operation, that changes the stateMachine and sets a state according to a transition to an other state. More...
#include <mitkStateTransitionOperation.h>


Public Member Functions | |
| StateTransitionOperation (OperationType operationType, State *state, unsigned int time=0) | |
| default constructor | |
| ~StateTransitionOperation () | |
| default constructor | |
| State * | GetState () |
| Return the state. | |
| unsigned int | GetTime () |
| Return the time. | |
operation, that changes the stateMachine and sets a state according to a transition to an other state.
Definition at line 32 of file mitkStateTransitionOperation.h.
| mitk::StateTransitionOperation::StateTransitionOperation | ( | OperationType | operationType, |
| State * | state, | ||
| unsigned int | time = 0 |
||
| ) |
default constructor
| [in] | operationType | The type of the operation |
| [in] | state | The state to be stored |
| [in] | time | The time according to the state; obligatory when there is only one timestep. |
Definition at line 21 of file mitkStateTransitionOperation.cpp.
: mitk::Operation(operationType), m_State(state), m_Time(time) {}
| mitk::StateTransitionOperation::~StateTransitionOperation | ( | ) |
default constructor
Definition at line 25 of file mitkStateTransitionOperation.cpp.
{
m_State = NULL;
}
| mitk::State * mitk::StateTransitionOperation::GetState | ( | ) |
Return the state.
Definition at line 31 of file mitkStateTransitionOperation.cpp.
Referenced by mitk::StateMachine::ExecuteOperation().
{
return m_State.GetPointer();
}
| unsigned int mitk::StateTransitionOperation::GetTime | ( | ) |
Return the time.
Definition at line 36 of file mitkStateTransitionOperation.cpp.
Referenced by mitk::StateMachine::ExecuteOperation().
{
return m_Time;
}
1.7.2