The classes in this category tell the render (subclass of mitk::BaseRenderer) which slice (subclass mitk::SliceNavigationController) or from which direction (subclass mitk::CameraController) it has to render. More...
|
Classes | |
| class | mitk::BaseController |
| Baseclass for renderer slice-/camera-control. More... | |
| class | mitk::CameraController |
| controls the camera used by the associated BaseRenderer More... | |
| class | mitk::SliceNavigationController |
| Controls the selection of the slice the associated BaseRenderer will display. More... | |
| class | mitk::SlicesRotator |
| Enables rotation of visible slices (for sliced geometries).This class takes care of several SliceNavigationControllers and handles slice selection / slice rotation. It is added as listener to GlobalInteraction by QmitkStdMultiWidget. More... | |
| class | mitk::SlicesSwiveller |
| Enables arbitrary rotation of visible slices around a swivel point (for sliced geometries).This class takes care of several SliceNavigationControllers and handles slice selection / slice rotation. It is added as listener to GlobalInteraction by QmitkStdMultiWidget. More... | |
| class | mitk::Stepper |
| Helper class to step through a list. More... | |
| class | mitk::VtkInteractorCameraController |
| vtk-based camera controller More... | |
| class | mitk::SpaceNavigatorVtkCameraController |
| vtk-based camera controller More... | |
| class | mitk::MultiStepper |
| Helper class to step through a list. More... | |
| class | mitk::TDMouseVtkCameraController |
| vtk-based camera controller More... | |
| class | QmitkStepperAdapter |
| Helper class to connect Qt-based navigators to instances of Stepper. More... | |
The classes in this category tell the render (subclass of mitk::BaseRenderer) which slice (subclass mitk::SliceNavigationController) or from which direction (subclass mitk::CameraController) it has to render.
Contains two Stepper for stepping through the slices or through different camera views (e.g., for the creation of a movie around the data), respectively, and through time, if there is 3D+t data.
1.7.2