#include <mitkTransition.h>
#include <mitkAction.h>
#include <mitkState.h>
#include <fstream>
Go to the source code of this file.
Functions | |
int | mitkTransitionTest (int, char *[]) |
int mitkTransitionTest | ( | int | , |
char * | [] | ||
) |
Definition at line 24 of file mitkTransitionTest.cpp.
References EXIT_FAILURE, EXIT_SUCCESS, int(), mitk::State::New(), and mitk::Action::New().
{ int nextStateId = 10; int eventId = 100; //Create Transition itk::WeakPointer<mitk::Transition> transition = new mitk::Transition("transitionname", nextStateId, eventId); //check nextStateId std::cout << "Check StateId: "; if (transition->GetNextStateId()!=nextStateId) { std::cout<<"[FAILED]"<<std::endl; return EXIT_FAILURE; } std::cout<<"[PASSED]"<<std::endl; //check EventId std::cout << "Check EventId: "; if (transition->GetEventId()!=eventId || !transition->IsEvent(eventId)) { std::cout<<"[FAILED]"<<std::endl; return EXIT_FAILURE; } std::cout<<"[PASSED]"<<std::endl; unsigned int count = 1; //Create Action mitk::Action::Pointer firstAction = mitk::Action::New(count); transition->AddAction(firstAction); //check ActionCount std::cout << "Check ActionCount after first addition of an action: "; if (transition->GetActionCount() != count) { std::cout<<"[FAILED]"<<std::endl; return EXIT_FAILURE; } std::cout<<"[PASSED]"<<std::endl; ++count; //Create Action mitk::Action::Pointer secondAction = mitk::Action::New(count); transition->AddAction(secondAction); //check ActionCount std::cout << "check action Count after second addition of an action: "; if (transition->GetActionCount() != count) { std::cout<<"[FAILED]"<<std::endl; return EXIT_FAILURE; } std::cout<<"[PASSED]"<<std::endl; count = 1; //check ActionIterators std::cout << "Check ActionIterators: "; mitk::Transition::ActionVectorIterator iter = transition->GetActionBeginIterator(); mitk::Transition::ActionVectorConstIterator end = transition->GetActionEndIterator(); while (iter != end) { if((*iter)->GetActionId()!=(int)count) { std::cout<<"[FAILED]"<<std::endl; return EXIT_FAILURE; } ++count; ++iter; } std::cout<<"[PASSED]"<<std::endl; //check setting State std::cout << "Check setting a statepointer and reading it again: "; int stateId = 10000; mitk::State::Pointer state = mitk::State::New("statename", stateId); transition->SetNextState(state); if (transition->GetNextState()!=state) { std::cout<<"[FAILED]"<<std::endl; return EXIT_FAILURE; } std::cout<<"[PASSED]"<<std::endl; //delete the instanciated transition delete transition; //well done!!! Passed! std::cout<<"[ALL PASSED]"<<std::endl; std::cout<<"[TEST DONE]"<<std::endl; return EXIT_SUCCESS; }