Difference between revisions of "Build requirements"

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For the current build requirements please see our [http://docs.mitk.org/nightly/BuildInstructionsPage.html Build Instructions]. Besides, the [[Developer_Tutorial| Developer Tutorial]] could be helpful.
Please see our [http://docs.mitk.org/nightly/BuildInstructionsPage.html Build Instructions] instead
 
 
 
 
 
 
 
 
 
 
 
__NOTOC__
 
 
 
'''Automatically build all requirements'''
 
 
 
Note that with the ''MITK superbuild'', the only requirements on external packages are
 
 
 
* [http://cmake.org CMake] 3.2.1 or later
 
* [http://qt-project.org Qt] 5.X (X < 5) (for application and widget support)
 
 
 
All other required software packages will be downloaded and build automatically, depending on your MITK configuration.
 
 
 
See the [http://docs.mitk.org/nightly/BuildInstructionsPage.html Build Instructions] for more information.
 
 
 
 
 
For completeness, the sections below contain some hints how to build required external packages yourself.
 
 
 
 
 
== Supported Platforms ==
 
Please see [http://docs.mitk.org/nightly/SupportedPlatformsPage.html Supported Platforms]
 
 
 
There have been some experiments compiling MITK with gcc 4.4.0 on Windows using MinGW (see [[MinGW Instructions]] for details). However, please note that MinGW is not one of the officially supported platforms.
 
 
 
 
 
=== MacOS ===
 
[[MacOSX|Building MITK for MacOS]] contains a detailed description.
 
 
 
 
 
== ITK Download ==
 
We recommend to use the latest stable ITK 4.x version.
 
 
 
* Since May 2011*: MITK needs at least [http://sourceforge.net/projects/gdcm/ GDCM 2.0.14]. If the ITK version you are using is not bundled with this version, you need to build it yourself (uses also CMake) and toggle ITK_USE_SYSTEM_GDCM while configuring ITK.
 
 
 
[http://itk.org/ITK/resources/software.html ITK-Download page]
 
 
 
 
 
== VTK Download ==
 
Currently, VTK version 6.x required.
 
 
 
If you want to use Qt for application development, compile VTK_USE_GUISUPPORT (advanced CMake option), VTK_USE_QVTK and VTK_USE_QVTK_QTOPENGL turned ON.
 
 
 
[http://vtk.org/VTK/resources/software.html VTK-Download page]
 
 
 
 
 
== CMake Download ==
 
MITK requires CMake 2.8.9 or later.
 
 
 
[http://www.cmake.org/HTML/Download.html CMake-Download page]
 
 
 
Windows installer packages can be built using the [http://nsis.sourceforge.net/Main_Page Nullsoft scriptable install system].
 
 
 
 
 
== GUI-Toolkits ==
 
The core MITK library is GUI-toolkit independent.
 
 
 
The MITK Workbench is implemented using Qt, requiring at least Qt 4.7. Qt5 is supported at the build system level but Qt-dependent MITK applications have not been ported to Qt5 yet.
 
 
 
Qt can be downloaded [http://www.qt.io/download/ here].
 
 
 
 
 
== OpenCV (optional) ==
 
The Open Source Computer Vision library may be used for video playback/processing in MITK, but is completely optional! Currently, only OpenCV 2 is supported as it is built with CMake and therefore easily integrated in MITK. To use OpenCV in MITK, follow these steps:
 
 
 
* Download OpenCV from their [http://opencv.willowgarage.com/wiki/ Website] for your OS
 
* You may compile OpenCV from source or use an installer. When building from source, there are no special options you have to set in CMake, just two things to remind:
 
** On Windows: Turn off "ENABLE_OPENMP" when you have built MITK without OpenMP support. If you are unsure, turn it off
 
** On Linux: As there were issues with AVI playback, make sure to use OpenCV with FFMPEG on Linux. [http://opencv.willowgarage.com/wiki/FFMPEG Read here how to use FFMPEG with OpenCV]
 
* General installation instructions: http://opencv.willowgarage.com/wiki/InstallGuide
 
* (Re-)configure your MITK build: Open CMAKE and turn on MITK_USE_OPENCV. Next, let OpenCV_DIR point to the directory containing the OpenCVConfig.cmake file (should be found automatically if OpenCV was installed regularly)
 
* Have a look into the module "OpenCVVideoSupport"
 

Revision as of 16:22, 9 June 2016

For the current build requirements please see our Build Instructions. Besides, the Developer Tutorial could be helpful.