#define | GL_MODELVIEW26_ARB 0x873A |
#define | GL_MODELVIEW27_ARB 0x873B |
#define | GL_MODELVIEW28_ARB 0x873C |
#define | GL_MODELVIEW29_ARB 0x873D |
#define | GL_MODELVIEW30_ARB 0x873E |
#define | GL_MODELVIEW31_ARB 0x873F |
#define | glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB) |
#define | glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB) |
#define | glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB) |
#define | glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB) |
#define | glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB) |
#define | glWeightivARB GLEW_GET_FUN(__glewWeightivARB) |
#define | glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB) |
#define | glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB) |
#define | glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB) |
#define | glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB) |
#define | GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend) |
#define | GL_ARB_vertex_buffer_object 1 |
#define | GL_BUFFER_SIZE_ARB 0x8764 |
#define | GL_BUFFER_USAGE_ARB 0x8765 |
#define | GL_ARRAY_BUFFER_ARB 0x8892 |
#define | GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 |
#define | GL_ARRAY_BUFFER_BINDING_ARB 0x8894 |
#define | GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 |
#define | GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 |
#define | GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 |
#define | GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 |
#define | GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 |
#define | GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A |
#define | GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B |
#define | GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C |
#define | GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D |
#define | GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E |
#define | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F |
#define | GL_READ_ONLY_ARB 0x88B8 |
#define | GL_WRITE_ONLY_ARB 0x88B9 |
#define | GL_READ_WRITE_ARB 0x88BA |
#define | GL_BUFFER_ACCESS_ARB 0x88BB |
#define | GL_BUFFER_MAPPED_ARB 0x88BC |
#define | GL_BUFFER_MAP_POINTER_ARB 0x88BD |
#define | GL_STREAM_DRAW_ARB 0x88E0 |
#define | GL_STREAM_READ_ARB 0x88E1 |
#define | GL_STREAM_COPY_ARB 0x88E2 |
#define | GL_STATIC_DRAW_ARB 0x88E4 |
#define | GL_STATIC_READ_ARB 0x88E5 |
#define | GL_STATIC_COPY_ARB 0x88E6 |
#define | GL_DYNAMIC_DRAW_ARB 0x88E8 |
#define | GL_DYNAMIC_READ_ARB 0x88E9 |
#define | GL_DYNAMIC_COPY_ARB 0x88EA |
#define | glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB) |
#define | glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB) |
#define | glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB) |
#define | glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB) |
#define | glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB) |
#define | glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB) |
#define | glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB) |
#define | glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB) |
#define | glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB) |
#define | glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB) |
#define | glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB) |
#define | GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object) |
#define | GL_ARB_vertex_program 1 |
#define | GL_COLOR_SUM_ARB 0x8458 |
#define | GL_VERTEX_PROGRAM_ARB 0x8620 |
#define | GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 |
#define | GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 |
#define | GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 |
#define | GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 |
#define | GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 |
#define | GL_PROGRAM_LENGTH_ARB 0x8627 |
#define | GL_PROGRAM_STRING_ARB 0x8628 |
#define | GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E |
#define | GL_MAX_PROGRAM_MATRICES_ARB 0x862F |
#define | GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 |
#define | GL_CURRENT_MATRIX_ARB 0x8641 |
#define | GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 |
#define | GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 |
#define | GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 |
#define | GL_PROGRAM_ERROR_POSITION_ARB 0x864B |
#define | GL_PROGRAM_BINDING_ARB 0x8677 |
#define | GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 |
#define | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A |
#define | GL_PROGRAM_ERROR_STRING_ARB 0x8874 |
#define | GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 |
#define | GL_PROGRAM_FORMAT_ARB 0x8876 |
#define | GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 |
#define | GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 |
#define | GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 |
#define | GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 |
#define | GL_PROGRAM_TEMPORARIES_ARB 0x88A4 |
#define | GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 |
#define | GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 |
#define | GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 |
#define | GL_PROGRAM_PARAMETERS_ARB 0x88A8 |
#define | GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 |
#define | GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA |
#define | GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB |
#define | GL_PROGRAM_ATTRIBS_ARB 0x88AC |
#define | GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD |
#define | GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE |
#define | GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF |
#define | GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 |
#define | GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 |
#define | GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 |
#define | GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 |
#define | GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 |
#define | GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 |
#define | GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 |
#define | GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 |
#define | GL_MATRIX0_ARB 0x88C0 |
#define | GL_MATRIX1_ARB 0x88C1 |
#define | GL_MATRIX2_ARB 0x88C2 |
#define | GL_MATRIX3_ARB 0x88C3 |
#define | GL_MATRIX4_ARB 0x88C4 |
#define | GL_MATRIX5_ARB 0x88C5 |
#define | GL_MATRIX6_ARB 0x88C6 |
#define | GL_MATRIX7_ARB 0x88C7 |
#define | GL_MATRIX8_ARB 0x88C8 |
#define | GL_MATRIX9_ARB 0x88C9 |
#define | GL_MATRIX10_ARB 0x88CA |
#define | GL_MATRIX11_ARB 0x88CB |
#define | GL_MATRIX12_ARB 0x88CC |
#define | GL_MATRIX13_ARB 0x88CD |
#define | GL_MATRIX14_ARB 0x88CE |
#define | GL_MATRIX15_ARB 0x88CF |
#define | GL_MATRIX16_ARB 0x88D0 |
#define | GL_MATRIX17_ARB 0x88D1 |
#define | GL_MATRIX18_ARB 0x88D2 |
#define | GL_MATRIX19_ARB 0x88D3 |
#define | GL_MATRIX20_ARB 0x88D4 |
#define | GL_MATRIX21_ARB 0x88D5 |
#define | GL_MATRIX22_ARB 0x88D6 |
#define | GL_MATRIX23_ARB 0x88D7 |
#define | GL_MATRIX24_ARB 0x88D8 |
#define | GL_MATRIX25_ARB 0x88D9 |
#define | GL_MATRIX26_ARB 0x88DA |
#define | GL_MATRIX27_ARB 0x88DB |
#define | GL_MATRIX28_ARB 0x88DC |
#define | GL_MATRIX29_ARB 0x88DD |
#define | GL_MATRIX30_ARB 0x88DE |
#define | GL_MATRIX31_ARB 0x88DF |
#define | glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB) |
#define | glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB) |
#define | glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB) |
#define | glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB) |
#define | glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB) |
#define | glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB) |
#define | glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB) |
#define | glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB) |
#define | glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB) |
#define | glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB) |
#define | glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB) |
#define | glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB) |
#define | glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB) |
#define | glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB) |
#define | glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB) |
#define | glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB) |
#define | glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB) |
#define | glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB) |
#define | glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB) |
#define | glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB) |
#define | glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB) |
#define | glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB) |
#define | glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB) |
#define | glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB) |
#define | glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB) |
#define | glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB) |
#define | glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB) |
#define | glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB) |
#define | glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB) |
#define | glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB) |
#define | glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB) |
#define | glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB) |
#define | glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB) |
#define | glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB) |
#define | glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB) |
#define | glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB) |
#define | glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB) |
#define | glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB) |
#define | glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB) |
#define | glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB) |
#define | glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB) |
#define | glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB) |
#define | glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB) |
#define | glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB) |
#define | glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB) |
#define | glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB) |
#define | glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB) |
#define | glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB) |
#define | glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB) |
#define | glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB) |
#define | glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB) |
#define | glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB) |
#define | glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB) |
#define | glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB) |
#define | glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB) |
#define | glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB) |
#define | glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB) |
#define | glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB) |
#define | glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB) |
#define | glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB) |
#define | glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB) |
#define | glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB) |
#define | GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program) |
#define | GL_ARB_vertex_shader 1 |
#define | GL_VERTEX_SHADER_ARB 0x8B31 |
#define | GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A |
#define | GL_MAX_VARYING_FLOATS_ARB 0x8B4B |
#define | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C |
#define | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D |
#define | GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 |
#define | GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A |
#define | glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB) |
#define | glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB) |
#define | glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB) |
#define | GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader) |
#define | GL_ARB_window_pos 1 |
#define | glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB) |
#define | glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB) |
#define | glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB) |
#define | glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB) |
#define | glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB) |
#define | glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB) |
#define | glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB) |
#define | glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB) |
#define | glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB) |
#define | glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB) |
#define | glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB) |
#define | glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB) |
#define | glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB) |
#define | glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB) |
#define | glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB) |
#define | glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB) |
#define | GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos) |
#define | GL_ATIX_point_sprites 1 |
#define | GL_TEXTURE_POINT_MODE_ATIX 0x60B0 |
#define | GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1 |
#define | GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2 |
#define | GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3 |
#define | GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4 |
#define | GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5 |
#define | GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites) |
#define | GL_ATIX_texture_env_combine3 1 |
#define | GL_MODULATE_ADD_ATIX 0x8744 |
#define | GL_MODULATE_SIGNED_ADD_ATIX 0x8745 |
#define | GL_MODULATE_SUBTRACT_ATIX 0x8746 |
#define | GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3) |
#define | GL_ATIX_texture_env_route 1 |
#define | GL_SECONDARY_COLOR_ATIX 0x8747 |
#define | GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748 |
#define | GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749 |
#define | GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route) |
#define | GL_ATIX_vertex_shader_output_point_size 1 |
#define | GL_OUTPUT_POINT_SIZE_ATIX 0x610E |
#define | GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size) |
#define | GL_ATI_draw_buffers 1 |
#define | GL_MAX_DRAW_BUFFERS_ATI 0x8824 |
#define | GL_DRAW_BUFFER0_ATI 0x8825 |
#define | GL_DRAW_BUFFER1_ATI 0x8826 |
#define | GL_DRAW_BUFFER2_ATI 0x8827 |
#define | GL_DRAW_BUFFER3_ATI 0x8828 |
#define | GL_DRAW_BUFFER4_ATI 0x8829 |
#define | GL_DRAW_BUFFER5_ATI 0x882A |
#define | GL_DRAW_BUFFER6_ATI 0x882B |
#define | GL_DRAW_BUFFER7_ATI 0x882C |
#define | GL_DRAW_BUFFER8_ATI 0x882D |
#define | GL_DRAW_BUFFER9_ATI 0x882E |
#define | GL_DRAW_BUFFER10_ATI 0x882F |
#define | GL_DRAW_BUFFER11_ATI 0x8830 |
#define | GL_DRAW_BUFFER12_ATI 0x8831 |
#define | GL_DRAW_BUFFER13_ATI 0x8832 |
#define | GL_DRAW_BUFFER14_ATI 0x8833 |
#define | GL_DRAW_BUFFER15_ATI 0x8834 |
#define | glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI) |
#define | GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers) |
#define | GL_ATI_element_array 1 |
#define | GL_ELEMENT_ARRAY_ATI 0x8768 |
#define | GL_ELEMENT_ARRAY_TYPE_ATI 0x8769 |
#define | GL_ELEMENT_ARRAY_POINTER_ATI 0x876A |
#define | glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI) |
#define | glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI) |
#define | glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI) |
#define | GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array) |
#define | GL_ATI_envmap_bumpmap 1 |
#define | GL_BUMP_ROT_MATRIX_ATI 0x8775 |
#define | GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776 |
#define | GL_BUMP_NUM_TEX_UNITS_ATI 0x8777 |
#define | GL_BUMP_TEX_UNITS_ATI 0x8778 |
#define | GL_DUDV_ATI 0x8779 |
#define | GL_DU8DV8_ATI 0x877A |
#define | GL_BUMP_ENVMAP_ATI 0x877B |
#define | GL_BUMP_TARGET_ATI 0x877C |
#define | glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI) |
#define | glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI) |
#define | glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI) |
#define | glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI) |
#define | GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap) |
#define | GL_ATI_fragment_shader 1 |
#define | GL_RED_BIT_ATI 0x00000001 |
#define | GL_2X_BIT_ATI 0x00000001 |
#define | GL_4X_BIT_ATI 0x00000002 |
#define | GL_GREEN_BIT_ATI 0x00000002 |
#define | GL_COMP_BIT_ATI 0x00000002 |
#define | GL_BLUE_BIT_ATI 0x00000004 |
#define | GL_8X_BIT_ATI 0x00000004 |
#define | GL_NEGATE_BIT_ATI 0x00000004 |
#define | GL_BIAS_BIT_ATI 0x00000008 |
#define | GL_HALF_BIT_ATI 0x00000008 |
#define | GL_QUARTER_BIT_ATI 0x00000010 |
#define | GL_EIGHTH_BIT_ATI 0x00000020 |
#define | GL_SATURATE_BIT_ATI 0x00000040 |
#define | GL_FRAGMENT_SHADER_ATI 0x8920 |
#define | GL_REG_0_ATI 0x8921 |
#define | GL_REG_1_ATI 0x8922 |
#define | GL_REG_2_ATI 0x8923 |
#define | GL_REG_3_ATI 0x8924 |
#define | GL_REG_4_ATI 0x8925 |
#define | GL_REG_5_ATI 0x8926 |
#define | GL_CON_0_ATI 0x8941 |
#define | GL_CON_1_ATI 0x8942 |
#define | GL_CON_2_ATI 0x8943 |
#define | GL_CON_3_ATI 0x8944 |
#define | GL_CON_4_ATI 0x8945 |
#define | GL_CON_5_ATI 0x8946 |
#define | GL_CON_6_ATI 0x8947 |
#define | GL_CON_7_ATI 0x8948 |
#define | GL_MOV_ATI 0x8961 |
#define | GL_ADD_ATI 0x8963 |
#define | GL_MUL_ATI 0x8964 |
#define | GL_SUB_ATI 0x8965 |
#define | GL_DOT3_ATI 0x8966 |
#define | GL_DOT4_ATI 0x8967 |
#define | GL_MAD_ATI 0x8968 |
#define | GL_LERP_ATI 0x8969 |
#define | GL_CND_ATI 0x896A |
#define | GL_CND0_ATI 0x896B |
#define | GL_DOT2_ADD_ATI 0x896C |
#define | GL_SECONDARY_INTERPOLATOR_ATI 0x896D |
#define | GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E |
#define | GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F |
#define | GL_NUM_PASSES_ATI 0x8970 |
#define | GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971 |
#define | GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972 |
#define | GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973 |
#define | GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974 |
#define | GL_COLOR_ALPHA_PAIRING_ATI 0x8975 |
#define | GL_SWIZZLE_STR_ATI 0x8976 |
#define | GL_SWIZZLE_STQ_ATI 0x8977 |
#define | GL_SWIZZLE_STR_DR_ATI 0x8978 |
#define | GL_SWIZZLE_STQ_DQ_ATI 0x8979 |
#define | GL_SWIZZLE_STRQ_ATI 0x897A |
#define | GL_SWIZZLE_STRQ_DQ_ATI 0x897B |
#define | glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI) |
#define | glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI) |
#define | glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI) |
#define | glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI) |
#define | glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI) |
#define | glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI) |
#define | glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI) |
#define | glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI) |
#define | glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI) |
#define | glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI) |
#define | glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI) |
#define | glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI) |
#define | glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI) |
#define | glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI) |
#define | GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader) |
#define | GL_ATI_map_object_buffer 1 |
#define | glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI) |
#define | glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI) |
#define | GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer) |
#define | GL_ATI_pn_triangles 1 |
#define | GL_PN_TRIANGLES_ATI 0x87F0 |
#define | GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1 |
#define | GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2 |
#define | GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3 |
#define | GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4 |
#define | GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5 |
#define | GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6 |
#define | GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7 |
#define | GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8 |
#define | glPNTrianglesfATI GLEW_GET_FUN(__glPNTrianglewesfATI) |
#define | glPNTrianglesiATI GLEW_GET_FUN(__glPNTrianglewesiATI) |
#define | GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles) |
#define | GL_ATI_separate_stencil 1 |
#define | GL_STENCIL_BACK_FUNC_ATI 0x8800 |
#define | GL_STENCIL_BACK_FAIL_ATI 0x8801 |
#define | GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 |
#define | GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 |
#define | glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI) |
#define | glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI) |
#define | GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil) |
#define | GL_ATI_shader_texture_lod 1 |
#define | GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod) |
#define | GL_ATI_text_fragment_shader 1 |
#define | GL_TEXT_FRAGMENT_SHADER_ATI 0x8200 |
#define | GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader) |
#define | GL_ATI_texture_compression_3dc 1 |
#define | GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837 |
#define | GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc) |
#define | GL_ATI_texture_env_combine3 1 |
#define | GL_MODULATE_ADD_ATI 0x8744 |
#define | GL_MODULATE_SIGNED_ADD_ATI 0x8745 |
#define | GL_MODULATE_SUBTRACT_ATI 0x8746 |
#define | GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3) |
#define | GL_ATI_texture_float 1 |
#define | GL_RGBA_FLOAT32_ATI 0x8814 |
#define | GL_RGB_FLOAT32_ATI 0x8815 |
#define | GL_ALPHA_FLOAT32_ATI 0x8816 |
#define | GL_INTENSITY_FLOAT32_ATI 0x8817 |
#define | GL_LUMINANCE_FLOAT32_ATI 0x8818 |
#define | GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819 |
#define | GL_RGBA_FLOAT16_ATI 0x881A |
#define | GL_RGB_FLOAT16_ATI 0x881B |
#define | GL_ALPHA_FLOAT16_ATI 0x881C |
#define | GL_INTENSITY_FLOAT16_ATI 0x881D |
#define | GL_LUMINANCE_FLOAT16_ATI 0x881E |
#define | GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F |
#define | GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float) |
#define | GL_ATI_texture_mirror_once 1 |
#define | GL_MIRROR_CLAMP_ATI 0x8742 |
#define | GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 |
#define | GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once) |
#define | GL_ATI_vertex_array_object 1 |
#define | GL_STATIC_ATI 0x8760 |
#define | GL_DYNAMIC_ATI 0x8761 |
#define | GL_PRESERVE_ATI 0x8762 |
#define | GL_DISCARD_ATI 0x8763 |
#define | GL_OBJECT_BUFFER_SIZE_ATI 0x8764 |
#define | GL_OBJECT_BUFFER_USAGE_ATI 0x8765 |
#define | GL_ARRAY_OBJECT_BUFFER_ATI 0x8766 |
#define | GL_ARRAY_OBJECT_OFFSET_ATI 0x8767 |
#define | glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI) |
#define | glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI) |
#define | glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI) |
#define | glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI) |
#define | glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI) |
#define | glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI) |
#define | glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI) |
#define | glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI) |
#define | glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI) |
#define | glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI) |
#define | glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI) |
#define | glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI) |
#define | GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object) |
#define | GL_ATI_vertex_attrib_array_object 1 |
#define | glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI) |
#define | glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI) |
#define | glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI) |
#define | GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object) |
#define | GL_ATI_vertex_streams 1 |
#define | GL_MAX_VERTEX_STREAMS_ATI 0x876B |
#define | GL_VERTEX_SOURCE_ATI 0x876C |
#define | GL_VERTEX_STREAM0_ATI 0x876D |
#define | GL_VERTEX_STREAM1_ATI 0x876E |
#define | GL_VERTEX_STREAM2_ATI 0x876F |
#define | GL_VERTEX_STREAM3_ATI 0x8770 |
#define | GL_VERTEX_STREAM4_ATI 0x8771 |
#define | GL_VERTEX_STREAM5_ATI 0x8772 |
#define | GL_VERTEX_STREAM6_ATI 0x8773 |
#define | GL_VERTEX_STREAM7_ATI 0x8774 |
#define | glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI) |
#define | glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI) |
#define | glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI) |
#define | glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI) |
#define | glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI) |
#define | glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI) |
#define | glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI) |
#define | glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI) |
#define | glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI) |
#define | glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI) |
#define | glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI) |
#define | glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI) |
#define | glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI) |
#define | glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI) |
#define | glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI) |
#define | glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI) |
#define | glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI) |
#define | glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI) |
#define | glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI) |
#define | glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI) |
#define | glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI) |
#define | glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI) |
#define | glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI) |
#define | glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI) |
#define | glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI) |
#define | glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI) |
#define | glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI) |
#define | glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI) |
#define | glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI) |
#define | glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI) |
#define | glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI) |
#define | glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI) |
#define | glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI) |
#define | glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI) |
#define | glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI) |
#define | glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI) |
#define | glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI) |
#define | GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams) |
#define | GL_EXT_422_pixels 1 |
#define | GL_422_EXT 0x80CC |
#define | GL_422_REV_EXT 0x80CD |
#define | GL_422_AVERAGE_EXT 0x80CE |
#define | GL_422_REV_AVERAGE_EXT 0x80CF |
#define | GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels) |
#define | GL_EXT_Cg_shader 1 |
#define | GL_CG_VERTEX_SHADER_EXT 0x890E |
#define | GL_CG_FRAGMENT_SHADER_EXT 0x890F |
#define | GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader) |
#define | GL_EXT_abgr 1 |
#define | GL_ABGR_EXT 0x8000 |
#define | GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr) |
#define | GL_EXT_bgra 1 |
#define | GL_BGR_EXT 0x80E0 |
#define | GL_BGRA_EXT 0x80E1 |
#define | GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra) |
#define | GL_EXT_bindable_uniform 1 |
#define | GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2 |
#define | GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3 |
#define | GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4 |
#define | GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED |
#define | GL_UNIFORM_BUFFER_EXT 0x8DEE |
#define | GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF |
#define | glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT) |
#define | glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT) |
#define | glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT) |
#define | GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform) |
#define | GL_EXT_blend_color 1 |
#define | GL_CONSTANT_COLOR_EXT 0x8001 |
#define | GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 |
#define | GL_CONSTANT_ALPHA_EXT 0x8003 |
#define | GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 |
#define | GL_BLEND_COLOR_EXT 0x8005 |
#define | glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT) |
#define | GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color) |
#define | GL_EXT_blend_equation_separate 1 |
#define | GL_BLEND_EQUATION_RGB_EXT 0x8009 |
#define | GL_BLEND_EQUATION_ALPHA_EXT 0x883D |
#define | glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT) |
#define | GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate) |
#define | GL_EXT_blend_func_separate 1 |
#define | GL_BLEND_DST_RGB_EXT 0x80C8 |
#define | GL_BLEND_SRC_RGB_EXT 0x80C9 |
#define | GL_BLEND_DST_ALPHA_EXT 0x80CA |
#define | GL_BLEND_SRC_ALPHA_EXT 0x80CB |
#define | glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT) |
#define | GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate) |
#define | GL_EXT_blend_logic_op 1 |
#define | GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op) |
#define | GL_EXT_blend_minmax 1 |
#define | GL_FUNC_ADD_EXT 0x8006 |
#define | GL_MIN_EXT 0x8007 |
#define | GL_MAX_EXT 0x8008 |
#define | GL_BLEND_EQUATION_EXT 0x8009 |
#define | glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT) |
#define | GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax) |
#define | GL_EXT_blend_subtract 1 |
#define | GL_FUNC_SUBTRACT_EXT 0x800A |
#define | GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B |
#define | GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract) |
#define | GL_EXT_clip_volume_hint 1 |
#define | GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 |
#define | GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint) |
#define | GL_EXT_cmyka 1 |
#define | GL_CMYK_EXT 0x800C |
#define | GL_CMYKA_EXT 0x800D |
#define | GL_PACK_CMYK_HINT_EXT 0x800E |
#define | GL_UNPACK_CMYK_HINT_EXT 0x800F |
#define | GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka) |
#define | GL_EXT_color_subtable 1 |
#define | glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT) |
#define | glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT) |
#define | GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable) |
#define | GL_EXT_compiled_vertex_array 1 |
#define | GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 |
#define | GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 |
#define | glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT) |
#define | glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT) |
#define | GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array) |
#define | GL_EXT_convolution 1 |
#define | GL_CONVOLUTION_1D_EXT 0x8010 |
#define | GL_CONVOLUTION_2D_EXT 0x8011 |
#define | GL_SEPARABLE_2D_EXT 0x8012 |
#define | GL_CONVOLUTION_BORDER_MODE_EXT 0x8013 |
#define | GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014 |
#define | GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015 |
#define | GL_REDUCE_EXT 0x8016 |
#define | GL_CONVOLUTION_FORMAT_EXT 0x8017 |
#define | GL_CONVOLUTION_WIDTH_EXT 0x8018 |
#define | GL_CONVOLUTION_HEIGHT_EXT 0x8019 |
#define | GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A |
#define | GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B |
#define | GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C |
#define | GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D |
#define | GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E |
#define | GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F |
#define | GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020 |
#define | GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021 |
#define | GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022 |
#define | GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023 |
#define | glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT) |
#define | glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT) |
#define | glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT) |
#define | glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT) |
#define | glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT) |
#define | glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT) |
#define | glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT) |
#define | glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT) |
#define | glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT) |
#define | glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT) |
#define | glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT) |
#define | glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT) |
#define | glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT) |
#define | GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution) |
#define | GL_EXT_coordinate_frame 1 |
#define | GL_TANGENT_ARRAY_EXT 0x8439 |
#define | GL_BINORMAL_ARRAY_EXT 0x843A |
#define | GL_CURRENT_TANGENT_EXT 0x843B |
#define | GL_CURRENT_BINORMAL_EXT 0x843C |
#define | GL_TANGENT_ARRAY_TYPE_EXT 0x843E |
#define | GL_TANGENT_ARRAY_STRIDE_EXT 0x843F |
#define | GL_BINORMAL_ARRAY_TYPE_EXT 0x8440 |
#define | GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441 |
#define | GL_TANGENT_ARRAY_POINTER_EXT 0x8442 |
#define | GL_BINORMAL_ARRAY_POINTER_EXT 0x8443 |
#define | GL_MAP1_TANGENT_EXT 0x8444 |
#define | GL_MAP2_TANGENT_EXT 0x8445 |
#define | GL_MAP1_BINORMAL_EXT 0x8446 |
#define | GL_MAP2_BINORMAL_EXT 0x8447 |
#define | glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT) |
#define | glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT) |
#define | GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame) |
#define | GL_EXT_copy_texture 1 |
#define | glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT) |
#define | glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT) |
#define | glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT) |
#define | glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT) |
#define | glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT) |
#define | GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture) |
#define | GL_EXT_cull_vertex 1 |
#define | glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT) |
#define | glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT) |
#define | GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex) |
#define | GL_EXT_depth_bounds_test 1 |
#define | GL_DEPTH_BOUNDS_TEST_EXT 0x8890 |
#define | GL_DEPTH_BOUNDS_EXT 0x8891 |
#define | glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT) |
#define | GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test) |
#define | GL_EXT_direct_state_access 1 |
#define | GL_PROGRAM_MATRIX_EXT 0x8E2D |
#define | GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E |
#define | GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F |
#define | glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT) |
#define | glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT) |
#define | glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT) |
#define | glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT) |
#define | glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT) |
#define | glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT) |
#define | glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT) |
#define | glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT) |
#define | glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT) |
#define | glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT) |
#define | glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT) |
#define | glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT) |
#define | glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT) |
#define | glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT) |
#define | glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT) |
#define | glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT) |
#define | glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT) |
#define | glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT) |
#define | glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT) |
#define | glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT) |
#define | glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT) |
#define | glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT) |
#define | glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT) |
#define | glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT) |
#define | glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT) |
#define | glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT) |
#define | glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT) |
#define | glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT) |
#define | glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT) |
#define | glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT) |
#define | glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT) |
#define | glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT) |
#define | glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT) |
#define | glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT) |
#define | glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT) |
#define | glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT) |
#define | glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT) |
#define | glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT) |
#define | glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT) |
#define | glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT) |
#define | glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT) |
#define | glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT) |
#define | glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT) |
#define | glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT) |
#define | glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT) |
#define | glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT) |
#define | glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT) |
#define | glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT) |
#define | glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT) |
#define | glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT) |
#define | glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT) |
#define | glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT) |
#define | glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT) |
#define | glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT) |
#define | glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT) |
#define | glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT) |
#define | glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT) |
#define | glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT) |
#define | glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT) |
#define | glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT) |
#define | glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT) |
#define | glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT) |
#define | glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT) |
#define | glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT) |
#define | glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT) |
#define | glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT) |
#define | glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT) |
#define | glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT) |
#define | glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT) |
#define | glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT) |
#define | glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT) |
#define | glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT) |
#define | glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT) |
#define | glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT) |
#define | glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT) |
#define | glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT) |
#define | glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT) |
#define | glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT) |
#define | glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT) |
#define | glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT) |
#define | glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT) |
#define | glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT) |
#define | glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT) |
#define | glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT) |
#define | glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT) |
#define | glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT) |
#define | glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT) |
#define | glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT) |
#define | glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT) |
#define | glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT) |
#define | glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT) |
#define | glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT) |
#define | glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT) |
#define | glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT) |
#define | glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT) |
#define | glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT) |
#define | glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT) |
#define | glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT) |
#define | glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT) |
#define | glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT) |
#define | glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT) |
#define | glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT) |
#define | glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT) |
#define | glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT) |
#define | glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT) |
#define | glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT) |
#define | glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT) |
#define | glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT) |
#define | glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT) |
#define | glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT) |
#define | glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT) |
#define | glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT) |
#define | glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT) |
#define | glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT) |
#define | glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT) |
#define | glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT) |
#define | glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT) |
#define | glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT) |
#define | glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT) |
#define | glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT) |
#define | glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT) |
#define | glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT) |
#define | glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT) |
#define | glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT) |
#define | glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT) |
#define | glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT) |
#define | glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT) |
#define | glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT) |
#define | glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT) |
#define | glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT) |
#define | glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT) |
#define | glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT) |
#define | glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT) |
#define | glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT) |
#define | glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT) |
#define | glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT) |
#define | glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT) |
#define | glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT) |
#define | glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT) |
#define | glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT) |
#define | glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT) |
#define | glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT) |
#define | glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT) |
#define | glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT) |
#define | glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT) |
#define | glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT) |
#define | glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT) |
#define | glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT) |
#define | glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT) |
#define | glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT) |
#define | glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT) |
#define | glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT) |
#define | glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT) |
#define | glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT) |
#define | glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT) |
#define | glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT) |
#define | glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT) |
#define | glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT) |
#define | glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT) |
#define | glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT) |
#define | glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT) |
#define | glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT) |
#define | glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT) |
#define | glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT) |
#define | glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT) |
#define | glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT) |
#define | glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT) |
#define | glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT) |
#define | glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT) |
#define | glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT) |
#define | glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT) |
#define | glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT) |
#define | glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT) |
#define | glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT) |
#define | glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT) |
#define | glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT) |
#define | glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT) |
#define | glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT) |
#define | glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT) |
#define | glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT) |
#define | glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT) |
#define | glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT) |
#define | glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT) |
#define | glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT) |
#define | glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT) |
#define | glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT) |
#define | GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access) |
#define | GL_EXT_draw_buffers2 1 |
#define | glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT) |
#define | glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT) |
#define | glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT) |
#define | glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT) |
#define | glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT) |
#define | glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT) |
#define | GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2) |
#define | GL_EXT_draw_instanced 1 |
#define | glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT) |
#define | glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT) |
#define | GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced) |
#define | GL_EXT_draw_range_elements 1 |
#define | GL_MAX_ELEMENTS_VERTICES 0x80E8 |
#define | GL_MAX_ELEMENTS_INDICES 0x80E9 |
#define | glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT) |
#define | GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements) |
#define | GL_EXT_fog_coord 1 |
#define | GL_FOG_COORDINATE_SOURCE_EXT 0x8450 |
#define | GL_FOG_COORDINATE_EXT 0x8451 |
#define | GL_FRAGMENT_DEPTH_EXT 0x8452 |
#define | GL_CURRENT_FOG_COORDINATE_EXT 0x8453 |
#define | GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454 |
#define | GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455 |
#define | GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456 |
#define | GL_FOG_COORDINATE_ARRAY_EXT 0x8457 |
#define | glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT) |
#define | glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT) |
#define | glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT) |
#define | glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT) |
#define | glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT) |
#define | GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord) |
#define | GL_EXT_fragment_lighting 1 |
#define | GL_FRAGMENT_LIGHTING_EXT 0x8400 |
#define | GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401 |
#define | GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402 |
#define | GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403 |
#define | GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404 |
#define | GL_MAX_ACTIVE_LIGHTS_EXT 0x8405 |
#define | GL_CURRENT_RASTER_NORMAL_EXT 0x8406 |
#define | GL_LIGHT_ENV_MODE_EXT 0x8407 |
#define | GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408 |
#define | GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409 |
#define | GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A |
#define | GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B |
#define | GL_FRAGMENT_LIGHT0_EXT 0x840C |
#define | GL_FRAGMENT_LIGHT7_EXT 0x8413 |
#define | glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT) |
#define | glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT) |
#define | glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT) |
#define | glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT) |
#define | glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT) |
#define | glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT) |
#define | glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT) |
#define | glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT) |
#define | glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT) |
#define | glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT) |
#define | glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT) |
#define | glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT) |
#define | glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT) |
#define | glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT) |
#define | glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT) |
#define | glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT) |
#define | glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT) |
#define | glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT) |
#define | GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting) |
#define | GL_EXT_framebuffer_blit 1 |
#define | GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
#define | GL_READ_FRAMEBUFFER_EXT 0x8CA8 |
#define | GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 |
#define | GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA |
#define | glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT) |
#define | GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit) |
#define | GL_EXT_framebuffer_multisample 1 |
#define | GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB |
#define | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 |
#define | GL_MAX_SAMPLES_EXT 0x8D57 |
#define | glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT) |
#define | GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample) |
#define | GL_EXT_framebuffer_object 1 |
#define | GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 |
#define | GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 |
#define | GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
#define | GL_RENDERBUFFER_BINDING_EXT 0x8CA7 |
#define | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 |
#define | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 |
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 |
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 |
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 |
#define | GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 |
#define | GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 |
#define | GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 |
#define | GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 |
#define | GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA |
#define | GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB |
#define | GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC |
#define | GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD |
#define | GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF |
#define | GL_COLOR_ATTACHMENT0_EXT 0x8CE0 |
#define | GL_COLOR_ATTACHMENT1_EXT 0x8CE1 |
#define | GL_COLOR_ATTACHMENT2_EXT 0x8CE2 |
#define | GL_COLOR_ATTACHMENT3_EXT 0x8CE3 |
#define | GL_COLOR_ATTACHMENT4_EXT 0x8CE4 |
#define | GL_COLOR_ATTACHMENT5_EXT 0x8CE5 |
#define | GL_COLOR_ATTACHMENT6_EXT 0x8CE6 |
#define | GL_COLOR_ATTACHMENT7_EXT 0x8CE7 |
#define | GL_COLOR_ATTACHMENT8_EXT 0x8CE8 |
#define | GL_COLOR_ATTACHMENT9_EXT 0x8CE9 |
#define | GL_COLOR_ATTACHMENT10_EXT 0x8CEA |
#define | GL_COLOR_ATTACHMENT11_EXT 0x8CEB |
#define | GL_COLOR_ATTACHMENT12_EXT 0x8CEC |
#define | GL_COLOR_ATTACHMENT13_EXT 0x8CED |
#define | GL_COLOR_ATTACHMENT14_EXT 0x8CEE |
#define | GL_COLOR_ATTACHMENT15_EXT 0x8CEF |
#define | GL_DEPTH_ATTACHMENT_EXT 0x8D00 |
#define | GL_STENCIL_ATTACHMENT_EXT 0x8D20 |
#define | GL_FRAMEBUFFER_EXT 0x8D40 |
#define | GL_RENDERBUFFER_EXT 0x8D41 |
#define | GL_RENDERBUFFER_WIDTH_EXT 0x8D42 |
#define | GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 |
#define | GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 |
#define | GL_STENCIL_INDEX1_EXT 0x8D46 |
#define | GL_STENCIL_INDEX4_EXT 0x8D47 |
#define | GL_STENCIL_INDEX8_EXT 0x8D48 |
#define | GL_STENCIL_INDEX16_EXT 0x8D49 |
#define | GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 |
#define | GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 |
#define | GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 |
#define | GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 |
#define | GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 |
#define | GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 |
#define | glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT) |
#define | glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT) |
#define | glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT) |
#define | glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT) |
#define | glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT) |
#define | glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT) |
#define | glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT) |
#define | glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT) |
#define | glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT) |
#define | glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT) |
#define | glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT) |
#define | glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT) |
#define | glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT) |
#define | glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT) |
#define | glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT) |
#define | glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT) |
#define | glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT) |
#define | GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object) |
#define | GL_EXT_framebuffer_sRGB 1 |
#define | GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 |
#define | GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA |
#define | GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB) |
#define | GL_EXT_geometry_shader4 1 |
#define | GL_LINES_ADJACENCY_EXT 0xA |
#define | GL_LINE_STRIP_ADJACENCY_EXT 0xB |
#define | GL_TRIANGLES_ADJACENCY_EXT 0xC |
#define | GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD |
#define | GL_PROGRAM_POINT_SIZE_EXT 0x8642 |
#define | GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B |
#define | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 |
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 |
#define | GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 |
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 |
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 |
#define | GL_GEOMETRY_SHADER_EXT 0x8DD9 |
#define | GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA |
#define | GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB |
#define | GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC |
#define | GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD |
#define | GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE |
#define | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF |
#define | GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 |
#define | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 |
#define | glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT) |
#define | glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT) |
#define | glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT) |
#define | glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT) |
#define | GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4) |
#define | GL_EXT_gpu_program_parameters 1 |
#define | glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT) |
#define | glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT) |
#define | GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters) |
#define | GL_EXT_gpu_shader4 1 |
#define | GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD |
#define | GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 |
#define | GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 |
#define | GL_SAMPLER_BUFFER_EXT 0x8DC2 |
#define | GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 |
#define | GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 |
#define | GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 |
#define | GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 |
#define | GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 |
#define | GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 |
#define | GL_INT_SAMPLER_1D_EXT 0x8DC9 |
#define | GL_INT_SAMPLER_2D_EXT 0x8DCA |
#define | GL_INT_SAMPLER_3D_EXT 0x8DCB |
#define | GL_INT_SAMPLER_CUBE_EXT 0x8DCC |
#define | GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD |
#define | GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE |
#define | GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF |
#define | GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 |
#define | GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 |
#define | GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 |
#define | GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 |
#define | GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 |
#define | GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 |
#define | GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 |
#define | GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 |
#define | GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 |
#define | glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT) |
#define | glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT) |
#define | glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT) |
#define | glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT) |
#define | glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT) |
#define | glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT) |
#define | glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT) |
#define | glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT) |
#define | glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT) |
#define | glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT) |
#define | glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT) |
#define | glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT) |
#define | glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT) |
#define | glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT) |
#define | glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT) |
#define | glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT) |
#define | glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT) |
#define | glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT) |
#define | glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT) |
#define | glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT) |
#define | glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT) |
#define | glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT) |
#define | glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT) |
#define | glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT) |
#define | glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT) |
#define | glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT) |
#define | glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT) |
#define | glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT) |
#define | glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT) |
#define | glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT) |
#define | glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT) |
#define | glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT) |
#define | glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT) |
#define | glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT) |
#define | GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4) |
#define | GL_EXT_histogram 1 |
#define | GL_HISTOGRAM_EXT 0x8024 |
#define | GL_PROXY_HISTOGRAM_EXT 0x8025 |
#define | GL_HISTOGRAM_WIDTH_EXT 0x8026 |
#define | GL_HISTOGRAM_FORMAT_EXT 0x8027 |
#define | GL_HISTOGRAM_RED_SIZE_EXT 0x8028 |
#define | GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029 |
#define | GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A |
#define | GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B |
#define | GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C |
#define | GL_HISTOGRAM_SINK_EXT 0x802D |
#define | GL_MINMAX_EXT 0x802E |
#define | GL_MINMAX_FORMAT_EXT 0x802F |
#define | GL_MINMAX_SINK_EXT 0x8030 |
#define | glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT) |
#define | glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT) |
#define | glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT) |
#define | glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT) |
#define | glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT) |
#define | glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT) |
#define | glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT) |
#define | glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT) |
#define | glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT) |
#define | glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT) |
#define | GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram) |
#define | GL_EXT_index_array_formats 1 |
#define | GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats) |
#define | GL_EXT_index_func 1 |
#define | glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT) |
#define | GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func) |
#define | GL_EXT_index_material 1 |
#define | glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT) |
#define | GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material) |
#define | GL_EXT_index_texture 1 |
#define | GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture) |
#define | GL_EXT_light_texture 1 |
#define | GL_FRAGMENT_MATERIAL_EXT 0x8349 |
#define | GL_FRAGMENT_NORMAL_EXT 0x834A |
#define | GL_FRAGMENT_COLOR_EXT 0x834C |
#define | GL_ATTENUATION_EXT 0x834D |
#define | GL_SHADOW_ATTENUATION_EXT 0x834E |
#define | GL_TEXTURE_APPLICATION_MODE_EXT 0x834F |
#define | GL_TEXTURE_LIGHT_EXT 0x8350 |
#define | GL_TEXTURE_MATERIAL_FACE_EXT 0x8351 |
#define | GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352 |
#define | GL_FRAGMENT_DEPTH_EXT 0x8452 |
#define | glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT) |
#define | glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT) |
#define | glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT) |
#define | GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture) |
#define | GL_EXT_misc_attribute 1 |
#define | GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute) |
#define | GL_EXT_multi_draw_arrays 1 |
#define | glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT) |
#define | glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT) |
#define | GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays) |
#define | GL_EXT_multisample 1 |
#define | GL_MULTISAMPLE_EXT 0x809D |
#define | GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E |
#define | GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F |
#define | GL_SAMPLE_MASK_EXT 0x80A0 |
#define | GL_1PASS_EXT 0x80A1 |
#define | GL_2PASS_0_EXT 0x80A2 |
#define | GL_2PASS_1_EXT 0x80A3 |
#define | GL_4PASS_0_EXT 0x80A4 |
#define | GL_4PASS_1_EXT 0x80A5 |
#define | GL_4PASS_2_EXT 0x80A6 |
#define | GL_4PASS_3_EXT 0x80A7 |
#define | GL_SAMPLE_BUFFERS_EXT 0x80A8 |
#define | GL_SAMPLES_EXT 0x80A9 |
#define | GL_SAMPLE_MASK_VALUE_EXT 0x80AA |
#define | GL_SAMPLE_MASK_INVERT_EXT 0x80AB |
#define | GL_SAMPLE_PATTERN_EXT 0x80AC |
#define | GL_MULTISAMPLE_BIT_EXT 0x20000000 |
#define | glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT) |
#define | glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT) |
#define | GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample) |
#define | GL_EXT_packed_depth_stencil 1 |
#define | GL_DEPTH_STENCIL_EXT 0x84F9 |
#define | GL_UNSIGNED_INT_24_8_EXT 0x84FA |
#define | GL_DEPTH24_STENCIL8_EXT 0x88F0 |
#define | GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 |
#define | GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil) |
#define | GL_EXT_packed_float 1 |
#define | GL_R11F_G11F_B10F_EXT 0x8C3A |
#define | GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B |
#define | GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C |
#define | GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float) |
#define | GL_EXT_packed_pixels 1 |
#define | GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032 |
#define | GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033 |
#define | GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034 |
#define | GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035 |
#define | GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036 |
#define | GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels) |
#define | GL_EXT_paletted_texture 1 |
#define | GL_TEXTURE_1D 0x0DE0 |
#define | GL_TEXTURE_2D 0x0DE1 |
#define | GL_PROXY_TEXTURE_1D 0x8063 |
#define | GL_PROXY_TEXTURE_2D 0x8064 |
#define | GL_TEXTURE_3D_EXT 0x806F |
#define | GL_PROXY_TEXTURE_3D_EXT 0x8070 |
#define | GL_COLOR_TABLE_FORMAT_EXT 0x80D8 |
#define | GL_COLOR_TABLE_WIDTH_EXT 0x80D9 |
#define | GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA |
#define | GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB |
#define | GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC |
#define | GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD |
#define | GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE |
#define | GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF |
#define | GL_COLOR_INDEX1_EXT 0x80E2 |
#define | GL_COLOR_INDEX2_EXT 0x80E3 |
#define | GL_COLOR_INDEX4_EXT 0x80E4 |
#define | GL_COLOR_INDEX8_EXT 0x80E5 |
#define | GL_COLOR_INDEX12_EXT 0x80E6 |
#define | GL_COLOR_INDEX16_EXT 0x80E7 |
#define | GL_TEXTURE_INDEX_SIZE_EXT 0x80ED |
#define | GL_TEXTURE_CUBE_MAP_ARB 0x8513 |
#define | GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B |
#define | glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT) |
#define | glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT) |
#define | glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT) |
#define | glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT) |
#define | GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture) |
#define | GL_EXT_pixel_buffer_object 1 |
#define | GL_PIXEL_PACK_BUFFER_EXT 0x88EB |
#define | GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC |
#define | GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED |
#define | GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF |
#define | GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object) |
#define | GL_EXT_pixel_transform 1 |
#define | GL_PIXEL_TRANSFORM_2D_EXT 0x8330 |
#define | GL_PIXEL_MAG_FILTER_EXT 0x8331 |
#define | GL_PIXEL_MIN_FILTER_EXT 0x8332 |
#define | GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333 |
#define | GL_CUBIC_EXT 0x8334 |
#define | GL_AVERAGE_EXT 0x8335 |
#define | GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336 |
#define | GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337 |
#define | GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338 |
#define | glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT) |
#define | glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT) |
#define | glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT) |
#define | glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT) |
#define | glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT) |
#define | glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT) |
#define | GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform) |
#define | GL_EXT_pixel_transform_color_table 1 |
#define | GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table) |
#define | GL_EXT_point_parameters 1 |
#define | GL_POINT_SIZE_MIN_EXT 0x8126 |
#define | GL_POINT_SIZE_MAX_EXT 0x8127 |
#define | GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 |
#define | GL_DISTANCE_ATTENUATION_EXT 0x8129 |
#define | glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT) |
#define | glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT) |
#define | GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters) |
#define | GL_EXT_polygon_offset 1 |
#define | GL_POLYGON_OFFSET_EXT 0x8037 |
#define | GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 |
#define | GL_POLYGON_OFFSET_BIAS_EXT 0x8039 |
#define | glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT) |
#define | GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset) |
#define | GL_EXT_rescale_normal 1 |
#define | GL_RESCALE_NORMAL_EXT 0x803A |
#define | GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal) |
#define | GL_EXT_scene_marker 1 |
#define | glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT) |
#define | glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT) |
#define | GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker) |
#define | GL_EXT_secondary_color 1 |
#define | GL_COLOR_SUM_EXT 0x8458 |
#define | GL_CURRENT_SECONDARY_COLOR_EXT 0x8459 |
#define | GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A |
#define | GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B |
#define | GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C |
#define | GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D |
#define | GL_SECONDARY_COLOR_ARRAY_EXT 0x845E |
#define | glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT) |
#define | glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT) |
#define | glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT) |
#define | glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT) |
#define | glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT) |
#define | glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT) |
#define | glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT) |
#define | glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT) |
#define | glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT) |
#define | glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT) |
#define | glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT) |
#define | glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT) |
#define | glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT) |
#define | glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT) |
#define | glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT) |
#define | glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT) |
#define | glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT) |
#define | GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color) |
#define | GL_EXT_separate_specular_color 1 |
#define | GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8 |
#define | GL_SINGLE_COLOR_EXT 0x81F9 |
#define | GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA |
#define | GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color) |
#define | GL_EXT_shadow_funcs 1 |
#define | GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs) |
#define | GL_EXT_shared_texture_palette 1 |
#define | GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB |
#define | GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette) |
#define | GL_EXT_stencil_clear_tag 1 |
#define | GL_STENCIL_TAG_BITS_EXT 0x88F2 |
#define | GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3 |
#define | GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag) |
#define | GL_EXT_stencil_two_side 1 |
#define | GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910 |
#define | GL_ACTIVE_STENCIL_FACE_EXT 0x8911 |
#define | glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT) |
#define | GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side) |
#define | GL_EXT_stencil_wrap 1 |
#define | GL_INCR_WRAP_EXT 0x8507 |
#define | GL_DECR_WRAP_EXT 0x8508 |
#define | GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap) |
#define | GL_EXT_subtexture 1 |
#define | glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT) |
#define | glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT) |
#define | glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT) |
#define | GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture) |
#define | GL_EXT_texture 1 |
#define | GL_ALPHA4_EXT 0x803B |
#define | GL_ALPHA8_EXT 0x803C |
#define | GL_ALPHA12_EXT 0x803D |
#define | GL_ALPHA16_EXT 0x803E |
#define | GL_LUMINANCE4_EXT 0x803F |
#define | GL_LUMINANCE8_EXT 0x8040 |
#define | GL_LUMINANCE12_EXT 0x8041 |
#define | GL_LUMINANCE16_EXT 0x8042 |
#define | GL_LUMINANCE4_ALPHA4_EXT 0x8043 |
#define | GL_LUMINANCE6_ALPHA2_EXT 0x8044 |
#define | GL_LUMINANCE8_ALPHA8_EXT 0x8045 |
#define | GL_LUMINANCE12_ALPHA4_EXT 0x8046 |
#define | GL_LUMINANCE12_ALPHA12_EXT 0x8047 |
#define | GL_LUMINANCE16_ALPHA16_EXT 0x8048 |
#define | GL_INTENSITY_EXT 0x8049 |
#define | GL_INTENSITY4_EXT 0x804A |
#define | GL_INTENSITY8_EXT 0x804B |
#define | GL_INTENSITY12_EXT 0x804C |
#define | GL_INTENSITY16_EXT 0x804D |
#define | GL_RGB2_EXT 0x804E |
#define | GL_RGB4_EXT 0x804F |
#define | GL_RGB5_EXT 0x8050 |
#define | GL_RGB8_EXT 0x8051 |
#define | GL_RGB10_EXT 0x8052 |
#define | GL_RGB12_EXT 0x8053 |
#define | GL_RGB16_EXT 0x8054 |
#define | GL_RGBA2_EXT 0x8055 |
#define | GL_RGBA4_EXT 0x8056 |
#define | GL_RGB5_A1_EXT 0x8057 |
#define | GL_RGBA8_EXT 0x8058 |
#define | GL_RGB10_A2_EXT 0x8059 |
#define | GL_RGBA12_EXT 0x805A |
#define | GL_RGBA16_EXT 0x805B |
#define | GL_TEXTURE_RED_SIZE_EXT 0x805C |
#define | GL_TEXTURE_GREEN_SIZE_EXT 0x805D |
#define | GL_TEXTURE_BLUE_SIZE_EXT 0x805E |
#define | GL_TEXTURE_ALPHA_SIZE_EXT 0x805F |
#define | GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060 |
#define | GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061 |
#define | GL_REPLACE_EXT 0x8062 |
#define | GL_PROXY_TEXTURE_1D_EXT 0x8063 |
#define | GL_PROXY_TEXTURE_2D_EXT 0x8064 |
#define | GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture) |
#define | GL_EXT_texture3D 1 |
#define | GL_PACK_SKIP_IMAGES_EXT 0x806B |
#define | GL_PACK_IMAGE_HEIGHT_EXT 0x806C |
#define | GL_UNPACK_SKIP_IMAGES_EXT 0x806D |
#define | GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E |
#define | GL_TEXTURE_3D_EXT 0x806F |
#define | GL_PROXY_TEXTURE_3D_EXT 0x8070 |
#define | GL_TEXTURE_DEPTH_EXT 0x8071 |
#define | GL_TEXTURE_WRAP_R_EXT 0x8072 |
#define | GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 |
#define | glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT) |
#define | GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D) |
#define | GL_EXT_texture_array 1 |
#define | GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E |
#define | GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF |
#define | GL_TEXTURE_1D_ARRAY_EXT 0x8C18 |
#define | GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 |
#define | GL_TEXTURE_2D_ARRAY_EXT 0x8C1A |
#define | GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B |
#define | GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C |
#define | GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D |
#define | GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array) |
#define | GL_EXT_texture_buffer_object 1 |
#define | GL_TEXTURE_BUFFER_EXT 0x8C2A |
#define | GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B |
#define | GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C |
#define | GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D |
#define | GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E |
#define | glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT) |
#define | GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object) |
#define | GL_EXT_texture_compression_dxt1 1 |
#define | GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
#define | GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
#define | GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1) |
#define | GL_EXT_texture_compression_latc 1 |
#define | GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70 |
#define | GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71 |
#define | GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72 |
#define | GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 |
#define | GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc) |
#define | GL_EXT_texture_compression_rgtc 1 |
#define | GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB |
#define | GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC |
#define | GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD |
#define | GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE |
#define | GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc) |
#define | GL_EXT_texture_compression_s3tc 1 |
#define | GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
#define | GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
#define | GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
#define | GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
#define | GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc) |
#define | GL_EXT_texture_cube_map 1 |
#define | GL_NORMAL_MAP_EXT 0x8511 |
#define | GL_REFLECTION_MAP_EXT 0x8512 |
#define | GL_TEXTURE_CUBE_MAP_EXT 0x8513 |
#define | GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518 |
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519 |
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A |
#define | GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B |
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C |
#define | GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map) |
#define | GL_EXT_texture_edge_clamp 1 |
#define | GL_CLAMP_TO_EDGE_EXT 0x812F |
#define | GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp) |
#define | GL_EXT_texture_env 1 |
#define | GL_TEXTURE_ENV0_EXT 0 |
#define | GL_ENV_BLEND_EXT 0 |
#define | GL_TEXTURE_ENV_SHIFT_EXT 0 |
#define | GL_ENV_REPLACE_EXT 0 |
#define | GL_ENV_ADD_EXT 0 |
#define | GL_ENV_SUBTRACT_EXT 0 |
#define | GL_TEXTURE_ENV_MODE_ALPHA_EXT 0 |
#define | GL_ENV_REVERSE_SUBTRACT_EXT 0 |
#define | GL_ENV_REVERSE_BLEND_EXT 0 |
#define | GL_ENV_COPY_EXT 0 |
#define | GL_ENV_MODULATE_EXT 0 |
#define | GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env) |
#define | GL_EXT_texture_env_add 1 |
#define | GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add) |
#define | GL_EXT_texture_env_combine 1 |
#define | GL_COMBINE_EXT 0x8570 |
#define | GL_COMBINE_RGB_EXT 0x8571 |
#define | GL_COMBINE_ALPHA_EXT 0x8572 |
#define | GL_RGB_SCALE_EXT 0x8573 |
#define | GL_ADD_SIGNED_EXT 0x8574 |
#define | GL_INTERPOLATE_EXT 0x8575 |
#define | GL_CONSTANT_EXT 0x8576 |
#define | GL_PRIMARY_COLOR_EXT 0x8577 |
#define | GL_PREVIOUS_EXT 0x8578 |
#define | GL_SOURCE0_RGB_EXT 0x8580 |
#define | GL_SOURCE1_RGB_EXT 0x8581 |
#define | GL_SOURCE2_RGB_EXT 0x8582 |
#define | GL_SOURCE0_ALPHA_EXT 0x8588 |
#define | GL_SOURCE1_ALPHA_EXT 0x8589 |
#define | GL_SOURCE2_ALPHA_EXT 0x858A |
#define | GL_OPERAND0_RGB_EXT 0x8590 |
#define | GL_OPERAND1_RGB_EXT 0x8591 |
#define | GL_OPERAND2_RGB_EXT 0x8592 |
#define | GL_OPERAND0_ALPHA_EXT 0x8598 |
#define | GL_OPERAND1_ALPHA_EXT 0x8599 |
#define | GL_OPERAND2_ALPHA_EXT 0x859A |
#define | GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine) |
#define | GL_EXT_texture_env_dot3 1 |
#define | GL_DOT3_RGB_EXT 0x8740 |
#define | GL_DOT3_RGBA_EXT 0x8741 |
#define | GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3) |
#define | GL_EXT_texture_filter_anisotropic 1 |
#define | GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
#define | GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF |
#define | GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic) |
#define | GL_EXT_texture_integer 1 |
#define | GL_RGBA32UI_EXT 0x8D70 |
#define | GL_RGB32UI_EXT 0x8D71 |
#define | GL_ALPHA32UI_EXT 0x8D72 |
#define | GL_INTENSITY32UI_EXT 0x8D73 |
#define | GL_LUMINANCE32UI_EXT 0x8D74 |
#define | GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 |
#define | GL_RGBA16UI_EXT 0x8D76 |
#define | GL_RGB16UI_EXT 0x8D77 |
#define | GL_ALPHA16UI_EXT 0x8D78 |
#define | GL_INTENSITY16UI_EXT 0x8D79 |
#define | GL_LUMINANCE16UI_EXT 0x8D7A |
#define | GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B |
#define | GL_RGBA8UI_EXT 0x8D7C |
#define | GL_RGB8UI_EXT 0x8D7D |
#define | GL_ALPHA8UI_EXT 0x8D7E |
#define | GL_INTENSITY8UI_EXT 0x8D7F |
#define | GL_LUMINANCE8UI_EXT 0x8D80 |
#define | GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 |
#define | GL_RGBA32I_EXT 0x8D82 |
#define | GL_RGB32I_EXT 0x8D83 |
#define | GL_ALPHA32I_EXT 0x8D84 |
#define | GL_INTENSITY32I_EXT 0x8D85 |
#define | GL_LUMINANCE32I_EXT 0x8D86 |
#define | GL_LUMINANCE_ALPHA32I_EXT 0x8D87 |
#define | GL_RGBA16I_EXT 0x8D88 |
#define | GL_RGB16I_EXT 0x8D89 |
#define | GL_ALPHA16I_EXT 0x8D8A |
#define | GL_INTENSITY16I_EXT 0x8D8B |
#define | GL_LUMINANCE16I_EXT 0x8D8C |
#define | GL_LUMINANCE_ALPHA16I_EXT 0x8D8D |
#define | GL_RGBA8I_EXT 0x8D8E |
#define | GL_RGB8I_EXT 0x8D8F |
#define | GL_ALPHA8I_EXT 0x8D90 |
#define | GL_INTENSITY8I_EXT 0x8D91 |
#define | GL_LUMINANCE8I_EXT 0x8D92 |
#define | GL_LUMINANCE_ALPHA8I_EXT 0x8D93 |
#define | GL_RED_INTEGER_EXT 0x8D94 |
#define | GL_GREEN_INTEGER_EXT 0x8D95 |
#define | GL_BLUE_INTEGER_EXT 0x8D96 |
#define | GL_ALPHA_INTEGER_EXT 0x8D97 |
#define | GL_RGB_INTEGER_EXT 0x8D98 |
#define | GL_RGBA_INTEGER_EXT 0x8D99 |
#define | GL_BGR_INTEGER_EXT 0x8D9A |
#define | GL_BGRA_INTEGER_EXT 0x8D9B |
#define | GL_LUMINANCE_INTEGER_EXT 0x8D9C |
#define | GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D |
#define | GL_RGBA_INTEGER_MODE_EXT 0x8D9E |
#define | glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT) |
#define | glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT) |
#define | glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT) |
#define | glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT) |
#define | glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT) |
#define | glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT) |
#define | GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer) |
#define | GL_EXT_texture_lod_bias 1 |
#define | GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD |
#define | GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 |
#define | GL_TEXTURE_LOD_BIAS_EXT 0x8501 |
#define | GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias) |
#define | GL_EXT_texture_mirror_clamp 1 |
#define | GL_MIRROR_CLAMP_EXT 0x8742 |
#define | GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743 |
#define | GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912 |
#define | GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp) |
#define | GL_EXT_texture_object 1 |
#define | GL_TEXTURE_PRIORITY_EXT 0x8066 |
#define | GL_TEXTURE_RESIDENT_EXT 0x8067 |
#define | GL_TEXTURE_1D_BINDING_EXT 0x8068 |
#define | GL_TEXTURE_2D_BINDING_EXT 0x8069 |
#define | GL_TEXTURE_3D_BINDING_EXT 0x806A |
#define | glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT) |
#define | glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT) |
#define | glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT) |
#define | glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT) |
#define | glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT) |
#define | glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT) |
#define | GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object) |
#define | GL_EXT_texture_perturb_normal 1 |
#define | GL_PERTURB_EXT 0x85AE |
#define | GL_TEXTURE_NORMAL_EXT 0x85AF |
#define | glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT) |
#define | GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal) |
#define | GL_EXT_texture_rectangle 1 |
#define | GL_TEXTURE_RECTANGLE_EXT 0x84F5 |
#define | GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6 |
#define | GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7 |
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8 |
#define | GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle) |
#define | GL_EXT_texture_sRGB 1 |
#define | GL_SRGB_EXT 0x8C40 |
#define | GL_SRGB8_EXT 0x8C41 |
#define | GL_SRGB_ALPHA_EXT 0x8C42 |
#define | GL_SRGB8_ALPHA8_EXT 0x8C43 |
#define | GL_SLUMINANCE_ALPHA_EXT 0x8C44 |
#define | GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 |
#define | GL_SLUMINANCE_EXT 0x8C46 |
#define | GL_SLUMINANCE8_EXT 0x8C47 |
#define | GL_COMPRESSED_SRGB_EXT 0x8C48 |
#define | GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 |
#define | GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A |
#define | GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B |
#define | GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C |
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D |
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E |
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F |
#define | GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB) |
#define | GL_EXT_texture_shared_exponent 1 |
#define | GL_RGB9_E5_EXT 0x8C3D |
#define | GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E |
#define | GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F |
#define | GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent) |
#define | GL_EXT_texture_swizzle 1 |
#define | GL_TEXTURE_SWIZZLE_R_EXT 0x8E42 |
#define | GL_TEXTURE_SWIZZLE_G_EXT 0x8E43 |
#define | GL_TEXTURE_SWIZZLE_B_EXT 0x8E44 |
#define | GL_TEXTURE_SWIZZLE_A_EXT 0x8E45 |
#define | GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46 |
#define | GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle) |
#define | GL_EXT_timer_query 1 |
#define | GL_TIME_ELAPSED_EXT 0x88BF |
#define | glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT) |
#define | glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT) |
#define | GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query) |
#define | GL_EXT_transform_feedback 1 |
#define | GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F |
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 |
#define | GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 |
#define | GL_PRIMITIVES_GENERATED_EXT 0x8C87 |
#define | GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 |
#define | GL_RASTERIZER_DISCARD_EXT 0x8C89 |
#define | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A |
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B |
#define | GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C |
#define | GL_SEPARATE_ATTRIBS_EXT 0x8C8D |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F |
#define | glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT) |
#define | glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT) |
#define | glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT) |
#define | glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT) |
#define | glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT) |
#define | glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT) |
#define | glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT) |
#define | GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback) |
#define | GL_EXT_vertex_array 1 |
#define | GL_DOUBLE_EXT 0x140A |
#define | GL_VERTEX_ARRAY_EXT 0x8074 |
#define | GL_NORMAL_ARRAY_EXT 0x8075 |
#define | GL_COLOR_ARRAY_EXT 0x8076 |
#define | GL_INDEX_ARRAY_EXT 0x8077 |
#define | GL_TEXTURE_COORD_ARRAY_EXT 0x8078 |
#define | GL_EDGE_FLAG_ARRAY_EXT 0x8079 |
#define | GL_VERTEX_ARRAY_SIZE_EXT 0x807A |
#define | GL_VERTEX_ARRAY_TYPE_EXT 0x807B |
#define | GL_VERTEX_ARRAY_STRIDE_EXT 0x807C |
#define | GL_VERTEX_ARRAY_COUNT_EXT 0x807D |
#define | GL_NORMAL_ARRAY_TYPE_EXT 0x807E |
#define | GL_NORMAL_ARRAY_STRIDE_EXT 0x807F |
#define | GL_NORMAL_ARRAY_COUNT_EXT 0x8080 |
#define | GL_COLOR_ARRAY_SIZE_EXT 0x8081 |
#define | GL_COLOR_ARRAY_TYPE_EXT 0x8082 |
#define | GL_COLOR_ARRAY_STRIDE_EXT 0x8083 |
#define | GL_COLOR_ARRAY_COUNT_EXT 0x8084 |
#define | GL_INDEX_ARRAY_TYPE_EXT 0x8085 |
#define | GL_INDEX_ARRAY_STRIDE_EXT 0x8086 |
#define | GL_INDEX_ARRAY_COUNT_EXT 0x8087 |
#define | GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 |
#define | GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 |
#define | GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A |
#define | GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B |
#define | GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C |
#define | GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D |
#define | GL_VERTEX_ARRAY_POINTER_EXT 0x808E |
#define | GL_NORMAL_ARRAY_POINTER_EXT 0x808F |
#define | GL_COLOR_ARRAY_POINTER_EXT 0x8090 |
#define | GL_INDEX_ARRAY_POINTER_EXT 0x8091 |
#define | GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 |
#define | GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 |
#define | glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT) |
#define | glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT) |
#define | glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT) |
#define | glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT) |
#define | glGetPointervEXT GLEW_GET_FUN(__glewGetPointervEXT) |
#define | glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT) |
#define | glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT) |
#define | glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT) |
#define | glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT) |
#define | GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array) |
#define | GL_EXT_vertex_array_bgra 1 |
#define | GL_BGRA 0x80E1 |
#define | GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra) |
#define | GL_EXT_vertex_shader 1 |
#define | GL_VERTEX_SHADER_EXT 0x8780 |
#define | GL_VERTEX_SHADER_BINDING_EXT 0x8781 |
#define | GL_OP_INDEX_EXT 0x8782 |
#define | GL_OP_NEGATE_EXT 0x8783 |
#define | GL_OP_DOT3_EXT 0x8784 |
#define | GL_OP_DOT4_EXT 0x8785 |
#define | GL_OP_MUL_EXT 0x8786 |
#define | GL_OP_ADD_EXT 0x8787 |
#define | GL_OP_MADD_EXT 0x8788 |
#define | GL_OP_FRAC_EXT 0x8789 |
#define | GL_OP_MAX_EXT 0x878A |
#define | GL_OP_MIN_EXT 0x878B |
#define | GL_OP_SET_GE_EXT 0x878C |
#define | GL_OP_SET_LT_EXT 0x878D |
#define | GL_OP_CLAMP_EXT 0x878E |
#define | GL_OP_FLOOR_EXT 0x878F |
#define | GL_OP_ROUND_EXT 0x8790 |
#define | GL_OP_EXP_BASE_2_EXT 0x8791 |
#define | GL_OP_LOG_BASE_2_EXT 0x8792 |
#define | GL_OP_POWER_EXT 0x8793 |
#define | GL_OP_RECIP_EXT 0x8794 |
#define | GL_OP_RECIP_SQRT_EXT 0x8795 |
#define | GL_OP_SUB_EXT 0x8796 |
#define | GL_OP_CROSS_PRODUCT_EXT 0x8797 |
#define | GL_OP_MULTIPLY_MATRIX_EXT 0x8798 |
#define | GL_OP_MOV_EXT 0x8799 |
#define | GL_OUTPUT_VERTEX_EXT 0x879A |
#define | GL_OUTPUT_COLOR0_EXT 0x879B |
#define | GL_OUTPUT_COLOR1_EXT 0x879C |
#define | GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D |
#define | GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E |
#define | GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F |
#define | GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0 |
#define | GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1 |
#define | GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2 |
#define | GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3 |
#define | GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4 |
#define | GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5 |
#define | GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6 |
#define | GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7 |
#define | GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8 |
#define | GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9 |
#define | GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA |
#define | GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB |
#define | GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC |
#define | GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD |
#define | GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE |
#define | GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF |
#define | GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0 |
#define | GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1 |
#define | GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2 |
#define | GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3 |
#define | GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4 |
#define | GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5 |
#define | GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6 |
#define | GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7 |
#define | GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8 |
#define | GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9 |
#define | GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA |
#define | GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB |
#define | GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC |
#define | GL_OUTPUT_FOG_EXT 0x87BD |
#define | GL_SCALAR_EXT 0x87BE |
#define | GL_VECTOR_EXT 0x87BF |
#define | GL_MATRIX_EXT 0x87C0 |
#define | GL_VARIANT_EXT 0x87C1 |
#define | GL_INVARIANT_EXT 0x87C2 |
#define | GL_LOCAL_CONSTANT_EXT 0x87C3 |
#define | GL_LOCAL_EXT 0x87C4 |
#define | GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5 |
#define | GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6 |
#define | GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7 |
#define | GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8 |
#define | GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9 |
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA |
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB |
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC |
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD |
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE |
#define | GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF |
#define | GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0 |
#define | GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1 |
#define | GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2 |
#define | GL_VERTEX_SHADER_LOCALS_EXT 0x87D3 |
#define | GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4 |
#define | GL_X_EXT 0x87D5 |
#define | GL_Y_EXT 0x87D6 |
#define | GL_Z_EXT 0x87D7 |
#define | GL_W_EXT 0x87D8 |
#define | GL_NEGATIVE_X_EXT 0x87D9 |
#define | GL_NEGATIVE_Y_EXT 0x87DA |
#define | GL_NEGATIVE_Z_EXT 0x87DB |
#define | GL_NEGATIVE_W_EXT 0x87DC |
#define | GL_ZERO_EXT 0x87DD |
#define | GL_ONE_EXT 0x87DE |
#define | GL_NEGATIVE_ONE_EXT 0x87DF |
#define | GL_NORMALIZED_RANGE_EXT 0x87E0 |
#define | GL_FULL_RANGE_EXT 0x87E1 |
#define | GL_CURRENT_VERTEX_EXT 0x87E2 |
#define | GL_MVP_MATRIX_EXT 0x87E3 |
#define | GL_VARIANT_VALUE_EXT 0x87E4 |
#define | GL_VARIANT_DATATYPE_EXT 0x87E5 |
#define | GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6 |
#define | GL_VARIANT_ARRAY_TYPE_EXT 0x87E7 |
#define | GL_VARIANT_ARRAY_EXT 0x87E8 |
#define | GL_VARIANT_ARRAY_POINTER_EXT 0x87E9 |
#define | GL_INVARIANT_VALUE_EXT 0x87EA |
#define | GL_INVARIANT_DATATYPE_EXT 0x87EB |
#define | GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC |
#define | GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED |
#define | glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT) |
#define | glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT) |
#define | glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT) |
#define | glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT) |
#define | glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT) |
#define | glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT) |
#define | glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT) |
#define | glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT) |
#define | glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT) |
#define | glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT) |
#define | glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT) |
#define | glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT) |
#define | glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT) |
#define | glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT) |
#define | glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT) |
#define | glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT) |
#define | glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT) |
#define | glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT) |
#define | glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT) |
#define | glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT) |
#define | glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT) |
#define | glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT) |
#define | glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT) |
#define | glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT) |
#define | glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT) |
#define | glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT) |
#define | glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT) |
#define | glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT) |
#define | glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT) |
#define | glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT) |
#define | glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT) |
#define | glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT) |
#define | glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT) |
#define | glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT) |
#define | glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT) |
#define | glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT) |
#define | glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT) |
#define | glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT) |
#define | glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT) |
#define | glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT) |
#define | glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT) |
#define | glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT) |
#define | GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader) |
#define | GL_EXT_vertex_weighting 1 |
#define | GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3 |
#define | GL_MODELVIEW0_MATRIX_EXT 0x0BA6 |
#define | GL_MODELVIEW0_EXT 0x1700 |
#define | GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502 |
#define | GL_MODELVIEW1_MATRIX_EXT 0x8506 |
#define | GL_VERTEX_WEIGHTING_EXT 0x8509 |
#define | GL_MODELVIEW1_EXT 0x850A |
#define | GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B |
#define | GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C |
#define | GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D |
#define | GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E |
#define | GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F |
#define | GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510 |
#define | glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT) |
#define | glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT) |
#define | glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT) |
#define | GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting) |
#define | GL_GREMEDY_frame_terminator 1 |
#define | glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY) |
#define | GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator) |
#define | GL_GREMEDY_string_marker 1 |
#define | glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY) |
#define | GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker) |
#define | GL_HP_convolution_border_modes 1 |
#define | GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes) |
#define | GL_HP_image_transform 1 |
#define | glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP) |
#define | glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP) |
#define | glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP) |
#define | glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP) |
#define | glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP) |
#define | glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP) |
#define | GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform) |
#define | GL_HP_occlusion_test 1 |
#define | GL_OCCLUSION_TEST_HP 0x8165 |
#define | GL_OCCLUSION_TEST_RESULT_HP 0x8166 |
#define | GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test) |
#define | GL_HP_texture_lighting 1 |
#define | GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting) |
#define | GL_IBM_cull_vertex 1 |
#define | GL_CULL_VERTEX_IBM 103050 |
#define | GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex) |
#define | GL_IBM_multimode_draw_arrays 1 |
#define | glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM) |
#define | glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM) |
#define | GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays) |
#define | GL_IBM_rasterpos_clip 1 |
#define | GL_RASTER_POSITION_UNCLIPPED_IBM 103010 |
#define | GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip) |
#define | GL_IBM_static_data 1 |
#define | GL_ALL_STATIC_DATA_IBM 103060 |
#define | GL_STATIC_VERTEX_ARRAY_IBM 103061 |
#define | GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data) |
#define | GL_IBM_texture_mirrored_repeat 1 |
#define | GL_MIRRORED_REPEAT_IBM 0x8370 |
#define | GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat) |
#define | GL_IBM_vertex_array_lists 1 |
#define | GL_VERTEX_ARRAY_LIST_IBM 103070 |
#define | GL_NORMAL_ARRAY_LIST_IBM 103071 |
#define | GL_COLOR_ARRAY_LIST_IBM 103072 |
#define | GL_INDEX_ARRAY_LIST_IBM 103073 |
#define | GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074 |
#define | GL_EDGE_FLAG_ARRAY_LIST_IBM 103075 |
#define | GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076 |
#define | GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077 |
#define | GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080 |
#define | GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081 |
#define | GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082 |
#define | GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083 |
#define | GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084 |
#define | GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085 |
#define | GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086 |
#define | GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087 |
#define | glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM) |
#define | glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM) |
#define | glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM) |
#define | glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM) |
#define | glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM) |
#define | glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM) |
#define | glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM) |
#define | glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM) |
#define | GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists) |
#define | GL_INGR_color_clamp 1 |
#define | GL_RED_MIN_CLAMP_INGR 0x8560 |
#define | GL_GREEN_MIN_CLAMP_INGR 0x8561 |
#define | GL_BLUE_MIN_CLAMP_INGR 0x8562 |
#define | GL_ALPHA_MIN_CLAMP_INGR 0x8563 |
#define | GL_RED_MAX_CLAMP_INGR 0x8564 |
#define | GL_GREEN_MAX_CLAMP_INGR 0x8565 |
#define | GL_BLUE_MAX_CLAMP_INGR 0x8566 |
#define | GL_ALPHA_MAX_CLAMP_INGR 0x8567 |
#define | GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp) |
#define | GL_INGR_interlace_read 1 |
#define | GL_INTERLACE_READ_INGR 0x8568 |
#define | GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read) |
#define | GL_INTEL_parallel_arrays 1 |
#define | GL_PARALLEL_ARRAYS_INTEL 0x83F4 |
#define | GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5 |
#define | GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6 |
#define | GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7 |
#define | GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 |
#define | glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL) |
#define | glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL) |
#define | glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL) |
#define | glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL) |
#define | GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays) |
#define | GL_INTEL_texture_scissor 1 |
#define | glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL) |
#define | glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL) |
#define | GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor) |
#define | GL_KTX_buffer_region 1 |
#define | GL_KTX_FRONT_REGION 0x0 |
#define | GL_KTX_BACK_REGION 0x1 |
#define | GL_KTX_Z_REGION 0x2 |
#define | GL_KTX_STENCIL_REGION 0x3 |
#define | glBufferRegionEnabledEXT GLEW_GET_FUN(__glewBufferRegionEnabledEXT) |
#define | glDeleteBufferRegionEXT GLEW_GET_FUN(__glewDeleteBufferRegionEXT) |
#define | glDrawBufferRegionEXT GLEW_GET_FUN(__glewDrawBufferRegionEXT) |
#define | glNewBufferRegionEXT GLEW_GET_FUN(__glewNewBufferRegionEXT) |
#define | glReadBufferRegionEXT GLEW_GET_FUN(__glewReadBufferRegionEXT) |
#define | GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region) |
#define | GL_MESAX_texture_stack 1 |
#define | GL_TEXTURE_1D_STACK_MESAX 0x8759 |
#define | GL_TEXTURE_2D_STACK_MESAX 0x875A |
#define | GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B |
#define | GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C |
#define | GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D |
#define | GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E |
#define | GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack) |
#define | GL_MESA_pack_invert 1 |
#define | GL_PACK_INVERT_MESA 0x8758 |
#define | GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert) |
#define | GL_MESA_resize_buffers 1 |
#define | glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA) |
#define | GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers) |
#define | GL_MESA_window_pos 1 |
#define | glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA) |
#define | glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA) |
#define | glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA) |
#define | glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA) |
#define | glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA) |
#define | glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA) |
#define | glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA) |
#define | glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA) |
#define | glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA) |
#define | glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA) |
#define | glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA) |
#define | glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA) |
#define | glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA) |
#define | glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA) |
#define | glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA) |
#define | glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA) |
#define | glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA) |
#define | glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA) |
#define | glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA) |
#define | glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA) |
#define | glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA) |
#define | glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA) |
#define | glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA) |
#define | glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA) |
#define | GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos) |
#define | GL_MESA_ycbcr_texture 1 |
#define | GL_UNSIGNED_SHORT_8_8_MESA 0x85BA |
#define | GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB |
#define | GL_YCBCR_MESA 0x8757 |
#define | GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture) |
#define | GL_NV_blend_square 1 |
#define | GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square) |
#define | GL_NV_conditional_render 1 |
#define | GL_QUERY_WAIT_NV 0x8E13 |
#define | GL_QUERY_NO_WAIT_NV 0x8E14 |
#define | GL_QUERY_BY_REGION_WAIT_NV 0x8E15 |
#define | GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 |
#define | glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV) |
#define | glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV) |
#define | GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render) |
#define | GL_NV_copy_depth_to_color 1 |
#define | GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E |
#define | GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F |
#define | GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color) |
#define | GL_NV_depth_buffer_float 1 |
#define | GL_DEPTH_COMPONENT32F_NV 0x8DAB |
#define | GL_DEPTH32F_STENCIL8_NV 0x8DAC |
#define | GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD |
#define | GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF |
#define | glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV) |
#define | glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV) |
#define | glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV) |
#define | GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float) |
#define | GL_NV_depth_clamp 1 |
#define | GL_DEPTH_CLAMP_NV 0x864F |
#define | GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp) |
#define | GL_NV_depth_range_unclamped 1 |
#define | GL_SAMPLE_COUNT_BITS_NV 0x8864 |
#define | GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865 |
#define | GL_QUERY_RESULT_NV 0x8866 |
#define | GL_QUERY_RESULT_AVAILABLE_NV 0x8867 |
#define | GL_SAMPLE_COUNT_NV 0x8914 |
#define | GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped) |
#define | GL_NV_evaluators 1 |
#define | GL_EVAL_2D_NV 0x86C0 |
#define | GL_EVAL_TRIANGULAR_2D_NV 0x86C1 |
#define | GL_MAP_TESSELLATION_NV 0x86C2 |
#define | GL_MAP_ATTRIB_U_ORDER_NV 0x86C3 |
#define | GL_MAP_ATTRIB_V_ORDER_NV 0x86C4 |
#define | GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5 |
#define | GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6 |
#define | GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7 |
#define | GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8 |
#define | GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9 |
#define | GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA |
#define | GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB |
#define | GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC |
#define | GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD |
#define | GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE |
#define | GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF |
#define | GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0 |
#define | GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1 |
#define | GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2 |
#define | GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3 |
#define | GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4 |
#define | GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5 |
#define | GL_MAX_MAP_TESSELLATION_NV 0x86D6 |
#define | GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7 |
#define | glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV) |
#define | glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV) |
#define | glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV) |
#define | glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV) |
#define | glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV) |
#define | glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV) |
#define | glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV) |
#define | glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV) |
#define | glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV) |
#define | GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators) |
#define | GL_NV_explicit_multisample 1 |
#define | GL_SAMPLE_POSITION_NV 0x8E50 |
#define | GL_SAMPLE_MASK_NV 0x8E51 |
#define | GL_SAMPLE_MASK_VALUE_NV 0x8E52 |
#define | GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 |
#define | GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 |
#define | GL_TEXTURE_RENDERBUFFER_NV 0x8E55 |
#define | GL_SAMPLER_RENDERBUFFER_NV 0x8E56 |
#define | GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 |
#define | GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 |
#define | GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 |
#define | glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV) |
#define | glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV) |
#define | glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV) |
#define | GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample) |
#define | GL_NV_fence 1 |
#define | GL_ALL_COMPLETED_NV 0x84F2 |
#define | GL_FENCE_STATUS_NV 0x84F3 |
#define | GL_FENCE_CONDITION_NV 0x84F4 |
#define | glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV) |
#define | glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV) |
#define | glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV) |
#define | glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV) |
#define | glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV) |
#define | glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV) |
#define | glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV) |
#define | GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence) |
#define | GL_NV_float_buffer 1 |
#define | GL_FLOAT_R_NV 0x8880 |
#define | GL_FLOAT_RG_NV 0x8881 |
#define | GL_FLOAT_RGB_NV 0x8882 |
#define | GL_FLOAT_RGBA_NV 0x8883 |
#define | GL_FLOAT_R16_NV 0x8884 |
#define | GL_FLOAT_R32_NV 0x8885 |
#define | GL_FLOAT_RG16_NV 0x8886 |
#define | GL_FLOAT_RG32_NV 0x8887 |
#define | GL_FLOAT_RGB16_NV 0x8888 |
#define | GL_FLOAT_RGB32_NV 0x8889 |
#define | GL_FLOAT_RGBA16_NV 0x888A |
#define | GL_FLOAT_RGBA32_NV 0x888B |
#define | GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C |
#define | GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D |
#define | GL_FLOAT_RGBA_MODE_NV 0x888E |
#define | GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer) |
#define | GL_NV_fog_distance 1 |
#define | GL_FOG_DISTANCE_MODE_NV 0x855A |
#define | GL_EYE_RADIAL_NV 0x855B |
#define | GL_EYE_PLANE_ABSOLUTE_NV 0x855C |
#define | GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance) |
#define | GL_NV_fragment_program 1 |
#define | GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868 |
#define | GL_FRAGMENT_PROGRAM_NV 0x8870 |
#define | GL_MAX_TEXTURE_COORDS_NV 0x8871 |
#define | GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872 |
#define | GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873 |
#define | GL_PROGRAM_ERROR_STRING_NV 0x8874 |
#define | glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV) |
#define | glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV) |
#define | glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV) |
#define | glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV) |
#define | glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV) |
#define | glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV) |
#define | GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program) |
#define | GL_NV_fragment_program2 1 |
#define | GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 |
#define | GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 |
#define | GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6 |
#define | GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7 |
#define | GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8 |
#define | GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2) |
#define | GL_NV_fragment_program4 1 |
#define | GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4) |
#define | GL_NV_fragment_program_option 1 |
#define | GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option) |
#define | GL_NV_framebuffer_multisample_coverage 1 |
#define | GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB |
#define | GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10 |
#define | GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11 |
#define | GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12 |
#define | glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV) |
#define | GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage) |
#define | GL_NV_geometry_program4 1 |
#define | GL_GEOMETRY_PROGRAM_NV 0x8C26 |
#define | GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 |
#define | GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 |
#define | glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV) |
#define | GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4) |
#define | GL_NV_geometry_shader4 1 |
#define | GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4) |
#define | GL_NV_gpu_program4 1 |
#define | GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904 |
#define | GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905 |
#define | GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906 |
#define | GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907 |
#define | GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908 |
#define | GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909 |
#define | GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5 |
#define | GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6 |
#define | glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV) |
#define | glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV) |
#define | glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV) |
#define | glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV) |
#define | glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV) |
#define | glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV) |
#define | glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV) |
#define | glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV) |
#define | glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV) |
#define | glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV) |
#define | glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV) |
#define | glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV) |
#define | GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4) |
#define | GL_NV_half_float 1 |
#define | GL_HALF_FLOAT_NV 0x140B |
#define | glColor3hNV GLEW_GET_FUN(__glewColor3hNV) |
#define | glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV) |
#define | glColor4hNV GLEW_GET_FUN(__glewColor4hNV) |
#define | glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV) |
#define | glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV) |
#define | glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV) |
#define | glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV) |
#define | glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV) |
#define | glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV) |
#define | glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV) |
#define | glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV) |
#define | glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV) |
#define | glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV) |
#define | glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV) |
#define | glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV) |
#define | glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV) |
#define | glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV) |
#define | glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV) |
#define | glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV) |
#define | glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV) |
#define | glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV) |
#define | glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV) |
#define | glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV) |
#define | glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV) |
#define | glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV) |
#define | glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV) |
#define | glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV) |
#define | glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV) |
#define | glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV) |
#define | glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV) |
#define | glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV) |
#define | glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV) |
#define | glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV) |
#define | glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV) |
#define | glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV) |
#define | glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV) |
#define | glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV) |
#define | glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV) |
#define | glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV) |
#define | glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV) |
#define | glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV) |
#define | glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV) |
#define | glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV) |
#define | glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV) |
#define | glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV) |
#define | glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV) |
#define | GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float) |
#define | GL_NV_light_max_exponent 1 |
#define | GL_MAX_SHININESS_NV 0x8504 |
#define | GL_MAX_SPOT_EXPONENT_NV 0x8505 |
#define | GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent) |
#define | GL_NV_multisample_filter_hint 1 |
#define | GL_MULTISAMPLE_FILTER_HINT_NV 0x8534 |
#define | GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint) |
#define | GL_NV_occlusion_query 1 |
#define | GL_PIXEL_COUNTER_BITS_NV 0x8864 |
#define | GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865 |
#define | GL_PIXEL_COUNT_NV 0x8866 |
#define | GL_PIXEL_COUNT_AVAILABLE_NV 0x8867 |
#define | glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV) |
#define | glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV) |
#define | glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV) |
#define | glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV) |
#define | glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV) |
#define | glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV) |
#define | glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV) |
#define | GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query) |
#define | GL_NV_packed_depth_stencil 1 |
#define | GL_DEPTH_STENCIL_NV 0x84F9 |
#define | GL_UNSIGNED_INT_24_8_NV 0x84FA |
#define | GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil) |
#define | GL_NV_parameter_buffer_object 1 |
#define | GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0 |
#define | GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1 |
#define | GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2 |
#define | GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3 |
#define | GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4 |
#define | glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV) |
#define | glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV) |
#define | glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV) |
#define | GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object) |
#define | GL_NV_pixel_data_range 1 |
#define | GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878 |
#define | GL_READ_PIXEL_DATA_RANGE_NV 0x8879 |
#define | GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A |
#define | GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B |
#define | GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C |
#define | GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D |
#define | glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV) |
#define | glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV) |
#define | GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range) |
#define | GL_NV_point_sprite 1 |
#define | GL_POINT_SPRITE_NV 0x8861 |
#define | GL_COORD_REPLACE_NV 0x8862 |
#define | GL_POINT_SPRITE_R_MODE_NV 0x8863 |
#define | glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV) |
#define | glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV) |
#define | GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite) |
#define | GL_NV_present_video 1 |
#define | GL_FRAME_NV 0x8E26 |
#define | GL_FIELDS_NV 0x8E27 |
#define | GL_CURRENT_TIME_NV 0x8E28 |
#define | GL_NUM_FILL_STREAMS_NV 0x8E29 |
#define | GL_PRESENT_TIME_NV 0x8E2A |
#define | GL_PRESENT_DURATION_NV 0x8E2B |
#define | glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV) |
#define | glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV) |
#define | glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV) |
#define | glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV) |
#define | glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV) |
#define | glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV) |
#define | glVideoParameterivNV GLEW_GET_FUN(__glewVideoParameterivNV) |
#define | GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video) |
#define | GL_NV_primitive_restart 1 |
#define | GL_PRIMITIVE_RESTART_NV 0x8558 |
#define | GL_PRIMITIVE_RESTART_INDEX_NV 0x8559 |
#define | glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV) |
#define | glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV) |
#define | GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart) |
#define | GL_NV_register_combiners 1 |
#define | GL_REGISTER_COMBINERS_NV 0x8522 |
#define | GL_VARIABLE_A_NV 0x8523 |
#define | GL_VARIABLE_B_NV 0x8524 |
#define | GL_VARIABLE_C_NV 0x8525 |
#define | GL_VARIABLE_D_NV 0x8526 |
#define | GL_VARIABLE_E_NV 0x8527 |
#define | GL_VARIABLE_F_NV 0x8528 |
#define | GL_VARIABLE_G_NV 0x8529 |
#define | GL_CONSTANT_COLOR0_NV 0x852A |
#define | GL_CONSTANT_COLOR1_NV 0x852B |
#define | GL_PRIMARY_COLOR_NV 0x852C |
#define | GL_SECONDARY_COLOR_NV 0x852D |
#define | GL_SPARE0_NV 0x852E |
#define | GL_SPARE1_NV 0x852F |
#define | GL_DISCARD_NV 0x8530 |
#define | GL_E_TIMES_F_NV 0x8531 |
#define | GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532 |
#define | GL_UNSIGNED_IDENTITY_NV 0x8536 |
#define | GL_UNSIGNED_INVERT_NV 0x8537 |
#define | GL_EXPAND_NORMAL_NV 0x8538 |
#define | GL_EXPAND_NEGATE_NV 0x8539 |
#define | GL_HALF_BIAS_NORMAL_NV 0x853A |
#define | GL_HALF_BIAS_NEGATE_NV 0x853B |
#define | GL_SIGNED_IDENTITY_NV 0x853C |
#define | GL_SIGNED_NEGATE_NV 0x853D |
#define | GL_SCALE_BY_TWO_NV 0x853E |
#define | GL_SCALE_BY_FOUR_NV 0x853F |
#define | GL_SCALE_BY_ONE_HALF_NV 0x8540 |
#define | GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541 |
#define | GL_COMBINER_INPUT_NV 0x8542 |
#define | GL_COMBINER_MAPPING_NV 0x8543 |
#define | GL_COMBINER_COMPONENT_USAGE_NV 0x8544 |
#define | GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545 |
#define | GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546 |
#define | GL_COMBINER_MUX_SUM_NV 0x8547 |
#define | GL_COMBINER_SCALE_NV 0x8548 |
#define | GL_COMBINER_BIAS_NV 0x8549 |
#define | GL_COMBINER_AB_OUTPUT_NV 0x854A |
#define | GL_COMBINER_CD_OUTPUT_NV 0x854B |
#define | GL_COMBINER_SUM_OUTPUT_NV 0x854C |
#define | GL_MAX_GENERAL_COMBINERS_NV 0x854D |
#define | GL_NUM_GENERAL_COMBINERS_NV 0x854E |
#define | GL_COLOR_SUM_CLAMP_NV 0x854F |
#define | GL_COMBINER0_NV 0x8550 |
#define | GL_COMBINER1_NV 0x8551 |
#define | GL_COMBINER2_NV 0x8552 |
#define | GL_COMBINER3_NV 0x8553 |
#define | GL_COMBINER4_NV 0x8554 |
#define | GL_COMBINER5_NV 0x8555 |
#define | GL_COMBINER6_NV 0x8556 |
#define | GL_COMBINER7_NV 0x8557 |
#define | glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV) |
#define | glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV) |
#define | glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV) |
#define | glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV) |
#define | glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV) |
#define | glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV) |
#define | glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV) |
#define | glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV) |
#define | glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV) |
#define | glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV) |
#define | glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV) |
#define | glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV) |
#define | glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV) |
#define | GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners) |
#define | GL_NV_register_combiners2 1 |
#define | GL_PER_STAGE_CONSTANTS_NV 0x8535 |
#define | glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV) |
#define | glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV) |
#define | GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2) |
#define | GL_NV_texgen_emboss 1 |
#define | GL_EMBOSS_LIGHT_NV 0x855D |
#define | GL_EMBOSS_CONSTANT_NV 0x855E |
#define | GL_EMBOSS_MAP_NV 0x855F |
#define | GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss) |
#define | GL_NV_texgen_reflection 1 |
#define | GL_NORMAL_MAP_NV 0x8511 |
#define | GL_REFLECTION_MAP_NV 0x8512 |
#define | GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection) |
#define | GL_NV_texture_compression_vtc 1 |
#define | GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc) |
#define | GL_NV_texture_env_combine4 1 |
#define | GL_COMBINE4_NV 0x8503 |
#define | GL_SOURCE3_RGB_NV 0x8583 |
#define | GL_SOURCE3_ALPHA_NV 0x858B |
#define | GL_OPERAND3_RGB_NV 0x8593 |
#define | GL_OPERAND3_ALPHA_NV 0x859B |
#define | GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4) |
#define | GL_NV_texture_expand_normal 1 |
#define | GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F |
#define | GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal) |
#define | GL_NV_texture_rectangle 1 |
#define | GL_TEXTURE_RECTANGLE_NV 0x84F5 |
#define | GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6 |
#define | GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7 |
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8 |
#define | GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle) |
#define | GL_NV_texture_shader 1 |
#define | GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C |
#define | GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D |
#define | GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E |
#define | GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9 |
#define | GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA |
#define | GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB |
#define | GL_DSDT_MAG_INTENSITY_NV 0x86DC |
#define | GL_SHADER_CONSISTENT_NV 0x86DD |
#define | GL_TEXTURE_SHADER_NV 0x86DE |
#define | GL_SHADER_OPERATION_NV 0x86DF |
#define | GL_CULL_MODES_NV 0x86E0 |
#define | GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1 |
#define | GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1 |
#define | GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2 |
#define | GL_OFFSET_TEXTURE_SCALE_NV 0x86E2 |
#define | GL_OFFSET_TEXTURE_BIAS_NV 0x86E3 |
#define | GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3 |
#define | GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4 |
#define | GL_CONST_EYE_NV 0x86E5 |
#define | GL_PASS_THROUGH_NV 0x86E6 |
#define | GL_CULL_FRAGMENT_NV 0x86E7 |
#define | GL_OFFSET_TEXTURE_2D_NV 0x86E8 |
#define | GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9 |
#define | GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA |
#define | GL_DOT_PRODUCT_NV 0x86EC |
#define | GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED |
#define | GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE |
#define | GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0 |
#define | GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1 |
#define | GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2 |
#define | GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 |
#define | GL_HILO_NV 0x86F4 |
#define | GL_DSDT_NV 0x86F5 |
#define | GL_DSDT_MAG_NV 0x86F6 |
#define | GL_DSDT_MAG_VIB_NV 0x86F7 |
#define | GL_HILO16_NV 0x86F8 |
#define | GL_SIGNED_HILO_NV 0x86F9 |
#define | GL_SIGNED_HILO16_NV 0x86FA |
#define | GL_SIGNED_RGBA_NV 0x86FB |
#define | GL_SIGNED_RGBA8_NV 0x86FC |
#define | GL_SIGNED_RGB_NV 0x86FE |
#define | GL_SIGNED_RGB8_NV 0x86FF |
#define | GL_SIGNED_LUMINANCE_NV 0x8701 |
#define | GL_SIGNED_LUMINANCE8_NV 0x8702 |
#define | GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 |
#define | GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 |
#define | GL_SIGNED_ALPHA_NV 0x8705 |
#define | GL_SIGNED_ALPHA8_NV 0x8706 |
#define | GL_SIGNED_INTENSITY_NV 0x8707 |
#define | GL_SIGNED_INTENSITY8_NV 0x8708 |
#define | GL_DSDT8_NV 0x8709 |
#define | GL_DSDT8_MAG8_NV 0x870A |
#define | GL_DSDT8_MAG8_INTENSITY8_NV 0x870B |
#define | GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C |
#define | GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D |
#define | GL_HI_SCALE_NV 0x870E |
#define | GL_LO_SCALE_NV 0x870F |
#define | GL_DS_SCALE_NV 0x8710 |
#define | GL_DT_SCALE_NV 0x8711 |
#define | GL_MAGNITUDE_SCALE_NV 0x8712 |
#define | GL_VIBRANCE_SCALE_NV 0x8713 |
#define | GL_HI_BIAS_NV 0x8714 |
#define | GL_LO_BIAS_NV 0x8715 |
#define | GL_DS_BIAS_NV 0x8716 |
#define | GL_DT_BIAS_NV 0x8717 |
#define | GL_MAGNITUDE_BIAS_NV 0x8718 |
#define | GL_VIBRANCE_BIAS_NV 0x8719 |
#define | GL_TEXTURE_BORDER_VALUES_NV 0x871A |
#define | GL_TEXTURE_HI_SIZE_NV 0x871B |
#define | GL_TEXTURE_LO_SIZE_NV 0x871C |
#define | GL_TEXTURE_DS_SIZE_NV 0x871D |
#define | GL_TEXTURE_DT_SIZE_NV 0x871E |
#define | GL_TEXTURE_MAG_SIZE_NV 0x871F |
#define | GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader) |
#define | GL_NV_texture_shader2 1 |
#define | GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA |
#define | GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB |
#define | GL_DSDT_MAG_INTENSITY_NV 0x86DC |
#define | GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF |
#define | GL_HILO_NV 0x86F4 |
#define | GL_DSDT_NV 0x86F5 |
#define | GL_DSDT_MAG_NV 0x86F6 |
#define | GL_DSDT_MAG_VIB_NV 0x86F7 |
#define | GL_HILO16_NV 0x86F8 |
#define | GL_SIGNED_HILO_NV 0x86F9 |
#define | GL_SIGNED_HILO16_NV 0x86FA |
#define | GL_SIGNED_RGBA_NV 0x86FB |
#define | GL_SIGNED_RGBA8_NV 0x86FC |
#define | GL_SIGNED_RGB_NV 0x86FE |
#define | GL_SIGNED_RGB8_NV 0x86FF |
#define | GL_SIGNED_LUMINANCE_NV 0x8701 |
#define | GL_SIGNED_LUMINANCE8_NV 0x8702 |
#define | GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703 |
#define | GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704 |
#define | GL_SIGNED_ALPHA_NV 0x8705 |
#define | GL_SIGNED_ALPHA8_NV 0x8706 |
#define | GL_SIGNED_INTENSITY_NV 0x8707 |
#define | GL_SIGNED_INTENSITY8_NV 0x8708 |
#define | GL_DSDT8_NV 0x8709 |
#define | GL_DSDT8_MAG8_NV 0x870A |
#define | GL_DSDT8_MAG8_INTENSITY8_NV 0x870B |
#define | GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C |
#define | GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D |
#define | GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2) |
#define | GL_NV_texture_shader3 1 |
#define | GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850 |
#define | GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851 |
#define | GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852 |
#define | GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 |
#define | GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854 |
#define | GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855 |
#define | GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856 |
#define | GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 |
#define | GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858 |
#define | GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859 |
#define | GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A |
#define | GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B |
#define | GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C |
#define | GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D |
#define | GL_HILO8_NV 0x885E |
#define | GL_SIGNED_HILO8_NV 0x885F |
#define | GL_FORCE_BLUE_TO_ONE_NV 0x8860 |
#define | GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3) |
#define | GL_NV_transform_feedback 1 |
#define | GL_BACK_PRIMARY_COLOR_NV 0x8C77 |
#define | GL_BACK_SECONDARY_COLOR_NV 0x8C78 |
#define | GL_TEXTURE_COORD_NV 0x8C79 |
#define | GL_CLIP_DISTANCE_NV 0x8C7A |
#define | GL_VERTEX_ID_NV 0x8C7B |
#define | GL_PRIMITIVE_ID_NV 0x8C7C |
#define | GL_GENERIC_ATTRIB_NV 0x8C7D |
#define | GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F |
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 |
#define | GL_ACTIVE_VARYINGS_NV 0x8C81 |
#define | GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 |
#define | GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 |
#define | GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 |
#define | GL_PRIMITIVES_GENERATED_NV 0x8C87 |
#define | GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 |
#define | GL_RASTERIZER_DISCARD_NV 0x8C89 |
#define | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A |
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B |
#define | GL_INTERLEAVED_ATTRIBS_NV 0x8C8C |
#define | GL_SEPARATE_ATTRIBS_NV 0x8C8D |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E |
#define | GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F |
#define | glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV) |
#define | glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV) |
#define | glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV) |
#define | glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV) |
#define | glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV) |
#define | glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV) |
#define | glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV) |
#define | glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV) |
#define | glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV) |
#define | glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV) |
#define | glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV) |
#define | GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback) |
#define | GL_NV_vertex_array_range 1 |
#define | GL_VERTEX_ARRAY_RANGE_NV 0x851D |
#define | GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E |
#define | GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F |
#define | GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520 |
#define | GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521 |
#define | glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV) |
#define | glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV) |
#define | GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range) |
#define | GL_NV_vertex_array_range2 1 |
#define | GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533 |
#define | GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2) |
#define | GL_NV_vertex_program 1 |
#define | GL_VERTEX_PROGRAM_NV 0x8620 |
#define | GL_VERTEX_STATE_PROGRAM_NV 0x8621 |
#define | GL_ATTRIB_ARRAY_SIZE_NV 0x8623 |
#define | GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 |
#define | GL_ATTRIB_ARRAY_TYPE_NV 0x8625 |
#define | GL_CURRENT_ATTRIB_NV 0x8626 |
#define | GL_PROGRAM_LENGTH_NV 0x8627 |
#define | GL_PROGRAM_STRING_NV 0x8628 |
#define | GL_MODELVIEW_PROJECTION_NV 0x8629 |
#define | GL_IDENTITY_NV 0x862A |
#define | GL_INVERSE_NV 0x862B |
#define | GL_TRANSPOSE_NV 0x862C |
#define | GL_INVERSE_TRANSPOSE_NV 0x862D |
#define | GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E |
#define | GL_MAX_TRACK_MATRICES_NV 0x862F |
#define | GL_MATRIX0_NV 0x8630 |
#define | GL_MATRIX1_NV 0x8631 |
#define | GL_MATRIX2_NV 0x8632 |
#define | GL_MATRIX3_NV 0x8633 |
#define | GL_MATRIX4_NV 0x8634 |
#define | GL_MATRIX5_NV 0x8635 |
#define | GL_MATRIX6_NV 0x8636 |
#define | GL_MATRIX7_NV 0x8637 |
#define | GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 |
#define | GL_CURRENT_MATRIX_NV 0x8641 |
#define | GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 |
#define | GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 |
#define | GL_PROGRAM_PARAMETER_NV 0x8644 |
#define | GL_ATTRIB_ARRAY_POINTER_NV 0x8645 |
#define | GL_PROGRAM_TARGET_NV 0x8646 |
#define | GL_PROGRAM_RESIDENT_NV 0x8647 |
#define | GL_TRACK_MATRIX_NV 0x8648 |
#define | GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 |
#define | GL_VERTEX_PROGRAM_BINDING_NV 0x864A |
#define | GL_PROGRAM_ERROR_POSITION_NV 0x864B |
#define | GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 |
#define | GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 |
#define | GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 |
#define | GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 |
#define | GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 |
#define | GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 |
#define | GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 |
#define | GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 |
#define | GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 |
#define | GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 |
#define | GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A |
#define | GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B |
#define | GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C |
#define | GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D |
#define | GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E |
#define | GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F |
#define | GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 |
#define | GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 |
#define | GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 |
#define | GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 |
#define | GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 |
#define | GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 |
#define | GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 |
#define | GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 |
#define | GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 |
#define | GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 |
#define | GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A |
#define | GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B |
#define | GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C |
#define | GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D |
#define | GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E |
#define | GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F |
#define | GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 |
#define | GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 |
#define | GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 |
#define | GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 |
#define | GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 |
#define | GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 |
#define | GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 |
#define | GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 |
#define | GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 |
#define | GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 |
#define | GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A |
#define | GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B |
#define | GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C |
#define | GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D |
#define | GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E |
#define | GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F |
#define | glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV) |
#define | glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV) |
#define | glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV) |
#define | glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV) |
#define | glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV) |
#define | glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV) |
#define | glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV) |
#define | glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV) |
#define | glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV) |
#define | glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV) |
#define | glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV) |
#define | glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV) |
#define | glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV) |
#define | glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV) |
#define | glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV) |
#define | glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV) |
#define | glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV) |
#define | glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV) |
#define | glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV) |
#define | glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV) |
#define | glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV) |
#define | glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV) |
#define | glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV) |
#define | glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV) |
#define | glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV) |
#define | glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV) |
#define | glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV) |
#define | glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV) |
#define | glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV) |
#define | glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV) |
#define | glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV) |
#define | glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV) |
#define | glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV) |
#define | glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV) |
#define | glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV) |
#define | glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV) |
#define | glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV) |
#define | glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV) |
#define | glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV) |
#define | glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV) |
#define | glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV) |
#define | glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV) |
#define | glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV) |
#define | glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV) |
#define | glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV) |
#define | glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV) |
#define | glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV) |
#define | glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV) |
#define | glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV) |
#define | glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV) |
#define | glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV) |
#define | glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV) |
#define | glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV) |
#define | glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV) |
#define | glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV) |
#define | glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV) |
#define | glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV) |
#define | glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV) |
#define | glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV) |
#define | glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV) |
#define | glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV) |
#define | glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV) |
#define | glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV) |
#define | glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV) |
#define | GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program) |
#define | GL_NV_vertex_program1_1 1 |
#define | GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1) |
#define | GL_NV_vertex_program2 1 |
#define | GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2) |
#define | GL_NV_vertex_program2_option 1 |
#define | GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4 |
#define | GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5 |
#define | GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option) |
#define | GL_NV_vertex_program3 1 |
#define | MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C |
#define | GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3) |
#define | GL_NV_vertex_program4 1 |
#define | GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4) |
#define | GL_OES_byte_coordinates 1 |
#define | GL_BYTE 0x1400 |
#define | GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates) |
#define | GL_OES_compressed_paletted_texture 1 |
#define | GL_PALETTE4_RGB8_OES 0x8B90 |
#define | GL_PALETTE4_RGBA8_OES 0x8B91 |
#define | GL_PALETTE4_R5_G6_B5_OES 0x8B92 |
#define | GL_PALETTE4_RGBA4_OES 0x8B93 |
#define | GL_PALETTE4_RGB5_A1_OES 0x8B94 |
#define | GL_PALETTE8_RGB8_OES 0x8B95 |
#define | GL_PALETTE8_RGBA8_OES 0x8B96 |
#define | GL_PALETTE8_R5_G6_B5_OES 0x8B97 |
#define | GL_PALETTE8_RGBA4_OES 0x8B98 |
#define | GL_PALETTE8_RGB5_A1_OES 0x8B99 |
#define | GLEW_OES_compressed_paletted_texture GLEW_GET_VAR(__GLEW_OES_compressed_paletted_texture) |
#define | GL_OES_read_format 1 |
#define | GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A |
#define | GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B |
#define | GLEW_OES_read_format GLEW_GET_VAR(__GLEW_OES_read_format) |
#define | GL_OES_single_precision 1 |
#define | glClearDepthfOES GLEW_GET_FUN(__glewClearDepthfOES) |
#define | glClipPlanefOES GLEW_GET_FUN(__glewClipPlanefOES) |
#define | glDepthRangefOES GLEW_GET_FUN(__glewDepthRangefOES) |
#define | glFrustumfOES GLEW_GET_FUN(__glewFrustumfOES) |
#define | glGetClipPlanefOES GLEW_GET_FUN(__glewGetClipPlanefOES) |
#define | glOrthofOES GLEW_GET_FUN(__glewOrthofOES) |
#define | GLEW_OES_single_precision GLEW_GET_VAR(__GLEW_OES_single_precision) |
#define | GL_OML_interlace 1 |
#define | GL_INTERLACE_OML 0x8980 |
#define | GL_INTERLACE_READ_OML 0x8981 |
#define | GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace) |
#define | GL_OML_resample 1 |
#define | GL_PACK_RESAMPLE_OML 0x8984 |
#define | GL_UNPACK_RESAMPLE_OML 0x8985 |
#define | GL_RESAMPLE_REPLICATE_OML 0x8986 |
#define | GL_RESAMPLE_ZERO_FILL_OML 0x8987 |
#define | GL_RESAMPLE_AVERAGE_OML 0x8988 |
#define | GL_RESAMPLE_DECIMATE_OML 0x8989 |
#define | GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample) |
#define | GL_OML_subsample 1 |
#define | GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982 |
#define | GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983 |
#define | GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample) |
#define | GL_PGI_misc_hints 1 |
#define | GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000 |
#define | GL_CONSERVE_MEMORY_HINT_PGI 107005 |
#define | GL_RECLAIM_MEMORY_HINT_PGI 107006 |
#define | GL_NATIVE_GRAPHICS_HANDLE_PGI 107010 |
#define | GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011 |
#define | GL_NATIVE_GRAPHICS_END_HINT_PGI 107012 |
#define | GL_ALWAYS_FAST_HINT_PGI 107020 |
#define | GL_ALWAYS_SOFT_HINT_PGI 107021 |
#define | GL_ALLOW_DRAW_OBJ_HINT_PGI 107022 |
#define | GL_ALLOW_DRAW_WIN_HINT_PGI 107023 |
#define | GL_ALLOW_DRAW_FRG_HINT_PGI 107024 |
#define | GL_ALLOW_DRAW_MEM_HINT_PGI 107025 |
#define | GL_STRICT_DEPTHFUNC_HINT_PGI 107030 |
#define | GL_STRICT_LIGHTING_HINT_PGI 107031 |
#define | GL_STRICT_SCISSOR_HINT_PGI 107032 |
#define | GL_FULL_STIPPLE_HINT_PGI 107033 |
#define | GL_CLIP_NEAR_HINT_PGI 107040 |
#define | GL_CLIP_FAR_HINT_PGI 107041 |
#define | GL_WIDE_LINE_HINT_PGI 107042 |
#define | GL_BACK_NORMALS_HINT_PGI 107043 |
#define | GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints) |
#define | GL_PGI_vertex_hints 1 |
#define | GL_VERTEX23_BIT_PGI 0x00000004 |
#define | GL_VERTEX4_BIT_PGI 0x00000008 |
#define | GL_COLOR3_BIT_PGI 0x00010000 |
#define | GL_COLOR4_BIT_PGI 0x00020000 |
#define | GL_EDGEFLAG_BIT_PGI 0x00040000 |
#define | GL_INDEX_BIT_PGI 0x00080000 |
#define | GL_MAT_AMBIENT_BIT_PGI 0x00100000 |
#define | GL_VERTEX_DATA_HINT_PGI 107050 |
#define | GL_VERTEX_CONSISTENT_HINT_PGI 107051 |
#define | GL_MATERIAL_SIDE_HINT_PGI 107052 |
#define | GL_MAX_VERTEX_HINT_PGI 107053 |
#define | GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000 |
#define | GL_MAT_DIFFUSE_BIT_PGI 0x00400000 |
#define | GL_MAT_EMISSION_BIT_PGI 0x00800000 |
#define | GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000 |
#define | GL_MAT_SHININESS_BIT_PGI 0x02000000 |
#define | GL_MAT_SPECULAR_BIT_PGI 0x04000000 |
#define | GL_NORMAL_BIT_PGI 0x08000000 |
#define | GL_TEXCOORD1_BIT_PGI 0x10000000 |
#define | GL_TEXCOORD2_BIT_PGI 0x20000000 |
#define | GL_TEXCOORD3_BIT_PGI 0x40000000 |
#define | GL_TEXCOORD4_BIT_PGI 0x80000000 |
#define | GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints) |
#define | GL_REND_screen_coordinates 1 |
#define | GL_SCREEN_COORDINATES_REND 0x8490 |
#define | GL_INVERTED_SCREEN_W_REND 0x8491 |
#define | GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates) |
#define | GL_S3_s3tc 1 |
#define | GL_RGB_S3TC 0x83A0 |
#define | GL_RGB4_S3TC 0x83A1 |
#define | GL_RGBA_S3TC 0x83A2 |
#define | GL_RGBA4_S3TC 0x83A3 |
#define | GL_RGBA_DXT5_S3TC 0x83A4 |
#define | GL_RGBA4_DXT5_S3TC 0x83A5 |
#define | GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc) |
#define | GL_SGIS_color_range 1 |
#define | GL_EXTENDED_RANGE_SGIS 0x85A5 |
#define | GL_MIN_RED_SGIS 0x85A6 |
#define | GL_MAX_RED_SGIS 0x85A7 |
#define | GL_MIN_GREEN_SGIS 0x85A8 |
#define | GL_MAX_GREEN_SGIS 0x85A9 |
#define | GL_MIN_BLUE_SGIS 0x85AA |
#define | GL_MAX_BLUE_SGIS 0x85AB |
#define | GL_MIN_ALPHA_SGIS 0x85AC |
#define | GL_MAX_ALPHA_SGIS 0x85AD |
#define | GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range) |
#define | GL_SGIS_detail_texture 1 |
#define | glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS) |
#define | glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS) |
#define | GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture) |
#define | GL_SGIS_fog_function 1 |
#define | glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS) |
#define | glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS) |
#define | GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function) |
#define | GL_SGIS_generate_mipmap 1 |
#define | GL_GENERATE_MIPMAP_SGIS 0x8191 |
#define | GL_GENERATE_MIPMAP_HINT_SGIS 0x8192 |
#define | GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap) |
#define | GL_SGIS_multisample 1 |
#define | GL_MULTISAMPLE_SGIS 0x809D |
#define | GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E |
#define | GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F |
#define | GL_SAMPLE_MASK_SGIS 0x80A0 |
#define | GL_1PASS_SGIS 0x80A1 |
#define | GL_2PASS_0_SGIS 0x80A2 |
#define | GL_2PASS_1_SGIS 0x80A3 |
#define | GL_4PASS_0_SGIS 0x80A4 |
#define | GL_4PASS_1_SGIS 0x80A5 |
#define | GL_4PASS_2_SGIS 0x80A6 |
#define | GL_4PASS_3_SGIS 0x80A7 |
#define | GL_SAMPLE_BUFFERS_SGIS 0x80A8 |
#define | GL_SAMPLES_SGIS 0x80A9 |
#define | GL_SAMPLE_MASK_VALUE_SGIS 0x80AA |
#define | GL_SAMPLE_MASK_INVERT_SGIS 0x80AB |
#define | GL_SAMPLE_PATTERN_SGIS 0x80AC |
#define | GL_MULTISAMPLE_BIT_EXT 0x20000000 |
#define | glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS) |
#define | glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS) |
#define | GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample) |
#define | GL_SGIS_pixel_texture 1 |
#define | GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture) |
#define | GL_SGIS_point_line_texgen 1 |
#define | GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0 |
#define | GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1 |
#define | GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2 |
#define | GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3 |
#define | GL_EYE_POINT_SGIS 0x81F4 |
#define | GL_OBJECT_POINT_SGIS 0x81F5 |
#define | GL_EYE_LINE_SGIS 0x81F6 |
#define | GL_OBJECT_LINE_SGIS 0x81F7 |
#define | GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen) |
#define | GL_SGIS_sharpen_texture 1 |
#define | glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS) |
#define | glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS) |
#define | GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture) |
#define | GL_SGIS_texture4D 1 |
#define | glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS) |
#define | glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS) |
#define | GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D) |
#define | GL_SGIS_texture_border_clamp 1 |
#define | GL_CLAMP_TO_BORDER_SGIS 0x812D |
#define | GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp) |
#define | GL_SGIS_texture_edge_clamp 1 |
#define | GL_CLAMP_TO_EDGE_SGIS 0x812F |
#define | GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp) |
#define | GL_SGIS_texture_filter4 1 |
#define | glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS) |
#define | glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS) |
#define | GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4) |
#define | GL_SGIS_texture_lod 1 |
#define | GL_TEXTURE_MIN_LOD_SGIS 0x813A |
#define | GL_TEXTURE_MAX_LOD_SGIS 0x813B |
#define | GL_TEXTURE_BASE_LEVEL_SGIS 0x813C |
#define | GL_TEXTURE_MAX_LEVEL_SGIS 0x813D |
#define | GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod) |
#define | GL_SGIS_texture_select 1 |
#define | GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select) |
#define | GL_SGIX_async 1 |
#define | GL_ASYNC_MARKER_SGIX 0x8329 |
#define | glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX) |
#define | glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX) |
#define | glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX) |
#define | glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX) |
#define | glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX) |
#define | glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX) |
#define | GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async) |
#define | GL_SGIX_async_histogram 1 |
#define | GL_ASYNC_HISTOGRAM_SGIX 0x832C |
#define | GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D |
#define | GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram) |
#define | GL_SGIX_async_pixel 1 |
#define | GL_ASYNC_TEX_IMAGE_SGIX 0x835C |
#define | GL_ASYNC_DRAW_PIXELS_SGIX 0x835D |
#define | GL_ASYNC_READ_PIXELS_SGIX 0x835E |
#define | GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F |
#define | GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360 |
#define | GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361 |
#define | GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel) |
#define | GL_SGIX_blend_alpha_minmax 1 |
#define | GL_ALPHA_MIN_SGIX 0x8320 |
#define | GL_ALPHA_MAX_SGIX 0x8321 |
#define | GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax) |
#define | GL_SGIX_clipmap 1 |
#define | GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap) |
#define | GL_SGIX_convolution_accuracy 1 |
#define | GL_CONVOLUTION_HINT_SGIX 0x8316 |
#define | GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy) |
#define | GL_SGIX_depth_texture 1 |
#define | GL_DEPTH_COMPONENT16_SGIX 0x81A5 |
#define | GL_DEPTH_COMPONENT24_SGIX 0x81A6 |
#define | GL_DEPTH_COMPONENT32_SGIX 0x81A7 |
#define | GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture) |
#define | GL_SGIX_flush_raster 1 |
#define | glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX) |
#define | GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster) |
#define | GL_SGIX_fog_offset 1 |
#define | GL_FOG_OFFSET_SGIX 0x8198 |
#define | GL_FOG_OFFSET_VALUE_SGIX 0x8199 |
#define | GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset) |
#define | GL_SGIX_fog_texture 1 |
#define | GL_TEXTURE_FOG_SGIX 0 |
#define | GL_FOG_PATCHY_FACTOR_SGIX 0 |
#define | GL_FRAGMENT_FOG_SGIX 0 |
#define | glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX) |
#define | GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture) |
#define | GL_SGIX_fragment_specular_lighting 1 |
#define | glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX) |
#define | glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX) |
#define | glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX) |
#define | glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX) |
#define | glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX) |
#define | glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX) |
#define | glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX) |
#define | glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX) |
#define | glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX) |
#define | glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX) |
#define | glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX) |
#define | glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX) |
#define | glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX) |
#define | glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX) |
#define | glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX) |
#define | glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX) |
#define | glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX) |
#define | GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting) |
#define | GL_SGIX_framezoom 1 |
#define | glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX) |
#define | GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom) |
#define | GL_SGIX_interlace 1 |
#define | GL_INTERLACE_SGIX 0x8094 |
#define | GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace) |
#define | GL_SGIX_ir_instrument1 1 |
#define | GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1) |
#define | GL_SGIX_list_priority 1 |
#define | GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority) |
#define | GL_SGIX_pixel_texture 1 |
#define | glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX) |
#define | GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture) |
#define | GL_SGIX_pixel_texture_bits 1 |
#define | GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits) |
#define | GL_SGIX_reference_plane 1 |
#define | glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX) |
#define | GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane) |
#define | GL_SGIX_resample 1 |
#define | GL_PACK_RESAMPLE_SGIX 0x842E |
#define | GL_UNPACK_RESAMPLE_SGIX 0x842F |
#define | GL_RESAMPLE_DECIMATE_SGIX 0x8430 |
#define | GL_RESAMPLE_REPLICATE_SGIX 0x8433 |
#define | GL_RESAMPLE_ZERO_FILL_SGIX 0x8434 |
#define | GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample) |
#define | GL_SGIX_shadow 1 |
#define | GL_TEXTURE_COMPARE_SGIX 0x819A |
#define | GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B |
#define | GL_TEXTURE_LEQUAL_R_SGIX 0x819C |
#define | GL_TEXTURE_GEQUAL_R_SGIX 0x819D |
#define | GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow) |
#define | GL_SGIX_shadow_ambient 1 |
#define | GL_SHADOW_AMBIENT_SGIX 0x80BF |
#define | GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient) |
#define | GL_SGIX_sprite 1 |
#define | glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX) |
#define | glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX) |
#define | glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX) |
#define | glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX) |
#define | GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite) |
#define | GL_SGIX_tag_sample_buffer 1 |
#define | glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX) |
#define | GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer) |
#define | GL_SGIX_texture_add_env 1 |
#define | GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env) |
#define | GL_SGIX_texture_coordinate_clamp 1 |
#define | GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369 |
#define | GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A |
#define | GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B |
#define | GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp) |
#define | GL_SGIX_texture_lod_bias 1 |
#define | GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias) |
#define | GL_SGIX_texture_multi_buffer 1 |
#define | GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E |
#define | GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer) |
#define | GL_SGIX_texture_range 1 |
#define | GL_RGB_SIGNED_SGIX 0x85E0 |
#define | GL_RGBA_SIGNED_SGIX 0x85E1 |
#define | GL_ALPHA_SIGNED_SGIX 0x85E2 |
#define | GL_LUMINANCE_SIGNED_SGIX 0x85E3 |
#define | GL_INTENSITY_SIGNED_SGIX 0x85E4 |
#define | GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5 |
#define | GL_RGB16_SIGNED_SGIX 0x85E6 |
#define | GL_RGBA16_SIGNED_SGIX 0x85E7 |
#define | GL_ALPHA16_SIGNED_SGIX 0x85E8 |
#define | GL_LUMINANCE16_SIGNED_SGIX 0x85E9 |
#define | GL_INTENSITY16_SIGNED_SGIX 0x85EA |
#define | GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB |
#define | GL_RGB_EXTENDED_RANGE_SGIX 0x85EC |
#define | GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED |
#define | GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE |
#define | GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF |
#define | GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0 |
#define | GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1 |
#define | GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2 |
#define | GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3 |
#define | GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4 |
#define | GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5 |
#define | GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6 |
#define | GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7 |
#define | GL_MIN_LUMINANCE_SGIS 0x85F8 |
#define | GL_MAX_LUMINANCE_SGIS 0x85F9 |
#define | GL_MIN_INTENSITY_SGIS 0x85FA |
#define | GL_MAX_INTENSITY_SGIS 0x85FB |
#define | GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range) |
#define | GL_SGIX_texture_scale_bias 1 |
#define | GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179 |
#define | GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A |
#define | GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B |
#define | GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C |
#define | GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias) |
#define | GL_SGIX_vertex_preclip 1 |
#define | GL_VERTEX_PRECLIP_SGIX 0x83EE |
#define | GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF |
#define | GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip) |
#define | GL_SGIX_vertex_preclip_hint 1 |
#define | GL_VERTEX_PRECLIP_SGIX 0x83EE |
#define | GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF |
#define | GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint) |
#define | GL_SGIX_ycrcb 1 |
#define | GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb) |
#define | GL_SGI_color_matrix 1 |
#define | GL_COLOR_MATRIX_SGI 0x80B1 |
#define | GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2 |
#define | GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3 |
#define | GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4 |
#define | GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5 |
#define | GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6 |
#define | GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7 |
#define | GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8 |
#define | GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9 |
#define | GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA |
#define | GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB |
#define | GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix) |
#define | GL_SGI_color_table 1 |
#define | GL_COLOR_TABLE_SGI 0x80D0 |
#define | GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1 |
#define | GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2 |
#define | GL_PROXY_COLOR_TABLE_SGI 0x80D3 |
#define | GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4 |
#define | GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5 |
#define | GL_COLOR_TABLE_SCALE_SGI 0x80D6 |
#define | GL_COLOR_TABLE_BIAS_SGI 0x80D7 |
#define | GL_COLOR_TABLE_FORMAT_SGI 0x80D8 |
#define | GL_COLOR_TABLE_WIDTH_SGI 0x80D9 |
#define | GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA |
#define | GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB |
#define | GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC |
#define | GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD |
#define | GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE |
#define | GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF |
#define | glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI) |
#define | glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI) |
#define | glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI) |
#define | glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI) |
#define | glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI) |
#define | glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI) |
#define | glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI) |
#define | GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table) |
#define | GL_SGI_texture_color_table 1 |
#define | GL_TEXTURE_COLOR_TABLE_SGI 0x80BC |
#define | GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD |
#define | GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table) |
#define | GL_SUNX_constant_data 1 |
#define | GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5 |
#define | GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6 |
#define | glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX) |
#define | GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data) |
#define | GL_SUN_convolution_border_modes 1 |
#define | GL_WRAP_BORDER_SUN 0x81D4 |
#define | GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes) |
#define | GL_SUN_global_alpha 1 |
#define | GL_GLOBAL_ALPHA_SUN 0x81D9 |
#define | GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA |
#define | glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN) |
#define | glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN) |
#define | glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN) |
#define | glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN) |
#define | glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN) |
#define | glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN) |
#define | glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN) |
#define | glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN) |
#define | GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha) |
#define | GL_SUN_mesh_array 1 |
#define | GL_QUAD_MESH_SUN 0x8614 |
#define | GL_TRIANGLE_MESH_SUN 0x8615 |
#define | GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array) |
#define | GL_SUN_read_video_pixels 1 |
#define | glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN) |
#define | GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels) |
#define | GL_SUN_slice_accum 1 |
#define | GL_SLICE_ACCUM_SUN 0x85CC |
#define | GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum) |
#define | GL_SUN_triangle_list 1 |
#define | GL_RESTART_SUN 0x01 |
#define | GL_REPLACE_MIDDLE_SUN 0x02 |
#define | GL_REPLACE_OLDEST_SUN 0x03 |
#define | GL_TRIANGLE_LIST_SUN 0x81D7 |
#define | GL_REPLACEMENT_CODE_SUN 0x81D8 |
#define | GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0 |
#define | GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1 |
#define | GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2 |
#define | GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3 |
#define | GL_R1UI_V3F_SUN 0x85C4 |
#define | GL_R1UI_C4UB_V3F_SUN 0x85C5 |
#define | GL_R1UI_C3F_V3F_SUN 0x85C6 |
#define | GL_R1UI_N3F_V3F_SUN 0x85C7 |
#define | GL_R1UI_C4F_N3F_V3F_SUN 0x85C8 |
#define | GL_R1UI_T2F_V3F_SUN 0x85C9 |
#define | GL_R1UI_T2F_N3F_V3F_SUN 0x85CA |
#define | GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB |
#define | glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN) |
#define | glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN) |
#define | glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN) |
#define | glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN) |
#define | glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN) |
#define | glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN) |
#define | glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN) |
#define | GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list) |
#define | GL_SUN_vertex 1 |
#define | glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN) |
#define | glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN) |
#define | glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN) |
#define | glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN) |
#define | glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN) |
#define | glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN) |
#define | glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN) |
#define | glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN) |
#define | glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN) |
#define | glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN) |
#define | glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN) |
#define | glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN) |
#define | glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN) |
#define | glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN) |
#define | glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN) |
#define | glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN) |
#define | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN) |
#define | glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN) |
#define | glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN) |
#define | glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN) |
#define | glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN) |
#define | glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN) |
#define | glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN) |
#define | glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN) |
#define | glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN) |
#define | glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN) |
#define | glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN) |
#define | glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN) |
#define | glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN) |
#define | glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN) |
#define | glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN) |
#define | glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN) |
#define | glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN) |
#define | glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN) |
#define | glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN) |
#define | glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN) |
#define | GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex) |
#define | GL_WIN_phong_shading 1 |
#define | GL_PHONG_WIN 0x80EA |
#define | GL_PHONG_HINT_WIN 0x80EB |
#define | GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading) |
#define | GL_WIN_specular_fog 1 |
#define | GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC |
#define | GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog) |
#define | GL_WIN_swap_hint 1 |
#define | glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN) |
#define | GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint) |
#define | GLEW_FUN_EXPORT GLEWAPI |
#define | GLEW_VAR_EXPORT GLEWAPI |
#define | GLEW_OK 0 |
#define | GLEW_NO_ERROR 0 |
#define | GLEW_ERROR_NO_GL_VERSION 1 |
#define | GLEW_ERROR_GL_VERSION_10_ONLY 2 |
#define | GLEW_ERROR_GLX_VERSION_11_ONLY 3 |
#define | GLEW_VERSION 1 |
#define | GLEW_VERSION_MAJOR 2 |
#define | GLEW_VERSION_MINOR 3 |
#define | GLEW_VERSION_MICRO 4 |
#define | glewIsExtensionSupported(x) glewIsSupported(x) |
#define | GLEW_GET_VAR(x) (*(const GLboolean*)&x) |
#define | GLEW_GET_FUN(x) x |
Typedefs |
typedef unsigned int | GLenum |
typedef unsigned int | GLbitfield |
typedef unsigned int | GLuint |
typedef int | GLint |
typedef int | GLsizei |
typedef unsigned char | GLboolean |
typedef signed char | GLbyte |
typedef short | GLshort |
typedef unsigned char | GLubyte |
typedef unsigned short | GLushort |
typedef unsigned long | GLulong |
typedef float | GLfloat |
typedef float | GLclampf |
typedef double | GLdouble |
typedef double | GLclampd |
typedef void | GLvoid |
typedef int64_t | GLint64EXT |
typedef uint64_t | GLuint64EXT |
typedef void(* | PFNGLCOPYTEXSUBIMAGE3DPROC )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLDRAWRANGEELEMENTSPROC )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(* | PFNGLTEXIMAGE3DPROC )(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLTEXSUBIMAGE3DPROC )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels) |
typedef void(* | PFNGLACTIVETEXTUREPROC )(GLenum texture) |
typedef void(* | PFNGLCLIENTACTIVETEXTUREPROC )(GLenum texture) |
typedef void(* | PFNGLCOMPRESSEDTEXIMAGE1DPROC )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXIMAGE2DPROC )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXIMAGE3DPROC )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data) |
typedef void(* | PFNGLGETCOMPRESSEDTEXIMAGEPROC )(GLenum target, GLint lod, GLvoid *img) |
typedef void(* | PFNGLLOADTRANSPOSEMATRIXDPROC )(const GLdouble m[16]) |
typedef void(* | PFNGLLOADTRANSPOSEMATRIXFPROC )(const GLfloat m[16]) |
typedef void(* | PFNGLMULTTRANSPOSEMATRIXDPROC )(const GLdouble m[16]) |
typedef void(* | PFNGLMULTTRANSPOSEMATRIXFPROC )(const GLfloat m[16]) |
typedef void(* | PFNGLMULTITEXCOORD1DPROC )(GLenum target, GLdouble s) |
typedef void(* | PFNGLMULTITEXCOORD1DVPROC )(GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD1FPROC )(GLenum target, GLfloat s) |
typedef void(* | PFNGLMULTITEXCOORD1FVPROC )(GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD1IPROC )(GLenum target, GLint s) |
typedef void(* | PFNGLMULTITEXCOORD1IVPROC )(GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD1SPROC )(GLenum target, GLshort s) |
typedef void(* | PFNGLMULTITEXCOORD1SVPROC )(GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD2DPROC )(GLenum target, GLdouble s, GLdouble t) |
typedef void(* | PFNGLMULTITEXCOORD2DVPROC )(GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD2FPROC )(GLenum target, GLfloat s, GLfloat t) |
typedef void(* | PFNGLMULTITEXCOORD2FVPROC )(GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD2IPROC )(GLenum target, GLint s, GLint t) |
typedef void(* | PFNGLMULTITEXCOORD2IVPROC )(GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD2SPROC )(GLenum target, GLshort s, GLshort t) |
typedef void(* | PFNGLMULTITEXCOORD2SVPROC )(GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD3DPROC )(GLenum target, GLdouble s, GLdouble t, GLdouble r) |
typedef void(* | PFNGLMULTITEXCOORD3DVPROC )(GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD3FPROC )(GLenum target, GLfloat s, GLfloat t, GLfloat r) |
typedef void(* | PFNGLMULTITEXCOORD3FVPROC )(GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD3IPROC )(GLenum target, GLint s, GLint t, GLint r) |
typedef void(* | PFNGLMULTITEXCOORD3IVPROC )(GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD3SPROC )(GLenum target, GLshort s, GLshort t, GLshort r) |
typedef void(* | PFNGLMULTITEXCOORD3SVPROC )(GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD4DPROC )(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void(* | PFNGLMULTITEXCOORD4DVPROC )(GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD4FPROC )(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void(* | PFNGLMULTITEXCOORD4FVPROC )(GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD4IPROC )(GLenum target, GLint s, GLint t, GLint r, GLint q) |
typedef void(* | PFNGLMULTITEXCOORD4IVPROC )(GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD4SPROC )(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void(* | PFNGLMULTITEXCOORD4SVPROC )(GLenum target, const GLshort *v) |
typedef void(* | PFNGLSAMPLECOVERAGEPROC )(GLclampf value, GLboolean invert) |
typedef void(* | PFNGLBLENDCOLORPROC )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
typedef void(* | PFNGLBLENDEQUATIONPROC )(GLenum mode) |
typedef void(* | PFNGLBLENDFUNCSEPARATEPROC )(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(* | PFNGLFOGCOORDPOINTERPROC )(GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLFOGCOORDDPROC )(GLdouble coord) |
typedef void(* | PFNGLFOGCOORDDVPROC )(const GLdouble *coord) |
typedef void(* | PFNGLFOGCOORDFPROC )(GLfloat coord) |
typedef void(* | PFNGLFOGCOORDFVPROC )(const GLfloat *coord) |
typedef void(* | PFNGLMULTIDRAWARRAYSPROC )(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) |
typedef void(* | PFNGLMULTIDRAWELEMENTSPROC )(GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
typedef void(* | PFNGLPOINTPARAMETERFPROC )(GLenum pname, GLfloat param) |
typedef void(* | PFNGLPOINTPARAMETERFVPROC )(GLenum pname, GLfloat *params) |
typedef void(* | PFNGLPOINTPARAMETERIPROC )(GLenum pname, GLint param) |
typedef void(* | PFNGLPOINTPARAMETERIVPROC )(GLenum pname, GLint *params) |
typedef void(* | PFNGLSECONDARYCOLOR3BPROC )(GLbyte red, GLbyte green, GLbyte blue) |
typedef void(* | PFNGLSECONDARYCOLOR3BVPROC )(const GLbyte *v) |
typedef void(* | PFNGLSECONDARYCOLOR3DPROC )(GLdouble red, GLdouble green, GLdouble blue) |
typedef void(* | PFNGLSECONDARYCOLOR3DVPROC )(const GLdouble *v) |
typedef void(* | PFNGLSECONDARYCOLOR3FPROC )(GLfloat red, GLfloat green, GLfloat blue) |
typedef void(* | PFNGLSECONDARYCOLOR3FVPROC )(const GLfloat *v) |
typedef void(* | PFNGLSECONDARYCOLOR3IPROC )(GLint red, GLint green, GLint blue) |
typedef void(* | PFNGLSECONDARYCOLOR3IVPROC )(const GLint *v) |
typedef void(* | PFNGLSECONDARYCOLOR3SPROC )(GLshort red, GLshort green, GLshort blue) |
typedef void(* | PFNGLSECONDARYCOLOR3SVPROC )(const GLshort *v) |
typedef void(* | PFNGLSECONDARYCOLOR3UBPROC )(GLubyte red, GLubyte green, GLubyte blue) |
typedef void(* | PFNGLSECONDARYCOLOR3UBVPROC )(const GLubyte *v) |
typedef void(* | PFNGLSECONDARYCOLOR3UIPROC )(GLuint red, GLuint green, GLuint blue) |
typedef void(* | PFNGLSECONDARYCOLOR3UIVPROC )(const GLuint *v) |
typedef void(* | PFNGLSECONDARYCOLOR3USPROC )(GLushort red, GLushort green, GLushort blue) |
typedef void(* | PFNGLSECONDARYCOLOR3USVPROC )(const GLushort *v) |
typedef void(* | PFNGLSECONDARYCOLORPOINTERPROC )(GLint size, GLenum type, GLsizei stride, GLvoid *pointer) |
typedef void(* | PFNGLWINDOWPOS2DPROC )(GLdouble x, GLdouble y) |
typedef void(* | PFNGLWINDOWPOS2DVPROC )(const GLdouble *p) |
typedef void(* | PFNGLWINDOWPOS2FPROC )(GLfloat x, GLfloat y) |
typedef void(* | PFNGLWINDOWPOS2FVPROC )(const GLfloat *p) |
typedef void(* | PFNGLWINDOWPOS2IPROC )(GLint x, GLint y) |
typedef void(* | PFNGLWINDOWPOS2IVPROC )(const GLint *p) |
typedef void(* | PFNGLWINDOWPOS2SPROC )(GLshort x, GLshort y) |
typedef void(* | PFNGLWINDOWPOS2SVPROC )(const GLshort *p) |
typedef void(* | PFNGLWINDOWPOS3DPROC )(GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLWINDOWPOS3DVPROC )(const GLdouble *p) |
typedef void(* | PFNGLWINDOWPOS3FPROC )(GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLWINDOWPOS3FVPROC )(const GLfloat *p) |
typedef void(* | PFNGLWINDOWPOS3IPROC )(GLint x, GLint y, GLint z) |
typedef void(* | PFNGLWINDOWPOS3IVPROC )(const GLint *p) |
typedef void(* | PFNGLWINDOWPOS3SPROC )(GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLWINDOWPOS3SVPROC )(const GLshort *p) |
typedef ptrdiff_t | GLsizeiptr |
typedef ptrdiff_t | GLintptr |
typedef void(* | PFNGLBEGINQUERYPROC )(GLenum target, GLuint id) |
typedef void(* | PFNGLBINDBUFFERPROC )(GLenum target, GLuint buffer) |
typedef void(* | PFNGLBUFFERDATAPROC )(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) |
typedef void(* | PFNGLBUFFERSUBDATAPROC )(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) |
typedef void(* | PFNGLDELETEBUFFERSPROC )(GLsizei n, const GLuint *buffers) |
typedef void(* | PFNGLDELETEQUERIESPROC )(GLsizei n, const GLuint *ids) |
typedef void(* | PFNGLENDQUERYPROC )(GLenum target) |
typedef void(* | PFNGLGENBUFFERSPROC )(GLsizei n, GLuint *buffers) |
typedef void(* | PFNGLGENQUERIESPROC )(GLsizei n, GLuint *ids) |
typedef void(* | PFNGLGETBUFFERPARAMETERIVPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETBUFFERPOINTERVPROC )(GLenum target, GLenum pname, GLvoid **params) |
typedef void(* | PFNGLGETBUFFERSUBDATAPROC )(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) |
typedef void(* | PFNGLGETQUERYOBJECTIVPROC )(GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETQUERYOBJECTUIVPROC )(GLuint id, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETQUERYIVPROC )(GLenum target, GLenum pname, GLint *params) |
typedef GLboolean(* | PFNGLISBUFFERPROC )(GLuint buffer) |
typedef GLboolean(* | PFNGLISQUERYPROC )(GLuint id) |
typedef GLvoid *(* | PFNGLMAPBUFFERPROC )(GLenum target, GLenum access) |
typedef GLboolean(* | PFNGLUNMAPBUFFERPROC )(GLenum target) |
typedef char | GLchar |
typedef void(* | PFNGLATTACHSHADERPROC )(GLuint program, GLuint shader) |
typedef void(* | PFNGLBINDATTRIBLOCATIONPROC )(GLuint program, GLuint index, const GLchar *name) |
typedef void(* | PFNGLBLENDEQUATIONSEPARATEPROC )(GLenum, GLenum) |
typedef void(* | PFNGLCOMPILESHADERPROC )(GLuint shader) |
typedef GLuint(* | PFNGLCREATEPROGRAMPROC )(void) |
typedef GLuint(* | PFNGLCREATESHADERPROC )(GLenum type) |
typedef void(* | PFNGLDELETEPROGRAMPROC )(GLuint program) |
typedef void(* | PFNGLDELETESHADERPROC )(GLuint shader) |
typedef void(* | PFNGLDETACHSHADERPROC )(GLuint program, GLuint shader) |
typedef void(* | PFNGLDISABLEVERTEXATTRIBARRAYPROC )(GLuint) |
typedef void(* | PFNGLDRAWBUFFERSPROC )(GLsizei n, const GLenum *bufs) |
typedef void(* | PFNGLENABLEVERTEXATTRIBARRAYPROC )(GLuint) |
typedef void(* | PFNGLGETACTIVEATTRIBPROC )(GLuint program, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(* | PFNGLGETACTIVEUNIFORMPROC )(GLuint program, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(* | PFNGLGETATTACHEDSHADERSPROC )(GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) |
typedef GLint(* | PFNGLGETATTRIBLOCATIONPROC )(GLuint program, const GLchar *name) |
typedef void(* | PFNGLGETPROGRAMINFOLOGPROC )(GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(* | PFNGLGETPROGRAMIVPROC )(GLuint program, GLenum pname, GLint *param) |
typedef void(* | PFNGLGETSHADERINFOLOGPROC )(GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(* | PFNGLGETSHADERSOURCEPROC )(GLint obj, GLsizei maxLength, GLsizei *length, GLchar *source) |
typedef void(* | PFNGLGETSHADERIVPROC )(GLuint shader, GLenum pname, GLint *param) |
typedef GLint(* | PFNGLGETUNIFORMLOCATIONPROC )(GLuint program, const GLchar *name) |
typedef void(* | PFNGLGETUNIFORMFVPROC )(GLuint program, GLint location, GLfloat *params) |
typedef void(* | PFNGLGETUNIFORMIVPROC )(GLuint program, GLint location, GLint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBPOINTERVPROC )(GLuint, GLenum, GLvoid *) |
typedef void(* | PFNGLGETVERTEXATTRIBDVPROC )(GLuint, GLenum, GLdouble *) |
typedef void(* | PFNGLGETVERTEXATTRIBFVPROC )(GLuint, GLenum, GLfloat *) |
typedef void(* | PFNGLGETVERTEXATTRIBIVPROC )(GLuint, GLenum, GLint *) |
typedef GLboolean(* | PFNGLISPROGRAMPROC )(GLuint program) |
typedef GLboolean(* | PFNGLISSHADERPROC )(GLuint shader) |
typedef void(* | PFNGLLINKPROGRAMPROC )(GLuint program) |
typedef void(* | PFNGLSHADERSOURCEPROC )(GLuint shader, GLsizei count, const GLchar **strings, const GLint *lengths) |
typedef void(* | PFNGLSTENCILFUNCSEPARATEPROC )(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) |
typedef void(* | PFNGLSTENCILMASKSEPARATEPROC )(GLenum, GLuint) |
typedef void(* | PFNGLSTENCILOPSEPARATEPROC )(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(* | PFNGLUNIFORM1FPROC )(GLint location, GLfloat v0) |
typedef void(* | PFNGLUNIFORM1FVPROC )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM1IPROC )(GLint location, GLint v0) |
typedef void(* | PFNGLUNIFORM1IVPROC )(GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM2FPROC )(GLint location, GLfloat v0, GLfloat v1) |
typedef void(* | PFNGLUNIFORM2FVPROC )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM2IPROC )(GLint location, GLint v0, GLint v1) |
typedef void(* | PFNGLUNIFORM2IVPROC )(GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM3FPROC )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(* | PFNGLUNIFORM3FVPROC )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM3IPROC )(GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(* | PFNGLUNIFORM3IVPROC )(GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM4FPROC )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(* | PFNGLUNIFORM4FVPROC )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM4IPROC )(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(* | PFNGLUNIFORM4IVPROC )(GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORMMATRIX2FVPROC )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX3FVPROC )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX4FVPROC )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUSEPROGRAMPROC )(GLuint program) |
typedef void(* | PFNGLVALIDATEPROGRAMPROC )(GLuint program) |
typedef void(* | PFNGLVERTEXATTRIB1DPROC )(GLuint index, GLdouble x) |
typedef void(* | PFNGLVERTEXATTRIB1DVPROC )(GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB1FPROC )(GLuint index, GLfloat x) |
typedef void(* | PFNGLVERTEXATTRIB1FVPROC )(GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB1SPROC )(GLuint index, GLshort x) |
typedef void(* | PFNGLVERTEXATTRIB1SVPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB2DPROC )(GLuint index, GLdouble x, GLdouble y) |
typedef void(* | PFNGLVERTEXATTRIB2DVPROC )(GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB2FPROC )(GLuint index, GLfloat x, GLfloat y) |
typedef void(* | PFNGLVERTEXATTRIB2FVPROC )(GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB2SPROC )(GLuint index, GLshort x, GLshort y) |
typedef void(* | PFNGLVERTEXATTRIB2SVPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB3DPROC )(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLVERTEXATTRIB3DVPROC )(GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB3FPROC )(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLVERTEXATTRIB3FVPROC )(GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB3SPROC )(GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLVERTEXATTRIB3SVPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4NBVPROC )(GLuint index, const GLbyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4NIVPROC )(GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIB4NSVPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4NUBPROC )(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(* | PFNGLVERTEXATTRIB4NUBVPROC )(GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4NUIVPROC )(GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIB4NUSVPROC )(GLuint index, const GLushort *v) |
typedef void(* | PFNGLVERTEXATTRIB4BVPROC )(GLuint index, const GLbyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4DPROC )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLVERTEXATTRIB4DVPROC )(GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB4FPROC )(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLVERTEXATTRIB4FVPROC )(GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB4IVPROC )(GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIB4SPROC )(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNGLVERTEXATTRIB4SVPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4UBVPROC )(GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4UIVPROC )(GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIB4USVPROC )(GLuint index, const GLushort *v) |
typedef void(* | PFNGLVERTEXATTRIBPOINTERPROC )(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLUNIFORMMATRIX2X3FVPROC )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX2X4FVPROC )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX3X2FVPROC )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX3X4FVPROC )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX4X2FVPROC )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX4X3FVPROC )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLBEGINCONDITIONALRENDERPROC )(GLuint, GLenum) |
typedef void(* | PFNGLBEGINTRANSFORMFEEDBACKPROC )(GLenum) |
typedef void(* | PFNGLBINDBUFFERBASEPROC )(GLenum, GLuint, GLuint) |
typedef void(* | PFNGLBINDBUFFERRANGEPROC )(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr) |
typedef void(* | PFNGLBINDFRAGDATALOCATIONPROC )(GLuint, GLuint, const GLchar *) |
typedef void(* | PFNGLCLAMPCOLORPROC )(GLenum, GLenum) |
typedef void(* | PFNGLCLEARBUFFERFIPROC )(GLenum, GLint, GLfloat, GLint) |
typedef void(* | PFNGLCLEARBUFFERFVPROC )(GLenum, GLint, const GLfloat *) |
typedef void(* | PFNGLCLEARBUFFERIVPROC )(GLenum, GLint, const GLint *) |
typedef void(* | PFNGLCLEARBUFFERUIVPROC )(GLenum, GLint, const GLuint *) |
typedef void(* | PFNGLCOLORMASKIPROC )(GLuint, GLboolean, GLboolean, GLboolean, GLboolean) |
typedef void(* | PFNGLDISABLEIPROC )(GLenum, GLuint) |
typedef void(* | PFNGLENABLEIPROC )(GLenum, GLuint) |
typedef void(* | PFNGLENDCONDITIONALRENDERPROC )(void) |
typedef void(* | PFNGLENDTRANSFORMFEEDBACKPROC )(void) |
typedef void(* | PFNGLGETBOOLEANI_VPROC )(GLenum, GLuint, GLboolean *) |
typedef GLint(* | PFNGLGETFRAGDATALOCATIONPROC )(GLuint, const GLchar *) |
typedef void(* | PFNGLGETINTEGERI_VPROC )(GLenum, GLuint, GLint *) |
typedef const GLubyte *(* | PFNGLGETSTRINGIPROC )(GLenum, GLuint) |
typedef void(* | PFNGLGETTEXPARAMETERIIVPROC )(GLenum, GLenum, GLint *) |
typedef void(* | PFNGLGETTEXPARAMETERIUIVPROC )(GLenum, GLenum, GLuint *) |
typedef void(* | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC )(GLuint, GLuint, GLint *) |
typedef void(* | PFNGLGETUNIFORMUIVPROC )(GLuint, GLint, GLuint *) |
typedef void(* | PFNGLGETVERTEXATTRIBIIVPROC )(GLuint, GLenum, GLint *) |
typedef void(* | PFNGLGETVERTEXATTRIBIUIVPROC )(GLuint, GLenum, GLuint *) |
typedef GLboolean(* | PFNGLISENABLEDIPROC )(GLenum, GLuint) |
typedef void(* | PFNGLTEXPARAMETERIIVPROC )(GLenum, GLenum, const GLint *) |
typedef void(* | PFNGLTEXPARAMETERIUIVPROC )(GLenum, GLenum, const GLuint *) |
typedef void(* | PFNGLTRANSFORMFEEDBACKVARYINGSPROC )(GLuint, GLsizei, const GLint *, GLenum) |
typedef void(* | PFNGLUNIFORM1UIPROC )(GLint, GLuint) |
typedef void(* | PFNGLUNIFORM1UIVPROC )(GLint, GLsizei, const GLuint *) |
typedef void(* | PFNGLUNIFORM2UIPROC )(GLint, GLuint, GLuint) |
typedef void(* | PFNGLUNIFORM2UIVPROC )(GLint, GLsizei, const GLuint *) |
typedef void(* | PFNGLUNIFORM3UIPROC )(GLint, GLuint, GLuint, GLuint) |
typedef void(* | PFNGLUNIFORM3UIVPROC )(GLint, GLsizei, const GLuint *) |
typedef void(* | PFNGLUNIFORM4UIPROC )(GLint, GLuint, GLuint, GLuint, GLuint) |
typedef void(* | PFNGLUNIFORM4UIVPROC )(GLint, GLsizei, const GLuint *) |
typedef void(* | PFNGLVERTEXATTRIBI1IPROC )(GLuint, GLint) |
typedef void(* | PFNGLVERTEXATTRIBI1IVPROC )(GLuint, const GLint *) |
typedef void(* | PFNGLVERTEXATTRIBI1UIPROC )(GLuint, GLuint) |
typedef void(* | PFNGLVERTEXATTRIBI1UIVPROC )(GLuint, const GLuint *) |
typedef void(* | PFNGLVERTEXATTRIBI2IPROC )(GLuint, GLint, GLint) |
typedef void(* | PFNGLVERTEXATTRIBI2IVPROC )(GLuint, const GLint *) |
typedef void(* | PFNGLVERTEXATTRIBI2UIPROC )(GLuint, GLuint, GLuint) |
typedef void(* | PFNGLVERTEXATTRIBI2UIVPROC )(GLuint, const GLuint *) |
typedef void(* | PFNGLVERTEXATTRIBI3IPROC )(GLuint, GLint, GLint, GLint) |
typedef void(* | PFNGLVERTEXATTRIBI3IVPROC )(GLuint, const GLint *) |
typedef void(* | PFNGLVERTEXATTRIBI3UIPROC )(GLuint, GLuint, GLuint, GLuint) |
typedef void(* | PFNGLVERTEXATTRIBI3UIVPROC )(GLuint, const GLuint *) |
typedef void(* | PFNGLVERTEXATTRIBI4BVPROC )(GLuint, const GLbyte *) |
typedef void(* | PFNGLVERTEXATTRIBI4IPROC )(GLuint, GLint, GLint, GLint, GLint) |
typedef void(* | PFNGLVERTEXATTRIBI4IVPROC )(GLuint, const GLint *) |
typedef void(* | PFNGLVERTEXATTRIBI4SVPROC )(GLuint, const GLshort *) |
typedef void(* | PFNGLVERTEXATTRIBI4UBVPROC )(GLuint, const GLubyte *) |
typedef void(* | PFNGLVERTEXATTRIBI4UIPROC )(GLuint, GLuint, GLuint, GLuint, GLuint) |
typedef void(* | PFNGLVERTEXATTRIBI4UIVPROC )(GLuint, const GLuint *) |
typedef void(* | PFNGLVERTEXATTRIBI4USVPROC )(GLuint, const GLushort *) |
typedef void(* | PFNGLVERTEXATTRIBIPOINTERPROC )(GLuint, GLint, GLenum, GLsizei, const GLvoid *) |
typedef void(* | PFNGLTBUFFERMASK3DFXPROC )(GLuint mask) |
typedef void(* | PFNGLDRAWELEMENTARRAYAPPLEPROC )(GLenum mode, GLint first, GLsizei count) |
typedef void(* | PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC )(GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count) |
typedef void(* | PFNGLELEMENTPOINTERAPPLEPROC )(GLenum type, const void *pointer) |
typedef void(* | PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC )(GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void(* | PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC )(GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount) |
typedef void(* | PFNGLDELETEFENCESAPPLEPROC )(GLsizei n, const GLuint *fences) |
typedef void(* | PFNGLFINISHFENCEAPPLEPROC )(GLuint fence) |
typedef void(* | PFNGLFINISHOBJECTAPPLEPROC )(GLenum object, GLint name) |
typedef void(* | PFNGLGENFENCESAPPLEPROC )(GLsizei n, GLuint *fences) |
typedef GLboolean(* | PFNGLISFENCEAPPLEPROC )(GLuint fence) |
typedef void(* | PFNGLSETFENCEAPPLEPROC )(GLuint fence) |
typedef GLboolean(* | PFNGLTESTFENCEAPPLEPROC )(GLuint fence) |
typedef GLboolean(* | PFNGLTESTOBJECTAPPLEPROC )(GLenum object, GLuint name) |
typedef void(* | PFNGLBUFFERPARAMETERIAPPLEPROC )(GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC )(GLenum target, GLintptr offset, GLsizeiptr size) |
typedef void(* | PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC )(GLenum target, GLenum pname, GLvoid **params) |
typedef void(* | PFNGLTEXTURERANGEAPPLEPROC )(GLenum target, GLsizei length, GLvoid *pointer) |
typedef void(* | PFNGLBINDVERTEXARRAYAPPLEPROC )(GLuint array) |
typedef void(* | PFNGLDELETEVERTEXARRAYSAPPLEPROC )(GLsizei n, const GLuint *arrays) |
typedef void(* | PFNGLGENVERTEXARRAYSAPPLEPROC )(GLsizei n, const GLuint *arrays) |
typedef GLboolean(* | PFNGLISVERTEXARRAYAPPLEPROC )(GLuint array) |
typedef void(* | PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC )(GLsizei length, void *pointer) |
typedef void(* | PFNGLVERTEXARRAYPARAMETERIAPPLEPROC )(GLenum pname, GLint param) |
typedef void(* | PFNGLVERTEXARRAYRANGEAPPLEPROC )(GLsizei length, void *pointer) |
typedef void(* | PFNGLCLAMPCOLORARBPROC )(GLenum target, GLenum clamp) |
typedef void(* | PFNGLDRAWBUFFERSARBPROC )(GLsizei n, const GLenum *bufs) |
typedef void(* | PFNGLDRAWARRAYSINSTANCEDARBPROC )(GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
typedef void(* | PFNGLDRAWELEMENTSINSTANCEDARBPROC )(GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) |
typedef void(* | PFNGLBINDFRAMEBUFFERPROC )(GLenum target, GLuint framebuffer) |
typedef void(* | PFNGLBINDRENDERBUFFERPROC )(GLenum target, GLuint renderbuffer) |
typedef void(* | PFNGLBLITFRAMEBUFFERPROC )(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef GLenum(* | PFNGLCHECKFRAMEBUFFERSTATUSPROC )(GLenum target) |
typedef void(* | PFNGLDELETEFRAMEBUFFERSPROC )(GLsizei n, const GLuint *framebuffers) |
typedef void(* | PFNGLDELETERENDERBUFFERSPROC )(GLsizei n, const GLuint *renderbuffers) |
typedef void(* | PFNGLFRAMEBUFFERRENDERBUFFERPROC )(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURLAYERPROC )(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURE1DPROC )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURE2DPROC )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURE3DPROC )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer) |
typedef void(* | PFNGLGENFRAMEBUFFERSPROC )(GLsizei n, GLuint *framebuffers) |
typedef void(* | PFNGLGENRENDERBUFFERSPROC )(GLsizei n, GLuint *renderbuffers) |
typedef void(* | PFNGLGENERATEMIPMAPPROC )(GLenum target) |
typedef void(* | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC )(GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETRENDERBUFFERPARAMETERIVPROC )(GLenum target, GLenum pname, GLint *params) |
typedef GLboolean(* | PFNGLISFRAMEBUFFERPROC )(GLuint framebuffer) |
typedef GLboolean(* | PFNGLISRENDERBUFFERPROC )(GLuint renderbuffer) |
typedef void(* | PFNGLRENDERBUFFERSTORAGEPROC )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC )(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLFRAMEBUFFERTEXTUREARBPROC )(GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMEBUFFERTEXTUREFACEARBPROC )(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURELAYERARBPROC )(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(* | PFNGLPROGRAMPARAMETERIARBPROC )(GLuint program, GLenum pname, GLint value) |
typedef void(* | PFNGLCOLORSUBTABLEPROC )(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data) |
typedef void(* | PFNGLCOLORTABLEPROC )(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table) |
typedef void(* | PFNGLCOLORTABLEPARAMETERFVPROC )(GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLCOLORTABLEPARAMETERIVPROC )(GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLCONVOLUTIONFILTER1DPROC )(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image) |
typedef void(* | PFNGLCONVOLUTIONFILTER2DPROC )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERFPROC )(GLenum target, GLenum pname, GLfloat params) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERFVPROC )(GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERIPROC )(GLenum target, GLenum pname, GLint params) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERIVPROC )(GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLCOPYCOLORSUBTABLEPROC )(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYCOLORTABLEPROC )(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYCONVOLUTIONFILTER1DPROC )(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYCONVOLUTIONFILTER2DPROC )(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLGETCOLORTABLEPROC )(GLenum target, GLenum format, GLenum type, GLvoid *table) |
typedef void(* | PFNGLGETCOLORTABLEPARAMETERFVPROC )(GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCOLORTABLEPARAMETERIVPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETCONVOLUTIONFILTERPROC )(GLenum target, GLenum format, GLenum type, GLvoid *image) |
typedef void(* | PFNGLGETCONVOLUTIONPARAMETERFVPROC )(GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCONVOLUTIONPARAMETERIVPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETHISTOGRAMPROC )(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values) |
typedef void(* | PFNGLGETHISTOGRAMPARAMETERFVPROC )(GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETHISTOGRAMPARAMETERIVPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMINMAXPROC )(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values) |
typedef void(* | PFNGLGETMINMAXPARAMETERFVPROC )(GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMINMAXPARAMETERIVPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETSEPARABLEFILTERPROC )(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span) |
typedef void(* | PFNGLHISTOGRAMPROC )(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
typedef void(* | PFNGLMINMAXPROC )(GLenum target, GLenum internalformat, GLboolean sink) |
typedef void(* | PFNGLRESETHISTOGRAMPROC )(GLenum target) |
typedef void(* | PFNGLRESETMINMAXPROC )(GLenum target) |
typedef void(* | PFNGLSEPARABLEFILTER2DPROC )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column) |
typedef void(* | PFNGLVERTEXATTRIBDIVISORARBPROC )(GLuint index, GLuint divisor) |
typedef void(* | PFNGLFLUSHMAPPEDBUFFERRANGEPROC )(GLenum target, GLintptr offset, GLsizeiptr length) |
typedef GLvoid *(* | PFNGLMAPBUFFERRANGEPROC )(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef void(* | PFNGLCURRENTPALETTEMATRIXARBPROC )(GLint index) |
typedef void(* | PFNGLMATRIXINDEXPOINTERARBPROC )(GLint size, GLenum type, GLsizei stride, GLvoid *pointer) |
typedef void(* | PFNGLMATRIXINDEXUBVARBPROC )(GLint size, GLubyte *indices) |
typedef void(* | PFNGLMATRIXINDEXUIVARBPROC )(GLint size, GLuint *indices) |
typedef void(* | PFNGLMATRIXINDEXUSVARBPROC )(GLint size, GLushort *indices) |
typedef void(* | PFNGLSAMPLECOVERAGEARBPROC )(GLclampf value, GLboolean invert) |
typedef void(* | PFNGLACTIVETEXTUREARBPROC )(GLenum texture) |
typedef void(* | PFNGLCLIENTACTIVETEXTUREARBPROC )(GLenum texture) |
typedef void(* | PFNGLMULTITEXCOORD1DARBPROC )(GLenum target, GLdouble s) |
typedef void(* | PFNGLMULTITEXCOORD1DVARBPROC )(GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD1FARBPROC )(GLenum target, GLfloat s) |
typedef void(* | PFNGLMULTITEXCOORD1FVARBPROC )(GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD1IARBPROC )(GLenum target, GLint s) |
typedef void(* | PFNGLMULTITEXCOORD1IVARBPROC )(GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD1SARBPROC )(GLenum target, GLshort s) |
typedef void(* | PFNGLMULTITEXCOORD1SVARBPROC )(GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD2DARBPROC )(GLenum target, GLdouble s, GLdouble t) |
typedef void(* | PFNGLMULTITEXCOORD2DVARBPROC )(GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD2FARBPROC )(GLenum target, GLfloat s, GLfloat t) |
typedef void(* | PFNGLMULTITEXCOORD2FVARBPROC )(GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD2IARBPROC )(GLenum target, GLint s, GLint t) |
typedef void(* | PFNGLMULTITEXCOORD2IVARBPROC )(GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD2SARBPROC )(GLenum target, GLshort s, GLshort t) |
typedef void(* | PFNGLMULTITEXCOORD2SVARBPROC )(GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD3DARBPROC )(GLenum target, GLdouble s, GLdouble t, GLdouble r) |
typedef void(* | PFNGLMULTITEXCOORD3DVARBPROC )(GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD3FARBPROC )(GLenum target, GLfloat s, GLfloat t, GLfloat r) |
typedef void(* | PFNGLMULTITEXCOORD3FVARBPROC )(GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD3IARBPROC )(GLenum target, GLint s, GLint t, GLint r) |
typedef void(* | PFNGLMULTITEXCOORD3IVARBPROC )(GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD3SARBPROC )(GLenum target, GLshort s, GLshort t, GLshort r) |
typedef void(* | PFNGLMULTITEXCOORD3SVARBPROC )(GLenum target, const GLshort *v) |
typedef void(* | PFNGLMULTITEXCOORD4DARBPROC )(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void(* | PFNGLMULTITEXCOORD4DVARBPROC )(GLenum target, const GLdouble *v) |
typedef void(* | PFNGLMULTITEXCOORD4FARBPROC )(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void(* | PFNGLMULTITEXCOORD4FVARBPROC )(GLenum target, const GLfloat *v) |
typedef void(* | PFNGLMULTITEXCOORD4IARBPROC )(GLenum target, GLint s, GLint t, GLint r, GLint q) |
typedef void(* | PFNGLMULTITEXCOORD4IVARBPROC )(GLenum target, const GLint *v) |
typedef void(* | PFNGLMULTITEXCOORD4SARBPROC )(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void(* | PFNGLMULTITEXCOORD4SVARBPROC )(GLenum target, const GLshort *v) |
typedef void(* | PFNGLBEGINQUERYARBPROC )(GLenum target, GLuint id) |
typedef void(* | PFNGLDELETEQUERIESARBPROC )(GLsizei n, const GLuint *ids) |
typedef void(* | PFNGLENDQUERYARBPROC )(GLenum target) |
typedef void(* | PFNGLGENQUERIESARBPROC )(GLsizei n, GLuint *ids) |
typedef void(* | PFNGLGETQUERYOBJECTIVARBPROC )(GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETQUERYOBJECTUIVARBPROC )(GLuint id, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETQUERYIVARBPROC )(GLenum target, GLenum pname, GLint *params) |
typedef GLboolean(* | PFNGLISQUERYARBPROC )(GLuint id) |
typedef void(* | PFNGLPOINTPARAMETERFARBPROC )(GLenum pname, GLfloat param) |
typedef void(* | PFNGLPOINTPARAMETERFVARBPROC )(GLenum pname, GLfloat *params) |
typedef char | GLcharARB |
typedef unsigned int | GLhandleARB |
typedef void(* | PFNGLATTACHOBJECTARBPROC )(GLhandleARB containerObj, GLhandleARB obj) |
typedef void(* | PFNGLCOMPILESHADERARBPROC )(GLhandleARB shaderObj) |
typedef GLhandleARB(* | PFNGLCREATEPROGRAMOBJECTARBPROC )(void) |
typedef GLhandleARB(* | PFNGLCREATESHADEROBJECTARBPROC )(GLenum shaderType) |
typedef void(* | PFNGLDELETEOBJECTARBPROC )(GLhandleARB obj) |
typedef void(* | PFNGLDETACHOBJECTARBPROC )(GLhandleARB containerObj, GLhandleARB attachedObj) |
typedef void(* | PFNGLGETACTIVEUNIFORMARBPROC )(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
typedef void(* | PFNGLGETATTACHEDOBJECTSARBPROC )(GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj) |
typedef GLhandleARB(* | PFNGLGETHANDLEARBPROC )(GLenum pname) |
typedef void(* | PFNGLGETINFOLOGARBPROC )(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) |
typedef void(* | PFNGLGETOBJECTPARAMETERFVARBPROC )(GLhandleARB obj, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETOBJECTPARAMETERIVARBPROC )(GLhandleARB obj, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETSHADERSOURCEARBPROC )(GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source) |
typedef GLint(* | PFNGLGETUNIFORMLOCATIONARBPROC )(GLhandleARB programObj, const GLcharARB *name) |
typedef void(* | PFNGLGETUNIFORMFVARBPROC )(GLhandleARB programObj, GLint location, GLfloat *params) |
typedef void(* | PFNGLGETUNIFORMIVARBPROC )(GLhandleARB programObj, GLint location, GLint *params) |
typedef void(* | PFNGLLINKPROGRAMARBPROC )(GLhandleARB programObj) |
typedef void(* | PFNGLSHADERSOURCEARBPROC )(GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length) |
typedef void(* | PFNGLUNIFORM1FARBPROC )(GLint location, GLfloat v0) |
typedef void(* | PFNGLUNIFORM1FVARBPROC )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM1IARBPROC )(GLint location, GLint v0) |
typedef void(* | PFNGLUNIFORM1IVARBPROC )(GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM2FARBPROC )(GLint location, GLfloat v0, GLfloat v1) |
typedef void(* | PFNGLUNIFORM2FVARBPROC )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM2IARBPROC )(GLint location, GLint v0, GLint v1) |
typedef void(* | PFNGLUNIFORM2IVARBPROC )(GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM3FARBPROC )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(* | PFNGLUNIFORM3FVARBPROC )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM3IARBPROC )(GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(* | PFNGLUNIFORM3IVARBPROC )(GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORM4FARBPROC )(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(* | PFNGLUNIFORM4FVARBPROC )(GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLUNIFORM4IARBPROC )(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(* | PFNGLUNIFORM4IVARBPROC )(GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLUNIFORMMATRIX2FVARBPROC )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX3FVARBPROC )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUNIFORMMATRIX4FVARBPROC )(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLUSEPROGRAMOBJECTARBPROC )(GLhandleARB programObj) |
typedef void(* | PFNGLVALIDATEPROGRAMARBPROC )(GLhandleARB programObj) |
typedef void(* | PFNGLTEXBUFFERARBPROC )(GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(* | PFNGLCOMPRESSEDTEXIMAGE1DARBPROC )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDTEXIMAGE2DARBPROC )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDTEXIMAGE3DARBPROC )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLGETCOMPRESSEDTEXIMAGEARBPROC )(GLenum target, GLint lod, void *img) |
typedef void(* | PFNGLLOADTRANSPOSEMATRIXDARBPROC )(GLdouble m[16]) |
typedef void(* | PFNGLLOADTRANSPOSEMATRIXFARBPROC )(GLfloat m[16]) |
typedef void(* | PFNGLMULTTRANSPOSEMATRIXDARBPROC )(GLdouble m[16]) |
typedef void(* | PFNGLMULTTRANSPOSEMATRIXFARBPROC )(GLfloat m[16]) |
typedef void(* | PFNGLBINDVERTEXARRAYPROC )(GLuint array) |
typedef void(* | PFNGLDELETEVERTEXARRAYSPROC )(GLsizei n, const GLuint *arrays) |
typedef void(* | PFNGLGENVERTEXARRAYSPROC )(GLsizei n, GLuint *arrays) |
typedef GLboolean(* | PFNGLISVERTEXARRAYPROC )(GLuint array) |
typedef void(* | PFNGLVERTEXBLENDARBPROC )(GLint count) |
typedef void(* | PFNGLWEIGHTPOINTERARBPROC )(GLint size, GLenum type, GLsizei stride, GLvoid *pointer) |
typedef void(* | PFNGLWEIGHTBVARBPROC )(GLint size, GLbyte *weights) |
typedef void(* | PFNGLWEIGHTDVARBPROC )(GLint size, GLdouble *weights) |
typedef void(* | PFNGLWEIGHTFVARBPROC )(GLint size, GLfloat *weights) |
typedef void(* | PFNGLWEIGHTIVARBPROC )(GLint size, GLint *weights) |
typedef void(* | PFNGLWEIGHTSVARBPROC )(GLint size, GLshort *weights) |
typedef void(* | PFNGLWEIGHTUBVARBPROC )(GLint size, GLubyte *weights) |
typedef void(* | PFNGLWEIGHTUIVARBPROC )(GLint size, GLuint *weights) |
typedef void(* | PFNGLWEIGHTUSVARBPROC )(GLint size, GLushort *weights) |
typedef ptrdiff_t | GLsizeiptrARB |
typedef ptrdiff_t | GLintptrARB |
typedef void(* | PFNGLBINDBUFFERARBPROC )(GLenum target, GLuint buffer) |
typedef void(* | PFNGLBUFFERDATAARBPROC )(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) |
typedef void(* | PFNGLBUFFERSUBDATAARBPROC )(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) |
typedef void(* | PFNGLDELETEBUFFERSARBPROC )(GLsizei n, const GLuint *buffers) |
typedef void(* | PFNGLGENBUFFERSARBPROC )(GLsizei n, GLuint *buffers) |
typedef void(* | PFNGLGETBUFFERPARAMETERIVARBPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETBUFFERPOINTERVARBPROC )(GLenum target, GLenum pname, GLvoid **params) |
typedef void(* | PFNGLGETBUFFERSUBDATAARBPROC )(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) |
typedef GLboolean(* | PFNGLISBUFFERARBPROC )(GLuint buffer) |
typedef GLvoid *(* | PFNGLMAPBUFFERARBPROC )(GLenum target, GLenum access) |
typedef GLboolean(* | PFNGLUNMAPBUFFERARBPROC )(GLenum target) |
typedef void(* | PFNGLBINDPROGRAMARBPROC )(GLenum target, GLuint program) |
typedef void(* | PFNGLDELETEPROGRAMSARBPROC )(GLsizei n, const GLuint *programs) |
typedef void(* | PFNGLDISABLEVERTEXATTRIBARRAYARBPROC )(GLuint index) |
typedef void(* | PFNGLENABLEVERTEXATTRIBARRAYARBPROC )(GLuint index) |
typedef void(* | PFNGLGENPROGRAMSARBPROC )(GLsizei n, GLuint *programs) |
typedef void(* | PFNGLGETPROGRAMENVPARAMETERDVARBPROC )(GLenum target, GLuint index, GLdouble *params) |
typedef void(* | PFNGLGETPROGRAMENVPARAMETERFVARBPROC )(GLenum target, GLuint index, GLfloat *params) |
typedef void(* | PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC )(GLenum target, GLuint index, GLdouble *params) |
typedef void(* | PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC )(GLenum target, GLuint index, GLfloat *params) |
typedef void(* | PFNGLGETPROGRAMSTRINGARBPROC )(GLenum target, GLenum pname, void *string) |
typedef void(* | PFNGLGETPROGRAMIVARBPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBPOINTERVARBPROC )(GLuint index, GLenum pname, GLvoid **pointer) |
typedef void(* | PFNGLGETVERTEXATTRIBDVARBPROC )(GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNGLGETVERTEXATTRIBFVARBPROC )(GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETVERTEXATTRIBIVARBPROC )(GLuint index, GLenum pname, GLint *params) |
typedef GLboolean(* | PFNGLISPROGRAMARBPROC )(GLuint program) |
typedef void(* | PFNGLPROGRAMENVPARAMETER4DARBPROC )(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLPROGRAMENVPARAMETER4DVARBPROC )(GLenum target, GLuint index, const GLdouble *params) |
typedef void(* | PFNGLPROGRAMENVPARAMETER4FARBPROC )(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLPROGRAMENVPARAMETER4FVARBPROC )(GLenum target, GLuint index, const GLfloat *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETER4DARBPROC )(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETER4DVARBPROC )(GLenum target, GLuint index, const GLdouble *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETER4FARBPROC )(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETER4FVARBPROC )(GLenum target, GLuint index, const GLfloat *params) |
typedef void(* | PFNGLPROGRAMSTRINGARBPROC )(GLenum target, GLenum format, GLsizei len, const void *string) |
typedef void(* | PFNGLVERTEXATTRIB1DARBPROC )(GLuint index, GLdouble x) |
typedef void(* | PFNGLVERTEXATTRIB1DVARBPROC )(GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB1FARBPROC )(GLuint index, GLfloat x) |
typedef void(* | PFNGLVERTEXATTRIB1FVARBPROC )(GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB1SARBPROC )(GLuint index, GLshort x) |
typedef void(* | PFNGLVERTEXATTRIB1SVARBPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB2DARBPROC )(GLuint index, GLdouble x, GLdouble y) |
typedef void(* | PFNGLVERTEXATTRIB2DVARBPROC )(GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB2FARBPROC )(GLuint index, GLfloat x, GLfloat y) |
typedef void(* | PFNGLVERTEXATTRIB2FVARBPROC )(GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB2SARBPROC )(GLuint index, GLshort x, GLshort y) |
typedef void(* | PFNGLVERTEXATTRIB2SVARBPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB3DARBPROC )(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLVERTEXATTRIB3DVARBPROC )(GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB3FARBPROC )(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLVERTEXATTRIB3FVARBPROC )(GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB3SARBPROC )(GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLVERTEXATTRIB3SVARBPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4NBVARBPROC )(GLuint index, const GLbyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4NIVARBPROC )(GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIB4NSVARBPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4NUBARBPROC )(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(* | PFNGLVERTEXATTRIB4NUBVARBPROC )(GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4NUIVARBPROC )(GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIB4NUSVARBPROC )(GLuint index, const GLushort *v) |
typedef void(* | PFNGLVERTEXATTRIB4BVARBPROC )(GLuint index, const GLbyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4DARBPROC )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLVERTEXATTRIB4DVARBPROC )(GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB4FARBPROC )(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLVERTEXATTRIB4FVARBPROC )(GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB4IVARBPROC )(GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIB4SARBPROC )(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNGLVERTEXATTRIB4SVARBPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4UBVARBPROC )(GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIB4UIVARBPROC )(GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIB4USVARBPROC )(GLuint index, const GLushort *v) |
typedef void(* | PFNGLVERTEXATTRIBPOINTERARBPROC )(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) |
typedef void(* | PFNGLBINDATTRIBLOCATIONARBPROC )(GLhandleARB programObj, GLuint index, const GLcharARB *name) |
typedef void(* | PFNGLGETACTIVEATTRIBARBPROC )(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
typedef GLint(* | PFNGLGETATTRIBLOCATIONARBPROC )(GLhandleARB programObj, const GLcharARB *name) |
typedef void(* | PFNGLWINDOWPOS2DARBPROC )(GLdouble x, GLdouble y) |
typedef void(* | PFNGLWINDOWPOS2DVARBPROC )(const GLdouble *p) |
typedef void(* | PFNGLWINDOWPOS2FARBPROC )(GLfloat x, GLfloat y) |
typedef void(* | PFNGLWINDOWPOS2FVARBPROC )(const GLfloat *p) |
typedef void(* | PFNGLWINDOWPOS2IARBPROC )(GLint x, GLint y) |
typedef void(* | PFNGLWINDOWPOS2IVARBPROC )(const GLint *p) |
typedef void(* | PFNGLWINDOWPOS2SARBPROC )(GLshort x, GLshort y) |
typedef void(* | PFNGLWINDOWPOS2SVARBPROC )(const GLshort *p) |
typedef void(* | PFNGLWINDOWPOS3DARBPROC )(GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLWINDOWPOS3DVARBPROC )(const GLdouble *p) |
typedef void(* | PFNGLWINDOWPOS3FARBPROC )(GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLWINDOWPOS3FVARBPROC )(const GLfloat *p) |
typedef void(* | PFNGLWINDOWPOS3IARBPROC )(GLint x, GLint y, GLint z) |
typedef void(* | PFNGLWINDOWPOS3IVARBPROC )(const GLint *p) |
typedef void(* | PFNGLWINDOWPOS3SARBPROC )(GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLWINDOWPOS3SVARBPROC )(const GLshort *p) |
typedef void(* | PFNGLDRAWBUFFERSATIPROC )(GLsizei n, const GLenum *bufs) |
typedef void(* | PFNGLDRAWELEMENTARRAYATIPROC )(GLenum mode, GLsizei count) |
typedef void(* | PFNGLDRAWRANGEELEMENTARRAYATIPROC )(GLenum mode, GLuint start, GLuint end, GLsizei count) |
typedef void(* | PFNGLELEMENTPOINTERATIPROC )(GLenum type, const void *pointer) |
typedef void(* | PFNGLGETTEXBUMPPARAMETERFVATIPROC )(GLenum pname, GLfloat *param) |
typedef void(* | PFNGLGETTEXBUMPPARAMETERIVATIPROC )(GLenum pname, GLint *param) |
typedef void(* | PFNGLTEXBUMPPARAMETERFVATIPROC )(GLenum pname, GLfloat *param) |
typedef void(* | PFNGLTEXBUMPPARAMETERIVATIPROC )(GLenum pname, GLint *param) |
typedef void(* | PFNGLALPHAFRAGMENTOP1ATIPROC )(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
typedef void(* | PFNGLALPHAFRAGMENTOP2ATIPROC )(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
typedef void(* | PFNGLALPHAFRAGMENTOP3ATIPROC )(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
typedef void(* | PFNGLBEGINFRAGMENTSHADERATIPROC )(void) |
typedef void(* | PFNGLBINDFRAGMENTSHADERATIPROC )(GLuint id) |
typedef void(* | PFNGLCOLORFRAGMENTOP1ATIPROC )(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) |
typedef void(* | PFNGLCOLORFRAGMENTOP2ATIPROC )(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) |
typedef void(* | PFNGLCOLORFRAGMENTOP3ATIPROC )(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) |
typedef void(* | PFNGLDELETEFRAGMENTSHADERATIPROC )(GLuint id) |
typedef void(* | PFNGLENDFRAGMENTSHADERATIPROC )(void) |
typedef GLuint(* | PFNGLGENFRAGMENTSHADERSATIPROC )(GLuint range) |
typedef void(* | PFNGLPASSTEXCOORDATIPROC )(GLuint dst, GLuint coord, GLenum swizzle) |
typedef void(* | PFNGLSAMPLEMAPATIPROC )(GLuint dst, GLuint interp, GLenum swizzle) |
typedef void(* | PFNGLSETFRAGMENTSHADERCONSTANTATIPROC )(GLuint dst, const GLfloat *value) |
typedef void *(* | PFNGLMAPOBJECTBUFFERATIPROC )(GLuint buffer) |
typedef void(* | PFNGLUNMAPOBJECTBUFFERATIPROC )(GLuint buffer) |
typedef void(* | PFNGLPNTRIANGLESFATIPROC )(GLenum pname, GLfloat param) |
typedef void(* | PFNGLPNTRIANGLESIATIPROC )(GLenum pname, GLint param) |
typedef void(* | PFNGLSTENCILFUNCSEPARATEATIPROC )(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) |
typedef void(* | PFNGLSTENCILOPSEPARATEATIPROC )(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(* | PFNGLARRAYOBJECTATIPROC )(GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void(* | PFNGLFREEOBJECTBUFFERATIPROC )(GLuint buffer) |
typedef void(* | PFNGLGETARRAYOBJECTFVATIPROC )(GLenum array, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETARRAYOBJECTIVATIPROC )(GLenum array, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETOBJECTBUFFERFVATIPROC )(GLuint buffer, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETOBJECTBUFFERIVATIPROC )(GLuint buffer, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVARIANTARRAYOBJECTFVATIPROC )(GLuint id, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETVARIANTARRAYOBJECTIVATIPROC )(GLuint id, GLenum pname, GLint *params) |
typedef GLboolean(* | PFNGLISOBJECTBUFFERATIPROC )(GLuint buffer) |
typedef GLuint(* | PFNGLNEWOBJECTBUFFERATIPROC )(GLsizei size, const void *pointer, GLenum usage) |
typedef void(* | PFNGLUPDATEOBJECTBUFFERATIPROC )(GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve) |
typedef void(* | PFNGLVARIANTARRAYOBJECTATIPROC )(GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void(* | PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC )(GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC )(GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNGLVERTEXATTRIBARRAYOBJECTATIPROC )(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset) |
typedef void(* | PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC )(GLenum stream) |
typedef void(* | PFNGLNORMALSTREAM3BATIPROC )(GLenum stream, GLbyte x, GLbyte y, GLbyte z) |
typedef void(* | PFNGLNORMALSTREAM3BVATIPROC )(GLenum stream, const GLbyte *v) |
typedef void(* | PFNGLNORMALSTREAM3DATIPROC )(GLenum stream, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLNORMALSTREAM3DVATIPROC )(GLenum stream, const GLdouble *v) |
typedef void(* | PFNGLNORMALSTREAM3FATIPROC )(GLenum stream, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLNORMALSTREAM3FVATIPROC )(GLenum stream, const GLfloat *v) |
typedef void(* | PFNGLNORMALSTREAM3IATIPROC )(GLenum stream, GLint x, GLint y, GLint z) |
typedef void(* | PFNGLNORMALSTREAM3IVATIPROC )(GLenum stream, const GLint *v) |
typedef void(* | PFNGLNORMALSTREAM3SATIPROC )(GLenum stream, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLNORMALSTREAM3SVATIPROC )(GLenum stream, const GLshort *v) |
typedef void(* | PFNGLVERTEXBLENDENVFATIPROC )(GLenum pname, GLfloat param) |
typedef void(* | PFNGLVERTEXBLENDENVIATIPROC )(GLenum pname, GLint param) |
typedef void(* | PFNGLVERTEXSTREAM2DATIPROC )(GLenum stream, GLdouble x, GLdouble y) |
typedef void(* | PFNGLVERTEXSTREAM2DVATIPROC )(GLenum stream, const GLdouble *v) |
typedef void(* | PFNGLVERTEXSTREAM2FATIPROC )(GLenum stream, GLfloat x, GLfloat y) |
typedef void(* | PFNGLVERTEXSTREAM2FVATIPROC )(GLenum stream, const GLfloat *v) |
typedef void(* | PFNGLVERTEXSTREAM2IATIPROC )(GLenum stream, GLint x, GLint y) |
typedef void(* | PFNGLVERTEXSTREAM2IVATIPROC )(GLenum stream, const GLint *v) |
typedef void(* | PFNGLVERTEXSTREAM2SATIPROC )(GLenum stream, GLshort x, GLshort y) |
typedef void(* | PFNGLVERTEXSTREAM2SVATIPROC )(GLenum stream, const GLshort *v) |
typedef void(* | PFNGLVERTEXSTREAM3DATIPROC )(GLenum stream, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLVERTEXSTREAM3DVATIPROC )(GLenum stream, const GLdouble *v) |
typedef void(* | PFNGLVERTEXSTREAM3FATIPROC )(GLenum stream, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLVERTEXSTREAM3FVATIPROC )(GLenum stream, const GLfloat *v) |
typedef void(* | PFNGLVERTEXSTREAM3IATIPROC )(GLenum stream, GLint x, GLint y, GLint z) |
typedef void(* | PFNGLVERTEXSTREAM3IVATIPROC )(GLenum stream, const GLint *v) |
typedef void(* | PFNGLVERTEXSTREAM3SATIPROC )(GLenum stream, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLVERTEXSTREAM3SVATIPROC )(GLenum stream, const GLshort *v) |
typedef void(* | PFNGLVERTEXSTREAM4DATIPROC )(GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLVERTEXSTREAM4DVATIPROC )(GLenum stream, const GLdouble *v) |
typedef void(* | PFNGLVERTEXSTREAM4FATIPROC )(GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLVERTEXSTREAM4FVATIPROC )(GLenum stream, const GLfloat *v) |
typedef void(* | PFNGLVERTEXSTREAM4IATIPROC )(GLenum stream, GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLVERTEXSTREAM4IVATIPROC )(GLenum stream, const GLint *v) |
typedef void(* | PFNGLVERTEXSTREAM4SATIPROC )(GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNGLVERTEXSTREAM4SVATIPROC )(GLenum stream, const GLshort *v) |
typedef GLint(* | PFNGLGETUNIFORMBUFFERSIZEEXTPROC )(GLuint program, GLint location) |
typedef GLintptr(* | PFNGLGETUNIFORMOFFSETEXTPROC )(GLuint program, GLint location) |
typedef void(* | PFNGLUNIFORMBUFFEREXTPROC )(GLuint program, GLint location, GLuint buffer) |
typedef void(* | PFNGLBLENDCOLOREXTPROC )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
typedef void(* | PFNGLBLENDEQUATIONSEPARATEEXTPROC )(GLenum modeRGB, GLenum modeAlpha) |
typedef void(* | PFNGLBLENDFUNCSEPARATEEXTPROC )(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(* | PFNGLBLENDEQUATIONEXTPROC )(GLenum mode) |
typedef void(* | PFNGLCOLORSUBTABLEEXTPROC )(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data) |
typedef void(* | PFNGLCOPYCOLORSUBTABLEEXTPROC )(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLLOCKARRAYSEXTPROC )(GLint first, GLsizei count) |
typedef void(* | PFNGLUNLOCKARRAYSEXTPROC )(void) |
typedef void(* | PFNGLCONVOLUTIONFILTER1DEXTPROC )(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image) |
typedef void(* | PFNGLCONVOLUTIONFILTER2DEXTPROC )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERFEXTPROC )(GLenum target, GLenum pname, GLfloat param) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERFVEXTPROC )(GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERIEXTPROC )(GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNGLCONVOLUTIONPARAMETERIVEXTPROC )(GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC )(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC )(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLGETCONVOLUTIONFILTEREXTPROC )(GLenum target, GLenum format, GLenum type, void *image) |
typedef void(* | PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC )(GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETSEPARABLEFILTEREXTPROC )(GLenum target, GLenum format, GLenum type, void *row, void *column, void *span) |
typedef void(* | PFNGLSEPARABLEFILTER2DEXTPROC )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column) |
typedef void(* | PFNGLBINORMALPOINTEREXTPROC )(GLenum type, GLsizei stride, void *pointer) |
typedef void(* | PFNGLTANGENTPOINTEREXTPROC )(GLenum type, GLsizei stride, void *pointer) |
typedef void(* | PFNGLCOPYTEXIMAGE1DEXTPROC )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(* | PFNGLCOPYTEXIMAGE2DEXTPROC )(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(* | PFNGLCOPYTEXSUBIMAGE1DEXTPROC )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYTEXSUBIMAGE2DEXTPROC )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCOPYTEXSUBIMAGE3DEXTPROC )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCULLPARAMETERDVEXTPROC )(GLenum pname, GLdouble *params) |
typedef void(* | PFNGLCULLPARAMETERFVEXTPROC )(GLenum pname, GLfloat *params) |
typedef void(* | PFNGLDEPTHBOUNDSEXTPROC )(GLclampd zmin, GLclampd zmax) |
typedef void(* | PFNGLBINDMULTITEXTUREEXTPROC )(GLenum texunit, GLenum target, GLuint texture) |
typedef GLenum(* | PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC )(GLuint framebuffer, GLenum target) |
typedef void(* | PFNGLCLIENTATTRIBDEFAULTEXTPROC )(GLbitfield mask) |
typedef void(* | PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC )(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC )(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC )(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC )(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC )(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC )(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) |
typedef void(* | PFNGLCOPYMULTITEXIMAGE1DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(* | PFNGLCOPYMULTITEXIMAGE2DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(* | PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCOPYTEXTUREIMAGE1DEXTPROC )(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(* | PFNGLCOPYTEXTUREIMAGE2DEXTPROC )(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(* | PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC )(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC )(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC )(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC )(GLenum array, GLuint index) |
typedef void(* | PFNGLENABLECLIENTSTATEINDEXEDEXTPROC )(GLenum array, GLuint index) |
typedef void(* | PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC )(GLuint framebuffer, GLenum mode) |
typedef void(* | PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC )(GLuint framebuffer, GLsizei n, const GLenum *bufs) |
typedef void(* | PFNGLFRAMEBUFFERREADBUFFEREXTPROC )(GLuint framebuffer, GLenum mode) |
typedef void(* | PFNGLGENERATEMULTITEXMIPMAPEXTPROC )(GLenum texunit, GLenum target) |
typedef void(* | PFNGLGENERATETEXTUREMIPMAPEXTPROC )(GLuint texture, GLenum target) |
typedef void(* | PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC )(GLenum texunit, GLenum target, GLint level, void *img) |
typedef void(* | PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC )(GLuint texture, GLenum target, GLint level, void *img) |
typedef void(* | PFNGLGETDOUBLEINDEXEDVEXTPROC )(GLenum pname, GLuint index, GLdouble *params) |
typedef void(* | PFNGLGETFLOATINDEXEDVEXTPROC )(GLenum pname, GLuint index, GLfloat *params) |
typedef void(* | PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC )(GLuint framebuffer, GLenum pname, GLint *param) |
typedef void(* | PFNGLGETMULTITEXENVFVEXTPROC )(GLenum texunit, GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMULTITEXENVIVEXTPROC )(GLenum texunit, GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMULTITEXGENDVEXTPROC )(GLenum texunit, GLenum coord, GLenum pname, GLdouble *params) |
typedef void(* | PFNGLGETMULTITEXGENFVEXTPROC )(GLenum texunit, GLenum coord, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMULTITEXGENIVEXTPROC )(GLenum texunit, GLenum coord, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMULTITEXIMAGEEXTPROC )(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels) |
typedef void(* | PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC )(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC )(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMULTITEXPARAMETERIIVEXTPROC )(GLenum texunit, GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMULTITEXPARAMETERIUIVEXTPROC )(GLenum texunit, GLenum target, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETMULTITEXPARAMETERFVEXTPROC )(GLenum texunit, GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMULTITEXPARAMETERIVEXTPROC )(GLenum texunit, GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC )(GLuint buffer, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETNAMEDBUFFERPOINTERVEXTPROC )(GLuint buffer, GLenum pname, void **params) |
typedef void(* | PFNGLGETNAMEDBUFFERSUBDATAEXTPROC )(GLuint buffer, GLintptr offset, GLsizeiptr size, void *data) |
typedef void(* | PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC )(GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC )(GLuint program, GLenum target, GLuint index, GLint *params) |
typedef void(* | PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC )(GLuint program, GLenum target, GLuint index, GLuint *params) |
typedef void(* | PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC )(GLuint program, GLenum target, GLuint index, GLdouble *params) |
typedef void(* | PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC )(GLuint program, GLenum target, GLuint index, GLfloat *params) |
typedef void(* | PFNGLGETNAMEDPROGRAMSTRINGEXTPROC )(GLuint program, GLenum target, GLenum pname, void *string) |
typedef void(* | PFNGLGETNAMEDPROGRAMIVEXTPROC )(GLuint program, GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC )(GLuint renderbuffer, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETPOINTERINDEXEDVEXTPROC )(GLenum pname, GLuint index, GLvoid **params) |
typedef void(* | PFNGLGETTEXTUREIMAGEEXTPROC )(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels) |
typedef void(* | PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC )(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC )(GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETTEXTUREPARAMETERIIVEXTPROC )(GLuint texture, GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETTEXTUREPARAMETERIUIVEXTPROC )(GLuint texture, GLenum target, GLenum pname, GLuint *params) |
typedef void(* | PFNGLGETTEXTUREPARAMETERFVEXTPROC )(GLuint texture, GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETTEXTUREPARAMETERIVEXTPROC )(GLuint texture, GLenum target, GLenum pname, GLint *params) |
typedef GLvoid *(* | PFNGLMAPNAMEDBUFFEREXTPROC )(GLuint buffer, GLenum access) |
typedef void(* | PFNGLMATRIXFRUSTUMEXTPROC )(GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f) |
typedef void(* | PFNGLMATRIXLOADIDENTITYEXTPROC )(GLenum matrixMode) |
typedef void(* | PFNGLMATRIXLOADTRANSPOSEDEXTPROC )(GLenum matrixMode, const GLdouble *m) |
typedef void(* | PFNGLMATRIXLOADTRANSPOSEFEXTPROC )(GLenum matrixMode, const GLfloat *m) |
typedef void(* | PFNGLMATRIXLOADDEXTPROC )(GLenum matrixMode, const GLdouble *m) |
typedef void(* | PFNGLMATRIXLOADFEXTPROC )(GLenum matrixMode, const GLfloat *m) |
typedef void(* | PFNGLMATRIXMULTTRANSPOSEDEXTPROC )(GLenum matrixMode, const GLdouble *m) |
typedef void(* | PFNGLMATRIXMULTTRANSPOSEFEXTPROC )(GLenum matrixMode, const GLfloat *m) |
typedef void(* | PFNGLMATRIXMULTDEXTPROC )(GLenum matrixMode, const GLdouble *m) |
typedef void(* | PFNGLMATRIXMULTFEXTPROC )(GLenum matrixMode, const GLfloat *m) |
typedef void(* | PFNGLMATRIXORTHOEXTPROC )(GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f) |
typedef void(* | PFNGLMATRIXPOPEXTPROC )(GLenum matrixMode) |
typedef void(* | PFNGLMATRIXPUSHEXTPROC )(GLenum matrixMode) |
typedef void(* | PFNGLMATRIXROTATEDEXTPROC )(GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLMATRIXROTATEFEXTPROC )(GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLMATRIXSCALEDEXTPROC )(GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLMATRIXSCALEFEXTPROC )(GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLMATRIXTRANSLATEDEXTPROC )(GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLMATRIXTRANSLATEFEXTPROC )(GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLMULTITEXBUFFEREXTPROC )(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(* | PFNGLMULTITEXCOORDPOINTEREXTPROC )(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer) |
typedef void(* | PFNGLMULTITEXENVFEXTPROC )(GLenum texunit, GLenum target, GLenum pname, GLfloat param) |
typedef void(* | PFNGLMULTITEXENVFVEXTPROC )(GLenum texunit, GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLMULTITEXENVIEXTPROC )(GLenum texunit, GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNGLMULTITEXENVIVEXTPROC )(GLenum texunit, GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLMULTITEXGENDEXTPROC )(GLenum texunit, GLenum coord, GLenum pname, GLdouble param) |
typedef void(* | PFNGLMULTITEXGENDVEXTPROC )(GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params) |
typedef void(* | PFNGLMULTITEXGENFEXTPROC )(GLenum texunit, GLenum coord, GLenum pname, GLfloat param) |
typedef void(* | PFNGLMULTITEXGENFVEXTPROC )(GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLMULTITEXGENIEXTPROC )(GLenum texunit, GLenum coord, GLenum pname, GLint param) |
typedef void(* | PFNGLMULTITEXGENIVEXTPROC )(GLenum texunit, GLenum coord, GLenum pname, const GLint *params) |
typedef void(* | PFNGLMULTITEXIMAGE1DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLMULTITEXIMAGE2DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLMULTITEXIMAGE3DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLMULTITEXPARAMETERIIVEXTPROC )(GLenum texunit, GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLMULTITEXPARAMETERIUIVEXTPROC )(GLenum texunit, GLenum target, GLenum pname, const GLuint *params) |
typedef void(* | PFNGLMULTITEXPARAMETERFEXTPROC )(GLenum texunit, GLenum target, GLenum pname, GLfloat param) |
typedef void(* | PFNGLMULTITEXPARAMETERFVEXTPROC )(GLenum texunit, GLenum target, GLenum pname, const GLfloat *param) |
typedef void(* | PFNGLMULTITEXPARAMETERIEXTPROC )(GLenum texunit, GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNGLMULTITEXPARAMETERIVEXTPROC )(GLenum texunit, GLenum target, GLenum pname, const GLint *param) |
typedef void(* | PFNGLMULTITEXRENDERBUFFEREXTPROC )(GLenum texunit, GLenum target, GLuint renderbuffer) |
typedef void(* | PFNGLMULTITEXSUBIMAGE1DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLMULTITEXSUBIMAGE2DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLMULTITEXSUBIMAGE3DEXTPROC )(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLNAMEDBUFFERDATAEXTPROC )(GLuint buffer, GLsizeiptr size, const void *data, GLenum usage) |
typedef void(* | PFNGLNAMEDBUFFERSUBDATAEXTPROC )(GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC )(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC )(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC )(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC )(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC )(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC )(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face) |
typedef void(* | PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC )(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC )(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC )(GLuint program, GLenum target, GLuint index, const GLdouble *params) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC )(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC )(GLuint program, GLenum target, GLuint index, const GLfloat *params) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC )(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC )(GLuint program, GLenum target, GLuint index, const GLint *params) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC )(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC )(GLuint program, GLenum target, GLuint index, const GLuint *params) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC )(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC )(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params) |
typedef void(* | PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC )(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params) |
typedef void(* | PFNGLNAMEDPROGRAMSTRINGEXTPROC )(GLuint program, GLenum target, GLenum format, GLsizei len, const void *string) |
typedef void(* | PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC )(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC )(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC )(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLPROGRAMUNIFORM1FEXTPROC )(GLuint program, GLint location, GLfloat v0) |
typedef void(* | PFNGLPROGRAMUNIFORM1FVEXTPROC )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORM1IEXTPROC )(GLuint program, GLint location, GLint v0) |
typedef void(* | PFNGLPROGRAMUNIFORM1IVEXTPROC )(GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM1UIEXTPROC )(GLuint program, GLint location, GLuint v0) |
typedef void(* | PFNGLPROGRAMUNIFORM1UIVEXTPROC )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2FEXTPROC )(GLuint program, GLint location, GLfloat v0, GLfloat v1) |
typedef void(* | PFNGLPROGRAMUNIFORM2FVEXTPROC )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2IEXTPROC )(GLuint program, GLint location, GLint v0, GLint v1) |
typedef void(* | PFNGLPROGRAMUNIFORM2IVEXTPROC )(GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM2UIEXTPROC )(GLuint program, GLint location, GLuint v0, GLuint v1) |
typedef void(* | PFNGLPROGRAMUNIFORM2UIVEXTPROC )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3FEXTPROC )(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(* | PFNGLPROGRAMUNIFORM3FVEXTPROC )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3IEXTPROC )(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(* | PFNGLPROGRAMUNIFORM3IVEXTPROC )(GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM3UIEXTPROC )(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(* | PFNGLPROGRAMUNIFORM3UIVEXTPROC )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4FEXTPROC )(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(* | PFNGLPROGRAMUNIFORM4FVEXTPROC )(GLuint program, GLint location, GLsizei count, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4IEXTPROC )(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(* | PFNGLPROGRAMUNIFORM4IVEXTPROC )(GLuint program, GLint location, GLsizei count, const GLint *value) |
typedef void(* | PFNGLPROGRAMUNIFORM4UIEXTPROC )(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(* | PFNGLPROGRAMUNIFORM4UIVEXTPROC )(GLuint program, GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC )(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(* | PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC )(GLbitfield mask) |
typedef void(* | PFNGLTEXTUREBUFFEREXTPROC )(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(* | PFNGLTEXTUREIMAGE1DEXTPROC )(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLTEXTUREIMAGE2DEXTPROC )(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLTEXTUREIMAGE3DEXTPROC )(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLTEXTUREPARAMETERIIVEXTPROC )(GLuint texture, GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLTEXTUREPARAMETERIUIVEXTPROC )(GLuint texture, GLenum target, GLenum pname, const GLuint *params) |
typedef void(* | PFNGLTEXTUREPARAMETERFEXTPROC )(GLuint texture, GLenum target, GLenum pname, GLfloat param) |
typedef void(* | PFNGLTEXTUREPARAMETERFVEXTPROC )(GLuint texture, GLenum target, GLenum pname, const GLfloat *param) |
typedef void(* | PFNGLTEXTUREPARAMETERIEXTPROC )(GLuint texture, GLenum target, GLenum pname, GLint param) |
typedef void(* | PFNGLTEXTUREPARAMETERIVEXTPROC )(GLuint texture, GLenum target, GLenum pname, const GLint *param) |
typedef void(* | PFNGLTEXTURERENDERBUFFEREXTPROC )(GLuint texture, GLenum target, GLuint renderbuffer) |
typedef void(* | PFNGLTEXTURESUBIMAGE1DEXTPROC )(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLTEXTURESUBIMAGE2DEXTPROC )(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLTEXTURESUBIMAGE3DEXTPROC )(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) |
typedef GLboolean(* | PFNGLUNMAPNAMEDBUFFEREXTPROC )(GLuint buffer) |
typedef void(* | PFNGLCOLORMASKINDEXEDEXTPROC )(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) |
typedef void(* | PFNGLDISABLEINDEXEDEXTPROC )(GLenum target, GLuint index) |
typedef void(* | PFNGLENABLEINDEXEDEXTPROC )(GLenum target, GLuint index) |
typedef void(* | PFNGLGETBOOLEANINDEXEDVEXTPROC )(GLenum value, GLuint index, GLboolean *data) |
typedef void(* | PFNGLGETINTEGERINDEXEDVEXTPROC )(GLenum value, GLuint index, GLint *data) |
typedef GLboolean(* | PFNGLISENABLEDINDEXEDEXTPROC )(GLenum target, GLuint index) |
typedef void(* | PFNGLDRAWARRAYSINSTANCEDEXTPROC )(GLenum mode, GLint start, GLsizei count, GLsizei primcount) |
typedef void(* | PFNGLDRAWELEMENTSINSTANCEDEXTPROC )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount) |
typedef void(* | PFNGLDRAWRANGEELEMENTSEXTPROC )(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) |
typedef void(* | PFNGLFOGCOORDPOINTEREXTPROC )(GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLFOGCOORDDEXTPROC )(GLdouble coord) |
typedef void(* | PFNGLFOGCOORDDVEXTPROC )(const GLdouble *coord) |
typedef void(* | PFNGLFOGCOORDFEXTPROC )(GLfloat coord) |
typedef void(* | PFNGLFOGCOORDFVEXTPROC )(const GLfloat *coord) |
typedef void(* | PFNGLFRAGMENTCOLORMATERIALEXTPROC )(GLenum face, GLenum mode) |
typedef void(* | PFNGLFRAGMENTLIGHTMODELFEXTPROC )(GLenum pname, GLfloat param) |
typedef void(* | PFNGLFRAGMENTLIGHTMODELFVEXTPROC )(GLenum pname, GLfloat *params) |
typedef void(* | PFNGLFRAGMENTLIGHTMODELIEXTPROC )(GLenum pname, GLint param) |
typedef void(* | PFNGLFRAGMENTLIGHTMODELIVEXTPROC )(GLenum pname, GLint *params) |
typedef void(* | PFNGLFRAGMENTLIGHTFEXTPROC )(GLenum light, GLenum pname, GLfloat param) |
typedef void(* | PFNGLFRAGMENTLIGHTFVEXTPROC )(GLenum light, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLFRAGMENTLIGHTIEXTPROC )(GLenum light, GLenum pname, GLint param) |
typedef void(* | PFNGLFRAGMENTLIGHTIVEXTPROC )(GLenum light, GLenum pname, GLint *params) |
typedef void(* | PFNGLFRAGMENTMATERIALFEXTPROC )(GLenum face, GLenum pname, const GLfloat param) |
typedef void(* | PFNGLFRAGMENTMATERIALFVEXTPROC )(GLenum face, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLFRAGMENTMATERIALIEXTPROC )(GLenum face, GLenum pname, const GLint param) |
typedef void(* | PFNGLFRAGMENTMATERIALIVEXTPROC )(GLenum face, GLenum pname, const GLint *params) |
typedef void(* | PFNGLGETFRAGMENTLIGHTFVEXTPROC )(GLenum light, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETFRAGMENTLIGHTIVEXTPROC )(GLenum light, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETFRAGMENTMATERIALFVEXTPROC )(GLenum face, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLGETFRAGMENTMATERIALIVEXTPROC )(GLenum face, GLenum pname, const GLint *params) |
typedef void(* | PFNGLLIGHTENVIEXTPROC )(GLenum pname, GLint param) |
typedef void(* | PFNGLBLITFRAMEBUFFEREXTPROC )(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void(* | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC )(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLBINDFRAMEBUFFEREXTPROC )(GLenum target, GLuint framebuffer) |
typedef void(* | PFNGLBINDRENDERBUFFEREXTPROC )(GLenum target, GLuint renderbuffer) |
typedef GLenum(* | PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC )(GLenum target) |
typedef void(* | PFNGLDELETEFRAMEBUFFERSEXTPROC )(GLsizei n, const GLuint *framebuffers) |
typedef void(* | PFNGLDELETERENDERBUFFERSEXTPROC )(GLsizei n, const GLuint *renderbuffers) |
typedef void(* | PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC )(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURE1DEXTPROC )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURE2DEXTPROC )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURE3DEXTPROC )(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(* | PFNGLGENFRAMEBUFFERSEXTPROC )(GLsizei n, GLuint *framebuffers) |
typedef void(* | PFNGLGENRENDERBUFFERSEXTPROC )(GLsizei n, GLuint *renderbuffers) |
typedef void(* | PFNGLGENERATEMIPMAPEXTPROC )(GLenum target) |
typedef void(* | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC )(GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC )(GLenum target, GLenum pname, GLint *params) |
typedef GLboolean(* | PFNGLISFRAMEBUFFEREXTPROC )(GLuint framebuffer) |
typedef GLboolean(* | PFNGLISRENDERBUFFEREXTPROC )(GLuint renderbuffer) |
typedef void(* | PFNGLRENDERBUFFERSTORAGEEXTPROC )(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLFRAMEBUFFERTEXTUREEXTPROC )(GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(* | PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC )(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) |
typedef void(* | PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC )(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(* | PFNGLPROGRAMPARAMETERIEXTPROC )(GLuint program, GLenum pname, GLint value) |
typedef void(* | PFNGLPROGRAMENVPARAMETERS4FVEXTPROC )(GLenum target, GLuint index, GLsizei count, const GLfloat *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC )(GLenum target, GLuint index, GLsizei count, const GLfloat *params) |
typedef void(* | PFNGLBINDFRAGDATALOCATIONEXTPROC )(GLuint program, GLuint color, const GLchar *name) |
typedef GLint(* | PFNGLGETFRAGDATALOCATIONEXTPROC )(GLuint program, const GLchar *name) |
typedef void(* | PFNGLGETUNIFORMUIVEXTPROC )(GLuint program, GLint location, GLuint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBIIVEXTPROC )(GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBIUIVEXTPROC )(GLuint index, GLenum pname, GLuint *params) |
typedef void(* | PFNGLUNIFORM1UIEXTPROC )(GLint location, GLuint v0) |
typedef void(* | PFNGLUNIFORM1UIVEXTPROC )(GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLUNIFORM2UIEXTPROC )(GLint location, GLuint v0, GLuint v1) |
typedef void(* | PFNGLUNIFORM2UIVEXTPROC )(GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLUNIFORM3UIEXTPROC )(GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(* | PFNGLUNIFORM3UIVEXTPROC )(GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLUNIFORM4UIEXTPROC )(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(* | PFNGLUNIFORM4UIVEXTPROC )(GLint location, GLsizei count, const GLuint *value) |
typedef void(* | PFNGLVERTEXATTRIBI1IEXTPROC )(GLuint index, GLint x) |
typedef void(* | PFNGLVERTEXATTRIBI1IVEXTPROC )(GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIBI1UIEXTPROC )(GLuint index, GLuint x) |
typedef void(* | PFNGLVERTEXATTRIBI1UIVEXTPROC )(GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIBI2IEXTPROC )(GLuint index, GLint x, GLint y) |
typedef void(* | PFNGLVERTEXATTRIBI2IVEXTPROC )(GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIBI2UIEXTPROC )(GLuint index, GLuint x, GLuint y) |
typedef void(* | PFNGLVERTEXATTRIBI2UIVEXTPROC )(GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIBI3IEXTPROC )(GLuint index, GLint x, GLint y, GLint z) |
typedef void(* | PFNGLVERTEXATTRIBI3IVEXTPROC )(GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIBI3UIEXTPROC )(GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void(* | PFNGLVERTEXATTRIBI3UIVEXTPROC )(GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIBI4BVEXTPROC )(GLuint index, const GLbyte *v) |
typedef void(* | PFNGLVERTEXATTRIBI4IEXTPROC )(GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLVERTEXATTRIBI4IVEXTPROC )(GLuint index, const GLint *v) |
typedef void(* | PFNGLVERTEXATTRIBI4SVEXTPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIBI4UBVEXTPROC )(GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIBI4UIEXTPROC )(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(* | PFNGLVERTEXATTRIBI4UIVEXTPROC )(GLuint index, const GLuint *v) |
typedef void(* | PFNGLVERTEXATTRIBI4USVEXTPROC )(GLuint index, const GLushort *v) |
typedef void(* | PFNGLVERTEXATTRIBIPOINTEREXTPROC )(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
typedef void(* | PFNGLGETHISTOGRAMEXTPROC )(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values) |
typedef void(* | PFNGLGETHISTOGRAMPARAMETERFVEXTPROC )(GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETHISTOGRAMPARAMETERIVEXTPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMINMAXEXTPROC )(GLenum target, GLboolean reset, GLenum format, GLenum type, void *values) |
typedef void(* | PFNGLGETMINMAXPARAMETERFVEXTPROC )(GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMINMAXPARAMETERIVEXTPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLHISTOGRAMEXTPROC )(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) |
typedef void(* | PFNGLMINMAXEXTPROC )(GLenum target, GLenum internalformat, GLboolean sink) |
typedef void(* | PFNGLRESETHISTOGRAMEXTPROC )(GLenum target) |
typedef void(* | PFNGLRESETMINMAXEXTPROC )(GLenum target) |
typedef void(* | PFNGLINDEXFUNCEXTPROC )(GLenum func, GLfloat ref) |
typedef void(* | PFNGLINDEXMATERIALEXTPROC )(GLenum face, GLenum mode) |
typedef void(* | PFNGLAPPLYTEXTUREEXTPROC )(GLenum mode) |
typedef void(* | PFNGLTEXTURELIGHTEXTPROC )(GLenum pname) |
typedef void(* | PFNGLTEXTUREMATERIALEXTPROC )(GLenum face, GLenum mode) |
typedef void(* | PFNGLMULTIDRAWARRAYSEXTPROC )(GLenum mode, GLint *first, GLsizei *count, GLsizei primcount) |
typedef void(* | PFNGLMULTIDRAWELEMENTSEXTPROC )(GLenum mode, GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) |
typedef void(* | PFNGLSAMPLEMASKEXTPROC )(GLclampf value, GLboolean invert) |
typedef void(* | PFNGLSAMPLEPATTERNEXTPROC )(GLenum pattern) |
typedef void(* | PFNGLCOLORTABLEEXTPROC )(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *data) |
typedef void(* | PFNGLGETCOLORTABLEEXTPROC )(GLenum target, GLenum format, GLenum type, void *data) |
typedef void(* | PFNGLGETCOLORTABLEPARAMETERFVEXTPROC )(GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCOLORTABLEPARAMETERIVEXTPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC )(GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC )(GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLPIXELTRANSFORMPARAMETERFEXTPROC )(GLenum target, GLenum pname, const GLfloat param) |
typedef void(* | PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC )(GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLPIXELTRANSFORMPARAMETERIEXTPROC )(GLenum target, GLenum pname, const GLint param) |
typedef void(* | PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC )(GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLPOINTPARAMETERFEXTPROC )(GLenum pname, GLfloat param) |
typedef void(* | PFNGLPOINTPARAMETERFVEXTPROC )(GLenum pname, GLfloat *params) |
typedef void(* | PFNGLPOLYGONOFFSETEXTPROC )(GLfloat factor, GLfloat bias) |
typedef void(* | PFNGLBEGINSCENEEXTPROC )(void) |
typedef void(* | PFNGLENDSCENEEXTPROC )(void) |
typedef void(* | PFNGLSECONDARYCOLOR3BEXTPROC )(GLbyte red, GLbyte green, GLbyte blue) |
typedef void(* | PFNGLSECONDARYCOLOR3BVEXTPROC )(const GLbyte *v) |
typedef void(* | PFNGLSECONDARYCOLOR3DEXTPROC )(GLdouble red, GLdouble green, GLdouble blue) |
typedef void(* | PFNGLSECONDARYCOLOR3DVEXTPROC )(const GLdouble *v) |
typedef void(* | PFNGLSECONDARYCOLOR3FEXTPROC )(GLfloat red, GLfloat green, GLfloat blue) |
typedef void(* | PFNGLSECONDARYCOLOR3FVEXTPROC )(const GLfloat *v) |
typedef void(* | PFNGLSECONDARYCOLOR3IEXTPROC )(GLint red, GLint green, GLint blue) |
typedef void(* | PFNGLSECONDARYCOLOR3IVEXTPROC )(const GLint *v) |
typedef void(* | PFNGLSECONDARYCOLOR3SEXTPROC )(GLshort red, GLshort green, GLshort blue) |
typedef void(* | PFNGLSECONDARYCOLOR3SVEXTPROC )(const GLshort *v) |
typedef void(* | PFNGLSECONDARYCOLOR3UBEXTPROC )(GLubyte red, GLubyte green, GLubyte blue) |
typedef void(* | PFNGLSECONDARYCOLOR3UBVEXTPROC )(const GLubyte *v) |
typedef void(* | PFNGLSECONDARYCOLOR3UIEXTPROC )(GLuint red, GLuint green, GLuint blue) |
typedef void(* | PFNGLSECONDARYCOLOR3UIVEXTPROC )(const GLuint *v) |
typedef void(* | PFNGLSECONDARYCOLOR3USEXTPROC )(GLushort red, GLushort green, GLushort blue) |
typedef void(* | PFNGLSECONDARYCOLOR3USVEXTPROC )(const GLushort *v) |
typedef void(* | PFNGLSECONDARYCOLORPOINTEREXTPROC )(GLint size, GLenum type, GLsizei stride, GLvoid *pointer) |
typedef void(* | PFNGLACTIVESTENCILFACEEXTPROC )(GLenum face) |
typedef void(* | PFNGLTEXSUBIMAGE1DEXTPROC )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLTEXSUBIMAGE2DEXTPROC )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLTEXSUBIMAGE3DEXTPROC )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLTEXIMAGE3DEXTPROC )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLTEXBUFFEREXTPROC )(GLenum target, GLenum internalformat, GLuint buffer) |
typedef void(* | PFNGLCLEARCOLORIIEXTPROC )(GLint red, GLint green, GLint blue, GLint alpha) |
typedef void(* | PFNGLCLEARCOLORIUIEXTPROC )(GLuint red, GLuint green, GLuint blue, GLuint alpha) |
typedef void(* | PFNGLGETTEXPARAMETERIIVEXTPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETTEXPARAMETERIUIVEXTPROC )(GLenum target, GLenum pname, GLuint *params) |
typedef void(* | PFNGLTEXPARAMETERIIVEXTPROC )(GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLTEXPARAMETERIUIVEXTPROC )(GLenum target, GLenum pname, const GLuint *params) |
typedef GLboolean(* | PFNGLARETEXTURESRESIDENTEXTPROC )(GLsizei n, const GLuint *textures, GLboolean *residences) |
typedef void(* | PFNGLBINDTEXTUREEXTPROC )(GLenum target, GLuint texture) |
typedef void(* | PFNGLDELETETEXTURESEXTPROC )(GLsizei n, const GLuint *textures) |
typedef void(* | PFNGLGENTEXTURESEXTPROC )(GLsizei n, GLuint *textures) |
typedef GLboolean(* | PFNGLISTEXTUREEXTPROC )(GLuint texture) |
typedef void(* | PFNGLPRIORITIZETEXTURESEXTPROC )(GLsizei n, const GLuint *textures, const GLclampf *priorities) |
typedef void(* | PFNGLTEXTURENORMALEXTPROC )(GLenum mode) |
typedef void(* | PFNGLGETQUERYOBJECTI64VEXTPROC )(GLuint id, GLenum pname, GLint64EXT *params) |
typedef void(* | PFNGLGETQUERYOBJECTUI64VEXTPROC )(GLuint id, GLenum pname, GLuint64EXT *params) |
typedef void(* | PFNGLBEGINTRANSFORMFEEDBACKEXTPROC )(GLenum primitiveMode) |
typedef void(* | PFNGLBINDBUFFERBASEEXTPROC )(GLenum target, GLuint index, GLuint buffer) |
typedef void(* | PFNGLBINDBUFFEROFFSETEXTPROC )(GLenum target, GLuint index, GLuint buffer, GLintptr offset) |
typedef void(* | PFNGLBINDBUFFERRANGEEXTPROC )(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(* | PFNGLENDTRANSFORMFEEDBACKEXTPROC )(void) |
typedef void(* | PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, char *name) |
typedef void(* | PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC )(GLuint program, GLsizei count, const char **varyings, GLenum bufferMode) |
typedef void(* | PFNGLARRAYELEMENTEXTPROC )(GLint i) |
typedef void(* | PFNGLCOLORPOINTEREXTPROC )(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) |
typedef void(* | PFNGLDRAWARRAYSEXTPROC )(GLenum mode, GLint first, GLsizei count) |
typedef void(* | PFNGLEDGEFLAGPOINTEREXTPROC )(GLsizei stride, GLsizei count, const GLboolean *pointer) |
typedef void(* | PFNGLGETPOINTERVEXTPROC )(GLenum pname, void **params) |
typedef void(* | PFNGLINDEXPOINTEREXTPROC )(GLenum type, GLsizei stride, GLsizei count, const void *pointer) |
typedef void(* | PFNGLNORMALPOINTEREXTPROC )(GLenum type, GLsizei stride, GLsizei count, const void *pointer) |
typedef void(* | PFNGLTEXCOORDPOINTEREXTPROC )(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) |
typedef void(* | PFNGLVERTEXPOINTEREXTPROC )(GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer) |
typedef void(* | PFNGLBEGINVERTEXSHADEREXTPROC )(void) |
typedef GLuint(* | PFNGLBINDLIGHTPARAMETEREXTPROC )(GLenum light, GLenum value) |
typedef GLuint(* | PFNGLBINDMATERIALPARAMETEREXTPROC )(GLenum face, GLenum value) |
typedef GLuint(* | PFNGLBINDPARAMETEREXTPROC )(GLenum value) |
typedef GLuint(* | PFNGLBINDTEXGENPARAMETEREXTPROC )(GLenum unit, GLenum coord, GLenum value) |
typedef GLuint(* | PFNGLBINDTEXTUREUNITPARAMETEREXTPROC )(GLenum unit, GLenum value) |
typedef void(* | PFNGLBINDVERTEXSHADEREXTPROC )(GLuint id) |
typedef void(* | PFNGLDELETEVERTEXSHADEREXTPROC )(GLuint id) |
typedef void(* | PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC )(GLuint id) |
typedef void(* | PFNGLENABLEVARIANTCLIENTSTATEEXTPROC )(GLuint id) |
typedef void(* | PFNGLENDVERTEXSHADEREXTPROC )(void) |
typedef void(* | PFNGLEXTRACTCOMPONENTEXTPROC )(GLuint res, GLuint src, GLuint num) |
typedef GLuint(* | PFNGLGENSYMBOLSEXTPROC )(GLenum dataType, GLenum storageType, GLenum range, GLuint components) |
typedef GLuint(* | PFNGLGENVERTEXSHADERSEXTPROC )(GLuint range) |
typedef void(* | PFNGLGETINVARIANTBOOLEANVEXTPROC )(GLuint id, GLenum value, GLboolean *data) |
typedef void(* | PFNGLGETINVARIANTFLOATVEXTPROC )(GLuint id, GLenum value, GLfloat *data) |
typedef void(* | PFNGLGETINVARIANTINTEGERVEXTPROC )(GLuint id, GLenum value, GLint *data) |
typedef void(* | PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC )(GLuint id, GLenum value, GLboolean *data) |
typedef void(* | PFNGLGETLOCALCONSTANTFLOATVEXTPROC )(GLuint id, GLenum value, GLfloat *data) |
typedef void(* | PFNGLGETLOCALCONSTANTINTEGERVEXTPROC )(GLuint id, GLenum value, GLint *data) |
typedef void(* | PFNGLGETVARIANTBOOLEANVEXTPROC )(GLuint id, GLenum value, GLboolean *data) |
typedef void(* | PFNGLGETVARIANTFLOATVEXTPROC )(GLuint id, GLenum value, GLfloat *data) |
typedef void(* | PFNGLGETVARIANTINTEGERVEXTPROC )(GLuint id, GLenum value, GLint *data) |
typedef void(* | PFNGLGETVARIANTPOINTERVEXTPROC )(GLuint id, GLenum value, GLvoid **data) |
typedef void(* | PFNGLINSERTCOMPONENTEXTPROC )(GLuint res, GLuint src, GLuint num) |
typedef GLboolean(* | PFNGLISVARIANTENABLEDEXTPROC )(GLuint id, GLenum cap) |
typedef void(* | PFNGLSETINVARIANTEXTPROC )(GLuint id, GLenum type, GLvoid *addr) |
typedef void(* | PFNGLSETLOCALCONSTANTEXTPROC )(GLuint id, GLenum type, GLvoid *addr) |
typedef void(* | PFNGLSHADEROP1EXTPROC )(GLenum op, GLuint res, GLuint arg1) |
typedef void(* | PFNGLSHADEROP2EXTPROC )(GLenum op, GLuint res, GLuint arg1, GLuint arg2) |
typedef void(* | PFNGLSHADEROP3EXTPROC )(GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3) |
typedef void(* | PFNGLSWIZZLEEXTPROC )(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) |
typedef void(* | PFNGLVARIANTPOINTEREXTPROC )(GLuint id, GLenum type, GLuint stride, GLvoid *addr) |
typedef void(* | PFNGLVARIANTBVEXTPROC )(GLuint id, GLbyte *addr) |
typedef void(* | PFNGLVARIANTDVEXTPROC )(GLuint id, GLdouble *addr) |
typedef void(* | PFNGLVARIANTFVEXTPROC )(GLuint id, GLfloat *addr) |
typedef void(* | PFNGLVARIANTIVEXTPROC )(GLuint id, GLint *addr) |
typedef void(* | PFNGLVARIANTSVEXTPROC )(GLuint id, GLshort *addr) |
typedef void(* | PFNGLVARIANTUBVEXTPROC )(GLuint id, GLubyte *addr) |
typedef void(* | PFNGLVARIANTUIVEXTPROC )(GLuint id, GLuint *addr) |
typedef void(* | PFNGLVARIANTUSVEXTPROC )(GLuint id, GLushort *addr) |
typedef void(* | PFNGLWRITEMASKEXTPROC )(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW) |
typedef void(* | PFNGLVERTEXWEIGHTPOINTEREXTPROC )(GLint size, GLenum type, GLsizei stride, void *pointer) |
typedef void(* | PFNGLVERTEXWEIGHTFEXTPROC )(GLfloat weight) |
typedef void(* | PFNGLVERTEXWEIGHTFVEXTPROC )(GLfloat *weight) |
typedef void(* | PFNGLFRAMETERMINATORGREMEDYPROC )(void) |
typedef void(* | PFNGLSTRINGMARKERGREMEDYPROC )(GLsizei len, const void *string) |
typedef void(* | PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC )(GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC )(GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLIMAGETRANSFORMPARAMETERFHPPROC )(GLenum target, GLenum pname, const GLfloat param) |
typedef void(* | PFNGLIMAGETRANSFORMPARAMETERFVHPPROC )(GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLIMAGETRANSFORMPARAMETERIHPPROC )(GLenum target, GLenum pname, const GLint param) |
typedef void(* | PFNGLIMAGETRANSFORMPARAMETERIVHPPROC )(GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLMULTIMODEDRAWARRAYSIBMPROC )(const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride) |
typedef void(* | PFNGLMULTIMODEDRAWELEMENTSIBMPROC )(const GLenum *mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei primcount, GLint modestride) |
typedef void(* | PFNGLCOLORPOINTERLISTIBMPROC )(GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLEDGEFLAGPOINTERLISTIBMPROC )(GLint stride, const GLboolean **pointer, GLint ptrstride) |
typedef void(* | PFNGLFOGCOORDPOINTERLISTIBMPROC )(GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLINDEXPOINTERLISTIBMPROC )(GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLNORMALPOINTERLISTIBMPROC )(GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLSECONDARYCOLORPOINTERLISTIBMPROC )(GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLTEXCOORDPOINTERLISTIBMPROC )(GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLVERTEXPOINTERLISTIBMPROC )(GLint size, GLenum type, GLint stride, const GLvoid **pointer, GLint ptrstride) |
typedef void(* | PFNGLCOLORPOINTERVINTELPROC )(GLint size, GLenum type, const void **pointer) |
typedef void(* | PFNGLNORMALPOINTERVINTELPROC )(GLenum type, const void **pointer) |
typedef void(* | PFNGLTEXCOORDPOINTERVINTELPROC )(GLint size, GLenum type, const void **pointer) |
typedef void(* | PFNGLVERTEXPOINTERVINTELPROC )(GLint size, GLenum type, const void **pointer) |
typedef void(* | PFNGLTEXSCISSORFUNCINTELPROC )(GLenum target, GLenum lfunc, GLenum hfunc) |
typedef void(* | PFNGLTEXSCISSORINTELPROC )(GLenum target, GLclampf tlow, GLclampf thigh) |
typedef GLuint(* | PFNGLBUFFERREGIONENABLEDEXTPROC )(void) |
typedef void(* | PFNGLDELETEBUFFERREGIONEXTPROC )(GLenum region) |
typedef void(* | PFNGLDRAWBUFFERREGIONEXTPROC )(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest) |
typedef GLuint(* | PFNGLNEWBUFFERREGIONEXTPROC )(GLenum region) |
typedef void(* | PFNGLREADBUFFERREGIONEXTPROC )(GLuint region, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(* | PFNGLRESIZEBUFFERSMESAPROC )(void) |
typedef void(* | PFNGLWINDOWPOS2DMESAPROC )(GLdouble x, GLdouble y) |
typedef void(* | PFNGLWINDOWPOS2DVMESAPROC )(const GLdouble *p) |
typedef void(* | PFNGLWINDOWPOS2FMESAPROC )(GLfloat x, GLfloat y) |
typedef void(* | PFNGLWINDOWPOS2FVMESAPROC )(const GLfloat *p) |
typedef void(* | PFNGLWINDOWPOS2IMESAPROC )(GLint x, GLint y) |
typedef void(* | PFNGLWINDOWPOS2IVMESAPROC )(const GLint *p) |
typedef void(* | PFNGLWINDOWPOS2SMESAPROC )(GLshort x, GLshort y) |
typedef void(* | PFNGLWINDOWPOS2SVMESAPROC )(const GLshort *p) |
typedef void(* | PFNGLWINDOWPOS3DMESAPROC )(GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLWINDOWPOS3DVMESAPROC )(const GLdouble *p) |
typedef void(* | PFNGLWINDOWPOS3FMESAPROC )(GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLWINDOWPOS3FVMESAPROC )(const GLfloat *p) |
typedef void(* | PFNGLWINDOWPOS3IMESAPROC )(GLint x, GLint y, GLint z) |
typedef void(* | PFNGLWINDOWPOS3IVMESAPROC )(const GLint *p) |
typedef void(* | PFNGLWINDOWPOS3SMESAPROC )(GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLWINDOWPOS3SVMESAPROC )(const GLshort *p) |
typedef void(* | PFNGLWINDOWPOS4DMESAPROC )(GLdouble x, GLdouble y, GLdouble z, GLdouble) |
typedef void(* | PFNGLWINDOWPOS4DVMESAPROC )(const GLdouble *p) |
typedef void(* | PFNGLWINDOWPOS4FMESAPROC )(GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLWINDOWPOS4FVMESAPROC )(const GLfloat *p) |
typedef void(* | PFNGLWINDOWPOS4IMESAPROC )(GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLWINDOWPOS4IVMESAPROC )(const GLint *p) |
typedef void(* | PFNGLWINDOWPOS4SMESAPROC )(GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNGLWINDOWPOS4SVMESAPROC )(const GLshort *p) |
typedef void(* | PFNGLBEGINCONDITIONALRENDERNVPROC )(GLuint id, GLenum mode) |
typedef void(* | PFNGLENDCONDITIONALRENDERNVPROC )(void) |
typedef void(* | PFNGLCLEARDEPTHDNVPROC )(GLdouble depth) |
typedef void(* | PFNGLDEPTHBOUNDSDNVPROC )(GLdouble zmin, GLdouble zmax) |
typedef void(* | PFNGLDEPTHRANGEDNVPROC )(GLdouble zNear, GLdouble zFar) |
typedef void(* | PFNGLEVALMAPSNVPROC )(GLenum target, GLenum mode) |
typedef void(* | PFNGLGETMAPATTRIBPARAMETERFVNVPROC )(GLenum target, GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMAPATTRIBPARAMETERIVNVPROC )(GLenum target, GLuint index, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETMAPCONTROLPOINTSNVPROC )(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points) |
typedef void(* | PFNGLGETMAPPARAMETERFVNVPROC )(GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETMAPPARAMETERIVNVPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLMAPCONTROLPOINTSNVPROC )(GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points) |
typedef void(* | PFNGLMAPPARAMETERFVNVPROC )(GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLMAPPARAMETERIVNVPROC )(GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLGETMULTISAMPLEFVNVPROC )(GLenum pname, GLuint index, GLfloat *val) |
typedef void(* | PFNGLSAMPLEMASKINDEXEDNVPROC )(GLuint index, GLbitfield mask) |
typedef void(* | PFNGLTEXRENDERBUFFERNVPROC )(GLenum target, GLuint renderbuffer) |
typedef void(* | PFNGLDELETEFENCESNVPROC )(GLsizei n, const GLuint *fences) |
typedef void(* | PFNGLFINISHFENCENVPROC )(GLuint fence) |
typedef void(* | PFNGLGENFENCESNVPROC )(GLsizei n, GLuint *fences) |
typedef void(* | PFNGLGETFENCEIVNVPROC )(GLuint fence, GLenum pname, GLint *params) |
typedef GLboolean(* | PFNGLISFENCENVPROC )(GLuint fence) |
typedef void(* | PFNGLSETFENCENVPROC )(GLuint fence, GLenum condition) |
typedef GLboolean(* | PFNGLTESTFENCENVPROC )(GLuint fence) |
typedef void(* | PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC )(GLuint id, GLsizei len, const GLubyte *name, GLdouble *params) |
typedef void(* | PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC )(GLuint id, GLsizei len, const GLubyte *name, GLfloat *params) |
typedef void(* | PFNGLPROGRAMNAMEDPARAMETER4DNVPROC )(GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC )(GLuint id, GLsizei len, const GLubyte *name, const GLdouble v[]) |
typedef void(* | PFNGLPROGRAMNAMEDPARAMETER4FNVPROC )(GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC )(GLuint id, GLsizei len, const GLubyte *name, const GLfloat v[]) |
typedef void(* | PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC )(GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(* | PFNGLPROGRAMVERTEXLIMITNVPROC )(GLenum target, GLint limit) |
typedef void(* | PFNGLPROGRAMENVPARAMETERI4INVPROC )(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLPROGRAMENVPARAMETERI4IVNVPROC )(GLenum target, GLuint index, const GLint *params) |
typedef void(* | PFNGLPROGRAMENVPARAMETERI4UINVPROC )(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(* | PFNGLPROGRAMENVPARAMETERI4UIVNVPROC )(GLenum target, GLuint index, const GLuint *params) |
typedef void(* | PFNGLPROGRAMENVPARAMETERSI4IVNVPROC )(GLenum target, GLuint index, GLsizei count, const GLint *params) |
typedef void(* | PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC )(GLenum target, GLuint index, GLsizei count, const GLuint *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERI4INVPROC )(GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC )(GLenum target, GLuint index, const GLint *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERI4UINVPROC )(GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC )(GLenum target, GLuint index, const GLuint *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC )(GLenum target, GLuint index, GLsizei count, const GLint *params) |
typedef void(* | PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC )(GLenum target, GLuint index, GLsizei count, const GLuint *params) |
typedef unsigned short | GLhalf |
typedef void(* | PFNGLCOLOR3HNVPROC )(GLhalf red, GLhalf green, GLhalf blue) |
typedef void(* | PFNGLCOLOR3HVNVPROC )(const GLhalf *v) |
typedef void(* | PFNGLCOLOR4HNVPROC )(GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha) |
typedef void(* | PFNGLCOLOR4HVNVPROC )(const GLhalf *v) |
typedef void(* | PFNGLFOGCOORDHNVPROC )(GLhalf fog) |
typedef void(* | PFNGLFOGCOORDHVNVPROC )(const GLhalf *fog) |
typedef void(* | PFNGLMULTITEXCOORD1HNVPROC )(GLenum target, GLhalf s) |
typedef void(* | PFNGLMULTITEXCOORD1HVNVPROC )(GLenum target, const GLhalf *v) |
typedef void(* | PFNGLMULTITEXCOORD2HNVPROC )(GLenum target, GLhalf s, GLhalf t) |
typedef void(* | PFNGLMULTITEXCOORD2HVNVPROC )(GLenum target, const GLhalf *v) |
typedef void(* | PFNGLMULTITEXCOORD3HNVPROC )(GLenum target, GLhalf s, GLhalf t, GLhalf r) |
typedef void(* | PFNGLMULTITEXCOORD3HVNVPROC )(GLenum target, const GLhalf *v) |
typedef void(* | PFNGLMULTITEXCOORD4HNVPROC )(GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q) |
typedef void(* | PFNGLMULTITEXCOORD4HVNVPROC )(GLenum target, const GLhalf *v) |
typedef void(* | PFNGLNORMAL3HNVPROC )(GLhalf nx, GLhalf ny, GLhalf nz) |
typedef void(* | PFNGLNORMAL3HVNVPROC )(const GLhalf *v) |
typedef void(* | PFNGLSECONDARYCOLOR3HNVPROC )(GLhalf red, GLhalf green, GLhalf blue) |
typedef void(* | PFNGLSECONDARYCOLOR3HVNVPROC )(const GLhalf *v) |
typedef void(* | PFNGLTEXCOORD1HNVPROC )(GLhalf s) |
typedef void(* | PFNGLTEXCOORD1HVNVPROC )(const GLhalf *v) |
typedef void(* | PFNGLTEXCOORD2HNVPROC )(GLhalf s, GLhalf t) |
typedef void(* | PFNGLTEXCOORD2HVNVPROC )(const GLhalf *v) |
typedef void(* | PFNGLTEXCOORD3HNVPROC )(GLhalf s, GLhalf t, GLhalf r) |
typedef void(* | PFNGLTEXCOORD3HVNVPROC )(const GLhalf *v) |
typedef void(* | PFNGLTEXCOORD4HNVPROC )(GLhalf s, GLhalf t, GLhalf r, GLhalf q) |
typedef void(* | PFNGLTEXCOORD4HVNVPROC )(const GLhalf *v) |
typedef void(* | PFNGLVERTEX2HNVPROC )(GLhalf x, GLhalf y) |
typedef void(* | PFNGLVERTEX2HVNVPROC )(const GLhalf *v) |
typedef void(* | PFNGLVERTEX3HNVPROC )(GLhalf x, GLhalf y, GLhalf z) |
typedef void(* | PFNGLVERTEX3HVNVPROC )(const GLhalf *v) |
typedef void(* | PFNGLVERTEX4HNVPROC )(GLhalf x, GLhalf y, GLhalf z, GLhalf w) |
typedef void(* | PFNGLVERTEX4HVNVPROC )(const GLhalf *v) |
typedef void(* | PFNGLVERTEXATTRIB1HNVPROC )(GLuint index, GLhalf x) |
typedef void(* | PFNGLVERTEXATTRIB1HVNVPROC )(GLuint index, const GLhalf *v) |
typedef void(* | PFNGLVERTEXATTRIB2HNVPROC )(GLuint index, GLhalf x, GLhalf y) |
typedef void(* | PFNGLVERTEXATTRIB2HVNVPROC )(GLuint index, const GLhalf *v) |
typedef void(* | PFNGLVERTEXATTRIB3HNVPROC )(GLuint index, GLhalf x, GLhalf y, GLhalf z) |
typedef void(* | PFNGLVERTEXATTRIB3HVNVPROC )(GLuint index, const GLhalf *v) |
typedef void(* | PFNGLVERTEXATTRIB4HNVPROC )(GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w) |
typedef void(* | PFNGLVERTEXATTRIB4HVNVPROC )(GLuint index, const GLhalf *v) |
typedef void(* | PFNGLVERTEXATTRIBS1HVNVPROC )(GLuint index, GLsizei n, const GLhalf *v) |
typedef void(* | PFNGLVERTEXATTRIBS2HVNVPROC )(GLuint index, GLsizei n, const GLhalf *v) |
typedef void(* | PFNGLVERTEXATTRIBS3HVNVPROC )(GLuint index, GLsizei n, const GLhalf *v) |
typedef void(* | PFNGLVERTEXATTRIBS4HVNVPROC )(GLuint index, GLsizei n, const GLhalf *v) |
typedef void(* | PFNGLVERTEXWEIGHTHNVPROC )(GLhalf weight) |
typedef void(* | PFNGLVERTEXWEIGHTHVNVPROC )(const GLhalf *weight) |
typedef void(* | PFNGLBEGINOCCLUSIONQUERYNVPROC )(GLuint id) |
typedef void(* | PFNGLDELETEOCCLUSIONQUERIESNVPROC )(GLsizei n, const GLuint *ids) |
typedef void(* | PFNGLENDOCCLUSIONQUERYNVPROC )(void) |
typedef void(* | PFNGLGENOCCLUSIONQUERIESNVPROC )(GLsizei n, GLuint *ids) |
typedef void(* | PFNGLGETOCCLUSIONQUERYIVNVPROC )(GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETOCCLUSIONQUERYUIVNVPROC )(GLuint id, GLenum pname, GLuint *params) |
typedef GLboolean(* | PFNGLISOCCLUSIONQUERYNVPROC )(GLuint id) |
typedef void(* | PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC )(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params) |
typedef void(* | PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC )(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params) |
typedef void(* | PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC )(GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params) |
typedef void(* | PFNGLFLUSHPIXELDATARANGENVPROC )(GLenum target) |
typedef void(* | PFNGLPIXELDATARANGENVPROC )(GLenum target, GLsizei length, void *pointer) |
typedef void(* | PFNGLPOINTPARAMETERINVPROC )(GLenum pname, GLint param) |
typedef void(* | PFNGLPOINTPARAMETERIVNVPROC )(GLenum pname, const GLint *params) |
typedef void(* | PFNGLGETVIDEOI64VNVPROC )(GLuint video_slot, GLenum pname, GLint64EXT *params) |
typedef void(* | PFNGLGETVIDEOIVNVPROC )(GLuint video_slot, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVIDEOUI64VNVPROC )(GLuint video_slot, GLenum pname, GLuint64EXT *params) |
typedef void(* | PFNGLGETVIDEOUIVNVPROC )(GLuint video_slot, GLenum pname, GLuint *params) |
typedef void(* | PFNGLPRESENTFRAMEDUALFILLNVPROC )(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3) |
typedef void(* | PFNGLPRESENTFRAMEKEYEDNVPROC )(GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1) |
typedef void(* | PFNGLVIDEOPARAMETERIVNVPROC )(GLuint video_slot, GLenum pname, const GLint *params) |
typedef void(* | PFNGLPRIMITIVERESTARTINDEXNVPROC )(GLuint index) |
typedef void(* | PFNGLPRIMITIVERESTARTNVPROC )(void) |
typedef void(* | PFNGLCOMBINERINPUTNVPROC )(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
typedef void(* | PFNGLCOMBINEROUTPUTNVPROC )(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) |
typedef void(* | PFNGLCOMBINERPARAMETERFNVPROC )(GLenum pname, GLfloat param) |
typedef void(* | PFNGLCOMBINERPARAMETERFVNVPROC )(GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLCOMBINERPARAMETERINVPROC )(GLenum pname, GLint param) |
typedef void(* | PFNGLCOMBINERPARAMETERIVNVPROC )(GLenum pname, const GLint *params) |
typedef void(* | PFNGLFINALCOMBINERINPUTNVPROC )(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) |
typedef void(* | PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC )(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC )(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC )(GLenum stage, GLenum portion, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC )(GLenum stage, GLenum portion, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC )(GLenum variable, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC )(GLenum variable, GLenum pname, GLint *params) |
typedef void(* | PFNGLCOMBINERSTAGEPARAMETERFVNVPROC )(GLenum stage, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC )(GLenum stage, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLACTIVEVARYINGNVPROC )(GLuint program, const GLchar *name) |
typedef void(* | PFNGLBEGINTRANSFORMFEEDBACKNVPROC )(GLenum primitiveMode) |
typedef void(* | PFNGLBINDBUFFERBASENVPROC )(GLenum target, GLuint index, GLuint buffer) |
typedef void(* | PFNGLBINDBUFFEROFFSETNVPROC )(GLenum target, GLuint index, GLuint buffer, GLintptr offset) |
typedef void(* | PFNGLBINDBUFFERRANGENVPROC )(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(* | PFNGLENDTRANSFORMFEEDBACKNVPROC )(void) |
typedef void(* | PFNGLGETACTIVEVARYINGNVPROC )(GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef void(* | PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC )(GLuint program, GLuint index, GLint *location) |
typedef GLint(* | PFNGLGETVARYINGLOCATIONNVPROC )(GLuint program, const GLchar *name) |
typedef void(* | PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC )(GLuint count, const GLint *attribs, GLenum bufferMode) |
typedef void(* | PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC )(GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode) |
typedef void(* | PFNGLFLUSHVERTEXARRAYRANGENVPROC )(void) |
typedef void(* | PFNGLVERTEXARRAYRANGENVPROC )(GLsizei length, void *pointer) |
typedef GLboolean(* | PFNGLAREPROGRAMSRESIDENTNVPROC )(GLsizei n, const GLuint *ids, GLboolean *residences) |
typedef void(* | PFNGLBINDPROGRAMNVPROC )(GLenum target, GLuint id) |
typedef void(* | PFNGLDELETEPROGRAMSNVPROC )(GLsizei n, const GLuint *ids) |
typedef void(* | PFNGLEXECUTEPROGRAMNVPROC )(GLenum target, GLuint id, const GLfloat *params) |
typedef void(* | PFNGLGENPROGRAMSNVPROC )(GLsizei n, GLuint *ids) |
typedef void(* | PFNGLGETPROGRAMPARAMETERDVNVPROC )(GLenum target, GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNGLGETPROGRAMPARAMETERFVNVPROC )(GLenum target, GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETPROGRAMSTRINGNVPROC )(GLuint id, GLenum pname, GLubyte *program) |
typedef void(* | PFNGLGETPROGRAMIVNVPROC )(GLuint id, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETTRACKMATRIXIVNVPROC )(GLenum target, GLuint address, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETVERTEXATTRIBPOINTERVNVPROC )(GLuint index, GLenum pname, GLvoid **pointer) |
typedef void(* | PFNGLGETVERTEXATTRIBDVNVPROC )(GLuint index, GLenum pname, GLdouble *params) |
typedef void(* | PFNGLGETVERTEXATTRIBFVNVPROC )(GLuint index, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETVERTEXATTRIBIVNVPROC )(GLuint index, GLenum pname, GLint *params) |
typedef GLboolean(* | PFNGLISPROGRAMNVPROC )(GLuint id) |
typedef void(* | PFNGLLOADPROGRAMNVPROC )(GLenum target, GLuint id, GLsizei len, const GLubyte *program) |
typedef void(* | PFNGLPROGRAMPARAMETER4DNVPROC )(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLPROGRAMPARAMETER4DVNVPROC )(GLenum target, GLuint index, const GLdouble *params) |
typedef void(* | PFNGLPROGRAMPARAMETER4FNVPROC )(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLPROGRAMPARAMETER4FVNVPROC )(GLenum target, GLuint index, const GLfloat *params) |
typedef void(* | PFNGLPROGRAMPARAMETERS4DVNVPROC )(GLenum target, GLuint index, GLuint num, const GLdouble *params) |
typedef void(* | PFNGLPROGRAMPARAMETERS4FVNVPROC )(GLenum target, GLuint index, GLuint num, const GLfloat *params) |
typedef void(* | PFNGLREQUESTRESIDENTPROGRAMSNVPROC )(GLsizei n, GLuint *ids) |
typedef void(* | PFNGLTRACKMATRIXNVPROC )(GLenum target, GLuint address, GLenum matrix, GLenum transform) |
typedef void(* | PFNGLVERTEXATTRIB1DNVPROC )(GLuint index, GLdouble x) |
typedef void(* | PFNGLVERTEXATTRIB1DVNVPROC )(GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB1FNVPROC )(GLuint index, GLfloat x) |
typedef void(* | PFNGLVERTEXATTRIB1FVNVPROC )(GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB1SNVPROC )(GLuint index, GLshort x) |
typedef void(* | PFNGLVERTEXATTRIB1SVNVPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB2DNVPROC )(GLuint index, GLdouble x, GLdouble y) |
typedef void(* | PFNGLVERTEXATTRIB2DVNVPROC )(GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB2FNVPROC )(GLuint index, GLfloat x, GLfloat y) |
typedef void(* | PFNGLVERTEXATTRIB2FVNVPROC )(GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB2SNVPROC )(GLuint index, GLshort x, GLshort y) |
typedef void(* | PFNGLVERTEXATTRIB2SVNVPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB3DNVPROC )(GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(* | PFNGLVERTEXATTRIB3DVNVPROC )(GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB3FNVPROC )(GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLVERTEXATTRIB3FVNVPROC )(GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB3SNVPROC )(GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(* | PFNGLVERTEXATTRIB3SVNVPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4DNVPROC )(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(* | PFNGLVERTEXATTRIB4DVNVPROC )(GLuint index, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIB4FNVPROC )(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLVERTEXATTRIB4FVNVPROC )(GLuint index, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIB4SNVPROC )(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(* | PFNGLVERTEXATTRIB4SVNVPROC )(GLuint index, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIB4UBNVPROC )(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(* | PFNGLVERTEXATTRIB4UBVNVPROC )(GLuint index, const GLubyte *v) |
typedef void(* | PFNGLVERTEXATTRIBPOINTERNVPROC )(GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) |
typedef void(* | PFNGLVERTEXATTRIBS1DVNVPROC )(GLuint index, GLsizei n, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBS1FVNVPROC )(GLuint index, GLsizei n, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIBS1SVNVPROC )(GLuint index, GLsizei n, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIBS2DVNVPROC )(GLuint index, GLsizei n, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBS2FVNVPROC )(GLuint index, GLsizei n, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIBS2SVNVPROC )(GLuint index, GLsizei n, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIBS3DVNVPROC )(GLuint index, GLsizei n, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBS3FVNVPROC )(GLuint index, GLsizei n, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIBS3SVNVPROC )(GLuint index, GLsizei n, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIBS4DVNVPROC )(GLuint index, GLsizei n, const GLdouble *v) |
typedef void(* | PFNGLVERTEXATTRIBS4FVNVPROC )(GLuint index, GLsizei n, const GLfloat *v) |
typedef void(* | PFNGLVERTEXATTRIBS4SVNVPROC )(GLuint index, GLsizei n, const GLshort *v) |
typedef void(* | PFNGLVERTEXATTRIBS4UBVNVPROC )(GLuint index, GLsizei n, const GLubyte *v) |
typedef void(* | PFNGLCLEARDEPTHFOESPROC )(GLclampd depth) |
typedef void(* | PFNGLCLIPPLANEFOESPROC )(GLenum plane, const GLfloat *equation) |
typedef void(* | PFNGLDEPTHRANGEFOESPROC )(GLclampf n, GLclampf f) |
typedef void(* | PFNGLFRUSTUMFOESPROC )(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) |
typedef void(* | PFNGLGETCLIPPLANEFOESPROC )(GLenum plane, GLfloat *equation) |
typedef void(* | PFNGLORTHOFOESPROC )(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f) |
typedef void(* | PFNGLDETAILTEXFUNCSGISPROC )(GLenum target, GLsizei n, const GLfloat *points) |
typedef void(* | PFNGLGETDETAILTEXFUNCSGISPROC )(GLenum target, GLfloat *points) |
typedef void(* | PFNGLFOGFUNCSGISPROC )(GLsizei n, const GLfloat *points) |
typedef void(* | PFNGLGETFOGFUNCSGISPROC )(GLfloat *points) |
typedef void(* | PFNGLSAMPLEMASKSGISPROC )(GLclampf value, GLboolean invert) |
typedef void(* | PFNGLSAMPLEPATTERNSGISPROC )(GLenum pattern) |
typedef void(* | PFNGLGETSHARPENTEXFUNCSGISPROC )(GLenum target, GLfloat *points) |
typedef void(* | PFNGLSHARPENTEXFUNCSGISPROC )(GLenum target, GLsizei n, const GLfloat *points) |
typedef void(* | PFNGLTEXIMAGE4DSGISPROC )(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLTEXSUBIMAGE4DSGISPROC )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels) |
typedef void(* | PFNGLGETTEXFILTERFUNCSGISPROC )(GLenum target, GLenum filter, GLfloat *weights) |
typedef void(* | PFNGLTEXFILTERFUNCSGISPROC )(GLenum target, GLenum filter, GLsizei n, const GLfloat *weights) |
typedef void(* | PFNGLASYNCMARKERSGIXPROC )(GLuint marker) |
typedef void(* | PFNGLDELETEASYNCMARKERSSGIXPROC )(GLuint marker, GLsizei range) |
typedef GLint(* | PFNGLFINISHASYNCSGIXPROC )(GLuint *markerp) |
typedef GLuint(* | PFNGLGENASYNCMARKERSSGIXPROC )(GLsizei range) |
typedef GLboolean(* | PFNGLISASYNCMARKERSGIXPROC )(GLuint marker) |
typedef GLint(* | PFNGLPOLLASYNCSGIXPROC )(GLuint *markerp) |
typedef void(* | PFNGLFLUSHRASTERSGIXPROC )(void) |
typedef void(* | PFNGLTEXTUREFOGSGIXPROC )(GLenum pname) |
typedef void(* | PFNGLFRAGMENTCOLORMATERIALSGIXPROC )(GLenum face, GLenum mode) |
typedef void(* | PFNGLFRAGMENTLIGHTMODELFSGIXPROC )(GLenum pname, GLfloat param) |
typedef void(* | PFNGLFRAGMENTLIGHTMODELFVSGIXPROC )(GLenum pname, GLfloat *params) |
typedef void(* | PFNGLFRAGMENTLIGHTMODELISGIXPROC )(GLenum pname, GLint param) |
typedef void(* | PFNGLFRAGMENTLIGHTMODELIVSGIXPROC )(GLenum pname, GLint *params) |
typedef void(* | PFNGLFRAGMENTLIGHTFSGIXPROC )(GLenum light, GLenum pname, GLfloat param) |
typedef void(* | PFNGLFRAGMENTLIGHTFVSGIXPROC )(GLenum light, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLFRAGMENTLIGHTISGIXPROC )(GLenum light, GLenum pname, GLint param) |
typedef void(* | PFNGLFRAGMENTLIGHTIVSGIXPROC )(GLenum light, GLenum pname, GLint *params) |
typedef void(* | PFNGLFRAGMENTMATERIALFSGIXPROC )(GLenum face, GLenum pname, const GLfloat param) |
typedef void(* | PFNGLFRAGMENTMATERIALFVSGIXPROC )(GLenum face, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLFRAGMENTMATERIALISGIXPROC )(GLenum face, GLenum pname, const GLint param) |
typedef void(* | PFNGLFRAGMENTMATERIALIVSGIXPROC )(GLenum face, GLenum pname, const GLint *params) |
typedef void(* | PFNGLGETFRAGMENTLIGHTFVSGIXPROC )(GLenum light, GLenum value, GLfloat *data) |
typedef void(* | PFNGLGETFRAGMENTLIGHTIVSGIXPROC )(GLenum light, GLenum value, GLint *data) |
typedef void(* | PFNGLGETFRAGMENTMATERIALFVSGIXPROC )(GLenum face, GLenum pname, const GLfloat *data) |
typedef void(* | PFNGLGETFRAGMENTMATERIALIVSGIXPROC )(GLenum face, GLenum pname, const GLint *data) |
typedef void(* | PFNGLFRAMEZOOMSGIXPROC )(GLint factor) |
typedef void(* | PFNGLPIXELTEXGENSGIXPROC )(GLenum mode) |
typedef void(* | PFNGLREFERENCEPLANESGIXPROC )(const GLdouble *equation) |
typedef void(* | PFNGLSPRITEPARAMETERFSGIXPROC )(GLenum pname, GLfloat param) |
typedef void(* | PFNGLSPRITEPARAMETERFVSGIXPROC )(GLenum pname, GLfloat *params) |
typedef void(* | PFNGLSPRITEPARAMETERISGIXPROC )(GLenum pname, GLint param) |
typedef void(* | PFNGLSPRITEPARAMETERIVSGIXPROC )(GLenum pname, GLint *params) |
typedef void(* | PFNGLTAGSAMPLEBUFFERSGIXPROC )(void) |
typedef void(* | PFNGLCOLORTABLEPARAMETERFVSGIPROC )(GLenum target, GLenum pname, const GLfloat *params) |
typedef void(* | PFNGLCOLORTABLEPARAMETERIVSGIPROC )(GLenum target, GLenum pname, const GLint *params) |
typedef void(* | PFNGLCOLORTABLESGIPROC )(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table) |
typedef void(* | PFNGLCOPYCOLORTABLESGIPROC )(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) |
typedef void(* | PFNGLGETCOLORTABLEPARAMETERFVSGIPROC )(GLenum target, GLenum pname, GLfloat *params) |
typedef void(* | PFNGLGETCOLORTABLEPARAMETERIVSGIPROC )(GLenum target, GLenum pname, GLint *params) |
typedef void(* | PFNGLGETCOLORTABLESGIPROC )(GLenum target, GLenum format, GLenum type, void *table) |
typedef void(* | PFNGLFINISHTEXTURESUNXPROC )(void) |
typedef void(* | PFNGLGLOBALALPHAFACTORBSUNPROC )(GLbyte factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORDSUNPROC )(GLdouble factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORFSUNPROC )(GLfloat factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORISUNPROC )(GLint factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORSSUNPROC )(GLshort factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORUBSUNPROC )(GLubyte factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORUISUNPROC )(GLuint factor) |
typedef void(* | PFNGLGLOBALALPHAFACTORUSSUNPROC )(GLushort factor) |
typedef void(* | PFNGLREADVIDEOPIXELSSUNPROC )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
typedef void(* | PFNGLREPLACEMENTCODEPOINTERSUNPROC )(GLenum type, GLsizei stride, const void *pointer) |
typedef void(* | PFNGLREPLACEMENTCODEUBSUNPROC )(GLubyte code) |
typedef void(* | PFNGLREPLACEMENTCODEUBVSUNPROC )(const GLubyte *code) |
typedef void(* | PFNGLREPLACEMENTCODEUISUNPROC )(GLuint code) |
typedef void(* | PFNGLREPLACEMENTCODEUIVSUNPROC )(const GLuint *code) |
typedef void(* | PFNGLREPLACEMENTCODEUSSUNPROC )(GLushort code) |
typedef void(* | PFNGLREPLACEMENTCODEUSVSUNPROC )(const GLushort *code) |
typedef void(* | PFNGLCOLOR3FVERTEX3FSUNPROC )(GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLCOLOR3FVERTEX3FVSUNPROC )(const GLfloat *c, const GLfloat *v) |
typedef void(* | PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC )(GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC )(const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLCOLOR4UBVERTEX2FSUNPROC )(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y) |
typedef void(* | PFNGLCOLOR4UBVERTEX2FVSUNPROC )(const GLubyte *c, const GLfloat *v) |
typedef void(* | PFNGLCOLOR4UBVERTEX3FSUNPROC )(GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLCOLOR4UBVERTEX3FVSUNPROC )(const GLubyte *c, const GLfloat *v) |
typedef void(* | PFNGLNORMAL3FVERTEX3FSUNPROC )(GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLNORMAL3FVERTEX3FVSUNPROC )(const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC )(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC )(const GLuint *rc, const GLfloat *c, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC )(GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC )(const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC )(GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC )(const GLuint *rc, const GLubyte *c, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC )(GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC )(const GLuint *rc, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC )(GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC )(const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC )(GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC )(const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC )(GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC )(const GLuint *rc, const GLfloat *tc, const GLfloat *v) |
typedef void(* | PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC )(GLuint rc, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC )(const GLuint *rc, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC )(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC )(const GLfloat *tc, const GLfloat *c, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC )(GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC )(const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC )(GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC )(const GLfloat *tc, const GLubyte *c, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC )(GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC )(const GLfloat *tc, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD2FVERTEX3FSUNPROC )(GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z) |
typedef void(* | PFNGLTEXCOORD2FVERTEX3FVSUNPROC )(const GLfloat *tc, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC )(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC )(const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v) |
typedef void(* | PFNGLTEXCOORD4FVERTEX4FSUNPROC )(GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(* | PFNGLTEXCOORD4FVERTEX4FVSUNPROC )(const GLfloat *tc, const GLfloat *v) |
typedef void(* | PFNGLADDSWAPHINTRECTWINPROC )(GLint x, GLint y, GLsizei width, GLsizei height) |
Functions |
void | glAccum (GLenum op, GLfloat value) |
void | glAlphaFunc (GLenum func, GLclampf ref) |
GLboolean | glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences) |
void | glArrayElement (GLint i) |
void | glBegin (GLenum mode) |
void | glBindTexture (GLenum target, GLuint texture) |
void | glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) |
void | glBlendFunc (GLenum sfactor, GLenum dfactor) |
void | glCallList (GLuint list) |
void | glCallLists (GLsizei n, GLenum type, const GLvoid *lists) |
void | glClear (GLbitfield mask) |
void | glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
void | glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) |
void | glClearDepth (GLclampd depth) |
void | glClearIndex (GLfloat c) |
void | glClearStencil (GLint s) |
void | glClipPlane (GLenum plane, const GLdouble *equation) |
void | glColor3b (GLbyte red, GLbyte green, GLbyte blue) |
void | glColor3bv (const GLbyte *v) |
void | glColor3d (GLdouble red, GLdouble green, GLdouble blue) |
void | glColor3dv (const GLdouble *v) |
void | glColor3f (GLfloat red, GLfloat green, GLfloat blue) |
void | glColor3fv (const GLfloat *v) |
void | glColor3i (GLint red, GLint green, GLint blue) |
void | glColor3iv (const GLint *v) |
void | glColor3s (GLshort red, GLshort green, GLshort blue) |
void | glColor3sv (const GLshort *v) |
void | glColor3ub (GLubyte red, GLubyte green, GLubyte blue) |
void | glColor3ubv (const GLubyte *v) |
void | glColor3ui (GLuint red, GLuint green, GLuint blue) |
void | glColor3uiv (const GLuint *v) |
void | glColor3us (GLushort red, GLushort green, GLushort blue) |
void | glColor3usv (const GLushort *v) |
void | glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) |
void | glColor4bv (const GLbyte *v) |
void | glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
void | glColor4dv (const GLdouble *v) |
void | glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
void | glColor4fv (const GLfloat *v) |
void | glColor4i (GLint red, GLint green, GLint blue, GLint alpha) |
void | glColor4iv (const GLint *v) |
void | glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha) |
void | glColor4sv (const GLshort *v) |
void | glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
void | glColor4ubv (const GLubyte *v) |
void | glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha) |
void | glColor4uiv (const GLuint *v) |
void | glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha) |
void | glColor4usv (const GLushort *v) |
void | glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
void | glColorMaterial (GLenum face, GLenum mode) |
void | glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
void | glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
void | glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border) |
void | glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
void | glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
void | glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
void | glCullFace (GLenum mode) |
void | glDeleteLists (GLuint list, GLsizei range) |
void | glDeleteTextures (GLsizei n, const GLuint *textures) |
void | glDepthFunc (GLenum func) |
void | glDepthMask (GLboolean flag) |
void | glDepthRange (GLclampd zNear, GLclampd zFar) |
void | glDisable (GLenum cap) |
void | glDisableClientState (GLenum array) |
void | glDrawArrays (GLenum mode, GLint first, GLsizei count) |
void | glDrawBuffer (GLenum mode) |
void | glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) |
void | glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
void | glEdgeFlag (GLboolean flag) |
void | glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer) |
void | glEdgeFlagv (const GLboolean *flag) |
void | glEnable (GLenum cap) |
void | glEnableClientState (GLenum array) |
void | glEnd (void) |
void | glEndList (void) |
void | glEvalCoord1d (GLdouble u) |
void | glEvalCoord1dv (const GLdouble *u) |
void | glEvalCoord1f (GLfloat u) |
void | glEvalCoord1fv (const GLfloat *u) |
void | glEvalCoord2d (GLdouble u, GLdouble v) |
void | glEvalCoord2dv (const GLdouble *u) |
void | glEvalCoord2f (GLfloat u, GLfloat v) |
void | glEvalCoord2fv (const GLfloat *u) |
void | glEvalMesh1 (GLenum mode, GLint i1, GLint i2) |
void | glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
void | glEvalPoint1 (GLint i) |
void | glEvalPoint2 (GLint i, GLint j) |
void | glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer) |
void | glFinish (void) |
void | glFlush (void) |
void | glFogf (GLenum pname, GLfloat param) |
void | glFogfv (GLenum pname, const GLfloat *params) |
void | glFogi (GLenum pname, GLint param) |
void | glFogiv (GLenum pname, const GLint *params) |
void | glFrontFace (GLenum mode) |
void | glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
GLuint | glGenLists (GLsizei range) |
void | glGenTextures (GLsizei n, GLuint *textures) |
void | glGetBooleanv (GLenum pname, GLboolean *params) |
void | glGetClipPlane (GLenum plane, GLdouble *equation) |
void | glGetDoublev (GLenum pname, GLdouble *params) |
GLenum | glGetError (void) |
void | glGetFloatv (GLenum pname, GLfloat *params) |
void | glGetIntegerv (GLenum pname, GLint *params) |
void | glGetLightfv (GLenum light, GLenum pname, GLfloat *params) |
void | glGetLightiv (GLenum light, GLenum pname, GLint *params) |
void | glGetMapdv (GLenum target, GLenum query, GLdouble *v) |
void | glGetMapfv (GLenum target, GLenum query, GLfloat *v) |
void | glGetMapiv (GLenum target, GLenum query, GLint *v) |
void | glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params) |
void | glGetMaterialiv (GLenum face, GLenum pname, GLint *params) |
void | glGetPixelMapfv (GLenum map, GLfloat *values) |
void | glGetPixelMapuiv (GLenum map, GLuint *values) |
void | glGetPixelMapusv (GLenum map, GLushort *values) |
void | glGetPointerv (GLenum pname, GLvoid **params) |
void | glGetPolygonStipple (GLubyte *mask) |
const GLubyte * | glGetString (GLenum name) |
void | glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params) |
void | glGetTexEnviv (GLenum target, GLenum pname, GLint *params) |
void | glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params) |
void | glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params) |
void | glGetTexGeniv (GLenum coord, GLenum pname, GLint *params) |
void | glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels) |
void | glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params) |
void | glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) |
void | glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params) |
void | glGetTexParameteriv (GLenum target, GLenum pname, GLint *params) |
void | glHint (GLenum target, GLenum mode) |
void | glIndexMask (GLuint mask) |
void | glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer) |
void | glIndexd (GLdouble c) |
void | glIndexdv (const GLdouble *c) |
void | glIndexf (GLfloat c) |
void | glIndexfv (const GLfloat *c) |
void | glIndexi (GLint c) |
void | glIndexiv (const GLint *c) |
void | glIndexs (GLshort c) |
void | glIndexsv (const GLshort *c) |
void | glIndexub (GLubyte c) |
void | glIndexubv (const GLubyte *c) |
void | glInitNames (void) |
void | glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer) |
GLboolean | glIsEnabled (GLenum cap) |
GLboolean | glIsList (GLuint list) |
GLboolean | glIsTexture (GLuint texture) |
void | glLightModelf (GLenum pname, GLfloat param) |
void | glLightModelfv (GLenum pname, const GLfloat *params) |
void | glLightModeli (GLenum pname, GLint param) |
void | glLightModeliv (GLenum pname, const GLint *params) |
void | glLightf (GLenum light, GLenum pname, GLfloat param) |
void | glLightfv (GLenum light, GLenum pname, const GLfloat *params) |
void | glLighti (GLenum light, GLenum pname, GLint param) |
void | glLightiv (GLenum light, GLenum pname, const GLint *params) |
void | glLineStipple (GLint factor, GLushort pattern) |
void | glLineWidth (GLfloat width) |
void | glListBase (GLuint base) |
void | glLoadIdentity (void) |
void | glLoadMatrixd (const GLdouble *m) |
void | glLoadMatrixf (const GLfloat *m) |
void | glLoadName (GLuint name) |
void | glLogicOp (GLenum opcode) |
void | glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
void | glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
void | glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
void | glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
void | glMapGrid1d (GLint un, GLdouble u1, GLdouble u2) |
void | glMapGrid1f (GLint un, GLfloat u1, GLfloat u2) |
void | glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
void | glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
void | glMaterialf (GLenum face, GLenum pname, GLfloat param) |
void | glMaterialfv (GLenum face, GLenum pname, const GLfloat *params) |
void | glMateriali (GLenum face, GLenum pname, GLint param) |
void | glMaterialiv (GLenum face, GLenum pname, const GLint *params) |
void | glMatrixMode (GLenum mode) |
void | glMultMatrixd (const GLdouble *m) |
void | glMultMatrixf (const GLfloat *m) |
void | glNewList (GLuint list, GLenum mode) |
void | glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz) |
void | glNormal3bv (const GLbyte *v) |
void | glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz) |
void | glNormal3dv (const GLdouble *v) |
void | glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz) |
void | glNormal3fv (const GLfloat *v) |
void | glNormal3i (GLint nx, GLint ny, GLint nz) |
void | glNormal3iv (const GLint *v) |
void | glNormal3s (GLshort nx, GLshort ny, GLshort nz) |
void | glNormal3sv (const GLshort *v) |
void | glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer) |
void | glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
void | glPassThrough (GLfloat token) |
void | glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values) |
void | glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values) |
void | glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values) |
void | glPixelStoref (GLenum pname, GLfloat param) |
void | glPixelStorei (GLenum pname, GLint param) |
void | glPixelTransferf (GLenum pname, GLfloat param) |
void | glPixelTransferi (GLenum pname, GLint param) |
void | glPixelZoom (GLfloat xfactor, GLfloat yfactor) |
void | glPointSize (GLfloat size) |
void | glPolygonMode (GLenum face, GLenum mode) |
void | glPolygonOffset (GLfloat factor, GLfloat units) |
void | glPolygonStipple (const GLubyte *mask) |
void | glPopAttrib (void) |
void | glPopClientAttrib (void) |
void | glPopMatrix (void) |
void | glPopName (void) |
void | glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities) |
void | glPushAttrib (GLbitfield mask) |
void | glPushClientAttrib (GLbitfield mask) |
void | glPushMatrix (void) |
void | glPushName (GLuint name) |
void | glRasterPos2d (GLdouble x, GLdouble y) |
void | glRasterPos2dv (const GLdouble *v) |
void | glRasterPos2f (GLfloat x, GLfloat y) |
void | glRasterPos2fv (const GLfloat *v) |
void | glRasterPos2i (GLint x, GLint y) |
void | glRasterPos2iv (const GLint *v) |
void | glRasterPos2s (GLshort x, GLshort y) |
void | glRasterPos2sv (const GLshort *v) |
void | glRasterPos3d (GLdouble x, GLdouble y, GLdouble z) |
void | glRasterPos3dv (const GLdouble *v) |
void | glRasterPos3f (GLfloat x, GLfloat y, GLfloat z) |
void | glRasterPos3fv (const GLfloat *v) |
void | glRasterPos3i (GLint x, GLint y, GLint z) |
void | glRasterPos3iv (const GLint *v) |
void | glRasterPos3s (GLshort x, GLshort y, GLshort z) |
void | glRasterPos3sv (const GLshort *v) |
void | glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
void | glRasterPos4dv (const GLdouble *v) |
void | glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
void | glRasterPos4fv (const GLfloat *v) |
void | glRasterPos4i (GLint x, GLint y, GLint z, GLint w) |
void | glRasterPos4iv (const GLint *v) |
void | glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w) |
void | glRasterPos4sv (const GLshort *v) |
void | glReadBuffer (GLenum mode) |
void | glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) |
void | glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
void | glRectdv (const GLdouble *v1, const GLdouble *v2) |
void | glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) |
void | glRectfv (const GLfloat *v1, const GLfloat *v2) |
void | glRecti (GLint x1, GLint y1, GLint x2, GLint y2) |
void | glRectiv (const GLint *v1, const GLint *v2) |
void | glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2) |
void | glRectsv (const GLshort *v1, const GLshort *v2) |
GLint | glRenderMode (GLenum mode) |
void | glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
void | glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
void | glScaled (GLdouble x, GLdouble y, GLdouble z) |
void | glScalef (GLfloat x, GLfloat y, GLfloat z) |
void | glScissor (GLint x, GLint y, GLsizei width, GLsizei height) |
void | glSelectBuffer (GLsizei size, GLuint *buffer) |
void | glShadeModel (GLenum mode) |
void | glStencilFunc (GLenum func, GLint ref, GLuint mask) |
void | glStencilMask (GLuint mask) |
void | glStencilOp (GLenum fail, GLenum zfail, GLenum zpass) |
void | glTexCoord1d (GLdouble s) |
void | glTexCoord1dv (const GLdouble *v) |
void | glTexCoord1f (GLfloat s) |
void | glTexCoord1fv (const GLfloat *v) |
void | glTexCoord1i (GLint s) |
void | glTexCoord1iv (const GLint *v) |
void | glTexCoord1s (GLshort s) |
void | glTexCoord1sv (const GLshort *v) |
void | glTexCoord2d (GLdouble s, GLdouble t) |
void | glTexCoord2dv (const GLdouble *v) |
void | glTexCoord2f (GLfloat s, GLfloat t) |
void | glTexCoord2fv (const GLfloat *v) |
void | glTexCoord2i (GLint s, GLint t) |
void | glTexCoord2iv (const GLint *v) |
void | glTexCoord2s (GLshort s, GLshort t) |
void | glTexCoord2sv (const GLshort *v) |
void | glTexCoord3d (GLdouble s, GLdouble t, GLdouble r) |
void | glTexCoord3dv (const GLdouble *v) |
void | glTexCoord3f (GLfloat s, GLfloat t, GLfloat r) |
void | glTexCoord3fv (const GLfloat *v) |
void | glTexCoord3i (GLint s, GLint t, GLint r) |
void | glTexCoord3iv (const GLint *v) |
void | glTexCoord3s (GLshort s, GLshort t, GLshort r) |
void | glTexCoord3sv (const GLshort *v) |
void | glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
void | glTexCoord4dv (const GLdouble *v) |
void | glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
void | glTexCoord4fv (const GLfloat *v) |
void | glTexCoord4i (GLint s, GLint t, GLint r, GLint q) |
void | glTexCoord4iv (const GLint *v) |
void | glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q) |
void | glTexCoord4sv (const GLshort *v) |
void | glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
void | glTexEnvf (GLenum target, GLenum pname, GLfloat param) |
void | glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params) |
void | glTexEnvi (GLenum target, GLenum pname, GLint param) |
void | glTexEnviv (GLenum target, GLenum pname, const GLint *params) |
void | glTexGend (GLenum coord, GLenum pname, GLdouble param) |
void | glTexGendv (GLenum coord, GLenum pname, const GLdouble *params) |
void | glTexGenf (GLenum coord, GLenum pname, GLfloat param) |
void | glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params) |
void | glTexGeni (GLenum coord, GLenum pname, GLint param) |
void | glTexGeniv (GLenum coord, GLenum pname, const GLint *params) |
void | glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
void | glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) |
void | glTexParameterf (GLenum target, GLenum pname, GLfloat param) |
void | glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) |
void | glTexParameteri (GLenum target, GLenum pname, GLint param) |
void | glTexParameteriv (GLenum target, GLenum pname, const GLint *params) |
void | glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels) |
void | glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) |
void | glTranslated (GLdouble x, GLdouble y, GLdouble z) |
void | glTranslatef (GLfloat x, GLfloat y, GLfloat z) |
void | glVertex2d (GLdouble x, GLdouble y) |
void | glVertex2dv (const GLdouble *v) |
void | glVertex2f (GLfloat x, GLfloat y) |
void | glVertex2fv (const GLfloat *v) |
void | glVertex2i (GLint x, GLint y) |
void | glVertex2iv (const GLint *v) |
void | glVertex2s (GLshort x, GLshort y) |
void | glVertex2sv (const GLshort *v) |
void | glVertex3d (GLdouble x, GLdouble y, GLdouble z) |
void | glVertex3dv (const GLdouble *v) |
void | glVertex3f (GLfloat x, GLfloat y, GLfloat z) |
void | glVertex3fv (const GLfloat *v) |
void | glVertex3i (GLint x, GLint y, GLint z) |
void | glVertex3iv (const GLint *v) |
void | glVertex3s (GLshort x, GLshort y, GLshort z) |
void | glVertex3sv (const GLshort *v) |
void | glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
void | glVertex4dv (const GLdouble *v) |
void | glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
void | glVertex4fv (const GLfloat *v) |
void | glVertex4i (GLint x, GLint y, GLint z, GLint w) |
void | glVertex4iv (const GLint *v) |
void | glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w) |
void | glVertex4sv (const GLshort *v) |
void | glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer) |
void | glViewport (GLint x, GLint y, GLsizei width, GLsizei height) |
GLenum | glewInit () |
GLboolean | glewIsSupported (const char *name) |
GLboolean | glewGetExtension (const char *name) |
const GLubyte * | glewGetErrorString (GLenum error) |
const GLubyte * | glewGetString (GLenum name) |
Variables |
PFNGLCOPYTEXSUBIMAGE3DPROC | __glewCopyTexSubImage3D |
PFNGLDRAWRANGEELEMENTSPROC | __glewDrawRangeElements |
PFNGLTEXIMAGE3DPROC | __glewTexImage3D |
PFNGLTEXSUBIMAGE3DPROC | __glewTexSubImage3D |
PFNGLACTIVETEXTUREPROC | __glewActiveTexture |
PFNGLCLIENTACTIVETEXTUREPROC | __glewClientActiveTexture |
PFNGLCOMPRESSEDTEXIMAGE1DPROC | __glewCompressedTexImage1D |
PFNGLCOMPRESSEDTEXIMAGE2DPROC | __glewCompressedTexImage2D |
PFNGLCOMPRESSEDTEXIMAGE3DPROC | __glewCompressedTexImage3D |
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC | __glewCompressedTexSubImage1D |
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC | __glewCompressedTexSubImage2D |
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC | __glewCompressedTexSubImage3D |
PFNGLGETCOMPRESSEDTEXIMAGEPROC | __glewGetCompressedTexImage |
PFNGLLOADTRANSPOSEMATRIXDPROC | __glewLoadTransposeMatrixd |
PFNGLLOADTRANSPOSEMATRIXFPROC | __glewLoadTransposeMatrixf |
PFNGLMULTTRANSPOSEMATRIXDPROC | __glewMultTransposeMatrixd |
PFNGLMULTTRANSPOSEMATRIXFPROC | __glewMultTransposeMatrixf |
PFNGLMULTITEXCOORD1DPROC | __glewMultiTexCoord1d |
PFNGLMULTITEXCOORD1DVPROC | __glewMultiTexCoord1dv |
PFNGLMULTITEXCOORD1FPROC | __glewMultiTexCoord1f |
PFNGLMULTITEXCOORD1FVPROC | __glewMultiTexCoord1fv |
PFNGLMULTITEXCOORD1IPROC | __glewMultiTexCoord1i |
PFNGLMULTITEXCOORD1IVPROC | __glewMultiTexCoord1iv |
PFNGLMULTITEXCOORD1SPROC | __glewMultiTexCoord1s |
PFNGLMULTITEXCOORD1SVPROC | __glewMultiTexCoord1sv |
PFNGLMULTITEXCOORD2DPROC | __glewMultiTexCoord2d |
PFNGLMULTITEXCOORD2DVPROC | __glewMultiTexCoord2dv |
PFNGLMULTITEXCOORD2FPROC | __glewMultiTexCoord2f |
PFNGLMULTITEXCOORD2FVPROC | __glewMultiTexCoord2fv |
PFNGLMULTITEXCOORD2IPROC | __glewMultiTexCoord2i |
PFNGLMULTITEXCOORD2IVPROC | __glewMultiTexCoord2iv |
PFNGLMULTITEXCOORD2SPROC | __glewMultiTexCoord2s |
PFNGLMULTITEXCOORD2SVPROC | __glewMultiTexCoord2sv |
PFNGLMULTITEXCOORD3DPROC | __glewMultiTexCoord3d |
PFNGLMULTITEXCOORD3DVPROC | __glewMultiTexCoord3dv |
PFNGLMULTITEXCOORD3FPROC | __glewMultiTexCoord3f |
PFNGLMULTITEXCOORD3FVPROC | __glewMultiTexCoord3fv |
PFNGLMULTITEXCOORD3IPROC | __glewMultiTexCoord3i |
PFNGLMULTITEXCOORD3IVPROC | __glewMultiTexCoord3iv |
PFNGLMULTITEXCOORD3SPROC | __glewMultiTexCoord3s |
PFNGLMULTITEXCOORD3SVPROC | __glewMultiTexCoord3sv |
PFNGLMULTITEXCOORD4DPROC | __glewMultiTexCoord4d |
PFNGLMULTITEXCOORD4DVPROC | __glewMultiTexCoord4dv |
PFNGLMULTITEXCOORD4FPROC | __glewMultiTexCoord4f |
PFNGLMULTITEXCOORD4FVPROC | __glewMultiTexCoord4fv |
PFNGLMULTITEXCOORD4IPROC | __glewMultiTexCoord4i |
PFNGLMULTITEXCOORD4IVPROC | __glewMultiTexCoord4iv |
PFNGLMULTITEXCOORD4SPROC | __glewMultiTexCoord4s |
PFNGLMULTITEXCOORD4SVPROC | __glewMultiTexCoord4sv |
PFNGLSAMPLECOVERAGEPROC | __glewSampleCoverage |
PFNGLBLENDCOLORPROC | __glewBlendColor |
PFNGLBLENDEQUATIONPROC | __glewBlendEquation |
PFNGLBLENDFUNCSEPARATEPROC | __glewBlendFuncSeparate |
PFNGLFOGCOORDPOINTERPROC | __glewFogCoordPointer |
PFNGLFOGCOORDDPROC | __glewFogCoordd |
PFNGLFOGCOORDDVPROC | __glewFogCoorddv |
PFNGLFOGCOORDFPROC | __glewFogCoordf |
PFNGLFOGCOORDFVPROC | __glewFogCoordfv |
PFNGLMULTIDRAWARRAYSPROC | __glewMultiDrawArrays |
PFNGLMULTIDRAWELEMENTSPROC | __glewMultiDrawElements |
PFNGLPOINTPARAMETERFPROC | __glewPointParameterf |
PFNGLPOINTPARAMETERFVPROC | __glewPointParameterfv |
PFNGLPOINTPARAMETERIPROC | __glewPointParameteri |
PFNGLPOINTPARAMETERIVPROC | __glewPointParameteriv |
PFNGLSECONDARYCOLOR3BPROC | __glewSecondaryColor3b |
PFNGLSECONDARYCOLOR3BVPROC | __glewSecondaryColor3bv |
PFNGLSECONDARYCOLOR3DPROC | __glewSecondaryColor3d |
PFNGLSECONDARYCOLOR3DVPROC | __glewSecondaryColor3dv |
PFNGLSECONDARYCOLOR3FPROC | __glewSecondaryColor3f |
PFNGLSECONDARYCOLOR3FVPROC | __glewSecondaryColor3fv |
PFNGLSECONDARYCOLOR3IPROC | __glewSecondaryColor3i |
PFNGLSECONDARYCOLOR3IVPROC | __glewSecondaryColor3iv |
PFNGLSECONDARYCOLOR3SPROC | __glewSecondaryColor3s |
PFNGLSECONDARYCOLOR3SVPROC | __glewSecondaryColor3sv |
PFNGLSECONDARYCOLOR3UBPROC | __glewSecondaryColor3ub |
PFNGLSECONDARYCOLOR3UBVPROC | __glewSecondaryColor3ubv |
PFNGLSECONDARYCOLOR3UIPROC | __glewSecondaryColor3ui |
PFNGLSECONDARYCOLOR3UIVPROC | __glewSecondaryColor3uiv |
PFNGLSECONDARYCOLOR3USPROC | __glewSecondaryColor3us |
PFNGLSECONDARYCOLOR3USVPROC | __glewSecondaryColor3usv |
PFNGLSECONDARYCOLORPOINTERPROC | __glewSecondaryColorPointer |
PFNGLWINDOWPOS2DPROC | __glewWindowPos2d |
PFNGLWINDOWPOS2DVPROC | __glewWindowPos2dv |
PFNGLWINDOWPOS2FPROC | __glewWindowPos2f |
PFNGLWINDOWPOS2FVPROC | __glewWindowPos2fv |
PFNGLWINDOWPOS2IPROC | __glewWindowPos2i |
PFNGLWINDOWPOS2IVPROC | __glewWindowPos2iv |
PFNGLWINDOWPOS2SPROC | __glewWindowPos2s |
PFNGLWINDOWPOS2SVPROC | __glewWindowPos2sv |
PFNGLWINDOWPOS3DPROC | __glewWindowPos3d |
PFNGLWINDOWPOS3DVPROC | __glewWindowPos3dv |
PFNGLWINDOWPOS3FPROC | __glewWindowPos3f |
PFNGLWINDOWPOS3FVPROC | __glewWindowPos3fv |
PFNGLWINDOWPOS3IPROC | __glewWindowPos3i |
PFNGLWINDOWPOS3IVPROC | __glewWindowPos3iv |
PFNGLWINDOWPOS3SPROC | __glewWindowPos3s |
PFNGLWINDOWPOS3SVPROC | __glewWindowPos3sv |
PFNGLBEGINQUERYPROC | __glewBeginQuery |
PFNGLBINDBUFFERPROC | __glewBindBuffer |
PFNGLBUFFERDATAPROC | __glewBufferData |
PFNGLBUFFERSUBDATAPROC | __glewBufferSubData |
PFNGLDELETEBUFFERSPROC | __glewDeleteBuffers |
PFNGLDELETEQUERIESPROC | __glewDeleteQueries |
PFNGLENDQUERYPROC | __glewEndQuery |
PFNGLGENBUFFERSPROC | __glewGenBuffers |
PFNGLGENQUERIESPROC | __glewGenQueries |
PFNGLGETBUFFERPARAMETERIVPROC | __glewGetBufferParameteriv |
PFNGLGETBUFFERPOINTERVPROC | __glewGetBufferPointerv |
PFNGLGETBUFFERSUBDATAPROC | __glewGetBufferSubData |
PFNGLGETQUERYOBJECTIVPROC | __glewGetQueryObjectiv |
PFNGLGETQUERYOBJECTUIVPROC | __glewGetQueryObjectuiv |
PFNGLGETQUERYIVPROC | __glewGetQueryiv |
PFNGLISBUFFERPROC | __glewIsBuffer |
PFNGLISQUERYPROC | __glewIsQuery |
PFNGLMAPBUFFERPROC | __glewMapBuffer |
PFNGLUNMAPBUFFERPROC | __glewUnmapBuffer |
PFNGLATTACHSHADERPROC | __glewAttachShader |
PFNGLBINDATTRIBLOCATIONPROC | __glewBindAttribLocation |
PFNGLBLENDEQUATIONSEPARATEPROC | __glewBlendEquationSeparate |
PFNGLCOMPILESHADERPROC | __glewCompileShader |
PFNGLCREATEPROGRAMPROC | __glewCreateProgram |
PFNGLCREATESHADERPROC | __glewCreateShader |
PFNGLDELETEPROGRAMPROC | __glewDeleteProgram |
PFNGLDELETESHADERPROC | __glewDeleteShader |
PFNGLDETACHSHADERPROC | __glewDetachShader |
PFNGLDISABLEVERTEXATTRIBARRAYPROC | __glewDisableVertexAttribArray |
PFNGLDRAWBUFFERSPROC | __glewDrawBuffers |
PFNGLENABLEVERTEXATTRIBARRAYPROC | __glewEnableVertexAttribArray |
PFNGLGETACTIVEATTRIBPROC | __glewGetActiveAttrib |
PFNGLGETACTIVEUNIFORMPROC | __glewGetActiveUniform |
PFNGLGETATTACHEDSHADERSPROC | __glewGetAttachedShaders |
PFNGLGETATTRIBLOCATIONPROC | __glewGetAttribLocation |
PFNGLGETPROGRAMINFOLOGPROC | __glewGetProgramInfoLog |
PFNGLGETPROGRAMIVPROC | __glewGetProgramiv |
PFNGLGETSHADERINFOLOGPROC | __glewGetShaderInfoLog |
PFNGLGETSHADERSOURCEPROC | __glewGetShaderSource |
PFNGLGETSHADERIVPROC | __glewGetShaderiv |
PFNGLGETUNIFORMLOCATIONPROC | __glewGetUniformLocation |
PFNGLGETUNIFORMFVPROC | __glewGetUniformfv |
PFNGLGETUNIFORMIVPROC | __glewGetUniformiv |
PFNGLGETVERTEXATTRIBPOINTERVPROC | __glewGetVertexAttribPointerv |
PFNGLGETVERTEXATTRIBDVPROC | __glewGetVertexAttribdv |
PFNGLGETVERTEXATTRIBFVPROC | __glewGetVertexAttribfv |
PFNGLGETVERTEXATTRIBIVPROC | __glewGetVertexAttribiv |
PFNGLISPROGRAMPROC | __glewIsProgram |
PFNGLISSHADERPROC | __glewIsShader |
PFNGLLINKPROGRAMPROC | __glewLinkProgram |
PFNGLSHADERSOURCEPROC | __glewShaderSource |
PFNGLSTENCILFUNCSEPARATEPROC | __glewStencilFuncSeparate |
PFNGLSTENCILMASKSEPARATEPROC | __glewStencilMaskSeparate |
PFNGLSTENCILOPSEPARATEPROC | __glewStencilOpSeparate |
PFNGLUNIFORM1FPROC | __glewUniform1f |
PFNGLUNIFORM1FVPROC | __glewUniform1fv |
PFNGLUNIFORM1IPROC | __glewUniform1i |
PFNGLUNIFORM1IVPROC | __glewUniform1iv |
PFNGLUNIFORM2FPROC | __glewUniform2f |
PFNGLUNIFORM2FVPROC | __glewUniform2fv |
PFNGLUNIFORM2IPROC | __glewUniform2i |
PFNGLUNIFORM2IVPROC | __glewUniform2iv |
PFNGLUNIFORM3FPROC | __glewUniform3f |
PFNGLUNIFORM3FVPROC | __glewUniform3fv |
PFNGLUNIFORM3IPROC | __glewUniform3i |
PFNGLUNIFORM3IVPROC | __glewUniform3iv |
PFNGLUNIFORM4FPROC | __glewUniform4f |
PFNGLUNIFORM4FVPROC | __glewUniform4fv |
PFNGLUNIFORM4IPROC | __glewUniform4i |
PFNGLUNIFORM4IVPROC | __glewUniform4iv |
PFNGLUNIFORMMATRIX2FVPROC | __glewUniformMatrix2fv |
PFNGLUNIFORMMATRIX3FVPROC | __glewUniformMatrix3fv |
PFNGLUNIFORMMATRIX4FVPROC | __glewUniformMatrix4fv |
PFNGLUSEPROGRAMPROC | __glewUseProgram |
PFNGLVALIDATEPROGRAMPROC | __glewValidateProgram |
PFNGLVERTEXATTRIB1DPROC | __glewVertexAttrib1d |
PFNGLVERTEXATTRIB1DVPROC | __glewVertexAttrib1dv |
PFNGLVERTEXATTRIB1FPROC | __glewVertexAttrib1f |
PFNGLVERTEXATTRIB1FVPROC | __glewVertexAttrib1fv |
PFNGLVERTEXATTRIB1SPROC | __glewVertexAttrib1s |
PFNGLVERTEXATTRIB1SVPROC | __glewVertexAttrib1sv |
PFNGLVERTEXATTRIB2DPROC | __glewVertexAttrib2d |
PFNGLVERTEXATTRIB2DVPROC | __glewVertexAttrib2dv |
PFNGLVERTEXATTRIB2FPROC | __glewVertexAttrib2f |
PFNGLVERTEXATTRIB2FVPROC | __glewVertexAttrib2fv |
PFNGLVERTEXATTRIB2SPROC | __glewVertexAttrib2s |
PFNGLVERTEXATTRIB2SVPROC | __glewVertexAttrib2sv |
PFNGLVERTEXATTRIB3DPROC | __glewVertexAttrib3d |
PFNGLVERTEXATTRIB3DVPROC | __glewVertexAttrib3dv |
PFNGLVERTEXATTRIB3FPROC | __glewVertexAttrib3f |
PFNGLVERTEXATTRIB3FVPROC | __glewVertexAttrib3fv |
PFNGLVERTEXATTRIB3SPROC | __glewVertexAttrib3s |
PFNGLVERTEXATTRIB3SVPROC | __glewVertexAttrib3sv |
PFNGLVERTEXATTRIB4NBVPROC | __glewVertexAttrib4Nbv |
PFNGLVERTEXATTRIB4NIVPROC | __glewVertexAttrib4Niv |
PFNGLVERTEXATTRIB4NSVPROC | __glewVertexAttrib4Nsv |
PFNGLVERTEXATTRIB4NUBPROC | __glewVertexAttrib4Nub |
PFNGLVERTEXATTRIB4NUBVPROC | __glewVertexAttrib4Nubv |
PFNGLVERTEXATTRIB4NUIVPROC | __glewVertexAttrib4Nuiv |
PFNGLVERTEXATTRIB4NUSVPROC | __glewVertexAttrib4Nusv |
PFNGLVERTEXATTRIB4BVPROC | __glewVertexAttrib4bv |
PFNGLVERTEXATTRIB4DPROC | __glewVertexAttrib4d |
PFNGLVERTEXATTRIB4DVPROC | __glewVertexAttrib4dv |
PFNGLVERTEXATTRIB4FPROC | __glewVertexAttrib4f |
PFNGLVERTEXATTRIB4FVPROC | __glewVertexAttrib4fv |
PFNGLVERTEXATTRIB4IVPROC | __glewVertexAttrib4iv |
PFNGLVERTEXATTRIB4SPROC | __glewVertexAttrib4s |
PFNGLVERTEXATTRIB4SVPROC | __glewVertexAttrib4sv |
PFNGLVERTEXATTRIB4UBVPROC | __glewVertexAttrib4ubv |
PFNGLVERTEXATTRIB4UIVPROC | __glewVertexAttrib4uiv |
PFNGLVERTEXATTRIB4USVPROC | __glewVertexAttrib4usv |
PFNGLVERTEXATTRIBPOINTERPROC | __glewVertexAttribPointer |
PFNGLUNIFORMMATRIX2X3FVPROC | __glewUniformMatrix2x3fv |
PFNGLUNIFORMMATRIX2X4FVPROC | __glewUniformMatrix2x4fv |
PFNGLUNIFORMMATRIX3X2FVPROC | __glewUniformMatrix3x2fv |
PFNGLUNIFORMMATRIX3X4FVPROC | __glewUniformMatrix3x4fv |
PFNGLUNIFORMMATRIX4X2FVPROC | __glewUniformMatrix4x2fv |
PFNGLUNIFORMMATRIX4X3FVPROC | __glewUniformMatrix4x3fv |
PFNGLBEGINCONDITIONALRENDERPROC | __glewBeginConditionalRender |
PFNGLBEGINTRANSFORMFEEDBACKPROC | __glewBeginTransformFeedback |
PFNGLBINDBUFFERBASEPROC | __glewBindBufferBase |
PFNGLBINDBUFFERRANGEPROC | __glewBindBufferRange |
PFNGLBINDFRAGDATALOCATIONPROC | __glewBindFragDataLocation |
PFNGLCLAMPCOLORPROC | __glewClampColor |
PFNGLCLEARBUFFERFIPROC | __glewClearBufferfi |
PFNGLCLEARBUFFERFVPROC | __glewClearBufferfv |
PFNGLCLEARBUFFERIVPROC | __glewClearBufferiv |
PFNGLCLEARBUFFERUIVPROC | __glewClearBufferuiv |
PFNGLCOLORMASKIPROC | __glewColorMaski |
PFNGLDISABLEIPROC | __glewDisablei |
PFNGLENABLEIPROC | __glewEnablei |
PFNGLENDCONDITIONALRENDERPROC | __glewEndConditionalRender |
PFNGLENDTRANSFORMFEEDBACKPROC | __glewEndTransformFeedback |
PFNGLGETBOOLEANI_VPROC | __glewGetBooleani_v |
PFNGLGETFRAGDATALOCATIONPROC | __glewGetFragDataLocation |
PFNGLGETINTEGERI_VPROC | __glewGetIntegeri_v |
PFNGLGETSTRINGIPROC | __glewGetStringi |
PFNGLGETTEXPARAMETERIIVPROC | __glewGetTexParameterIiv |
PFNGLGETTEXPARAMETERIUIVPROC | __glewGetTexParameterIuiv |
PFNGLGETTRANSFORMFEEDBACKVARYINGPROC | __glewGetTransformFeedbackVarying |
PFNGLGETUNIFORMUIVPROC | __glewGetUniformuiv |
PFNGLGETVERTEXATTRIBIIVPROC | __glewGetVertexAttribIiv |
PFNGLGETVERTEXATTRIBIUIVPROC | __glewGetVertexAttribIuiv |
PFNGLISENABLEDIPROC | __glewIsEnabledi |
PFNGLTEXPARAMETERIIVPROC | __glewTexParameterIiv |
PFNGLTEXPARAMETERIUIVPROC | __glewTexParameterIuiv |
PFNGLTRANSFORMFEEDBACKVARYINGSPROC | __glewTransformFeedbackVaryings |
PFNGLUNIFORM1UIPROC | __glewUniform1ui |
PFNGLUNIFORM1UIVPROC | __glewUniform1uiv |
PFNGLUNIFORM2UIPROC | __glewUniform2ui |
PFNGLUNIFORM2UIVPROC | __glewUniform2uiv |
PFNGLUNIFORM3UIPROC | __glewUniform3ui |
PFNGLUNIFORM3UIVPROC | __glewUniform3uiv |
PFNGLUNIFORM4UIPROC | __glewUniform4ui |
PFNGLUNIFORM4UIVPROC | __glewUniform4uiv |
PFNGLVERTEXATTRIBI1IPROC | __glewVertexAttribI1i |
PFNGLVERTEXATTRIBI1IVPROC | __glewVertexAttribI1iv |
PFNGLVERTEXATTRIBI1UIPROC | __glewVertexAttribI1ui |
PFNGLVERTEXATTRIBI1UIVPROC | __glewVertexAttribI1uiv |
PFNGLVERTEXATTRIBI2IPROC | __glewVertexAttribI2i |
PFNGLVERTEXATTRIBI2IVPROC | __glewVertexAttribI2iv |
PFNGLVERTEXATTRIBI2UIPROC | __glewVertexAttribI2ui |
PFNGLVERTEXATTRIBI2UIVPROC | __glewVertexAttribI2uiv |
PFNGLVERTEXATTRIBI3IPROC | __glewVertexAttribI3i |
PFNGLVERTEXATTRIBI3IVPROC | __glewVertexAttribI3iv |
PFNGLVERTEXATTRIBI3UIPROC | __glewVertexAttribI3ui |
PFNGLVERTEXATTRIBI3UIVPROC | __glewVertexAttribI3uiv |
PFNGLVERTEXATTRIBI4BVPROC | __glewVertexAttribI4bv |
PFNGLVERTEXATTRIBI4IPROC | __glewVertexAttribI4i |
PFNGLVERTEXATTRIBI4IVPROC | __glewVertexAttribI4iv |
PFNGLVERTEXATTRIBI4SVPROC | __glewVertexAttribI4sv |
PFNGLVERTEXATTRIBI4UBVPROC | __glewVertexAttribI4ubv |
PFNGLVERTEXATTRIBI4UIPROC | __glewVertexAttribI4ui |
PFNGLVERTEXATTRIBI4UIVPROC | __glewVertexAttribI4uiv |
PFNGLVERTEXATTRIBI4USVPROC | __glewVertexAttribI4usv |
PFNGLVERTEXATTRIBIPOINTERPROC | __glewVertexAttribIPointer |
PFNGLTBUFFERMASK3DFXPROC | __glewTbufferMask3DFX |
PFNGLDRAWELEMENTARRAYAPPLEPROC | __glewDrawElementArrayAPPLE |
PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC | __glewDrawRangeElementArrayAPPLE |
PFNGLELEMENTPOINTERAPPLEPROC | __glewElementPointerAPPLE |
PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC | __glewMultiDrawElementArrayAPPLE |
PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC | __glewMultiDrawRangeElementArrayAPPLE |
PFNGLDELETEFENCESAPPLEPROC | __glewDeleteFencesAPPLE |
PFNGLFINISHFENCEAPPLEPROC | __glewFinishFenceAPPLE |
PFNGLFINISHOBJECTAPPLEPROC | __glewFinishObjectAPPLE |
PFNGLGENFENCESAPPLEPROC | __glewGenFencesAPPLE |
PFNGLISFENCEAPPLEPROC | __glewIsFenceAPPLE |
PFNGLSETFENCEAPPLEPROC | __glewSetFenceAPPLE |
PFNGLTESTFENCEAPPLEPROC | __glewTestFenceAPPLE |
PFNGLTESTOBJECTAPPLEPROC | __glewTestObjectAPPLE |
PFNGLBUFFERPARAMETERIAPPLEPROC | __glewBufferParameteriAPPLE |
PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC | __glewFlushMappedBufferRangeAPPLE |
PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC | __glewGetTexParameterPointervAPPLE |
PFNGLTEXTURERANGEAPPLEPROC | __glewTextureRangeAPPLE |
PFNGLBINDVERTEXARRAYAPPLEPROC | __glewBindVertexArrayAPPLE |
PFNGLDELETEVERTEXARRAYSAPPLEPROC | __glewDeleteVertexArraysAPPLE |
PFNGLGENVERTEXARRAYSAPPLEPROC | __glewGenVertexArraysAPPLE |
PFNGLISVERTEXARRAYAPPLEPROC | __glewIsVertexArrayAPPLE |
PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC | __glewFlushVertexArrayRangeAPPLE |
PFNGLVERTEXARRAYPARAMETERIAPPLEPROC | __glewVertexArrayParameteriAPPLE |
PFNGLVERTEXARRAYRANGEAPPLEPROC | __glewVertexArrayRangeAPPLE |
PFNGLCLAMPCOLORARBPROC | __glewClampColorARB |
PFNGLDRAWBUFFERSARBPROC | __glewDrawBuffersARB |
PFNGLDRAWARRAYSINSTANCEDARBPROC | __glewDrawArraysInstancedARB |
PFNGLDRAWELEMENTSINSTANCEDARBPROC | __glewDrawElementsInstancedARB |
PFNGLBINDFRAMEBUFFERPROC | __glewBindFramebuffer |
PFNGLBINDRENDERBUFFERPROC | __glewBindRenderbuffer |
PFNGLBLITFRAMEBUFFERPROC | __glewBlitFramebuffer |
PFNGLCHECKFRAMEBUFFERSTATUSPROC | __glewCheckFramebufferStatus |
PFNGLDELETEFRAMEBUFFERSPROC | __glewDeleteFramebuffers |
PFNGLDELETERENDERBUFFERSPROC | __glewDeleteRenderbuffers |
PFNGLFRAMEBUFFERRENDERBUFFERPROC | __glewFramebufferRenderbuffer |
PFNGLFRAMEBUFFERTEXTURLAYERPROC | __glewFramebufferTexturLayer |
PFNGLFRAMEBUFFERTEXTURE1DPROC | __glewFramebufferTexture1D |
PFNGLFRAMEBUFFERTEXTURE2DPROC | __glewFramebufferTexture2D |
PFNGLFRAMEBUFFERTEXTURE3DPROC | __glewFramebufferTexture3D |
PFNGLGENFRAMEBUFFERSPROC | __glewGenFramebuffers |
PFNGLGENRENDERBUFFERSPROC | __glewGenRenderbuffers |
PFNGLGENERATEMIPMAPPROC | __glewGenerateMipmap |
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC | __glewGetFramebufferAttachmentParameteriv |
PFNGLGETRENDERBUFFERPARAMETERIVPROC | __glewGetRenderbufferParameteriv |
PFNGLISFRAMEBUFFERPROC | __glewIsFramebuffer |
PFNGLISRENDERBUFFERPROC | __glewIsRenderbuffer |
PFNGLRENDERBUFFERSTORAGEPROC | __glewRenderbufferStorage |
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC | __glewRenderbufferStorageMultisample |
PFNGLFRAMEBUFFERTEXTUREARBPROC | __glewFramebufferTextureARB |
PFNGLFRAMEBUFFERTEXTUREFACEARBPROC | __glewFramebufferTextureFaceARB |
PFNGLFRAMEBUFFERTEXTURELAYERARBPROC | __glewFramebufferTextureLayerARB |
PFNGLPROGRAMPARAMETERIARBPROC | __glewProgramParameteriARB |
PFNGLCOLORSUBTABLEPROC | __glewColorSubTable |
PFNGLCOLORTABLEPROC | __glewColorTable |
PFNGLCOLORTABLEPARAMETERFVPROC | __glewColorTableParameterfv |
PFNGLCOLORTABLEPARAMETERIVPROC | __glewColorTableParameteriv |
PFNGLCONVOLUTIONFILTER1DPROC | __glewConvolutionFilter1D |
PFNGLCONVOLUTIONFILTER2DPROC | __glewConvolutionFilter2D |
PFNGLCONVOLUTIONPARAMETERFPROC | __glewConvolutionParameterf |
PFNGLCONVOLUTIONPARAMETERFVPROC | __glewConvolutionParameterfv |
PFNGLCONVOLUTIONPARAMETERIPROC | __glewConvolutionParameteri |
PFNGLCONVOLUTIONPARAMETERIVPROC | __glewConvolutionParameteriv |
PFNGLCOPYCOLORSUBTABLEPROC | __glewCopyColorSubTable |
PFNGLCOPYCOLORTABLEPROC | __glewCopyColorTable |
PFNGLCOPYCONVOLUTIONFILTER1DPROC | __glewCopyConvolutionFilter1D |
PFNGLCOPYCONVOLUTIONFILTER2DPROC | __glewCopyConvolutionFilter2D |
PFNGLGETCOLORTABLEPROC | __glewGetColorTable |
PFNGLGETCOLORTABLEPARAMETERFVPROC | __glewGetColorTableParameterfv |
PFNGLGETCOLORTABLEPARAMETERIVPROC | __glewGetColorTableParameteriv |
PFNGLGETCONVOLUTIONFILTERPROC | __glewGetConvolutionFilter |
PFNGLGETCONVOLUTIONPARAMETERFVPROC | __glewGetConvolutionParameterfv |
PFNGLGETCONVOLUTIONPARAMETERIVPROC | __glewGetConvolutionParameteriv |
PFNGLGETHISTOGRAMPROC | __glewGetHistogram |
PFNGLGETHISTOGRAMPARAMETERFVPROC | __glewGetHistogramParameterfv |
PFNGLGETHISTOGRAMPARAMETERIVPROC | __glewGetHistogramParameteriv |
PFNGLGETMINMAXPROC | __glewGetMinmax |
PFNGLGETMINMAXPARAMETERFVPROC | __glewGetMinmaxParameterfv |
PFNGLGETMINMAXPARAMETERIVPROC | __glewGetMinmaxParameteriv |
PFNGLGETSEPARABLEFILTERPROC | __glewGetSeparableFilter |
PFNGLHISTOGRAMPROC | __glewHistogram |
PFNGLMINMAXPROC | __glewMinmax |
PFNGLRESETHISTOGRAMPROC | __glewResetHistogram |
PFNGLRESETMINMAXPROC | __glewResetMinmax |
PFNGLSEPARABLEFILTER2DPROC | __glewSeparableFilter2D |
PFNGLVERTEXATTRIBDIVISORARBPROC | __glewVertexAttribDivisorARB |
PFNGLFLUSHMAPPEDBUFFERRANGEPROC | __glewFlushMappedBufferRange |
PFNGLMAPBUFFERRANGEPROC | __glewMapBufferRange |
PFNGLCURRENTPALETTEMATRIXARBPROC | __glewCurrentPaletteMatrixARB |
PFNGLMATRIXINDEXPOINTERARBPROC | __glewMatrixIndexPointerARB |
PFNGLMATRIXINDEXUBVARBPROC | __glewMatrixIndexubvARB |
PFNGLMATRIXINDEXUIVARBPROC | __glewMatrixIndexuivARB |
PFNGLMATRIXINDEXUSVARBPROC | __glewMatrixIndexusvARB |
PFNGLSAMPLECOVERAGEARBPROC | __glewSampleCoverageARB |
PFNGLACTIVETEXTUREARBPROC | __glewActiveTextureARB |
PFNGLCLIENTACTIVETEXTUREARBPROC | __glewClientActiveTextureARB |
PFNGLMULTITEXCOORD1DARBPROC | __glewMultiTexCoord1dARB |
PFNGLMULTITEXCOORD1DVARBPROC | __glewMultiTexCoord1dvARB |
PFNGLMULTITEXCOORD1FARBPROC | __glewMultiTexCoord1fARB |
PFNGLMULTITEXCOORD1FVARBPROC | __glewMultiTexCoord1fvARB |
PFNGLMULTITEXCOORD1IARBPROC | __glewMultiTexCoord1iARB |
PFNGLMULTITEXCOORD1IVARBPROC | __glewMultiTexCoord1ivARB |
PFNGLMULTITEXCOORD1SARBPROC | __glewMultiTexCoord1sARB |
PFNGLMULTITEXCOORD1SVARBPROC | __glewMultiTexCoord1svARB |
PFNGLMULTITEXCOORD2DARBPROC | __glewMultiTexCoord2dARB |
PFNGLMULTITEXCOORD2DVARBPROC | __glewMultiTexCoord2dvARB |
PFNGLMULTITEXCOORD2FARBPROC | __glewMultiTexCoord2fARB |
PFNGLMULTITEXCOORD2FVARBPROC | __glewMultiTexCoord2fvARB |
PFNGLMULTITEXCOORD2IARBPROC | __glewMultiTexCoord2iARB |
PFNGLMULTITEXCOORD2IVARBPROC | __glewMultiTexCoord2ivARB |
PFNGLMULTITEXCOORD2SARBPROC | __glewMultiTexCoord2sARB |
PFNGLMULTITEXCOORD2SVARBPROC | __glewMultiTexCoord2svARB |
PFNGLMULTITEXCOORD3DARBPROC | __glewMultiTexCoord3dARB |
PFNGLMULTITEXCOORD3DVARBPROC | __glewMultiTexCoord3dvARB |
PFNGLMULTITEXCOORD3FARBPROC | __glewMultiTexCoord3fARB |
PFNGLMULTITEXCOORD3FVARBPROC | __glewMultiTexCoord3fvARB |
PFNGLMULTITEXCOORD3IARBPROC | __glewMultiTexCoord3iARB |
PFNGLMULTITEXCOORD3IVARBPROC | __glewMultiTexCoord3ivARB |
PFNGLMULTITEXCOORD3SARBPROC | __glewMultiTexCoord3sARB |
PFNGLMULTITEXCOORD3SVARBPROC | __glewMultiTexCoord3svARB |
PFNGLMULTITEXCOORD4DARBPROC | __glewMultiTexCoord4dARB |
PFNGLMULTITEXCOORD4DVARBPROC | __glewMultiTexCoord4dvARB |
PFNGLMULTITEXCOORD4FARBPROC | __glewMultiTexCoord4fARB |
PFNGLMULTITEXCOORD4FVARBPROC | __glewMultiTexCoord4fvARB |
PFNGLMULTITEXCOORD4IARBPROC | __glewMultiTexCoord4iARB |
PFNGLMULTITEXCOORD4IVARBPROC | __glewMultiTexCoord4ivARB |
PFNGLMULTITEXCOORD4SARBPROC | __glewMultiTexCoord4sARB |
PFNGLMULTITEXCOORD4SVARBPROC | __glewMultiTexCoord4svARB |
PFNGLBEGINQUERYARBPROC | __glewBeginQueryARB |
PFNGLDELETEQUERIESARBPROC | __glewDeleteQueriesARB |
PFNGLENDQUERYARBPROC | __glewEndQueryARB |
PFNGLGENQUERIESARBPROC | __glewGenQueriesARB |
PFNGLGETQUERYOBJECTIVARBPROC | __glewGetQueryObjectivARB |
PFNGLGETQUERYOBJECTUIVARBPROC | __glewGetQueryObjectuivARB |
PFNGLGETQUERYIVARBPROC | __glewGetQueryivARB |
PFNGLISQUERYARBPROC | __glewIsQueryARB |
PFNGLPOINTPARAMETERFARBPROC | __glewPointParameterfARB |
PFNGLPOINTPARAMETERFVARBPROC | __glewPointParameterfvARB |
PFNGLATTACHOBJECTARBPROC | __glewAttachObjectARB |
PFNGLCOMPILESHADERARBPROC | __glewCompileShaderARB |
PFNGLCREATEPROGRAMOBJECTARBPROC | __glewCreateProgramObjectARB |
PFNGLCREATESHADEROBJECTARBPROC | __glewCreateShaderObjectARB |
PFNGLDELETEOBJECTARBPROC | __glewDeleteObjectARB |
PFNGLDETACHOBJECTARBPROC | __glewDetachObjectARB |
PFNGLGETACTIVEUNIFORMARBPROC | __glewGetActiveUniformARB |
PFNGLGETATTACHEDOBJECTSARBPROC | __glewGetAttachedObjectsARB |
PFNGLGETHANDLEARBPROC | __glewGetHandleARB |
PFNGLGETINFOLOGARBPROC | __glewGetInfoLogARB |
PFNGLGETOBJECTPARAMETERFVARBPROC | __glewGetObjectParameterfvARB |
PFNGLGETOBJECTPARAMETERIVARBPROC | __glewGetObjectParameterivARB |
PFNGLGETSHADERSOURCEARBPROC | __glewGetShaderSourceARB |
PFNGLGETUNIFORMLOCATIONARBPROC | __glewGetUniformLocationARB |
PFNGLGETUNIFORMFVARBPROC | __glewGetUniformfvARB |
PFNGLGETUNIFORMIVARBPROC | __glewGetUniformivARB |
PFNGLLINKPROGRAMARBPROC | __glewLinkProgramARB |
PFNGLSHADERSOURCEARBPROC | __glewShaderSourceARB |
PFNGLUNIFORM1FARBPROC | __glewUniform1fARB |
PFNGLUNIFORM1FVARBPROC | __glewUniform1fvARB |
PFNGLUNIFORM1IARBPROC | __glewUniform1iARB |
PFNGLUNIFORM1IVARBPROC | __glewUniform1ivARB |
PFNGLUNIFORM2FARBPROC | __glewUniform2fARB |
PFNGLUNIFORM2FVARBPROC | __glewUniform2fvARB |
PFNGLUNIFORM2IARBPROC | __glewUniform2iARB |
PFNGLUNIFORM2IVARBPROC | __glewUniform2ivARB |
PFNGLUNIFORM3FARBPROC | __glewUniform3fARB |
PFNGLUNIFORM3FVARBPROC | __glewUniform3fvARB |
PFNGLUNIFORM3IARBPROC | __glewUniform3iARB |
PFNGLUNIFORM3IVARBPROC | __glewUniform3ivARB |
PFNGLUNIFORM4FARBPROC | __glewUniform4fARB |
PFNGLUNIFORM4FVARBPROC | __glewUniform4fvARB |
PFNGLUNIFORM4IARBPROC | __glewUniform4iARB |
PFNGLUNIFORM4IVARBPROC | __glewUniform4ivARB |
PFNGLUNIFORMMATRIX2FVARBPROC | __glewUniformMatrix2fvARB |
PFNGLUNIFORMMATRIX3FVARBPROC | __glewUniformMatrix3fvARB |
PFNGLUNIFORMMATRIX4FVARBPROC | __glewUniformMatrix4fvARB |
PFNGLUSEPROGRAMOBJECTARBPROC | __glewUseProgramObjectARB |
PFNGLVALIDATEPROGRAMARBPROC | __glewValidateProgramARB |
PFNGLTEXBUFFERARBPROC | __glewTexBufferARB |
PFNGLCOMPRESSEDTEXIMAGE1DARBPROC | __glewCompressedTexImage1DARB |
PFNGLCOMPRESSEDTEXIMAGE2DARBPROC | __glewCompressedTexImage2DARB |
PFNGLCOMPRESSEDTEXIMAGE3DARBPROC | __glewCompressedTexImage3DARB |
PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC | __glewCompressedTexSubImage1DARB |
PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC | __glewCompressedTexSubImage2DARB |
PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC | __glewCompressedTexSubImage3DARB |
PFNGLGETCOMPRESSEDTEXIMAGEARBPROC | __glewGetCompressedTexImageARB |
PFNGLLOADTRANSPOSEMATRIXDARBPROC | __glewLoadTransposeMatrixdARB |
PFNGLLOADTRANSPOSEMATRIXFARBPROC | __glewLoadTransposeMatrixfARB |
PFNGLMULTTRANSPOSEMATRIXDARBPROC | __glewMultTransposeMatrixdARB |
PFNGLMULTTRANSPOSEMATRIXFARBPROC | __glewMultTransposeMatrixfARB |
PFNGLBINDVERTEXARRAYPROC | __glewBindVertexArray |
PFNGLDELETEVERTEXARRAYSPROC | __glewDeleteVertexArrays |
PFNGLGENVERTEXARRAYSPROC | __glewGenVertexArrays |
PFNGLISVERTEXARRAYPROC | __glewIsVertexArray |
PFNGLVERTEXBLENDARBPROC | __glewVertexBlendARB |
PFNGLWEIGHTPOINTERARBPROC | __glewWeightPointerARB |
PFNGLWEIGHTBVARBPROC | __glewWeightbvARB |
PFNGLWEIGHTDVARBPROC | __glewWeightdvARB |
PFNGLWEIGHTFVARBPROC | __glewWeightfvARB |
PFNGLWEIGHTIVARBPROC | __glewWeightivARB |
PFNGLWEIGHTSVARBPROC | __glewWeightsvARB |
PFNGLWEIGHTUBVARBPROC | __glewWeightubvARB |
PFNGLWEIGHTUIVARBPROC | __glewWeightuivARB |
PFNGLWEIGHTUSVARBPROC | __glewWeightusvARB |
PFNGLBINDBUFFERARBPROC | __glewBindBufferARB |
PFNGLBUFFERDATAARBPROC | __glewBufferDataARB |
PFNGLBUFFERSUBDATAARBPROC | __glewBufferSubDataARB |
PFNGLDELETEBUFFERSARBPROC | __glewDeleteBuffersARB |
PFNGLGENBUFFERSARBPROC | __glewGenBuffersARB |
PFNGLGETBUFFERPARAMETERIVARBPROC | __glewGetBufferParameterivARB |
PFNGLGETBUFFERPOINTERVARBPROC | __glewGetBufferPointervARB |
PFNGLGETBUFFERSUBDATAARBPROC | __glewGetBufferSubDataARB |
PFNGLISBUFFERARBPROC | __glewIsBufferARB |
PFNGLMAPBUFFERARBPROC | __glewMapBufferARB |
PFNGLUNMAPBUFFERARBPROC | __glewUnmapBufferARB |
PFNGLBINDPROGRAMARBPROC | __glewBindProgramARB |
PFNGLDELETEPROGRAMSARBPROC | __glewDeleteProgramsARB |
PFNGLDISABLEVERTEXATTRIBARRAYARBPROC | __glewDisableVertexAttribArrayARB |
PFNGLENABLEVERTEXATTRIBARRAYARBPROC | __glewEnableVertexAttribArrayARB |
PFNGLGENPROGRAMSARBPROC | __glewGenProgramsARB |
PFNGLGETPROGRAMENVPARAMETERDVARBPROC | __glewGetProgramEnvParameterdvARB |
PFNGLGETPROGRAMENVPARAMETERFVARBPROC | __glewGetProgramEnvParameterfvARB |
PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC | __glewGetProgramLocalParameterdvARB |
PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC | __glewGetProgramLocalParameterfvARB |
PFNGLGETPROGRAMSTRINGARBPROC | __glewGetProgramStringARB |
PFNGLGETPROGRAMIVARBPROC | __glewGetProgramivARB |
PFNGLGETVERTEXATTRIBPOINTERVARBPROC | __glewGetVertexAttribPointervARB |
PFNGLGETVERTEXATTRIBDVARBPROC | __glewGetVertexAttribdvARB |
PFNGLGETVERTEXATTRIBFVARBPROC | __glewGetVertexAttribfvARB |
PFNGLGETVERTEXATTRIBIVARBPROC | __glewGetVertexAttribivARB |
PFNGLISPROGRAMARBPROC | __glewIsProgramARB |
PFNGLPROGRAMENVPARAMETER4DARBPROC | __glewProgramEnvParameter4dARB |
PFNGLPROGRAMENVPARAMETER4DVARBPROC | __glewProgramEnvParameter4dvARB |
PFNGLPROGRAMENVPARAMETER4FARBPROC | __glewProgramEnvParameter4fARB |
PFNGLPROGRAMENVPARAMETER4FVARBPROC | __glewProgramEnvParameter4fvARB |
PFNGLPROGRAMLOCALPARAMETER4DARBPROC | __glewProgramLocalParameter4dARB |
PFNGLPROGRAMLOCALPARAMETER4DVARBPROC | __glewProgramLocalParameter4dvARB |
PFNGLPROGRAMLOCALPARAMETER4FARBPROC | __glewProgramLocalParameter4fARB |
PFNGLPROGRAMLOCALPARAMETER4FVARBPROC | __glewProgramLocalParameter4fvARB |
PFNGLPROGRAMSTRINGARBPROC | __glewProgramStringARB |
PFNGLVERTEXATTRIB1DARBPROC | __glewVertexAttrib1dARB |
PFNGLVERTEXATTRIB1DVARBPROC | __glewVertexAttrib1dvARB |
PFNGLVERTEXATTRIB1FARBPROC | __glewVertexAttrib1fARB |
PFNGLVERTEXATTRIB1FVARBPROC | __glewVertexAttrib1fvARB |
PFNGLVERTEXATTRIB1SARBPROC | __glewVertexAttrib1sARB |
PFNGLVERTEXATTRIB1SVARBPROC | __glewVertexAttrib1svARB |
PFNGLVERTEXATTRIB2DARBPROC | __glewVertexAttrib2dARB |
PFNGLVERTEXATTRIB2DVARBPROC | __glewVertexAttrib2dvARB |
PFNGLVERTEXATTRIB2FARBPROC | __glewVertexAttrib2fARB |
PFNGLVERTEXATTRIB2FVARBPROC | __glewVertexAttrib2fvARB |
PFNGLVERTEXATTRIB2SARBPROC | __glewVertexAttrib2sARB |
PFNGLVERTEXATTRIB2SVARBPROC | __glewVertexAttrib2svARB |
PFNGLVERTEXATTRIB3DARBPROC | __glewVertexAttrib3dARB |
PFNGLVERTEXATTRIB3DVARBPROC | __glewVertexAttrib3dvARB |
PFNGLVERTEXATTRIB3FARBPROC | __glewVertexAttrib3fARB |
PFNGLVERTEXATTRIB3FVARBPROC | __glewVertexAttrib3fvARB |
PFNGLVERTEXATTRIB3SARBPROC | __glewVertexAttrib3sARB |
PFNGLVERTEXATTRIB3SVARBPROC | __glewVertexAttrib3svARB |
PFNGLVERTEXATTRIB4NBVARBPROC | __glewVertexAttrib4NbvARB |
PFNGLVERTEXATTRIB4NIVARBPROC | __glewVertexAttrib4NivARB |
PFNGLVERTEXATTRIB4NSVARBPROC | __glewVertexAttrib4NsvARB |
PFNGLVERTEXATTRIB4NUBARBPROC | __glewVertexAttrib4NubARB |
PFNGLVERTEXATTRIB4NUBVARBPROC | __glewVertexAttrib4NubvARB |
PFNGLVERTEXATTRIB4NUIVARBPROC | __glewVertexAttrib4NuivARB |
PFNGLVERTEXATTRIB4NUSVARBPROC | __glewVertexAttrib4NusvARB |
PFNGLVERTEXATTRIB4BVARBPROC | __glewVertexAttrib4bvARB |
PFNGLVERTEXATTRIB4DARBPROC | __glewVertexAttrib4dARB |
PFNGLVERTEXATTRIB4DVARBPROC | __glewVertexAttrib4dvARB |
PFNGLVERTEXATTRIB4FARBPROC | __glewVertexAttrib4fARB |
PFNGLVERTEXATTRIB4FVARBPROC | __glewVertexAttrib4fvARB |
PFNGLVERTEXATTRIB4IVARBPROC | __glewVertexAttrib4ivARB |
PFNGLVERTEXATTRIB4SARBPROC | __glewVertexAttrib4sARB |
PFNGLVERTEXATTRIB4SVARBPROC | __glewVertexAttrib4svARB |
PFNGLVERTEXATTRIB4UBVARBPROC | __glewVertexAttrib4ubvARB |
PFNGLVERTEXATTRIB4UIVARBPROC | __glewVertexAttrib4uivARB |
PFNGLVERTEXATTRIB4USVARBPROC | __glewVertexAttrib4usvARB |
PFNGLVERTEXATTRIBPOINTERARBPROC | __glewVertexAttribPointerARB |
PFNGLBINDATTRIBLOCATIONARBPROC | __glewBindAttribLocationARB |
PFNGLGETACTIVEATTRIBARBPROC | __glewGetActiveAttribARB |
PFNGLGETATTRIBLOCATIONARBPROC | __glewGetAttribLocationARB |
PFNGLWINDOWPOS2DARBPROC | __glewWindowPos2dARB |
PFNGLWINDOWPOS2DVARBPROC | __glewWindowPos2dvARB |
PFNGLWINDOWPOS2FARBPROC | __glewWindowPos2fARB |
PFNGLWINDOWPOS2FVARBPROC | __glewWindowPos2fvARB |
PFNGLWINDOWPOS2IARBPROC | __glewWindowPos2iARB |
PFNGLWINDOWPOS2IVARBPROC | __glewWindowPos2ivARB |
PFNGLWINDOWPOS2SARBPROC | __glewWindowPos2sARB |
PFNGLWINDOWPOS2SVARBPROC | __glewWindowPos2svARB |
PFNGLWINDOWPOS3DARBPROC | __glewWindowPos3dARB |
PFNGLWINDOWPOS3DVARBPROC | __glewWindowPos3dvARB |
PFNGLWINDOWPOS3FARBPROC | __glewWindowPos3fARB |
PFNGLWINDOWPOS3FVARBPROC | __glewWindowPos3fvARB |
PFNGLWINDOWPOS3IARBPROC | __glewWindowPos3iARB |
PFNGLWINDOWPOS3IVARBPROC | __glewWindowPos3ivARB |
PFNGLWINDOWPOS3SARBPROC | __glewWindowPos3sARB |
PFNGLWINDOWPOS3SVARBPROC | __glewWindowPos3svARB |
PFNGLDRAWBUFFERSATIPROC | __glewDrawBuffersATI |
PFNGLDRAWELEMENTARRAYATIPROC | __glewDrawElementArrayATI |
PFNGLDRAWRANGEELEMENTARRAYATIPROC | __glewDrawRangeElementArrayATI |
PFNGLELEMENTPOINTERATIPROC | __glewElementPointerATI |
PFNGLGETTEXBUMPPARAMETERFVATIPROC | __glewGetTexBumpParameterfvATI |
PFNGLGETTEXBUMPPARAMETERIVATIPROC | __glewGetTexBumpParameterivATI |
PFNGLTEXBUMPPARAMETERFVATIPROC | __glewTexBumpParameterfvATI |
PFNGLTEXBUMPPARAMETERIVATIPROC | __glewTexBumpParameterivATI |
PFNGLALPHAFRAGMENTOP1ATIPROC | __glewAlphaFragmentOp1ATI |
PFNGLALPHAFRAGMENTOP2ATIPROC | __glewAlphaFragmentOp2ATI |
PFNGLALPHAFRAGMENTOP3ATIPROC | __glewAlphaFragmentOp3ATI |
PFNGLBEGINFRAGMENTSHADERATIPROC | __glewBeginFragmentShaderATI |
PFNGLBINDFRAGMENTSHADERATIPROC | __glewBindFragmentShaderATI |
PFNGLCOLORFRAGMENTOP1ATIPROC | __glewColorFragmentOp1ATI |
PFNGLCOLORFRAGMENTOP2ATIPROC | __glewColorFragmentOp2ATI |
PFNGLCOLORFRAGMENTOP3ATIPROC | __glewColorFragmentOp3ATI |
PFNGLDELETEFRAGMENTSHADERATIPROC | __glewDeleteFragmentShaderATI |
PFNGLENDFRAGMENTSHADERATIPROC | __glewEndFragmentShaderATI |
PFNGLGENFRAGMENTSHADERSATIPROC | __glewGenFragmentShadersATI |
PFNGLPASSTEXCOORDATIPROC | __glewPassTexCoordATI |
PFNGLSAMPLEMAPATIPROC | __glewSampleMapATI |
PFNGLSETFRAGMENTSHADERCONSTANTATIPROC | __glewSetFragmentShaderConstantATI |
PFNGLMAPOBJECTBUFFERATIPROC | __glewMapObjectBufferATI |
PFNGLUNMAPOBJECTBUFFERATIPROC | __glewUnmapObjectBufferATI |
PFNGLPNTRIANGLESFATIPROC | __glPNTrianglewesfATI |
PFNGLPNTRIANGLESIATIPROC | __glPNTrianglewesiATI |
PFNGLSTENCILFUNCSEPARATEATIPROC | __glewStencilFuncSeparateATI |
PFNGLSTENCILOPSEPARATEATIPROC | __glewStencilOpSeparateATI |
PFNGLARRAYOBJECTATIPROC | __glewArrayObjectATI |
PFNGLFREEOBJECTBUFFERATIPROC | __glewFreeObjectBufferATI |
PFNGLGETARRAYOBJECTFVATIPROC | __glewGetArrayObjectfvATI |
PFNGLGETARRAYOBJECTIVATIPROC | __glewGetArrayObjectivATI |
PFNGLGETOBJECTBUFFERFVATIPROC | __glewGetObjectBufferfvATI |
PFNGLGETOBJECTBUFFERIVATIPROC | __glewGetObjectBufferivATI |
PFNGLGETVARIANTARRAYOBJECTFVATIPROC | __glewGetVariantArrayObjectfvATI |
PFNGLGETVARIANTARRAYOBJECTIVATIPROC | __glewGetVariantArrayObjectivATI |
PFNGLISOBJECTBUFFERATIPROC | __glewIsObjectBufferATI |
PFNGLNEWOBJECTBUFFERATIPROC | __glewNewObjectBufferATI |
PFNGLUPDATEOBJECTBUFFERATIPROC | __glewUpdateObjectBufferATI |
PFNGLVARIANTARRAYOBJECTATIPROC | __glewVariantArrayObjectATI |
PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC | __glewGetVertexAttribArrayObjectfvATI |
PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC | __glewGetVertexAttribArrayObjectivATI |
PFNGLVERTEXATTRIBARRAYOBJECTATIPROC | __glewVertexAttribArrayObjectATI |
PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC | __glewClientActiveVertexStreamATI |
PFNGLNORMALSTREAM3BATIPROC | __glewNormalStream3bATI |
PFNGLNORMALSTREAM3BVATIPROC | __glewNormalStream3bvATI |
PFNGLNORMALSTREAM3DATIPROC | __glewNormalStream3dATI |
PFNGLNORMALSTREAM3DVATIPROC | __glewNormalStream3dvATI |
PFNGLNORMALSTREAM3FATIPROC | __glewNormalStream3fATI |
PFNGLNORMALSTREAM3FVATIPROC | __glewNormalStream3fvATI |
PFNGLNORMALSTREAM3IATIPROC | __glewNormalStream3iATI |
PFNGLNORMALSTREAM3IVATIPROC | __glewNormalStream3ivATI |
PFNGLNORMALSTREAM3SATIPROC | __glewNormalStream3sATI |
PFNGLNORMALSTREAM3SVATIPROC | __glewNormalStream3svATI |
PFNGLVERTEXBLENDENVFATIPROC | __glewVertexBlendEnvfATI |
PFNGLVERTEXBLENDENVIATIPROC | __glewVertexBlendEnviATI |
PFNGLVERTEXSTREAM2DATIPROC | __glewVertexStream2dATI |
PFNGLVERTEXSTREAM2DVATIPROC | __glewVertexStream2dvATI |
PFNGLVERTEXSTREAM2FATIPROC | __glewVertexStream2fATI |
PFNGLVERTEXSTREAM2FVATIPROC | __glewVertexStream2fvATI |
PFNGLVERTEXSTREAM2IATIPROC | __glewVertexStream2iATI |
PFNGLVERTEXSTREAM2IVATIPROC | __glewVertexStream2ivATI |
PFNGLVERTEXSTREAM2SATIPROC | __glewVertexStream2sATI |
PFNGLVERTEXSTREAM2SVATIPROC | __glewVertexStream2svATI |
PFNGLVERTEXSTREAM3DATIPROC | __glewVertexStream3dATI |
PFNGLVERTEXSTREAM3DVATIPROC | __glewVertexStream3dvATI |
PFNGLVERTEXSTREAM3FATIPROC | __glewVertexStream3fATI |
PFNGLVERTEXSTREAM3FVATIPROC | __glewVertexStream3fvATI |
PFNGLVERTEXSTREAM3IATIPROC | __glewVertexStream3iATI |
PFNGLVERTEXSTREAM3IVATIPROC | __glewVertexStream3ivATI |
PFNGLVERTEXSTREAM3SATIPROC | __glewVertexStream3sATI |
PFNGLVERTEXSTREAM3SVATIPROC | __glewVertexStream3svATI |
PFNGLVERTEXSTREAM4DATIPROC | __glewVertexStream4dATI |
PFNGLVERTEXSTREAM4DVATIPROC | __glewVertexStream4dvATI |
PFNGLVERTEXSTREAM4FATIPROC | __glewVertexStream4fATI |
PFNGLVERTEXSTREAM4FVATIPROC | __glewVertexStream4fvATI |
PFNGLVERTEXSTREAM4IATIPROC | __glewVertexStream4iATI |
PFNGLVERTEXSTREAM4IVATIPROC | __glewVertexStream4ivATI |
PFNGLVERTEXSTREAM4SATIPROC | __glewVertexStream4sATI |
PFNGLVERTEXSTREAM4SVATIPROC | __glewVertexStream4svATI |
PFNGLGETUNIFORMBUFFERSIZEEXTPROC | __glewGetUniformBufferSizeEXT |
PFNGLGETUNIFORMOFFSETEXTPROC | __glewGetUniformOffsetEXT |
PFNGLUNIFORMBUFFEREXTPROC | __glewUniformBufferEXT |
PFNGLBLENDCOLOREXTPROC | __glewBlendColorEXT |
PFNGLBLENDEQUATIONSEPARATEEXTPROC | __glewBlendEquationSeparateEXT |
PFNGLBLENDFUNCSEPARATEEXTPROC | __glewBlendFuncSeparateEXT |
PFNGLBLENDEQUATIONEXTPROC | __glewBlendEquationEXT |
PFNGLCOLORSUBTABLEEXTPROC | __glewColorSubTableEXT |
PFNGLCOPYCOLORSUBTABLEEXTPROC | __glewCopyColorSubTableEXT |
PFNGLLOCKARRAYSEXTPROC | __glewLockArraysEXT |
PFNGLUNLOCKARRAYSEXTPROC | __glewUnlockArraysEXT |
PFNGLCONVOLUTIONFILTER1DEXTPROC | __glewConvolutionFilter1DEXT |
PFNGLCONVOLUTIONFILTER2DEXTPROC | __glewConvolutionFilter2DEXT |
PFNGLCONVOLUTIONPARAMETERFEXTPROC | __glewConvolutionParameterfEXT |
PFNGLCONVOLUTIONPARAMETERFVEXTPROC | __glewConvolutionParameterfvEXT |
PFNGLCONVOLUTIONPARAMETERIEXTPROC | __glewConvolutionParameteriEXT |
PFNGLCONVOLUTIONPARAMETERIVEXTPROC | __glewConvolutionParameterivEXT |
PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC | __glewCopyConvolutionFilter1DEXT |
PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC | __glewCopyConvolutionFilter2DEXT |
PFNGLGETCONVOLUTIONFILTEREXTPROC | __glewGetConvolutionFilterEXT |
PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC | __glewGetConvolutionParameterfvEXT |
PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC | __glewGetConvolutionParameterivEXT |
PFNGLGETSEPARABLEFILTEREXTPROC | __glewGetSeparableFilterEXT |
PFNGLSEPARABLEFILTER2DEXTPROC | __glewSeparableFilter2DEXT |
PFNGLBINORMALPOINTEREXTPROC | __glewBinormalPointerEXT |
PFNGLTANGENTPOINTEREXTPROC | __glewTangentPointerEXT |
PFNGLCOPYTEXIMAGE1DEXTPROC | __glewCopyTexImage1DEXT |
PFNGLCOPYTEXIMAGE2DEXTPROC | __glewCopyTexImage2DEXT |
PFNGLCOPYTEXSUBIMAGE1DEXTPROC | __glewCopyTexSubImage1DEXT |
PFNGLCOPYTEXSUBIMAGE2DEXTPROC | __glewCopyTexSubImage2DEXT |
PFNGLCOPYTEXSUBIMAGE3DEXTPROC | __glewCopyTexSubImage3DEXT |
PFNGLCULLPARAMETERDVEXTPROC | __glewCullParameterdvEXT |
PFNGLCULLPARAMETERFVEXTPROC | __glewCullParameterfvEXT |
PFNGLDEPTHBOUNDSEXTPROC | __glewDepthBoundsEXT |
PFNGLBINDMULTITEXTUREEXTPROC | __glewBindMultiTextureEXT |
PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC | __glewCheckNamedFramebufferStatusEXT |
PFNGLCLIENTATTRIBDEFAULTEXTPROC | __glewClientAttribDefaultEXT |
PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC | __glewCompressedMultiTexImage1DEXT |
PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC | __glewCompressedMultiTexImage2DEXT |
PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC | __glewCompressedMultiTexImage3DEXT |
PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC | __glewCompressedMultiTexSubImage1DEXT |
PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC | __glewCompressedMultiTexSubImage2DEXT |
PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC | __glewCompressedMultiTexSubImage3DEXT |
PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC | __glewCompressedTextureImage1DEXT |
PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC | __glewCompressedTextureImage2DEXT |
PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC | __glewCompressedTextureImage3DEXT |
PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC | __glewCompressedTextureSubImage1DEXT |
PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC | __glewCompressedTextureSubImage2DEXT |
PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC | __glewCompressedTextureSubImage3DEXT |
PFNGLCOPYMULTITEXIMAGE1DEXTPROC | __glewCopyMultiTexImage1DEXT |
PFNGLCOPYMULTITEXIMAGE2DEXTPROC | __glewCopyMultiTexImage2DEXT |
PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC | __glewCopyMultiTexSubImage1DEXT |
PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC | __glewCopyMultiTexSubImage2DEXT |
PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC | __glewCopyMultiTexSubImage3DEXT |
PFNGLCOPYTEXTUREIMAGE1DEXTPROC | __glewCopyTextureImage1DEXT |
PFNGLCOPYTEXTUREIMAGE2DEXTPROC | __glewCopyTextureImage2DEXT |
PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC | __glewCopyTextureSubImage1DEXT |
PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC | __glewCopyTextureSubImage2DEXT |
PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC | __glewCopyTextureSubImage3DEXT |
PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC | __glewDisableClientStateIndexedEXT |
PFNGLENABLECLIENTSTATEINDEXEDEXTPROC | __glewEnableClientStateIndexedEXT |
PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC | __glewFramebufferDrawBufferEXT |
PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC | __glewFramebufferDrawBuffersEXT |
PFNGLFRAMEBUFFERREADBUFFEREXTPROC | __glewFramebufferReadBufferEXT |
PFNGLGENERATEMULTITEXMIPMAPEXTPROC | __glewGenerateMultiTexMipmapEXT |
PFNGLGENERATETEXTUREMIPMAPEXTPROC | __glewGenerateTextureMipmapEXT |
PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC | __glewGetCompressedMultiTexImageEXT |
PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC | __glewGetCompressedTextureImageEXT |
PFNGLGETDOUBLEINDEXEDVEXTPROC | __glewGetDoubleIndexedvEXT |
PFNGLGETFLOATINDEXEDVEXTPROC | __glewGetFloatIndexedvEXT |
PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC | __glewGetFramebufferParameterivEXT |
PFNGLGETMULTITEXENVFVEXTPROC | __glewGetMultiTexEnvfvEXT |
PFNGLGETMULTITEXENVIVEXTPROC | __glewGetMultiTexEnvivEXT |
PFNGLGETMULTITEXGENDVEXTPROC | __glewGetMultiTexGendvEXT |
PFNGLGETMULTITEXGENFVEXTPROC | __glewGetMultiTexGenfvEXT |
PFNGLGETMULTITEXGENIVEXTPROC | __glewGetMultiTexGenivEXT |
PFNGLGETMULTITEXIMAGEEXTPROC | __glewGetMultiTexImageEXT |
PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC | __glewGetMultiTexLevelParameterfvEXT |
PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC | __glewGetMultiTexLevelParameterivEXT |
PFNGLGETMULTITEXPARAMETERIIVEXTPROC | __glewGetMultiTexParameterIivEXT |
PFNGLGETMULTITEXPARAMETERIUIVEXTPROC | __glewGetMultiTexParameterIuivEXT |
PFNGLGETMULTITEXPARAMETERFVEXTPROC | __glewGetMultiTexParameterfvEXT |
PFNGLGETMULTITEXPARAMETERIVEXTPROC | __glewGetMultiTexParameterivEXT |
PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC | __glewGetNamedBufferParameterivEXT |
PFNGLGETNAMEDBUFFERPOINTERVEXTPROC | __glewGetNamedBufferPointervEXT |
PFNGLGETNAMEDBUFFERSUBDATAEXTPROC | __glewGetNamedBufferSubDataEXT |
PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC | __glewGetNamedFramebufferAttachmentParameterivEXT |
PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC | __glewGetNamedProgramLocalParameterIivEXT |
PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC | __glewGetNamedProgramLocalParameterIuivEXT |
PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC | __glewGetNamedProgramLocalParameterdvEXT |
PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC | __glewGetNamedProgramLocalParameterfvEXT |
PFNGLGETNAMEDPROGRAMSTRINGEXTPROC | __glewGetNamedProgramStringEXT |
PFNGLGETNAMEDPROGRAMIVEXTPROC | __glewGetNamedProgramivEXT |
PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC | __glewGetNamedRenderbufferParameterivEXT |
PFNGLGETPOINTERINDEXEDVEXTPROC | __glewGetPointerIndexedvEXT |
PFNGLGETTEXTUREIMAGEEXTPROC | __glewGetTextureImageEXT |
PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC | __glewGetTextureLevelParameterfvEXT |
PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC | __glewGetTextureLevelParameterivEXT |
PFNGLGETTEXTUREPARAMETERIIVEXTPROC | __glewGetTextureParameterIivEXT |
PFNGLGETTEXTUREPARAMETERIUIVEXTPROC | __glewGetTextureParameterIuivEXT |
PFNGLGETTEXTUREPARAMETERFVEXTPROC | __glewGetTextureParameterfvEXT |
PFNGLGETTEXTUREPARAMETERIVEXTPROC | __glewGetTextureParameterivEXT |
PFNGLMAPNAMEDBUFFEREXTPROC | __glewMapNamedBufferEXT |
PFNGLMATRIXFRUSTUMEXTPROC | __glewMatrixFrustumEXT |
PFNGLMATRIXLOADIDENTITYEXTPROC | __glewMatrixLoadIdentityEXT |
PFNGLMATRIXLOADTRANSPOSEDEXTPROC | __glewMatrixLoadTransposedEXT |
PFNGLMATRIXLOADTRANSPOSEFEXTPROC | __glewMatrixLoadTransposefEXT |
PFNGLMATRIXLOADDEXTPROC | __glewMatrixLoaddEXT |
PFNGLMATRIXLOADFEXTPROC | __glewMatrixLoadfEXT |
PFNGLMATRIXMULTTRANSPOSEDEXTPROC | __glewMatrixMultTransposedEXT |
PFNGLMATRIXMULTTRANSPOSEFEXTPROC | __glewMatrixMultTransposefEXT |
PFNGLMATRIXMULTDEXTPROC | __glewMatrixMultdEXT |
PFNGLMATRIXMULTFEXTPROC | __glewMatrixMultfEXT |
PFNGLMATRIXORTHOEXTPROC | __glewMatrixOrthoEXT |
PFNGLMATRIXPOPEXTPROC | __glewMatrixPopEXT |
PFNGLMATRIXPUSHEXTPROC | __glewMatrixPushEXT |
PFNGLMATRIXROTATEDEXTPROC | __glewMatrixRotatedEXT |
PFNGLMATRIXROTATEFEXTPROC | __glewMatrixRotatefEXT |
PFNGLMATRIXSCALEDEXTPROC | __glewMatrixScaledEXT |
PFNGLMATRIXSCALEFEXTPROC | __glewMatrixScalefEXT |
PFNGLMATRIXTRANSLATEDEXTPROC | __glewMatrixTranslatedEXT |
PFNGLMATRIXTRANSLATEFEXTPROC | __glewMatrixTranslatefEXT |
PFNGLMULTITEXBUFFEREXTPROC | __glewMultiTexBufferEXT |
PFNGLMULTITEXCOORDPOINTEREXTPROC | __glewMultiTexCoordPointerEXT |
PFNGLMULTITEXENVFEXTPROC | __glewMultiTexEnvfEXT |
PFNGLMULTITEXENVFVEXTPROC | __glewMultiTexEnvfvEXT |
PFNGLMULTITEXENVIEXTPROC | __glewMultiTexEnviEXT |
PFNGLMULTITEXENVIVEXTPROC | __glewMultiTexEnvivEXT |
PFNGLMULTITEXGENDEXTPROC | __glewMultiTexGendEXT |
PFNGLMULTITEXGENDVEXTPROC | __glewMultiTexGendvEXT |
PFNGLMULTITEXGENFEXTPROC | __glewMultiTexGenfEXT |
PFNGLMULTITEXGENFVEXTPROC | __glewMultiTexGenfvEXT |
PFNGLMULTITEXGENIEXTPROC | __glewMultiTexGeniEXT |
PFNGLMULTITEXGENIVEXTPROC | __glewMultiTexGenivEXT |
PFNGLMULTITEXIMAGE1DEXTPROC | __glewMultiTexImage1DEXT |
PFNGLMULTITEXIMAGE2DEXTPROC | __glewMultiTexImage2DEXT |
PFNGLMULTITEXIMAGE3DEXTPROC | __glewMultiTexImage3DEXT |
PFNGLMULTITEXPARAMETERIIVEXTPROC | __glewMultiTexParameterIivEXT |
PFNGLMULTITEXPARAMETERIUIVEXTPROC | __glewMultiTexParameterIuivEXT |
PFNGLMULTITEXPARAMETERFEXTPROC | __glewMultiTexParameterfEXT |
PFNGLMULTITEXPARAMETERFVEXTPROC | __glewMultiTexParameterfvEXT |
PFNGLMULTITEXPARAMETERIEXTPROC | __glewMultiTexParameteriEXT |
PFNGLMULTITEXPARAMETERIVEXTPROC | __glewMultiTexParameterivEXT |
PFNGLMULTITEXRENDERBUFFEREXTPROC | __glewMultiTexRenderbufferEXT |
PFNGLMULTITEXSUBIMAGE1DEXTPROC | __glewMultiTexSubImage1DEXT |
PFNGLMULTITEXSUBIMAGE2DEXTPROC | __glewMultiTexSubImage2DEXT |
PFNGLMULTITEXSUBIMAGE3DEXTPROC | __glewMultiTexSubImage3DEXT |
PFNGLNAMEDBUFFERDATAEXTPROC | __glewNamedBufferDataEXT |
PFNGLNAMEDBUFFERSUBDATAEXTPROC | __glewNamedBufferSubDataEXT |
PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC | __glewNamedFramebufferRenderbufferEXT |
PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC | __glewNamedFramebufferTexture1DEXT |
PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC | __glewNamedFramebufferTexture2DEXT |
PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC | __glewNamedFramebufferTexture3DEXT |
PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC | __glewNamedFramebufferTextureEXT |
PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC | __glewNamedFramebufferTextureFaceEXT |
PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC | __glewNamedFramebufferTextureLayerEXT |
PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC | __glewNamedProgramLocalParameter4dEXT |
PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC | __glewNamedProgramLocalParameter4dvEXT |
PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC | __glewNamedProgramLocalParameter4fEXT |
PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC | __glewNamedProgramLocalParameter4fvEXT |
PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC | __glewNamedProgramLocalParameterI4iEXT |
PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC | __glewNamedProgramLocalParameterI4ivEXT |
PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC | __glewNamedProgramLocalParameterI4uiEXT |
PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC | __glewNamedProgramLocalParameterI4uivEXT |
PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC | __glewNamedProgramLocalParameters4fvEXT |
PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC | __glewNamedProgramLocalParametersI4ivEXT |
PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC | __glewNamedProgramLocalParametersI4uivEXT |
PFNGLNAMEDPROGRAMSTRINGEXTPROC | __glewNamedProgramStringEXT |
PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC | __glewNamedRenderbufferStorageEXT |
PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC | __glewNamedRenderbufferStorageMultisampleCoverageEXT |
PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC | __glewNamedRenderbufferStorageMultisampleEXT |
PFNGLPROGRAMUNIFORM1FEXTPROC | __glewProgramUniform1fEXT |
PFNGLPROGRAMUNIFORM1FVEXTPROC | __glewProgramUniform1fvEXT |
PFNGLPROGRAMUNIFORM1IEXTPROC | __glewProgramUniform1iEXT |
PFNGLPROGRAMUNIFORM1IVEXTPROC | __glewProgramUniform1ivEXT |
PFNGLPROGRAMUNIFORM1UIEXTPROC | __glewProgramUniform1uiEXT |
PFNGLPROGRAMUNIFORM1UIVEXTPROC | __glewProgramUniform1uivEXT |
PFNGLPROGRAMUNIFORM2FEXTPROC | __glewProgramUniform2fEXT |
PFNGLPROGRAMUNIFORM2FVEXTPROC | __glewProgramUniform2fvEXT |
PFNGLPROGRAMUNIFORM2IEXTPROC | __glewProgramUniform2iEXT |
PFNGLPROGRAMUNIFORM2IVEXTPROC | __glewProgramUniform2ivEXT |
PFNGLPROGRAMUNIFORM2UIEXTPROC | __glewProgramUniform2uiEXT |
PFNGLPROGRAMUNIFORM2UIVEXTPROC | __glewProgramUniform2uivEXT |
PFNGLPROGRAMUNIFORM3FEXTPROC | __glewProgramUniform3fEXT |
PFNGLPROGRAMUNIFORM3FVEXTPROC | __glewProgramUniform3fvEXT |
PFNGLPROGRAMUNIFORM3IEXTPROC | __glewProgramUniform3iEXT |
PFNGLPROGRAMUNIFORM3IVEXTPROC | __glewProgramUniform3ivEXT |
PFNGLPROGRAMUNIFORM3UIEXTPROC | __glewProgramUniform3uiEXT |
PFNGLPROGRAMUNIFORM3UIVEXTPROC | __glewProgramUniform3uivEXT |
PFNGLPROGRAMUNIFORM4FEXTPROC | __glewProgramUniform4fEXT |
PFNGLPROGRAMUNIFORM4FVEXTPROC | __glewProgramUniform4fvEXT |
PFNGLPROGRAMUNIFORM4IEXTPROC | __glewProgramUniform4iEXT |
PFNGLPROGRAMUNIFORM4IVEXTPROC | __glewProgramUniform4ivEXT |
PFNGLPROGRAMUNIFORM4UIEXTPROC | __glewProgramUniform4uiEXT |
PFNGLPROGRAMUNIFORM4UIVEXTPROC | __glewProgramUniform4uivEXT |
PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC | __glewProgramUniformMatrix2fvEXT |
PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC | __glewProgramUniformMatrix2x3fvEXT |
PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC | __glewProgramUniformMatrix2x4fvEXT |
PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC | __glewProgramUniformMatrix3fvEXT |
PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC | __glewProgramUniformMatrix3x2fvEXT |
PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC | __glewProgramUniformMatrix3x4fvEXT |
PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC | __glewProgramUniformMatrix4fvEXT |
PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC | __glewProgramUniformMatrix4x2fvEXT |
PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC | __glewProgramUniformMatrix4x3fvEXT |
PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC | __glewPushClientAttribDefaultEXT |
PFNGLTEXTUREBUFFEREXTPROC | __glewTextureBufferEXT |
PFNGLTEXTUREIMAGE1DEXTPROC | __glewTextureImage1DEXT |
PFNGLTEXTUREIMAGE2DEXTPROC | __glewTextureImage2DEXT |
PFNGLTEXTUREIMAGE3DEXTPROC | __glewTextureImage3DEXT |
PFNGLTEXTUREPARAMETERIIVEXTPROC | __glewTextureParameterIivEXT |
PFNGLTEXTUREPARAMETERIUIVEXTPROC | __glewTextureParameterIuivEXT |
PFNGLTEXTUREPARAMETERFEXTPROC | __glewTextureParameterfEXT |
PFNGLTEXTUREPARAMETERFVEXTPROC | __glewTextureParameterfvEXT |
PFNGLTEXTUREPARAMETERIEXTPROC | __glewTextureParameteriEXT |
PFNGLTEXTUREPARAMETERIVEXTPROC | __glewTextureParameterivEXT |
PFNGLTEXTURERENDERBUFFEREXTPROC | __glewTextureRenderbufferEXT |
PFNGLTEXTURESUBIMAGE1DEXTPROC | __glewTextureSubImage1DEXT |
PFNGLTEXTURESUBIMAGE2DEXTPROC | __glewTextureSubImage2DEXT |
PFNGLTEXTURESUBIMAGE3DEXTPROC | __glewTextureSubImage3DEXT |
PFNGLUNMAPNAMEDBUFFEREXTPROC | __glewUnmapNamedBufferEXT |
PFNGLCOLORMASKINDEXEDEXTPROC | __glewColorMaskIndexedEXT |
PFNGLDISABLEINDEXEDEXTPROC | __glewDisableIndexedEXT |
PFNGLENABLEINDEXEDEXTPROC | __glewEnableIndexedEXT |
PFNGLGETBOOLEANINDEXEDVEXTPROC | __glewGetBooleanIndexedvEXT |
PFNGLGETINTEGERINDEXEDVEXTPROC | __glewGetIntegerIndexedvEXT |
PFNGLISENABLEDINDEXEDEXTPROC | __glewIsEnabledIndexedEXT |
PFNGLDRAWARRAYSINSTANCEDEXTPROC | __glewDrawArraysInstancedEXT |
PFNGLDRAWELEMENTSINSTANCEDEXTPROC | __glewDrawElementsInstancedEXT |
PFNGLDRAWRANGEELEMENTSEXTPROC | __glewDrawRangeElementsEXT |
PFNGLFOGCOORDPOINTEREXTPROC | __glewFogCoordPointerEXT |
PFNGLFOGCOORDDEXTPROC | __glewFogCoorddEXT |
PFNGLFOGCOORDDVEXTPROC | __glewFogCoorddvEXT |
PFNGLFOGCOORDFEXTPROC | __glewFogCoordfEXT |
PFNGLFOGCOORDFVEXTPROC | __glewFogCoordfvEXT |
PFNGLFRAGMENTCOLORMATERIALEXTPROC | __glewFragmentColorMaterialEXT |
PFNGLFRAGMENTLIGHTMODELFEXTPROC | __glewFragmentLightModelfEXT |
PFNGLFRAGMENTLIGHTMODELFVEXTPROC | __glewFragmentLightModelfvEXT |
PFNGLFRAGMENTLIGHTMODELIEXTPROC | __glewFragmentLightModeliEXT |
PFNGLFRAGMENTLIGHTMODELIVEXTPROC | __glewFragmentLightModelivEXT |
PFNGLFRAGMENTLIGHTFEXTPROC | __glewFragmentLightfEXT |
PFNGLFRAGMENTLIGHTFVEXTPROC | __glewFragmentLightfvEXT |
PFNGLFRAGMENTLIGHTIEXTPROC | __glewFragmentLightiEXT |
PFNGLFRAGMENTLIGHTIVEXTPROC | __glewFragmentLightivEXT |
PFNGLFRAGMENTMATERIALFEXTPROC | __glewFragmentMaterialfEXT |
PFNGLFRAGMENTMATERIALFVEXTPROC | __glewFragmentMaterialfvEXT |
PFNGLFRAGMENTMATERIALIEXTPROC | __glewFragmentMaterialiEXT |
PFNGLFRAGMENTMATERIALIVEXTPROC | __glewFragmentMaterialivEXT |
PFNGLGETFRAGMENTLIGHTFVEXTPROC | __glewGetFragmentLightfvEXT |
PFNGLGETFRAGMENTLIGHTIVEXTPROC | __glewGetFragmentLightivEXT |
PFNGLGETFRAGMENTMATERIALFVEXTPROC | __glewGetFragmentMaterialfvEXT |
PFNGLGETFRAGMENTMATERIALIVEXTPROC | __glewGetFragmentMaterialivEXT |
PFNGLLIGHTENVIEXTPROC | __glewLightEnviEXT |
PFNGLBLITFRAMEBUFFEREXTPROC | __glewBlitFramebufferEXT |
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC | __glewRenderbufferStorageMultisampleEXT |
PFNGLBINDFRAMEBUFFEREXTPROC | __glewBindFramebufferEXT |
PFNGLBINDRENDERBUFFEREXTPROC | __glewBindRenderbufferEXT |
PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC | __glewCheckFramebufferStatusEXT |
PFNGLDELETEFRAMEBUFFERSEXTPROC | __glewDeleteFramebuffersEXT |
PFNGLDELETERENDERBUFFERSEXTPROC | __glewDeleteRenderbuffersEXT |
PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC | __glewFramebufferRenderbufferEXT |
PFNGLFRAMEBUFFERTEXTURE1DEXTPROC | __glewFramebufferTexture1DEXT |
PFNGLFRAMEBUFFERTEXTURE2DEXTPROC | __glewFramebufferTexture2DEXT |
PFNGLFRAMEBUFFERTEXTURE3DEXTPROC | __glewFramebufferTexture3DEXT |
PFNGLGENFRAMEBUFFERSEXTPROC | __glewGenFramebuffersEXT |
PFNGLGENRENDERBUFFERSEXTPROC | __glewGenRenderbuffersEXT |
PFNGLGENERATEMIPMAPEXTPROC | __glewGenerateMipmapEXT |
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC | __glewGetFramebufferAttachmentParameterivEXT |
PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC | __glewGetRenderbufferParameterivEXT |
PFNGLISFRAMEBUFFEREXTPROC | __glewIsFramebufferEXT |
PFNGLISRENDERBUFFEREXTPROC | __glewIsRenderbufferEXT |
PFNGLRENDERBUFFERSTORAGEEXTPROC | __glewRenderbufferStorageEXT |
PFNGLFRAMEBUFFERTEXTUREEXTPROC | __glewFramebufferTextureEXT |
PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC | __glewFramebufferTextureFaceEXT |
PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC | __glewFramebufferTextureLayerEXT |
PFNGLPROGRAMPARAMETERIEXTPROC | __glewProgramParameteriEXT |
PFNGLPROGRAMENVPARAMETERS4FVEXTPROC | __glewProgramEnvParameters4fvEXT |
PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC | __glewProgramLocalParameters4fvEXT |
PFNGLBINDFRAGDATALOCATIONEXTPROC | __glewBindFragDataLocationEXT |
PFNGLGETFRAGDATALOCATIONEXTPROC | __glewGetFragDataLocationEXT |
PFNGLGETUNIFORMUIVEXTPROC | __glewGetUniformuivEXT |
PFNGLGETVERTEXATTRIBIIVEXTPROC | __glewGetVertexAttribIivEXT |
PFNGLGETVERTEXATTRIBIUIVEXTPROC | __glewGetVertexAttribIuivEXT |
PFNGLUNIFORM1UIEXTPROC | __glewUniform1uiEXT |
PFNGLUNIFORM1UIVEXTPROC | __glewUniform1uivEXT |
PFNGLUNIFORM2UIEXTPROC | __glewUniform2uiEXT |
PFNGLUNIFORM2UIVEXTPROC | __glewUniform2uivEXT |
PFNGLUNIFORM3UIEXTPROC | __glewUniform3uiEXT |
PFNGLUNIFORM3UIVEXTPROC | __glewUniform3uivEXT |
PFNGLUNIFORM4UIEXTPROC | __glewUniform4uiEXT |
PFNGLUNIFORM4UIVEXTPROC | __glewUniform4uivEXT |
PFNGLVERTEXATTRIBI1IEXTPROC | __glewVertexAttribI1iEXT |
PFNGLVERTEXATTRIBI1IVEXTPROC | __glewVertexAttribI1ivEXT |
PFNGLVERTEXATTRIBI1UIEXTPROC | __glewVertexAttribI1uiEXT |
PFNGLVERTEXATTRIBI1UIVEXTPROC | __glewVertexAttribI1uivEXT |
PFNGLVERTEXATTRIBI2IEXTPROC | __glewVertexAttribI2iEXT |
PFNGLVERTEXATTRIBI2IVEXTPROC | __glewVertexAttribI2ivEXT |
PFNGLVERTEXATTRIBI2UIEXTPROC | __glewVertexAttribI2uiEXT |
PFNGLVERTEXATTRIBI2UIVEXTPROC | __glewVertexAttribI2uivEXT |
PFNGLVERTEXATTRIBI3IEXTPROC | __glewVertexAttribI3iEXT |
PFNGLVERTEXATTRIBI3IVEXTPROC | __glewVertexAttribI3ivEXT |
PFNGLVERTEXATTRIBI3UIEXTPROC | __glewVertexAttribI3uiEXT |
PFNGLVERTEXATTRIBI3UIVEXTPROC | __glewVertexAttribI3uivEXT |
PFNGLVERTEXATTRIBI4BVEXTPROC | __glewVertexAttribI4bvEXT |
PFNGLVERTEXATTRIBI4IEXTPROC | __glewVertexAttribI4iEXT |
PFNGLVERTEXATTRIBI4IVEXTPROC | __glewVertexAttribI4ivEXT |
PFNGLVERTEXATTRIBI4SVEXTPROC | __glewVertexAttribI4svEXT |
PFNGLVERTEXATTRIBI4UBVEXTPROC | __glewVertexAttribI4ubvEXT |
PFNGLVERTEXATTRIBI4UIEXTPROC | __glewVertexAttribI4uiEXT |
PFNGLVERTEXATTRIBI4UIVEXTPROC | __glewVertexAttribI4uivEXT |
PFNGLVERTEXATTRIBI4USVEXTPROC | __glewVertexAttribI4usvEXT |
PFNGLVERTEXATTRIBIPOINTEREXTPROC | __glewVertexAttribIPointerEXT |
PFNGLGETHISTOGRAMEXTPROC | __glewGetHistogramEXT |
PFNGLGETHISTOGRAMPARAMETERFVEXTPROC | __glewGetHistogramParameterfvEXT |
PFNGLGETHISTOGRAMPARAMETERIVEXTPROC | __glewGetHistogramParameterivEXT |
PFNGLGETMINMAXEXTPROC | __glewGetMinmaxEXT |
PFNGLGETMINMAXPARAMETERFVEXTPROC | __glewGetMinmaxParameterfvEXT |
PFNGLGETMINMAXPARAMETERIVEXTPROC | __glewGetMinmaxParameterivEXT |
PFNGLHISTOGRAMEXTPROC | __glewHistogramEXT |
PFNGLMINMAXEXTPROC | __glewMinmaxEXT |
PFNGLRESETHISTOGRAMEXTPROC | __glewResetHistogramEXT |
PFNGLRESETMINMAXEXTPROC | __glewResetMinmaxEXT |
PFNGLINDEXFUNCEXTPROC | __glewIndexFuncEXT |
PFNGLINDEXMATERIALEXTPROC | __glewIndexMaterialEXT |
PFNGLAPPLYTEXTUREEXTPROC | __glewApplyTextureEXT |
PFNGLTEXTURELIGHTEXTPROC | __glewTextureLightEXT |
PFNGLTEXTUREMATERIALEXTPROC | __glewTextureMaterialEXT |
PFNGLMULTIDRAWARRAYSEXTPROC | __glewMultiDrawArraysEXT |
PFNGLMULTIDRAWELEMENTSEXTPROC | __glewMultiDrawElementsEXT |
PFNGLSAMPLEMASKEXTPROC | __glewSampleMaskEXT |
PFNGLSAMPLEPATTERNEXTPROC | __glewSamplePatternEXT |
PFNGLCOLORTABLEEXTPROC | __glewColorTableEXT |
PFNGLGETCOLORTABLEEXTPROC | __glewGetColorTableEXT |
PFNGLGETCOLORTABLEPARAMETERFVEXTPROC | __glewGetColorTableParameterfvEXT |
PFNGLGETCOLORTABLEPARAMETERIVEXTPROC | __glewGetColorTableParameterivEXT |
PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC | __glewGetPixelTransformParameterfvEXT |
PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC | __glewGetPixelTransformParameterivEXT |
PFNGLPIXELTRANSFORMPARAMETERFEXTPROC | __glewPixelTransformParameterfEXT |
PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC | __glewPixelTransformParameterfvEXT |
PFNGLPIXELTRANSFORMPARAMETERIEXTPROC | __glewPixelTransformParameteriEXT |
PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC | __glewPixelTransformParameterivEXT |
PFNGLPOINTPARAMETERFEXTPROC | __glewPointParameterfEXT |
PFNGLPOINTPARAMETERFVEXTPROC | __glewPointParameterfvEXT |
PFNGLPOLYGONOFFSETEXTPROC | __glewPolygonOffsetEXT |
PFNGLBEGINSCENEEXTPROC | __glewBeginSceneEXT |
PFNGLENDSCENEEXTPROC | __glewEndSceneEXT |
PFNGLSECONDARYCOLOR3BEXTPROC | __glewSecondaryColor3bEXT |
PFNGLSECONDARYCOLOR3BVEXTPROC | __glewSecondaryColor3bvEXT |
PFNGLSECONDARYCOLOR3DEXTPROC | __glewSecondaryColor3dEXT |
PFNGLSECONDARYCOLOR3DVEXTPROC | __glewSecondaryColor3dvEXT |
PFNGLSECONDARYCOLOR3FEXTPROC | __glewSecondaryColor3fEXT |
PFNGLSECONDARYCOLOR3FVEXTPROC | __glewSecondaryColor3fvEXT |
PFNGLSECONDARYCOLOR3IEXTPROC | __glewSecondaryColor3iEXT |
PFNGLSECONDARYCOLOR3IVEXTPROC | __glewSecondaryColor3ivEXT |
PFNGLSECONDARYCOLOR3SEXTPROC | __glewSecondaryColor3sEXT |
PFNGLSECONDARYCOLOR3SVEXTPROC | __glewSecondaryColor3svEXT |
PFNGLSECONDARYCOLOR3UBEXTPROC | __glewSecondaryColor3ubEXT |
PFNGLSECONDARYCOLOR3UBVEXTPROC | __glewSecondaryColor3ubvEXT |
PFNGLSECONDARYCOLOR3UIEXTPROC | __glewSecondaryColor3uiEXT |
PFNGLSECONDARYCOLOR3UIVEXTPROC | __glewSecondaryColor3uivEXT |
PFNGLSECONDARYCOLOR3USEXTPROC | __glewSecondaryColor3usEXT |
PFNGLSECONDARYCOLOR3USVEXTPROC | __glewSecondaryColor3usvEXT |
PFNGLSECONDARYCOLORPOINTEREXTPROC | __glewSecondaryColorPointerEXT |
PFNGLACTIVESTENCILFACEEXTPROC | __glewActiveStencilFaceEXT |
PFNGLTEXSUBIMAGE1DEXTPROC | __glewTexSubImage1DEXT |
PFNGLTEXSUBIMAGE2DEXTPROC | __glewTexSubImage2DEXT |
PFNGLTEXSUBIMAGE3DEXTPROC | __glewTexSubImage3DEXT |
PFNGLTEXIMAGE3DEXTPROC | __glewTexImage3DEXT |
PFNGLTEXBUFFEREXTPROC | __glewTexBufferEXT |
PFNGLCLEARCOLORIIEXTPROC | __glewClearColorIiEXT |
PFNGLCLEARCOLORIUIEXTPROC | __glewClearColorIuiEXT |
PFNGLGETTEXPARAMETERIIVEXTPROC | __glewGetTexParameterIivEXT |
PFNGLGETTEXPARAMETERIUIVEXTPROC | __glewGetTexParameterIuivEXT |
PFNGLTEXPARAMETERIIVEXTPROC | __glewTexParameterIivEXT |
PFNGLTEXPARAMETERIUIVEXTPROC | __glewTexParameterIuivEXT |
PFNGLARETEXTURESRESIDENTEXTPROC | __glewAreTexturesResidentEXT |
PFNGLBINDTEXTUREEXTPROC | __glewBindTextureEXT |
PFNGLDELETETEXTURESEXTPROC | __glewDeleteTexturesEXT |
PFNGLGENTEXTURESEXTPROC | __glewGenTexturesEXT |
PFNGLISTEXTUREEXTPROC | __glewIsTextureEXT |
PFNGLPRIORITIZETEXTURESEXTPROC | __glewPrioritizeTexturesEXT |
PFNGLTEXTURENORMALEXTPROC | __glewTextureNormalEXT |
PFNGLGETQUERYOBJECTI64VEXTPROC | __glewGetQueryObjecti64vEXT |
PFNGLGETQUERYOBJECTUI64VEXTPROC | __glewGetQueryObjectui64vEXT |
PFNGLBEGINTRANSFORMFEEDBACKEXTPROC | __glewBeginTransformFeedbackEXT |
PFNGLBINDBUFFERBASEEXTPROC | __glewBindBufferBaseEXT |
PFNGLBINDBUFFEROFFSETEXTPROC | __glewBindBufferOffsetEXT |
PFNGLBINDBUFFERRANGEEXTPROC | __glewBindBufferRangeEXT |
PFNGLENDTRANSFORMFEEDBACKEXTPROC | __glewEndTransformFeedbackEXT |
PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC | __glewGetTransformFeedbackVaryingEXT |
PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC | __glewTransformFeedbackVaryingsEXT |
PFNGLARRAYELEMENTEXTPROC | __glewArrayElementEXT |
PFNGLCOLORPOINTEREXTPROC | __glewColorPointerEXT |
PFNGLDRAWARRAYSEXTPROC | __glewDrawArraysEXT |
PFNGLEDGEFLAGPOINTEREXTPROC | __glewEdgeFlagPointerEXT |
PFNGLGETPOINTERVEXTPROC | __glewGetPointervEXT |
PFNGLINDEXPOINTEREXTPROC | __glewIndexPointerEXT |
PFNGLNORMALPOINTEREXTPROC | __glewNormalPointerEXT |
PFNGLTEXCOORDPOINTEREXTPROC | __glewTexCoordPointerEXT |
PFNGLVERTEXPOINTEREXTPROC | __glewVertexPointerEXT |
PFNGLBEGINVERTEXSHADEREXTPROC | __glewBeginVertexShaderEXT |
PFNGLBINDLIGHTPARAMETEREXTPROC | __glewBindLightParameterEXT |
PFNGLBINDMATERIALPARAMETEREXTPROC | __glewBindMaterialParameterEXT |
PFNGLBINDPARAMETEREXTPROC | __glewBindParameterEXT |
PFNGLBINDTEXGENPARAMETEREXTPROC | __glewBindTexGenParameterEXT |
PFNGLBINDTEXTUREUNITPARAMETEREXTPROC | __glewBindTextureUnitParameterEXT |
PFNGLBINDVERTEXSHADEREXTPROC | __glewBindVertexShaderEXT |
PFNGLDELETEVERTEXSHADEREXTPROC | __glewDeleteVertexShaderEXT |
PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC | __glewDisableVariantClientStateEXT |
PFNGLENABLEVARIANTCLIENTSTATEEXTPROC | __glewEnableVariantClientStateEXT |
PFNGLENDVERTEXSHADEREXTPROC | __glewEndVertexShaderEXT |
PFNGLEXTRACTCOMPONENTEXTPROC | __glewExtractComponentEXT |
PFNGLGENSYMBOLSEXTPROC | __glewGenSymbolsEXT |
PFNGLGENVERTEXSHADERSEXTPROC | __glewGenVertexShadersEXT |
PFNGLGETINVARIANTBOOLEANVEXTPROC | __glewGetInvariantBooleanvEXT |
PFNGLGETINVARIANTFLOATVEXTPROC | __glewGetInvariantFloatvEXT |
PFNGLGETINVARIANTINTEGERVEXTPROC | __glewGetInvariantIntegervEXT |
PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC | __glewGetLocalConstantBooleanvEXT |
PFNGLGETLOCALCONSTANTFLOATVEXTPROC | __glewGetLocalConstantFloatvEXT |
PFNGLGETLOCALCONSTANTINTEGERVEXTPROC | __glewGetLocalConstantIntegervEXT |
PFNGLGETVARIANTBOOLEANVEXTPROC | __glewGetVariantBooleanvEXT |
PFNGLGETVARIANTFLOATVEXTPROC | __glewGetVariantFloatvEXT |
PFNGLGETVARIANTINTEGERVEXTPROC | __glewGetVariantIntegervEXT |
PFNGLGETVARIANTPOINTERVEXTPROC | __glewGetVariantPointervEXT |
PFNGLINSERTCOMPONENTEXTPROC | __glewInsertComponentEXT |
PFNGLISVARIANTENABLEDEXTPROC | __glewIsVariantEnabledEXT |
PFNGLSETINVARIANTEXTPROC | __glewSetInvariantEXT |
PFNGLSETLOCALCONSTANTEXTPROC | __glewSetLocalConstantEXT |
PFNGLSHADEROP1EXTPROC | __glewShaderOp1EXT |
PFNGLSHADEROP2EXTPROC | __glewShaderOp2EXT |
PFNGLSHADEROP3EXTPROC | __glewShaderOp3EXT |
PFNGLSWIZZLEEXTPROC | __glewSwizzleEXT |
PFNGLVARIANTPOINTEREXTPROC | __glewVariantPointerEXT |
PFNGLVARIANTBVEXTPROC | __glewVariantbvEXT |
PFNGLVARIANTDVEXTPROC | __glewVariantdvEXT |
PFNGLVARIANTFVEXTPROC | __glewVariantfvEXT |
PFNGLVARIANTIVEXTPROC | __glewVariantivEXT |
PFNGLVARIANTSVEXTPROC | __glewVariantsvEXT |
PFNGLVARIANTUBVEXTPROC | __glewVariantubvEXT |
PFNGLVARIANTUIVEXTPROC | __glewVariantuivEXT |
PFNGLVARIANTUSVEXTPROC | __glewVariantusvEXT |
PFNGLWRITEMASKEXTPROC | __glewWriteMaskEXT |
PFNGLVERTEXWEIGHTPOINTEREXTPROC | __glewVertexWeightPointerEXT |
PFNGLVERTEXWEIGHTFEXTPROC | __glewVertexWeightfEXT |
PFNGLVERTEXWEIGHTFVEXTPROC | __glewVertexWeightfvEXT |
PFNGLFRAMETERMINATORGREMEDYPROC | __glewFrameTerminatorGREMEDY |
PFNGLSTRINGMARKERGREMEDYPROC | __glewStringMarkerGREMEDY |
PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC | __glewGetImageTransformParameterfvHP |
PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC | __glewGetImageTransformParameterivHP |
PFNGLIMAGETRANSFORMPARAMETERFHPPROC | __glewImageTransformParameterfHP |
PFNGLIMAGETRANSFORMPARAMETERFVHPPROC | __glewImageTransformParameterfvHP |
PFNGLIMAGETRANSFORMPARAMETERIHPPROC | __glewImageTransformParameteriHP |
PFNGLIMAGETRANSFORMPARAMETERIVHPPROC | __glewImageTransformParameterivHP |
PFNGLMULTIMODEDRAWARRAYSIBMPROC | __glewMultiModeDrawArraysIBM |
PFNGLMULTIMODEDRAWELEMENTSIBMPROC | __glewMultiModeDrawElementsIBM |
PFNGLCOLORPOINTERLISTIBMPROC | __glewColorPointerListIBM |
PFNGLEDGEFLAGPOINTERLISTIBMPROC | __glewEdgeFlagPointerListIBM |
PFNGLFOGCOORDPOINTERLISTIBMPROC | __glewFogCoordPointerListIBM |
PFNGLINDEXPOINTERLISTIBMPROC | __glewIndexPointerListIBM |
PFNGLNORMALPOINTERLISTIBMPROC | __glewNormalPointerListIBM |
PFNGLSECONDARYCOLORPOINTERLISTIBMPROC | __glewSecondaryColorPointerListIBM |
PFNGLTEXCOORDPOINTERLISTIBMPROC | __glewTexCoordPointerListIBM |
PFNGLVERTEXPOINTERLISTIBMPROC | __glewVertexPointerListIBM |
PFNGLCOLORPOINTERVINTELPROC | __glewColorPointervINTEL |
PFNGLNORMALPOINTERVINTELPROC | __glewNormalPointervINTEL |
PFNGLTEXCOORDPOINTERVINTELPROC | __glewTexCoordPointervINTEL |
PFNGLVERTEXPOINTERVINTELPROC | __glewVertexPointervINTEL |
PFNGLTEXSCISSORFUNCINTELPROC | __glewTexScissorFuncINTEL |
PFNGLTEXSCISSORINTELPROC | __glewTexScissorINTEL |
PFNGLBUFFERREGIONENABLEDEXTPROC | __glewBufferRegionEnabledEXT |
PFNGLDELETEBUFFERREGIONEXTPROC | __glewDeleteBufferRegionEXT |
PFNGLDRAWBUFFERREGIONEXTPROC | __glewDrawBufferRegionEXT |
PFNGLNEWBUFFERREGIONEXTPROC | __glewNewBufferRegionEXT |
PFNGLREADBUFFERREGIONEXTPROC | __glewReadBufferRegionEXT |
PFNGLRESIZEBUFFERSMESAPROC | __glewResizeBuffersMESA |
PFNGLWINDOWPOS2DMESAPROC | __glewWindowPos2dMESA |
PFNGLWINDOWPOS2DVMESAPROC | __glewWindowPos2dvMESA |
PFNGLWINDOWPOS2FMESAPROC | __glewWindowPos2fMESA |
PFNGLWINDOWPOS2FVMESAPROC | __glewWindowPos2fvMESA |
PFNGLWINDOWPOS2IMESAPROC | __glewWindowPos2iMESA |
PFNGLWINDOWPOS2IVMESAPROC | __glewWindowPos2ivMESA |
PFNGLWINDOWPOS2SMESAPROC | __glewWindowPos2sMESA |
PFNGLWINDOWPOS2SVMESAPROC | __glewWindowPos2svMESA |
PFNGLWINDOWPOS3DMESAPROC | __glewWindowPos3dMESA |
PFNGLWINDOWPOS3DVMESAPROC | __glewWindowPos3dvMESA |
PFNGLWINDOWPOS3FMESAPROC | __glewWindowPos3fMESA |
PFNGLWINDOWPOS3FVMESAPROC | __glewWindowPos3fvMESA |
PFNGLWINDOWPOS3IMESAPROC | __glewWindowPos3iMESA |
PFNGLWINDOWPOS3IVMESAPROC | __glewWindowPos3ivMESA |
PFNGLWINDOWPOS3SMESAPROC | __glewWindowPos3sMESA |
PFNGLWINDOWPOS3SVMESAPROC | __glewWindowPos3svMESA |
PFNGLWINDOWPOS4DMESAPROC | __glewWindowPos4dMESA |
PFNGLWINDOWPOS4DVMESAPROC | __glewWindowPos4dvMESA |
PFNGLWINDOWPOS4FMESAPROC | __glewWindowPos4fMESA |
PFNGLWINDOWPOS4FVMESAPROC | __glewWindowPos4fvMESA |
PFNGLWINDOWPOS4IMESAPROC | __glewWindowPos4iMESA |
PFNGLWINDOWPOS4IVMESAPROC | __glewWindowPos4ivMESA |
PFNGLWINDOWPOS4SMESAPROC | __glewWindowPos4sMESA |
PFNGLWINDOWPOS4SVMESAPROC | __glewWindowPos4svMESA |
PFNGLBEGINCONDITIONALRENDERNVPROC | __glewBeginConditionalRenderNV |
PFNGLENDCONDITIONALRENDERNVPROC | __glewEndConditionalRenderNV |
PFNGLCLEARDEPTHDNVPROC | __glewClearDepthdNV |
PFNGLDEPTHBOUNDSDNVPROC | __glewDepthBoundsdNV |
PFNGLDEPTHRANGEDNVPROC | __glewDepthRangedNV |
PFNGLEVALMAPSNVPROC | __glewEvalMapsNV |
PFNGLGETMAPATTRIBPARAMETERFVNVPROC | __glewGetMapAttribParameterfvNV |
PFNGLGETMAPATTRIBPARAMETERIVNVPROC | __glewGetMapAttribParameterivNV |
PFNGLGETMAPCONTROLPOINTSNVPROC | __glewGetMapControlPointsNV |
PFNGLGETMAPPARAMETERFVNVPROC | __glewGetMapParameterfvNV |
PFNGLGETMAPPARAMETERIVNVPROC | __glewGetMapParameterivNV |
PFNGLMAPCONTROLPOINTSNVPROC | __glewMapControlPointsNV |
PFNGLMAPPARAMETERFVNVPROC | __glewMapParameterfvNV |
PFNGLMAPPARAMETERIVNVPROC | __glewMapParameterivNV |
PFNGLGETMULTISAMPLEFVNVPROC | __glewGetMultisamplefvNV |
PFNGLSAMPLEMASKINDEXEDNVPROC | __glewSampleMaskIndexedNV |
PFNGLTEXRENDERBUFFERNVPROC | __glewTexRenderbufferNV |
PFNGLDELETEFENCESNVPROC | __glewDeleteFencesNV |
PFNGLFINISHFENCENVPROC | __glewFinishFenceNV |
PFNGLGENFENCESNVPROC | __glewGenFencesNV |
PFNGLGETFENCEIVNVPROC | __glewGetFenceivNV |
PFNGLISFENCENVPROC | __glewIsFenceNV |
PFNGLSETFENCENVPROC | __glewSetFenceNV |
PFNGLTESTFENCENVPROC | __glewTestFenceNV |
PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC | __glewGetProgramNamedParameterdvNV |
PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC | __glewGetProgramNamedParameterfvNV |
PFNGLPROGRAMNAMEDPARAMETER4DNVPROC | __glewProgramNamedParameter4dNV |
PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC | __glewProgramNamedParameter4dvNV |
PFNGLPROGRAMNAMEDPARAMETER4FNVPROC | __glewProgramNamedParameter4fNV |
PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC | __glewProgramNamedParameter4fvNV |
PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC | __glewRenderbufferStorageMultisampleCoverageNV |
PFNGLPROGRAMVERTEXLIMITNVPROC | __glewProgramVertexLimitNV |
PFNGLPROGRAMENVPARAMETERI4INVPROC | __glewProgramEnvParameterI4iNV |
PFNGLPROGRAMENVPARAMETERI4IVNVPROC | __glewProgramEnvParameterI4ivNV |
PFNGLPROGRAMENVPARAMETERI4UINVPROC | __glewProgramEnvParameterI4uiNV |
PFNGLPROGRAMENVPARAMETERI4UIVNVPROC | __glewProgramEnvParameterI4uivNV |
PFNGLPROGRAMENVPARAMETERSI4IVNVPROC | __glewProgramEnvParametersI4ivNV |
PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC | __glewProgramEnvParametersI4uivNV |
PFNGLPROGRAMLOCALPARAMETERI4INVPROC | __glewProgramLocalParameterI4iNV |
PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC | __glewProgramLocalParameterI4ivNV |
PFNGLPROGRAMLOCALPARAMETERI4UINVPROC | __glewProgramLocalParameterI4uiNV |
PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC | __glewProgramLocalParameterI4uivNV |
PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC | __glewProgramLocalParametersI4ivNV |
PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC | __glewProgramLocalParametersI4uivNV |
PFNGLCOLOR3HNVPROC | __glewColor3hNV |
PFNGLCOLOR3HVNVPROC | __glewColor3hvNV |
PFNGLCOLOR4HNVPROC | __glewColor4hNV |
PFNGLCOLOR4HVNVPROC | __glewColor4hvNV |
PFNGLFOGCOORDHNVPROC | __glewFogCoordhNV |
PFNGLFOGCOORDHVNVPROC | __glewFogCoordhvNV |
PFNGLMULTITEXCOORD1HNVPROC | __glewMultiTexCoord1hNV |
PFNGLMULTITEXCOORD1HVNVPROC | __glewMultiTexCoord1hvNV |
PFNGLMULTITEXCOORD2HNVPROC | __glewMultiTexCoord2hNV |
PFNGLMULTITEXCOORD2HVNVPROC | __glewMultiTexCoord2hvNV |
PFNGLMULTITEXCOORD3HNVPROC | __glewMultiTexCoord3hNV |
PFNGLMULTITEXCOORD3HVNVPROC | __glewMultiTexCoord3hvNV |
PFNGLMULTITEXCOORD4HNVPROC | __glewMultiTexCoord4hNV |
PFNGLMULTITEXCOORD4HVNVPROC | __glewMultiTexCoord4hvNV |
PFNGLNORMAL3HNVPROC | __glewNormal3hNV |
PFNGLNORMAL3HVNVPROC | __glewNormal3hvNV |
PFNGLSECONDARYCOLOR3HNVPROC | __glewSecondaryColor3hNV |
PFNGLSECONDARYCOLOR3HVNVPROC | __glewSecondaryColor3hvNV |
PFNGLTEXCOORD1HNVPROC | __glewTexCoord1hNV |
PFNGLTEXCOORD1HVNVPROC | __glewTexCoord1hvNV |
PFNGLTEXCOORD2HNVPROC | __glewTexCoord2hNV |
PFNGLTEXCOORD2HVNVPROC | __glewTexCoord2hvNV |
PFNGLTEXCOORD3HNVPROC | __glewTexCoord3hNV |
PFNGLTEXCOORD3HVNVPROC | __glewTexCoord3hvNV |
PFNGLTEXCOORD4HNVPROC | __glewTexCoord4hNV |
PFNGLTEXCOORD4HVNVPROC | __glewTexCoord4hvNV |
PFNGLVERTEX2HNVPROC | __glewVertex2hNV |
PFNGLVERTEX2HVNVPROC | __glewVertex2hvNV |
PFNGLVERTEX3HNVPROC | __glewVertex3hNV |
PFNGLVERTEX3HVNVPROC | __glewVertex3hvNV |
PFNGLVERTEX4HNVPROC | __glewVertex4hNV |
PFNGLVERTEX4HVNVPROC | __glewVertex4hvNV |
PFNGLVERTEXATTRIB1HNVPROC | __glewVertexAttrib1hNV |
PFNGLVERTEXATTRIB1HVNVPROC | __glewVertexAttrib1hvNV |
PFNGLVERTEXATTRIB2HNVPROC | __glewVertexAttrib2hNV |
PFNGLVERTEXATTRIB2HVNVPROC | __glewVertexAttrib2hvNV |
PFNGLVERTEXATTRIB3HNVPROC | __glewVertexAttrib3hNV |
PFNGLVERTEXATTRIB3HVNVPROC | __glewVertexAttrib3hvNV |
PFNGLVERTEXATTRIB4HNVPROC | __glewVertexAttrib4hNV |
PFNGLVERTEXATTRIB4HVNVPROC | __glewVertexAttrib4hvNV |
PFNGLVERTEXATTRIBS1HVNVPROC | __glewVertexAttribs1hvNV |
PFNGLVERTEXATTRIBS2HVNVPROC | __glewVertexAttribs2hvNV |
PFNGLVERTEXATTRIBS3HVNVPROC | __glewVertexAttribs3hvNV |
PFNGLVERTEXATTRIBS4HVNVPROC | __glewVertexAttribs4hvNV |
PFNGLVERTEXWEIGHTHNVPROC | __glewVertexWeighthNV |
PFNGLVERTEXWEIGHTHVNVPROC | __glewVertexWeighthvNV |
PFNGLBEGINOCCLUSIONQUERYNVPROC | __glewBeginOcclusionQueryNV |
PFNGLDELETEOCCLUSIONQUERIESNVPROC | __glewDeleteOcclusionQueriesNV |
PFNGLENDOCCLUSIONQUERYNVPROC | __glewEndOcclusionQueryNV |
PFNGLGENOCCLUSIONQUERIESNVPROC | __glewGenOcclusionQueriesNV |
PFNGLGETOCCLUSIONQUERYIVNVPROC | __glewGetOcclusionQueryivNV |
PFNGLGETOCCLUSIONQUERYUIVNVPROC | __glewGetOcclusionQueryuivNV |
PFNGLISOCCLUSIONQUERYNVPROC | __glewIsOcclusionQueryNV |
PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC | __glewProgramBufferParametersIivNV |
PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC | __glewProgramBufferParametersIuivNV |
PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC | __glewProgramBufferParametersfvNV |
PFNGLFLUSHPIXELDATARANGENVPROC | __glewFlushPixelDataRangeNV |
PFNGLPIXELDATARANGENVPROC | __glewPixelDataRangeNV |
PFNGLPOINTPARAMETERINVPROC | __glewPointParameteriNV |
PFNGLPOINTPARAMETERIVNVPROC | __glewPointParameterivNV |
PFNGLGETVIDEOI64VNVPROC | __glewGetVideoi64vNV |
PFNGLGETVIDEOIVNVPROC | __glewGetVideoivNV |
PFNGLGETVIDEOUI64VNVPROC | __glewGetVideoui64vNV |
PFNGLGETVIDEOUIVNVPROC | __glewGetVideouivNV |
PFNGLPRESENTFRAMEDUALFILLNVPROC | __glewPresentFrameDualFillNV |
PFNGLPRESENTFRAMEKEYEDNVPROC | __glewPresentFrameKeyedNV |
PFNGLVIDEOPARAMETERIVNVPROC | __glewVideoParameterivNV |
PFNGLPRIMITIVERESTARTINDEXNVPROC | __glewPrimitiveRestartIndexNV |
PFNGLPRIMITIVERESTARTNVPROC | __glewPrimitiveRestartNV |
PFNGLCOMBINERINPUTNVPROC | __glewCombinerInputNV |
PFNGLCOMBINEROUTPUTNVPROC | __glewCombinerOutputNV |
PFNGLCOMBINERPARAMETERFNVPROC | __glewCombinerParameterfNV |
PFNGLCOMBINERPARAMETERFVNVPROC | __glewCombinerParameterfvNV |
PFNGLCOMBINERPARAMETERINVPROC | __glewCombinerParameteriNV |
PFNGLCOMBINERPARAMETERIVNVPROC | __glewCombinerParameterivNV |
PFNGLFINALCOMBINERINPUTNVPROC | __glewFinalCombinerInputNV |
PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC | __glewGetCombinerInputParameterfvNV |
PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC | __glewGetCombinerInputParameterivNV |
PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC | __glewGetCombinerOutputParameterfvNV |
PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC | __glewGetCombinerOutputParameterivNV |
PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC | __glewGetFinalCombinerInputParameterfvNV |
PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC | __glewGetFinalCombinerInputParameterivNV |
PFNGLCOMBINERSTAGEPARAMETERFVNVPROC | __glewCombinerStageParameterfvNV |
PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC | __glewGetCombinerStageParameterfvNV |
PFNGLACTIVEVARYINGNVPROC | __glewActiveVaryingNV |
PFNGLBEGINTRANSFORMFEEDBACKNVPROC | __glewBeginTransformFeedbackNV |
PFNGLBINDBUFFERBASENVPROC | __glewBindBufferBaseNV |
PFNGLBINDBUFFEROFFSETNVPROC | __glewBindBufferOffsetNV |
PFNGLBINDBUFFERRANGENVPROC | __glewBindBufferRangeNV |
PFNGLENDTRANSFORMFEEDBACKNVPROC | __glewEndTransformFeedbackNV |
PFNGLGETACTIVEVARYINGNVPROC | __glewGetActiveVaryingNV |
PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC | __glewGetTransformFeedbackVaryingNV |
PFNGLGETVARYINGLOCATIONNVPROC | __glewGetVaryingLocationNV |
PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC | __glewTransformFeedbackAttribsNV |
PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC | __glewTransformFeedbackVaryingsNV |
PFNGLFLUSHVERTEXARRAYRANGENVPROC | __glewFlushVertexArrayRangeNV |
PFNGLVERTEXARRAYRANGENVPROC | __glewVertexArrayRangeNV |
PFNGLAREPROGRAMSRESIDENTNVPROC | __glewAreProgramsResidentNV |
PFNGLBINDPROGRAMNVPROC | __glewBindProgramNV |
PFNGLDELETEPROGRAMSNVPROC | __glewDeleteProgramsNV |
PFNGLEXECUTEPROGRAMNVPROC | __glewExecuteProgramNV |
PFNGLGENPROGRAMSNVPROC | __glewGenProgramsNV |
PFNGLGETPROGRAMPARAMETERDVNVPROC | __glewGetProgramParameterdvNV |
PFNGLGETPROGRAMPARAMETERFVNVPROC | __glewGetProgramParameterfvNV |
PFNGLGETPROGRAMSTRINGNVPROC | __glewGetProgramStringNV |
PFNGLGETPROGRAMIVNVPROC | __glewGetProgramivNV |
PFNGLGETTRACKMATRIXIVNVPROC | __glewGetTrackMatrixivNV |
PFNGLGETVERTEXATTRIBPOINTERVNVPROC | __glewGetVertexAttribPointervNV |
PFNGLGETVERTEXATTRIBDVNVPROC | __glewGetVertexAttribdvNV |
PFNGLGETVERTEXATTRIBFVNVPROC | __glewGetVertexAttribfvNV |
PFNGLGETVERTEXATTRIBIVNVPROC | __glewGetVertexAttribivNV |
PFNGLISPROGRAMNVPROC | __glewIsProgramNV |
PFNGLLOADPROGRAMNVPROC | __glewLoadProgramNV |
PFNGLPROGRAMPARAMETER4DNVPROC | __glewProgramParameter4dNV |
PFNGLPROGRAMPARAMETER4DVNVPROC | __glewProgramParameter4dvNV |
PFNGLPROGRAMPARAMETER4FNVPROC | __glewProgramParameter4fNV |
PFNGLPROGRAMPARAMETER4FVNVPROC | __glewProgramParameter4fvNV |
PFNGLPROGRAMPARAMETERS4DVNVPROC | __glewProgramParameters4dvNV |
PFNGLPROGRAMPARAMETERS4FVNVPROC | __glewProgramParameters4fvNV |
PFNGLREQUESTRESIDENTPROGRAMSNVPROC | __glewRequestResidentProgramsNV |
PFNGLTRACKMATRIXNVPROC | __glewTrackMatrixNV |
PFNGLVERTEXATTRIB1DNVPROC | __glewVertexAttrib1dNV |
PFNGLVERTEXATTRIB1DVNVPROC | __glewVertexAttrib1dvNV |
PFNGLVERTEXATTRIB1FNVPROC | __glewVertexAttrib1fNV |
PFNGLVERTEXATTRIB1FVNVPROC | __glewVertexAttrib1fvNV |
PFNGLVERTEXATTRIB1SNVPROC | __glewVertexAttrib1sNV |
PFNGLVERTEXATTRIB1SVNVPROC | __glewVertexAttrib1svNV |
PFNGLVERTEXATTRIB2DNVPROC | __glewVertexAttrib2dNV |
PFNGLVERTEXATTRIB2DVNVPROC | __glewVertexAttrib2dvNV |
PFNGLVERTEXATTRIB2FNVPROC | __glewVertexAttrib2fNV |
PFNGLVERTEXATTRIB2FVNVPROC | __glewVertexAttrib2fvNV |
PFNGLVERTEXATTRIB2SNVPROC | __glewVertexAttrib2sNV |
PFNGLVERTEXATTRIB2SVNVPROC | __glewVertexAttrib2svNV |
PFNGLVERTEXATTRIB3DNVPROC | __glewVertexAttrib3dNV |
PFNGLVERTEXATTRIB3DVNVPROC | __glewVertexAttrib3dvNV |
PFNGLVERTEXATTRIB3FNVPROC | __glewVertexAttrib3fNV |
PFNGLVERTEXATTRIB3FVNVPROC | __glewVertexAttrib3fvNV |
PFNGLVERTEXATTRIB3SNVPROC | __glewVertexAttrib3sNV |
PFNGLVERTEXATTRIB3SVNVPROC | __glewVertexAttrib3svNV |
PFNGLVERTEXATTRIB4DNVPROC | __glewVertexAttrib4dNV |
PFNGLVERTEXATTRIB4DVNVPROC | __glewVertexAttrib4dvNV |
PFNGLVERTEXATTRIB4FNVPROC | __glewVertexAttrib4fNV |
PFNGLVERTEXATTRIB4FVNVPROC | __glewVertexAttrib4fvNV |
PFNGLVERTEXATTRIB4SNVPROC | __glewVertexAttrib4sNV |
PFNGLVERTEXATTRIB4SVNVPROC | __glewVertexAttrib4svNV |
PFNGLVERTEXATTRIB4UBNVPROC | __glewVertexAttrib4ubNV |
PFNGLVERTEXATTRIB4UBVNVPROC | __glewVertexAttrib4ubvNV |
PFNGLVERTEXATTRIBPOINTERNVPROC | __glewVertexAttribPointerNV |
PFNGLVERTEXATTRIBS1DVNVPROC | __glewVertexAttribs1dvNV |
PFNGLVERTEXATTRIBS1FVNVPROC | __glewVertexAttribs1fvNV |
PFNGLVERTEXATTRIBS1SVNVPROC | __glewVertexAttribs1svNV |
PFNGLVERTEXATTRIBS2DVNVPROC | __glewVertexAttribs2dvNV |
PFNGLVERTEXATTRIBS2FVNVPROC | __glewVertexAttribs2fvNV |
PFNGLVERTEXATTRIBS2SVNVPROC | __glewVertexAttribs2svNV |
PFNGLVERTEXATTRIBS3DVNVPROC | __glewVertexAttribs3dvNV |
PFNGLVERTEXATTRIBS3FVNVPROC | __glewVertexAttribs3fvNV |
PFNGLVERTEXATTRIBS3SVNVPROC | __glewVertexAttribs3svNV |
PFNGLVERTEXATTRIBS4DVNVPROC | __glewVertexAttribs4dvNV |
PFNGLVERTEXATTRIBS4FVNVPROC | __glewVertexAttribs4fvNV |
PFNGLVERTEXATTRIBS4SVNVPROC | __glewVertexAttribs4svNV |
PFNGLVERTEXATTRIBS4UBVNVPROC | __glewVertexAttribs4ubvNV |
PFNGLCLEARDEPTHFOESPROC | __glewClearDepthfOES |
PFNGLCLIPPLANEFOESPROC | __glewClipPlanefOES |
PFNGLDEPTHRANGEFOESPROC | __glewDepthRangefOES |
PFNGLFRUSTUMFOESPROC | __glewFrustumfOES |
PFNGLGETCLIPPLANEFOESPROC | __glewGetClipPlanefOES |
PFNGLORTHOFOESPROC | __glewOrthofOES |
PFNGLDETAILTEXFUNCSGISPROC | __glewDetailTexFuncSGIS |
PFNGLGETDETAILTEXFUNCSGISPROC | __glewGetDetailTexFuncSGIS |
PFNGLFOGFUNCSGISPROC | __glewFogFuncSGIS |
PFNGLGETFOGFUNCSGISPROC | __glewGetFogFuncSGIS |
PFNGLSAMPLEMASKSGISPROC | __glewSampleMaskSGIS |
PFNGLSAMPLEPATTERNSGISPROC | __glewSamplePatternSGIS |
PFNGLGETSHARPENTEXFUNCSGISPROC | __glewGetSharpenTexFuncSGIS |
PFNGLSHARPENTEXFUNCSGISPROC | __glewSharpenTexFuncSGIS |
PFNGLTEXIMAGE4DSGISPROC | __glewTexImage4DSGIS |
PFNGLTEXSUBIMAGE4DSGISPROC | __glewTexSubImage4DSGIS |
PFNGLGETTEXFILTERFUNCSGISPROC | __glewGetTexFilterFuncSGIS |
PFNGLTEXFILTERFUNCSGISPROC | __glewTexFilterFuncSGIS |
PFNGLASYNCMARKERSGIXPROC | __glewAsyncMarkerSGIX |
PFNGLDELETEASYNCMARKERSSGIXPROC | __glewDeleteAsyncMarkersSGIX |
PFNGLFINISHASYNCSGIXPROC | __glewFinishAsyncSGIX |
PFNGLGENASYNCMARKERSSGIXPROC | __glewGenAsyncMarkersSGIX |
PFNGLISASYNCMARKERSGIXPROC | __glewIsAsyncMarkerSGIX |
PFNGLPOLLASYNCSGIXPROC | __glewPollAsyncSGIX |
PFNGLFLUSHRASTERSGIXPROC | __glewFlushRasterSGIX |
PFNGLTEXTUREFOGSGIXPROC | __glewTextureFogSGIX |
PFNGLFRAGMENTCOLORMATERIALSGIXPROC | __glewFragmentColorMaterialSGIX |
PFNGLFRAGMENTLIGHTMODELFSGIXPROC | __glewFragmentLightModelfSGIX |
PFNGLFRAGMENTLIGHTMODELFVSGIXPROC | __glewFragmentLightModelfvSGIX |
PFNGLFRAGMENTLIGHTMODELISGIXPROC | __glewFragmentLightModeliSGIX |
PFNGLFRAGMENTLIGHTMODELIVSGIXPROC | __glewFragmentLightModelivSGIX |
PFNGLFRAGMENTLIGHTFSGIXPROC | __glewFragmentLightfSGIX |
PFNGLFRAGMENTLIGHTFVSGIXPROC | __glewFragmentLightfvSGIX |
PFNGLFRAGMENTLIGHTISGIXPROC | __glewFragmentLightiSGIX |
PFNGLFRAGMENTLIGHTIVSGIXPROC | __glewFragmentLightivSGIX |
PFNGLFRAGMENTMATERIALFSGIXPROC | __glewFragmentMaterialfSGIX |
PFNGLFRAGMENTMATERIALFVSGIXPROC | __glewFragmentMaterialfvSGIX |
PFNGLFRAGMENTMATERIALISGIXPROC | __glewFragmentMaterialiSGIX |
PFNGLFRAGMENTMATERIALIVSGIXPROC | __glewFragmentMaterialivSGIX |
PFNGLGETFRAGMENTLIGHTFVSGIXPROC | __glewGetFragmentLightfvSGIX |
PFNGLGETFRAGMENTLIGHTIVSGIXPROC | __glewGetFragmentLightivSGIX |
PFNGLGETFRAGMENTMATERIALFVSGIXPROC | __glewGetFragmentMaterialfvSGIX |
PFNGLGETFRAGMENTMATERIALIVSGIXPROC | __glewGetFragmentMaterialivSGIX |
PFNGLFRAMEZOOMSGIXPROC | __glewFrameZoomSGIX |
PFNGLPIXELTEXGENSGIXPROC | __glewPixelTexGenSGIX |
PFNGLREFERENCEPLANESGIXPROC | __glewReferencePlaneSGIX |
PFNGLSPRITEPARAMETERFSGIXPROC | __glewSpriteParameterfSGIX |
PFNGLSPRITEPARAMETERFVSGIXPROC | __glewSpriteParameterfvSGIX |
PFNGLSPRITEPARAMETERISGIXPROC | __glewSpriteParameteriSGIX |
PFNGLSPRITEPARAMETERIVSGIXPROC | __glewSpriteParameterivSGIX |
PFNGLTAGSAMPLEBUFFERSGIXPROC | __glewTagSampleBufferSGIX |
PFNGLCOLORTABLEPARAMETERFVSGIPROC | __glewColorTableParameterfvSGI |
PFNGLCOLORTABLEPARAMETERIVSGIPROC | __glewColorTableParameterivSGI |
PFNGLCOLORTABLESGIPROC | __glewColorTableSGI |
PFNGLCOPYCOLORTABLESGIPROC | __glewCopyColorTableSGI |
PFNGLGETCOLORTABLEPARAMETERFVSGIPROC | __glewGetColorTableParameterfvSGI |
PFNGLGETCOLORTABLEPARAMETERIVSGIPROC | __glewGetColorTableParameterivSGI |
PFNGLGETCOLORTABLESGIPROC | __glewGetColorTableSGI |
PFNGLFINISHTEXTURESUNXPROC | __glewFinishTextureSUNX |
PFNGLGLOBALALPHAFACTORBSUNPROC | __glewGlobalAlphaFactorbSUN |
PFNGLGLOBALALPHAFACTORDSUNPROC | __glewGlobalAlphaFactordSUN |
PFNGLGLOBALALPHAFACTORFSUNPROC | __glewGlobalAlphaFactorfSUN |
PFNGLGLOBALALPHAFACTORISUNPROC | __glewGlobalAlphaFactoriSUN |
PFNGLGLOBALALPHAFACTORSSUNPROC | __glewGlobalAlphaFactorsSUN |
PFNGLGLOBALALPHAFACTORUBSUNPROC | __glewGlobalAlphaFactorubSUN |
PFNGLGLOBALALPHAFACTORUISUNPROC | __glewGlobalAlphaFactoruiSUN |
PFNGLGLOBALALPHAFACTORUSSUNPROC | __glewGlobalAlphaFactorusSUN |
PFNGLREADVIDEOPIXELSSUNPROC | __glewReadVideoPixelsSUN |
PFNGLREPLACEMENTCODEPOINTERSUNPROC | __glewReplacementCodePointerSUN |
PFNGLREPLACEMENTCODEUBSUNPROC | __glewReplacementCodeubSUN |
PFNGLREPLACEMENTCODEUBVSUNPROC | __glewReplacementCodeubvSUN |
PFNGLREPLACEMENTCODEUISUNPROC | __glewReplacementCodeuiSUN |
PFNGLREPLACEMENTCODEUIVSUNPROC | __glewReplacementCodeuivSUN |
PFNGLREPLACEMENTCODEUSSUNPROC | __glewReplacementCodeusSUN |
PFNGLREPLACEMENTCODEUSVSUNPROC | __glewReplacementCodeusvSUN |
PFNGLCOLOR3FVERTEX3FSUNPROC | __glewColor3fVertex3fSUN |
PFNGLCOLOR3FVERTEX3FVSUNPROC | __glewColor3fVertex3fvSUN |
PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewColor4fNormal3fVertex3fSUN |
PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewColor4fNormal3fVertex3fvSUN |
PFNGLCOLOR4UBVERTEX2FSUNPROC | __glewColor4ubVertex2fSUN |
PFNGLCOLOR4UBVERTEX2FVSUNPROC | __glewColor4ubVertex2fvSUN |
PFNGLCOLOR4UBVERTEX3FSUNPROC | __glewColor4ubVertex3fSUN |
PFNGLCOLOR4UBVERTEX3FVSUNPROC | __glewColor4ubVertex3fvSUN |
PFNGLNORMAL3FVERTEX3FSUNPROC | __glewNormal3fVertex3fSUN |
PFNGLNORMAL3FVERTEX3FVSUNPROC | __glewNormal3fVertex3fvSUN |
PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC | __glewReplacementCodeuiColor3fVertex3fSUN |
PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC | __glewReplacementCodeuiColor3fVertex3fvSUN |
PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiColor4fNormal3fVertex3fSUN |
PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN |
PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC | __glewReplacementCodeuiColor4ubVertex3fSUN |
PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC | __glewReplacementCodeuiColor4ubVertex3fvSUN |
PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiNormal3fVertex3fSUN |
PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiNormal3fVertex3fvSUN |
PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN |
PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN |
PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN |
PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN |
PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC | __glewReplacementCodeuiTexCoord2fVertex3fSUN |
PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC | __glewReplacementCodeuiTexCoord2fVertex3fvSUN |
PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC | __glewReplacementCodeuiVertex3fSUN |
PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC | __glewReplacementCodeuiVertex3fvSUN |
PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC | __glewTexCoord2fColor3fVertex3fSUN |
PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC | __glewTexCoord2fColor3fVertex3fvSUN |
PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewTexCoord2fColor4fNormal3fVertex3fSUN |
PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewTexCoord2fColor4fNormal3fVertex3fvSUN |
PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC | __glewTexCoord2fColor4ubVertex3fSUN |
PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC | __glewTexCoord2fColor4ubVertex3fvSUN |
PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC | __glewTexCoord2fNormal3fVertex3fSUN |
PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC | __glewTexCoord2fNormal3fVertex3fvSUN |
PFNGLTEXCOORD2FVERTEX3FSUNPROC | __glewTexCoord2fVertex3fSUN |
PFNGLTEXCOORD2FVERTEX3FVSUNPROC | __glewTexCoord2fVertex3fvSUN |
PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC | __glewTexCoord4fColor4fNormal3fVertex4fSUN |
PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC | __glewTexCoord4fColor4fNormal3fVertex4fvSUN |
PFNGLTEXCOORD4FVERTEX4FSUNPROC | __glewTexCoord4fVertex4fSUN |
PFNGLTEXCOORD4FVERTEX4FVSUNPROC | __glewTexCoord4fVertex4fvSUN |
PFNGLADDSWAPHINTRECTWINPROC | __glewAddSwapHintRectWIN |
GLboolean | __GLEW_VERSION_1_1 |
GLboolean | __GLEW_VERSION_1_2 |
GLboolean | __GLEW_VERSION_1_3 |
GLboolean | __GLEW_VERSION_1_4 |
GLboolean | __GLEW_VERSION_1_5 |
GLboolean | __GLEW_VERSION_2_0 |
GLboolean | __GLEW_VERSION_2_1 |
GLboolean | __GLEW_VERSION_3_0 |
GLboolean | __GLEW_3DFX_multisample |
GLboolean | __GLEW_3DFX_tbuffer |
GLboolean | __GLEW_3DFX_texture_compression_FXT1 |
GLboolean | __GLEW_APPLE_client_storage |
GLboolean | __GLEW_APPLE_element_array |
GLboolean | __GLEW_APPLE_fence |
GLboolean | __GLEW_APPLE_float_pixels |
GLboolean | __GLEW_APPLE_flush_buffer_range |
GLboolean | __GLEW_APPLE_pixel_buffer |
GLboolean | __GLEW_APPLE_specular_vector |
GLboolean | __GLEW_APPLE_texture_range |
GLboolean | __GLEW_APPLE_transform_hint |
GLboolean | __GLEW_APPLE_vertex_array_object |
GLboolean | __GLEW_APPLE_vertex_array_range |
GLboolean | __GLEW_APPLE_ycbcr_422 |
GLboolean | __GLEW_ARB_color_buffer_float |
GLboolean | __GLEW_ARB_depth_buffer_float |
GLboolean | __GLEW_ARB_depth_texture |
GLboolean | __GLEW_ARB_draw_buffers |
GLboolean | __GLEW_ARB_draw_instanced |
GLboolean | __GLEW_ARB_fragment_program |
GLboolean | __GLEW_ARB_fragment_program_shadow |
GLboolean | __GLEW_ARB_fragment_shader |
GLboolean | __GLEW_ARB_framebuffer_object |
GLboolean | __GLEW_ARB_framebuffer_sRGB |
GLboolean | __GLEW_ARB_geometry_shader4 |
GLboolean | __GLEW_ARB_half_float_pixel |
GLboolean | __GLEW_ARB_half_float_vertex |
GLboolean | __GLEW_ARB_imaging |
GLboolean | __GLEW_ARB_instanced_arrays |
GLboolean | __GLEW_ARB_map_buffer_range |
GLboolean | __GLEW_ARB_matrix_palette |
GLboolean | __GLEW_ARB_multisample |
GLboolean | __GLEW_ARB_multitexture |
GLboolean | __GLEW_ARB_occlusion_query |
GLboolean | __GLEW_ARB_pixel_buffer_object |
GLboolean | __GLEW_ARB_point_parameters |
GLboolean | __GLEW_ARB_point_sprite |
GLboolean | __GLEW_ARB_shader_objects |
GLboolean | __GLEW_ARB_shading_language_100 |
GLboolean | __GLEW_ARB_shadow |
GLboolean | __GLEW_ARB_shadow_ambient |
GLboolean | __GLEW_ARB_texture_border_clamp |
GLboolean | __GLEW_ARB_texture_buffer_object |
GLboolean | __GLEW_ARB_texture_compression |
GLboolean | __GLEW_ARB_texture_compression_rgtc |
GLboolean | __GLEW_ARB_texture_cube_map |
GLboolean | __GLEW_ARB_texture_env_add |
GLboolean | __GLEW_ARB_texture_env_combine |
GLboolean | __GLEW_ARB_texture_env_crossbar |
GLboolean | __GLEW_ARB_texture_env_dot3 |
GLboolean | __GLEW_ARB_texture_float |
GLboolean | __GLEW_ARB_texture_mirrored_repeat |
GLboolean | __GLEW_ARB_texture_non_power_of_two |
GLboolean | __GLEW_ARB_texture_rectangle |
GLboolean | __GLEW_ARB_texture_rg |
GLboolean | __GLEW_ARB_transpose_matrix |
GLboolean | __GLEW_ARB_vertex_array_object |
GLboolean | __GLEW_ARB_vertex_blend |
GLboolean | __GLEW_ARB_vertex_buffer_object |
GLboolean | __GLEW_ARB_vertex_program |
GLboolean | __GLEW_ARB_vertex_shader |
GLboolean | __GLEW_ARB_window_pos |
GLboolean | __GLEW_ATIX_point_sprites |
GLboolean | __GLEW_ATIX_texture_env_combine3 |
GLboolean | __GLEW_ATIX_texture_env_route |
GLboolean | __GLEW_ATIX_vertex_shader_output_point_size |
GLboolean | __GLEW_ATI_draw_buffers |
GLboolean | __GLEW_ATI_element_array |
GLboolean | __GLEW_ATI_envmap_bumpmap |
GLboolean | __GLEW_ATI_fragment_shader |
GLboolean | __GLEW_ATI_map_object_buffer |
GLboolean | __GLEW_ATI_pn_triangles |
GLboolean | __GLEW_ATI_separate_stencil |
GLboolean | __GLEW_ATI_shader_texture_lod |
GLboolean | __GLEW_ATI_text_fragment_shader |
GLboolean | __GLEW_ATI_texture_compression_3dc |
GLboolean | __GLEW_ATI_texture_env_combine3 |
GLboolean | __GLEW_ATI_texture_float |
GLboolean | __GLEW_ATI_texture_mirror_once |
GLboolean | __GLEW_ATI_vertex_array_object |
GLboolean | __GLEW_ATI_vertex_attrib_array_object |
GLboolean | __GLEW_ATI_vertex_streams |
GLboolean | __GLEW_EXT_422_pixels |
GLboolean | __GLEW_EXT_Cg_shader |
GLboolean | __GLEW_EXT_abgr |
GLboolean | __GLEW_EXT_bgra |
GLboolean | __GLEW_EXT_bindable_uniform |
GLboolean | __GLEW_EXT_blend_color |
GLboolean | __GLEW_EXT_blend_equation_separate |
GLboolean | __GLEW_EXT_blend_func_separate |
GLboolean | __GLEW_EXT_blend_logic_op |
GLboolean | __GLEW_EXT_blend_minmax |
GLboolean | __GLEW_EXT_blend_subtract |
GLboolean | __GLEW_EXT_clip_volume_hint |
GLboolean | __GLEW_EXT_cmyka |
GLboolean | __GLEW_EXT_color_subtable |
GLboolean | __GLEW_EXT_compiled_vertex_array |
GLboolean | __GLEW_EXT_convolution |
GLboolean | __GLEW_EXT_coordinate_frame |
GLboolean | __GLEW_EXT_copy_texture |
GLboolean | __GLEW_EXT_cull_vertex |
GLboolean | __GLEW_EXT_depth_bounds_test |
GLboolean | __GLEW_EXT_direct_state_access |
GLboolean | __GLEW_EXT_draw_buffers2 |
GLboolean | __GLEW_EXT_draw_instanced |
GLboolean | __GLEW_EXT_draw_range_elements |
GLboolean | __GLEW_EXT_fog_coord |
GLboolean | __GLEW_EXT_fragment_lighting |
GLboolean | __GLEW_EXT_framebuffer_blit |
GLboolean | __GLEW_EXT_framebuffer_multisample |
GLboolean | __GLEW_EXT_framebuffer_object |
GLboolean | __GLEW_EXT_framebuffer_sRGB |
GLboolean | __GLEW_EXT_geometry_shader4 |
GLboolean | __GLEW_EXT_gpu_program_parameters |
GLboolean | __GLEW_EXT_gpu_shader4 |
GLboolean | __GLEW_EXT_histogram |
GLboolean | __GLEW_EXT_index_array_formats |
GLboolean | __GLEW_EXT_index_func |
GLboolean | __GLEW_EXT_index_material |
GLboolean | __GLEW_EXT_index_texture |
GLboolean | __GLEW_EXT_light_texture |
GLboolean | __GLEW_EXT_misc_attribute |
GLboolean | __GLEW_EXT_multi_draw_arrays |
GLboolean | __GLEW_EXT_multisample |
GLboolean | __GLEW_EXT_packed_depth_stencil |
GLboolean | __GLEW_EXT_packed_float |
GLboolean | __GLEW_EXT_packed_pixels |
GLboolean | __GLEW_EXT_paletted_texture |
GLboolean | __GLEW_EXT_pixel_buffer_object |
GLboolean | __GLEW_EXT_pixel_transform |
GLboolean | __GLEW_EXT_pixel_transform_color_table |
GLboolean | __GLEW_EXT_point_parameters |
GLboolean | __GLEW_EXT_polygon_offset |
GLboolean | __GLEW_EXT_rescale_normal |
GLboolean | __GLEW_EXT_scene_marker |
GLboolean | __GLEW_EXT_secondary_color |
GLboolean | __GLEW_EXT_separate_specular_color |
GLboolean | __GLEW_EXT_shadow_funcs |
GLboolean | __GLEW_EXT_shared_texture_palette |
GLboolean | __GLEW_EXT_stencil_clear_tag |
GLboolean | __GLEW_EXT_stencil_two_side |
GLboolean | __GLEW_EXT_stencil_wrap |
GLboolean | __GLEW_EXT_subtexture |
GLboolean | __GLEW_EXT_texture |
GLboolean | __GLEW_EXT_texture3D |
GLboolean | __GLEW_EXT_texture_array |
GLboolean | __GLEW_EXT_texture_buffer_object |
GLboolean | __GLEW_EXT_texture_compression_dxt1 |
GLboolean | __GLEW_EXT_texture_compression_latc |
GLboolean | __GLEW_EXT_texture_compression_rgtc |
GLboolean | __GLEW_EXT_texture_compression_s3tc |
GLboolean | __GLEW_EXT_texture_cube_map |
GLboolean | __GLEW_EXT_texture_edge_clamp |
GLboolean | __GLEW_EXT_texture_env |
GLboolean | __GLEW_EXT_texture_env_add |
GLboolean | __GLEW_EXT_texture_env_combine |
GLboolean | __GLEW_EXT_texture_env_dot3 |
GLboolean | __GLEW_EXT_texture_filter_anisotropic |
GLboolean | __GLEW_EXT_texture_integer |
GLboolean | __GLEW_EXT_texture_lod_bias |
GLboolean | __GLEW_EXT_texture_mirror_clamp |
GLboolean | __GLEW_EXT_texture_object |
GLboolean | __GLEW_EXT_texture_perturb_normal |
GLboolean | __GLEW_EXT_texture_rectangle |
GLboolean | __GLEW_EXT_texture_sRGB |
GLboolean | __GLEW_EXT_texture_shared_exponent |
GLboolean | __GLEW_EXT_texture_swizzle |
GLboolean | __GLEW_EXT_timer_query |
GLboolean | __GLEW_EXT_transform_feedback |
GLboolean | __GLEW_EXT_vertex_array |
GLboolean | __GLEW_EXT_vertex_array_bgra |
GLboolean | __GLEW_EXT_vertex_shader |
GLboolean | __GLEW_EXT_vertex_weighting |
GLboolean | __GLEW_GREMEDY_frame_terminator |
GLboolean | __GLEW_GREMEDY_string_marker |
GLboolean | __GLEW_HP_convolution_border_modes |
GLboolean | __GLEW_HP_image_transform |
GLboolean | __GLEW_HP_occlusion_test |
GLboolean | __GLEW_HP_texture_lighting |
GLboolean | __GLEW_IBM_cull_vertex |
GLboolean | __GLEW_IBM_multimode_draw_arrays |
GLboolean | __GLEW_IBM_rasterpos_clip |
GLboolean | __GLEW_IBM_static_data |
GLboolean | __GLEW_IBM_texture_mirrored_repeat |
GLboolean | __GLEW_IBM_vertex_array_lists |
GLboolean | __GLEW_INGR_color_clamp |
GLboolean | __GLEW_INGR_interlace_read |
GLboolean | __GLEW_INTEL_parallel_arrays |
GLboolean | __GLEW_INTEL_texture_scissor |
GLboolean | __GLEW_KTX_buffer_region |
GLboolean | __GLEW_MESAX_texture_stack |
GLboolean | __GLEW_MESA_pack_invert |
GLboolean | __GLEW_MESA_resize_buffers |
GLboolean | __GLEW_MESA_window_pos |
GLboolean | __GLEW_MESA_ycbcr_texture |
GLboolean | __GLEW_NV_blend_square |
GLboolean | __GLEW_NV_conditional_render |
GLboolean | __GLEW_NV_copy_depth_to_color |
GLboolean | __GLEW_NV_depth_buffer_float |
GLboolean | __GLEW_NV_depth_clamp |
GLboolean | __GLEW_NV_depth_range_unclamped |
GLboolean | __GLEW_NV_evaluators |
GLboolean | __GLEW_NV_explicit_multisample |
GLboolean | __GLEW_NV_fence |
GLboolean | __GLEW_NV_float_buffer |
GLboolean | __GLEW_NV_fog_distance |
GLboolean | __GLEW_NV_fragment_program |
GLboolean | __GLEW_NV_fragment_program2 |
GLboolean | __GLEW_NV_fragment_program4 |
GLboolean | __GLEW_NV_fragment_program_option |
GLboolean | __GLEW_NV_framebuffer_multisample_coverage |
GLboolean | __GLEW_NV_geometry_program4 |
GLboolean | __GLEW_NV_geometry_shader4 |
GLboolean | __GLEW_NV_gpu_program4 |
GLboolean | __GLEW_NV_half_float |
GLboolean | __GLEW_NV_light_max_exponent |
GLboolean | __GLEW_NV_multisample_filter_hint |
GLboolean | __GLEW_NV_occlusion_query |
GLboolean | __GLEW_NV_packed_depth_stencil |
GLboolean | __GLEW_NV_parameter_buffer_object |
GLboolean | __GLEW_NV_pixel_data_range |
GLboolean | __GLEW_NV_point_sprite |
GLboolean | __GLEW_NV_present_video |
GLboolean | __GLEW_NV_primitive_restart |
GLboolean | __GLEW_NV_register_combiners |
GLboolean | __GLEW_NV_register_combiners2 |
GLboolean | __GLEW_NV_texgen_emboss |
GLboolean | __GLEW_NV_texgen_reflection |
GLboolean | __GLEW_NV_texture_compression_vtc |
GLboolean | __GLEW_NV_texture_env_combine4 |
GLboolean | __GLEW_NV_texture_expand_normal |
GLboolean | __GLEW_NV_texture_rectangle |
GLboolean | __GLEW_NV_texture_shader |
GLboolean | __GLEW_NV_texture_shader2 |
GLboolean | __GLEW_NV_texture_shader3 |
GLboolean | __GLEW_NV_transform_feedback |
GLboolean | __GLEW_NV_vertex_array_range |
GLboolean | __GLEW_NV_vertex_array_range2 |
GLboolean | __GLEW_NV_vertex_program |
GLboolean | __GLEW_NV_vertex_program1_1 |
GLboolean | __GLEW_NV_vertex_program2 |
GLboolean | __GLEW_NV_vertex_program2_option |
GLboolean | __GLEW_NV_vertex_program3 |
GLboolean | __GLEW_NV_vertex_program4 |
GLboolean | __GLEW_OES_byte_coordinates |
GLboolean | __GLEW_OES_compressed_paletted_texture |
GLboolean | __GLEW_OES_read_format |
GLboolean | __GLEW_OES_single_precision |
GLboolean | __GLEW_OML_interlace |
GLboolean | __GLEW_OML_resample |
GLboolean | __GLEW_OML_subsample |
GLboolean | __GLEW_PGI_misc_hints |
GLboolean | __GLEW_PGI_vertex_hints |
GLboolean | __GLEW_REND_screen_coordinates |
GLboolean | __GLEW_S3_s3tc |
GLboolean | __GLEW_SGIS_color_range |
GLboolean | __GLEW_SGIS_detail_texture |
GLboolean | __GLEW_SGIS_fog_function |
GLboolean | __GLEW_SGIS_generate_mipmap |
GLboolean | __GLEW_SGIS_multisample |
GLboolean | __GLEW_SGIS_pixel_texture |
GLboolean | __GLEW_SGIS_point_line_texgen |
GLboolean | __GLEW_SGIS_sharpen_texture |
GLboolean | __GLEW_SGIS_texture4D |
GLboolean | __GLEW_SGIS_texture_border_clamp |
GLboolean | __GLEW_SGIS_texture_edge_clamp |
GLboolean | __GLEW_SGIS_texture_filter4 |
GLboolean | __GLEW_SGIS_texture_lod |
GLboolean | __GLEW_SGIS_texture_select |
GLboolean | __GLEW_SGIX_async |
GLboolean | __GLEW_SGIX_async_histogram |
GLboolean | __GLEW_SGIX_async_pixel |
GLboolean | __GLEW_SGIX_blend_alpha_minmax |
GLboolean | __GLEW_SGIX_clipmap |
GLboolean | __GLEW_SGIX_convolution_accuracy |
GLboolean | __GLEW_SGIX_depth_texture |
GLboolean | __GLEW_SGIX_flush_raster |
GLboolean | __GLEW_SGIX_fog_offset |
GLboolean | __GLEW_SGIX_fog_texture |
GLboolean | __GLEW_SGIX_fragment_specular_lighting |
GLboolean | __GLEW_SGIX_framezoom |
GLboolean | __GLEW_SGIX_interlace |
GLboolean | __GLEW_SGIX_ir_instrument1 |
GLboolean | __GLEW_SGIX_list_priority |
GLboolean | __GLEW_SGIX_pixel_texture |
GLboolean | __GLEW_SGIX_pixel_texture_bits |
GLboolean | __GLEW_SGIX_reference_plane |
GLboolean | __GLEW_SGIX_resample |
GLboolean | __GLEW_SGIX_shadow |
GLboolean | __GLEW_SGIX_shadow_ambient |
GLboolean | __GLEW_SGIX_sprite |
GLboolean | __GLEW_SGIX_tag_sample_buffer |
GLboolean | __GLEW_SGIX_texture_add_env |
GLboolean | __GLEW_SGIX_texture_coordinate_clamp |
GLboolean | __GLEW_SGIX_texture_lod_bias |
GLboolean | __GLEW_SGIX_texture_multi_buffer |
GLboolean | __GLEW_SGIX_texture_range |
GLboolean | __GLEW_SGIX_texture_scale_bias |
GLboolean | __GLEW_SGIX_vertex_preclip |
GLboolean | __GLEW_SGIX_vertex_preclip_hint |
GLboolean | __GLEW_SGIX_ycrcb |
GLboolean | __GLEW_SGI_color_matrix |
GLboolean | __GLEW_SGI_color_table |
GLboolean | __GLEW_SGI_texture_color_table |
GLboolean | __GLEW_SUNX_constant_data |
GLboolean | __GLEW_SUN_convolution_border_modes |
GLboolean | __GLEW_SUN_global_alpha |
GLboolean | __GLEW_SUN_mesh_array |
GLboolean | __GLEW_SUN_read_video_pixels |
GLboolean | __GLEW_SUN_slice_accum |
GLboolean | __GLEW_SUN_triangle_list |
GLboolean | __GLEW_SUN_vertex |
GLboolean | __GLEW_WIN_phong_shading |
GLboolean | __GLEW_WIN_specular_fog |
GLboolean | __GLEW_WIN_swap_hint |
GLboolean | glewExperimental |