#include <mitkGL.h>
#include "mitkPolyDataGLMapper2D.h"
#include "mitkBaseRenderer.h"
#include "mitkPlaneGeometry.h"
#include "mitkSurface.h"
#include "mitkColorProperty.h"
#include "mitkProperties.h"
#include "mitkAbstractTransformGeometry.h"
#include "mitkVtkMapper3D.h"
#include <vtkPolyData.h>
#include <vtkPolyDataSource.h>
#include <vtkPlane.h>
#include <vtkCutter.h>
#include <vtkPoints.h>
#include <vtkCellArray.h>
#include <vtkLookupTable.h>
#include <vtkPointData.h>
#include <vtkCellData.h>
#include <vtkDataArray.h>
#include <vtkLinearTransform.h>
#include <vtkActor.h>
#include <vtkPolyDataMapper.h>
#include <vtkScalarsToColors.h>
#include <itkProcessObject.h>
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