Classes | Public Types | Public Member Functions | Static Public Member Functions | Public Attributes | Protected Member Functions | Protected Attributes

mitk::SurfaceVtkMapper3D Class Reference
[Mapper Classes]

Vtk-based mapper for Surface. More...

#include <mitkSurfaceVtkMapper3D.h>

Inheritance diagram for mitk::SurfaceVtkMapper3D:
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List of all members.

Classes

class  LocalStorage

Public Types

typedef SurfaceVtkMapper3D Self
typedef VtkMapper3D Superclass
typedef itk::SmartPointer< SelfPointer
typedef itk::SmartPointer
< const Self
ConstPointer

Public Member Functions

virtual const char * GetClassName () const
virtual void SetGenerateNormals (bool _arg)
virtual bool GetGenerateNormals ()
void SetImmediateModeRenderingOn (int on=1)
virtual int GetImmediateModeRenderingOn ()
virtual const mitk::SurfaceGetInput ()
virtual vtkProp * GetVtkProp (mitk::BaseRenderer *renderer)
virtual void ApplyProperties (vtkActor *actor, mitk::BaseRenderer *renderer)
 Apply color and opacity read from the PropertyList.

Static Public Member Functions

static Pointer New ()
static void SetDefaultProperties (mitk::DataNode *node, mitk::BaseRenderer *renderer=NULL, bool overwrite=false)
 Set default values of properties used by this mapper to node.
static void ApplyMitkPropertiesToVtkProperty (mitk::DataNode *node, vtkProperty *property, mitk::BaseRenderer *renderer)
static void SetDefaultPropertiesForVtkProperty (mitk::DataNode *node, mitk::BaseRenderer *renderer, bool overwrite)

Public Attributes

mitk::Mapper::LocalStorageHandler
< LocalStorage
m_LSH

Protected Member Functions

 SurfaceVtkMapper3D ()
virtual ~SurfaceVtkMapper3D ()
virtual void GenerateData (mitk::BaseRenderer *renderer)
 Generate the data needed for rendering into renderer.
virtual void ResetMapper (mitk::BaseRenderer *renderer)
virtual void CheckForClippingProperty (mitk::BaseRenderer *renderer, mitk::BaseProperty *property)

Protected Attributes

bool m_GenerateNormals
int m_ImmediateModeRenderingOn

Detailed Description

Vtk-based mapper for Surface.

Vtk-based mapper for Surface

Properties that can be set for surfaces and influence the surfaceVTKMapper3D are:

Properties to look for are:

There might be still some other, deprecated properties. These will not be documented anymore. Please check the source if you really need them.

Definition at line 78 of file mitkSurfaceVtkMapper3D.h.


Member Typedef Documentation

typedef itk::SmartPointer<const Self> mitk::SurfaceVtkMapper3D::ConstPointer

Reimplemented from mitk::VtkMapper3D.

Definition at line 82 of file mitkSurfaceVtkMapper3D.h.

typedef itk::SmartPointer<Self> mitk::SurfaceVtkMapper3D::Pointer

Reimplemented from mitk::VtkMapper3D.

Definition at line 82 of file mitkSurfaceVtkMapper3D.h.

Reimplemented from mitk::VtkMapper3D.

Definition at line 82 of file mitkSurfaceVtkMapper3D.h.

Reimplemented from mitk::VtkMapper3D.

Definition at line 82 of file mitkSurfaceVtkMapper3D.h.


Constructor & Destructor Documentation

mitk::SurfaceVtkMapper3D::SurfaceVtkMapper3D (  ) [protected]

Definition at line 47 of file mitkSurfaceVtkMapper3D.cpp.

{
 // m_Prop3D = vtkActor::New();
  m_GenerateNormals = false;
}
mitk::SurfaceVtkMapper3D::~SurfaceVtkMapper3D (  ) [protected, virtual]

Definition at line 53 of file mitkSurfaceVtkMapper3D.cpp.

{
 // m_Prop3D->Delete();                                  
}

Member Function Documentation

void mitk::SurfaceVtkMapper3D::ApplyMitkPropertiesToVtkProperty ( mitk::DataNode node,
vtkProperty *  property,
mitk::BaseRenderer renderer 
) [static]

Definition at line 107 of file mitkSurfaceVtkMapper3D.cpp.

References mitk::DataNode::GetFloatProperty(), mitk::DataNode::GetOpacity(), and mitk::DataNode::GetProperty().

Referenced by mitk::UnstructuredGridVtkMapper3D::ApplyProperties().

{
  // Colors
  {
    double ambient [3] = { 0.5,0.5,0.0 };
    double diffuse [3] = { 0.5,0.5,0.0 };
    double specular[3] = { 1.0,1.0,1.0 };
    
    float coeff_ambient = 0.5f;
    float coeff_diffuse = 0.5f;
    float coeff_specular= 0.5f;
    float power_specular=10.0f;
  
    // Color
    {
      mitk::ColorProperty::Pointer p;
      node->GetProperty(p, "color", renderer);
      if(p.IsNotNull())
      {
        mitk::Color c = p->GetColor();
        ambient[0]=c.GetRed(); ambient[1]=c.GetGreen(); ambient[2]=c.GetBlue();
        diffuse[0]=c.GetRed(); diffuse[1]=c.GetGreen(); diffuse[2]=c.GetBlue();
        // Setting specular color to the same, make physically no real sense, however vtk rendering slows down, if these colors are different.
        specular[0]=c.GetRed(); specular[1]=c.GetGreen(); specular[2]=c.GetBlue();
      }          
    }
    
    // Ambient 
    {
      mitk::ColorProperty::Pointer p;
      node->GetProperty(p, "material.ambientColor", renderer);
      if(p.IsNotNull())
      {
        mitk::Color c = p->GetColor();
        ambient[0]=c.GetRed(); ambient[1]=c.GetGreen(); ambient[2]=c.GetBlue();
      }          
    }
    
    // Diffuse 
    {
      mitk::ColorProperty::Pointer p;
      node->GetProperty(p, "material.diffuseColor", renderer);
      if(p.IsNotNull())
      {
        mitk::Color c = p->GetColor();
        diffuse[0]=c.GetRed(); diffuse[1]=c.GetGreen(); diffuse[2]=c.GetBlue();
      }          
    }
    
    // Specular 
    {
      mitk::ColorProperty::Pointer p;
      node->GetProperty(p, "material.specularColor", renderer);
      if(p.IsNotNull())
      {
        mitk::Color c = p->GetColor();
        specular[0]=c.GetRed(); specular[1]=c.GetGreen(); specular[2]=c.GetBlue();
      }          
    }

    // Ambient coeff
    {
      node->GetFloatProperty("material.ambientCoefficient", coeff_ambient, renderer);
    }
    
    // Diffuse coeff
    {
      node->GetFloatProperty("material.diffuseCoefficient", coeff_diffuse, renderer);
    }
    
    // Specular coeff
    {
      node->GetFloatProperty("material.specularCoefficient", coeff_specular, renderer);
    }
    
    // Specular power
    {
      node->GetFloatProperty("material.specularPower", power_specular, renderer);
    }
    
    property->SetAmbient( coeff_ambient );    
    property->SetDiffuse( coeff_diffuse );
    property->SetSpecular( coeff_specular );
    property->SetSpecularPower( power_specular );

    property->SetAmbientColor( ambient );    
    property->SetDiffuseColor( diffuse );    
    property->SetSpecularColor( specular );
  }

  // Render mode
  {
    // Opacity
    {
      float opacity = 1.0f;
      if( node->GetOpacity(opacity,renderer) )
        property->SetOpacity( opacity );
    }
     
    // Wireframe line width
    {
      float lineWidth = 1;
      node->GetFloatProperty("material.wireframeLineWidth", lineWidth, renderer);
      property->SetLineWidth( lineWidth );
    }

    // Representation
    {
      mitk::VtkRepresentationProperty::Pointer p;
      node->GetProperty(p, "material.representation", renderer);
      if(p.IsNotNull())
        property->SetRepresentation( p->GetVtkRepresentation() );
    }

    // Interpolation
    {
      mitk::VtkInterpolationProperty::Pointer p;
      node->GetProperty(p, "material.interpolation", renderer);
      if(p.IsNotNull())
        property->SetInterpolation( p->GetVtkInterpolation() );
    }
  }
}
void mitk::SurfaceVtkMapper3D::ApplyProperties ( vtkActor *  actor,
mitk::BaseRenderer renderer 
) [virtual]

Apply color and opacity read from the PropertyList.

Reimplemented from mitk::VtkMapper3D.

Definition at line 233 of file mitkSurfaceVtkMapper3D.cpp.

References mitk::ShaderRepository::ApplyProperties(), mitk::ShaderRepository::GetGlobalShaderRepository(), mitk::LevelWindow::GetLowerWindowBound(), mitk::LevelWindow::GetUpperWindowBound(), mitk::VtkScalarModeProperty::GetVtkScalarMode(), mitk::SurfaceVtkMapper3D::LocalStorage::m_Actor, mitk::SurfaceVtkMapper3D::LocalStorage::m_ClippingPlaneCollection, mitk::SurfaceVtkMapper3D::LocalStorage::m_ShaderTimestampUpdate, and mitk::SurfaceVtkMapper3D::LocalStorage::m_VtkPolyDataMapper.

{
  LocalStorage *ls = m_LSH.GetLocalStorage(renderer);

  // Applying shading properties    
  {
    Superclass::ApplyProperties( ls->m_Actor, renderer ) ;
    // VTK Properties
    ApplyMitkPropertiesToVtkProperty( this->GetDataNode(), ls->m_Actor->GetProperty(), renderer );
    // Shaders
    mitk::ShaderRepository::GetGlobalShaderRepository()->ApplyProperties(this->GetDataNode(),ls->m_Actor,renderer,ls->m_ShaderTimestampUpdate);
  }

  mitk::LookupTableProperty::Pointer lookupTableProp;
  this->GetDataNode()->GetProperty(lookupTableProp, "LookupTable", renderer);
  if (lookupTableProp.IsNotNull() )
  {
    ls->m_VtkPolyDataMapper->SetLookupTable(lookupTableProp->GetLookupTable()->GetVtkLookupTable());
  }

  mitk::LevelWindow levelWindow;
  if(this->GetDataNode()->GetLevelWindow(levelWindow, renderer, "levelWindow"))
  {
    ls->m_VtkPolyDataMapper->SetScalarRange(levelWindow.GetLowerWindowBound(),levelWindow.GetUpperWindowBound());
  }
  else
  if(this->GetDataNode()->GetLevelWindow(levelWindow, renderer))
  {
    ls->m_VtkPolyDataMapper->SetScalarRange(levelWindow.GetLowerWindowBound(),levelWindow.GetUpperWindowBound());
  }
  
  bool scalarVisibility = false;
  this->GetDataNode()->GetBoolProperty("scalar visibility", scalarVisibility);
  ls->m_VtkPolyDataMapper->SetScalarVisibility( (scalarVisibility ? 1 : 0) );

  if(scalarVisibility)
  {
    mitk::VtkScalarModeProperty* scalarMode;
    if(this->GetDataNode()->GetProperty(scalarMode, "scalar mode", renderer))
    {
      ls->m_VtkPolyDataMapper->SetScalarMode(scalarMode->GetVtkScalarMode());
    }
    else
      ls->m_VtkPolyDataMapper->SetScalarModeToDefault();

    bool colorMode = false;
    this->GetDataNode()->GetBoolProperty("color mode", colorMode);
    ls->m_VtkPolyDataMapper->SetColorMode( (colorMode ? 1 : 0) );

    float scalarsMin = 0;
    if (dynamic_cast<mitk::FloatProperty *>(this->GetDataNode()->GetProperty("ScalarsRangeMinimum")) != NULL)
      scalarsMin = dynamic_cast<mitk::FloatProperty*>(this->GetDataNode()->GetProperty("ScalarsRangeMinimum"))->GetValue();

    float scalarsMax = 1.0;
    if (dynamic_cast<mitk::FloatProperty *>(this->GetDataNode()->GetProperty("ScalarsRangeMaximum")) != NULL)
      scalarsMax = dynamic_cast<mitk::FloatProperty*>(this->GetDataNode()->GetProperty("ScalarsRangeMaximum"))->GetValue();

    ls->m_VtkPolyDataMapper->SetScalarRange(scalarsMin,scalarsMax);
  }

  // deprecated settings
  bool deprecatedUseCellData = false;
  this->GetDataNode()->GetBoolProperty("deprecated useCellDataForColouring", deprecatedUseCellData);

  bool deprecatedUsePointData = false;
  this->GetDataNode()->GetBoolProperty("deprecated usePointDataForColouring", deprecatedUsePointData);
                  
  if (deprecatedUseCellData)
  {
    ls->m_VtkPolyDataMapper->SetColorModeToDefault();
    ls->m_VtkPolyDataMapper->SetScalarRange(0,255);
    ls->m_VtkPolyDataMapper->ScalarVisibilityOn();
    ls->m_VtkPolyDataMapper->SetScalarModeToUseCellData();
    ls->m_Actor->GetProperty()->SetSpecular (1);
    ls->m_Actor->GetProperty()->SetSpecularPower (50);
    ls->m_Actor->GetProperty()->SetInterpolationToPhong();
  }
  else if (deprecatedUsePointData)
  {
    float scalarsMin = 0;
    if (dynamic_cast<mitk::FloatProperty *>(this->GetDataNode()->GetProperty("ScalarsRangeMinimum")) != NULL)
      scalarsMin = dynamic_cast<mitk::FloatProperty*>(this->GetDataNode()->GetProperty("ScalarsRangeMinimum"))->GetValue();

    float scalarsMax = 0.1;
    if (dynamic_cast<mitk::FloatProperty *>(this->GetDataNode()->GetProperty("ScalarsRangeMaximum")) != NULL)
      scalarsMax = dynamic_cast<mitk::FloatProperty*>(this->GetDataNode()->GetProperty("ScalarsRangeMaximum"))->GetValue();

    ls->m_VtkPolyDataMapper->SetScalarRange(scalarsMin,scalarsMax);
    ls->m_VtkPolyDataMapper->SetColorModeToMapScalars();
    ls->m_VtkPolyDataMapper->ScalarVisibilityOn();
    ls->m_Actor->GetProperty()->SetSpecular (1);
    ls->m_Actor->GetProperty()->SetSpecularPower (50);
    ls->m_Actor->GetProperty()->SetInterpolationToPhong();
  }

  int deprecatedScalarMode = VTK_COLOR_MODE_DEFAULT;
  if(this->GetDataNode()->GetIntProperty("deprecated scalar mode", deprecatedScalarMode, renderer))
  {
    ls->m_VtkPolyDataMapper->SetScalarMode(deprecatedScalarMode);
    ls->m_VtkPolyDataMapper->ScalarVisibilityOn();
    ls->m_Actor->GetProperty()->SetSpecular (1);
    ls->m_Actor->GetProperty()->SetSpecularPower (50);
    //m_Actor->GetProperty()->SetInterpolationToPhong();
  }


  // Check whether one or more ClippingProperty objects have been defined for
  // this node. Check both renderer specific and global property lists, since
  // properties in both should be considered.
  const PropertyList::PropertyMap *rendererProperties = this->GetDataNode()->GetPropertyList( renderer )->GetMap();
  const PropertyList::PropertyMap *globalProperties = this->GetDataNode()->GetPropertyList( NULL )->GetMap();

  // Add clipping planes (if any)
  ls->m_ClippingPlaneCollection->RemoveAllItems();
  
  PropertyList::PropertyMap::const_iterator it;
  for ( it = rendererProperties->begin(); it != rendererProperties->end(); ++it )
  {
    this->CheckForClippingProperty( renderer,(*it).second.first.GetPointer() );
  }

  for ( it = globalProperties->begin(); it != globalProperties->end(); ++it )
  {
    this->CheckForClippingProperty( renderer,(*it).second.first.GetPointer() );
  }

  if ( ls->m_ClippingPlaneCollection->GetNumberOfItems() > 0 )
  {
    ls->m_VtkPolyDataMapper->SetClippingPlanes( ls->m_ClippingPlaneCollection );
  }
  else
  {
    ls->m_VtkPolyDataMapper->RemoveAllClippingPlanes();
  }
  
  
}
void mitk::SurfaceVtkMapper3D::CheckForClippingProperty ( mitk::BaseRenderer renderer,
mitk::BaseProperty property 
) [protected, virtual]

Checks whether the specified property is a ClippingProperty and if yes, adds it to m_ClippingPlaneCollection (internal method).

Definition at line 377 of file mitkSurfaceVtkMapper3D.cpp.

References mitk::ClippingProperty::GetClippingEnabled(), mitk::ClippingProperty::GetNormal(), mitk::ClippingProperty::GetOrigin(), and mitk::SurfaceVtkMapper3D::LocalStorage::m_ClippingPlaneCollection.

{
  LocalStorage *ls = m_LSH.GetLocalStorage(renderer);
//  m_Prop3D = ls->m_Actor;

  ClippingProperty *clippingProperty = dynamic_cast< ClippingProperty * >( property );

  if ( (clippingProperty != NULL)
    && (clippingProperty->GetClippingEnabled()) )
  {
    const Point3D &origin = clippingProperty->GetOrigin();
    const Vector3D &normal = clippingProperty->GetNormal();

    vtkPlane *clippingPlane = vtkPlane::New();
    clippingPlane->SetOrigin( origin[0], origin[1], origin[2] );
    clippingPlane->SetNormal( normal[0], normal[1], normal[2] );

    ls->m_ClippingPlaneCollection->AddItem( clippingPlane );

    clippingPlane->UnRegister( NULL );
  }
}
void mitk::SurfaceVtkMapper3D::GenerateData ( mitk::BaseRenderer renderer ) [protected, virtual]

Generate the data needed for rendering into renderer.

Reimplemented from mitk::Mapper.

Definition at line 58 of file mitkSurfaceVtkMapper3D.cpp.

References mitk::Surface::GetVtkPolyData(), mitk::SurfaceVtkMapper3D::LocalStorage::m_Actor, mitk::SurfaceVtkMapper3D::LocalStorage::m_VtkPolyDataMapper, and mitk::SurfaceVtkMapper3D::LocalStorage::m_VtkPolyDataNormals.

{
  LocalStorage *ls = m_LSH.GetLocalStorage(renderer);
  
  bool visible = IsVisible(renderer);

  if(visible==false)
  {
    ls->m_Actor->VisibilityOff();
    return;
  }

  //
  // set the input-object at time t for the mapper
  //
  mitk::Surface::Pointer input  = const_cast< mitk::Surface* >( this->GetInput() );
  vtkPolyData * polydata = input->GetVtkPolyData( this->GetTimestep() );
  if(polydata == NULL) 
  {
    ls->m_Actor->VisibilityOff();
    return;
  }

  if ( m_GenerateNormals )
  {
    ls->m_VtkPolyDataNormals->SetInput( polydata );
    ls->m_VtkPolyDataMapper->SetInput( ls->m_VtkPolyDataNormals->GetOutput() );
  }
  else
  {
    ls->m_VtkPolyDataMapper->SetInput( polydata );
  }

  //
  // apply properties read from the PropertyList
  //
  ApplyProperties(ls->m_Actor, renderer);

  if(visible)
    ls->m_Actor->VisibilityOn();
}
virtual const char* mitk::SurfaceVtkMapper3D::GetClassName (  ) const [virtual]

Reimplemented from mitk::VtkMapper3D.

virtual bool mitk::SurfaceVtkMapper3D::GetGenerateNormals (  ) [virtual]
virtual int mitk::SurfaceVtkMapper3D::GetImmediateModeRenderingOn (  ) [virtual]
const mitk::Surface * mitk::SurfaceVtkMapper3D::GetInput ( void   ) [virtual]

Definition at line 42 of file mitkSurfaceVtkMapper3D.cpp.

References mitk::Mapper::GetData().

{
  return static_cast<const mitk::Surface * > ( GetData() );
}
vtkProp * mitk::SurfaceVtkMapper3D::GetVtkProp ( mitk::BaseRenderer renderer ) [virtual]

Implements mitk::VtkMapper3D.

Definition at line 371 of file mitkSurfaceVtkMapper3D.cpp.

References mitk::SurfaceVtkMapper3D::LocalStorage::m_Actor.

{
  LocalStorage *ls = m_LSH.GetLocalStorage(renderer);
  return ls->m_Actor;
}
static Pointer mitk::SurfaceVtkMapper3D::New (  ) [static]
void mitk::SurfaceVtkMapper3D::ResetMapper ( mitk::BaseRenderer renderer ) [protected, virtual]

Reimplemented from mitk::Mapper.

Definition at line 101 of file mitkSurfaceVtkMapper3D.cpp.

References mitk::SurfaceVtkMapper3D::LocalStorage::m_Actor.

{
  LocalStorage *ls = m_LSH.GetLocalStorage(renderer);
  ls->m_Actor->VisibilityOff();
}
void mitk::SurfaceVtkMapper3D::SetDefaultProperties ( mitk::DataNode node,
mitk::BaseRenderer renderer = NULL,
bool  overwrite = false 
) [static]

Set default values of properties used by this mapper to node.

Parameters:
nodeThe node for which the properties are set
overwriteoverwrite existing properties (default: false)
rendererdefines which property list of node is used (default: NULL, i.e. default property list)

Reimplemented from mitk::Mapper.

Definition at line 427 of file mitkSurfaceVtkMapper3D.cpp.

References mitk::DataNode::AddProperty(), mitk::DataNode::GetData(), mitk::VtkScalarModeProperty::New(), mitk::BoolProperty::New(), mitk::FloatProperty::New(), mitk::ColorProperty::New(), and SetDefaultPropertiesForVtkProperty().

Referenced by mitk::CoreObjectFactory::SetDefaultProperties().

{
  node->AddProperty( "color", mitk::ColorProperty::New(1.0f,1.0f,1.0f), renderer, overwrite );
  node->AddProperty( "opacity", mitk::FloatProperty::New(1.0), renderer, overwrite );

  mitk::SurfaceVtkMapper3D::SetDefaultPropertiesForVtkProperty(node,renderer,overwrite); // Shading
  
  node->AddProperty( "scalar visibility", mitk::BoolProperty::New(false), renderer, overwrite );
  node->AddProperty( "color mode", mitk::BoolProperty::New(false), renderer, overwrite );
  node->AddProperty( "scalar mode", mitk::VtkScalarModeProperty::New(), renderer, overwrite );
  mitk::Surface::Pointer surface = dynamic_cast<Surface*>(node->GetData());
  if(surface.IsNotNull())
  {
    if((surface->GetVtkPolyData() != 0) && (surface->GetVtkPolyData()->GetPointData() != NULL) && (surface->GetVtkPolyData()->GetPointData()->GetScalars() != 0))
    {
      node->AddProperty( "scalar visibility", mitk::BoolProperty::New(true), renderer, overwrite );
      node->AddProperty( "color mode", mitk::BoolProperty::New(true), renderer, overwrite );
    }
  }
  Superclass::SetDefaultProperties(node, renderer, overwrite);
}
void mitk::SurfaceVtkMapper3D::SetDefaultPropertiesForVtkProperty ( mitk::DataNode node,
mitk::BaseRenderer renderer,
bool  overwrite 
) [static]

Definition at line 401 of file mitkSurfaceVtkMapper3D.cpp.

References mitk::ShaderRepository::AddDefaultProperties(), mitk::DataNode::AddProperty(), mitk::ShaderRepository::GetGlobalShaderRepository(), mitk::VtkInterpolationProperty::New(), mitk::VtkRepresentationProperty::New(), and mitk::FloatProperty::New().

Referenced by mitk::UnstructuredGridVtkMapper3D::SetDefaultProperties(), and SetDefaultProperties().

{
  // Shading
  {
    node->AddProperty( "material.wireframeLineWidth", mitk::FloatProperty::New(1.0f)          , renderer, overwrite );

    node->AddProperty( "material.ambientCoefficient" , mitk::FloatProperty::New(0.05f)          , renderer, overwrite );
    node->AddProperty( "material.diffuseCoefficient" , mitk::FloatProperty::New(0.9f)          , renderer, overwrite );
    node->AddProperty( "material.specularCoefficient", mitk::FloatProperty::New(1.0f)          , renderer, overwrite );
    node->AddProperty( "material.specularPower"      , mitk::FloatProperty::New(16.0f)          , renderer, overwrite );

    //node->AddProperty( "material.ambientColor"       , mitk::ColorProperty::New(1.0f,1.0f,1.0f), renderer, overwrite );
    //node->AddProperty( "material.diffuseColor"       , mitk::ColorProperty::New(1.0f,1.0f,1.0f), renderer, overwrite );
    //node->AddProperty( "material.specularColor"      , mitk::ColorProperty::New(1.0f,1.0f,1.0f), renderer, overwrite );

    node->AddProperty( "material.representation"      , mitk::VtkRepresentationProperty::New()  , renderer, overwrite );
    node->AddProperty( "material.interpolation"       , mitk::VtkInterpolationProperty::New()   , renderer, overwrite );
  }

  // Shaders
  {
    mitk::ShaderRepository::GetGlobalShaderRepository()->AddDefaultProperties(node,renderer,overwrite);
  }
}
virtual void mitk::SurfaceVtkMapper3D::SetGenerateNormals ( bool  _arg ) [virtual]
void mitk::SurfaceVtkMapper3D::SetImmediateModeRenderingOn ( int  on = 1 )

Definition at line 450 of file mitkSurfaceVtkMapper3D.cpp.

{
/*
  if (m_VtkPolyDataMapper != NULL) 
    m_VtkPolyDataMapper->SetImmediateModeRendering(on);
*/
}

Member Data Documentation

Definition at line 117 of file mitkSurfaceVtkMapper3D.h.

Definition at line 120 of file mitkSurfaceVtkMapper3D.h.

Definition at line 154 of file mitkSurfaceVtkMapper3D.h.


The documentation for this class was generated from the following files:
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