#include "mitkPolygonToRingFilter.h"
#include "mitkMesh.h"
#include "mitkSurface.h"
#include "mitkPlaneGeometry.h"
#include <vnl/vnl_cross.h>
#include <vnl/vnl_quaternion.h>
#include <vnl/vnl_quaternion.txx>
#include <vtkPolyData.h>
#include <vtkPoints.h>
#include <vtkCellArray.h>
#include <vtkCardinalSpline.h>
#include <vector>
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