Difference between revisions of "Using Kinect with MITK-ToF"

From mitk.org
Jump to navigation Jump to search
Line 73: Line 73:
 
#* ''MITK_KINECT_INCLUDE_DIR      = <OpenNIInstallationDir>\Include ''
 
#* ''MITK_KINECT_INCLUDE_DIR      = <OpenNIInstallationDir>\Include ''
 
#* ''MITK_KINECT_LIB      = <OpenNIInstallationDir>\Lib64 ''
 
#* ''MITK_KINECT_LIB      = <OpenNIInstallationDir>\Lib64 ''
 +
 +
#Note: Visual Studio 2012 is officially not supported by OpenNI, but it turns out that at least everything related to MITK-ToF works fine. So you can just out comment the respective error message in XnPlattform.h

Revision as of 16:29, 16 April 2015

Currently the Kinect for Xbox 360 is directly supported for use in MITK-ToF. The following sections describe its integration in detail. MITK-ToF uses OpenNI to access the Kinect data. Since the OpenNI project was shut down, there is no official open source project. An alternative would be to use the Microsoft SDK, but this was not done yet.

Info: The OpenNI drivers are meant to be working with the original Kinect for Xbox, not the newer Kinect for Windows. If you want to use your Windows device, you will have to use the official Microsoft Kinect SDK. To get this running, you have to use the OpenNI bridge to use the KinectSDK in OpenNI. More info about bridging can be obtained here: http://code.google.com/p/kinect-mssdk-openni-bridge/. Bridging has not been tested yet by the MITK-ToF developer team.


Linux

Get the Kinect-Software running on Linux (Ubuntu 14.04):

  1. Install the required packages:

<syntaxhighlight lang="bash"> sudo apt-get install freeglut3-dev libusb-1.0-0-dev </syntaxhighlight>

  1. Clone OpenNI and checkout the a commit which works:

<syntaxhighlight lang="bash"> git clone https://github.com/OpenNI/OpenNI.git cd OpenNI/ git checkout 7409554df0761bca0213c900189885ff3c4ac852 </syntaxhighlight>

  1. After this you should be on the commit "Fixed missing files from the Linux common directory." by Ziv Hendel.
  1. Build and install OpenNI:

<syntaxhighlight lang="bash"> cd OpenNI/Platform/Linux/CreateRedist/ chmod +x RedistMaker ./RedistMaker cd ../Redist/OpenNI-Bin-Dev-Linux-x64-v1.5.2.23/ sudo ./install.sh </syntaxhighlight>

  1. Clone Avin2 Kinect sensor (the actual driver):

<syntaxhighlight lang="bash"> git clone git://github.com/avin2/SensorKinect.git SensorKinect </syntaxhighlight>

  1. Build and install the driver:

<syntaxhighlight lang="bash"> cd SensorKinect/Platform/Linux/CreateRedist/ chmod +x !RedistMaker ./RedistMaker cd ../Redist/Sensor-Bin-Linux-x64-v5.1.0.25/ chmod +x install.sh sudo ./install.sh </syntaxhighlight>

  1. Set the respective CMake variables in your MITK-build:

    • Activate MITK_USE_KINECT
    • MITK_KINECT_INCLUDE_DIR = /usr/local/ni
    • MITK_KINECT_LIB = /usr/lib/libOpenNI.so

  1. (Optional) Sometimes the USB Mod has to be deactivated:

<syntaxhighlight lang="bash"> sudo modprobe -r gspca_kinect sudo sh -c 'echo "blackli

   Clone OpenNI and checkout the a commit which works:

st gspca_kinect" > /etc/modprobe.d/blacklist- kinect.conf' </syntaxhighlight>

Windows

Installing the necessary software on Windows:

  1. Download the OpenNI Binaries. They are still available at: http://fivedots.coe.psu.ac.th/~ad/kinect/installation.html and install them in <OpenNIInstallationDir> (e.g. C:\Programs\OpenNI)

  2. Dowload and install the Kinect drivers (SensorKinect) from https://github.com/avin2/SensorKinect (x64: https://github.com/downloads/avin2/SensorKinect/SensorKinect093-Bin-Win64-v5.1.2.1.msi )

  3. Set the CMake variables in MITK-build:
    • Activate MITK_USE_KINECT
    • MITK_KINECT_INCLUDE_DIR = <OpenNIInstallationDir>\Include
    • MITK_KINECT_LIB = <OpenNIInstallationDir>\Lib64
  1. Note: Visual Studio 2012 is officially not supported by OpenNI, but it turns out that at least everything related to MITK-ToF works fine. So you can just out comment the respective error message in XnPlattform.h