Classes

mitkMeshUtil.h File Reference

#include <itkLineCell.h>
#include <itkTriangleCell.h>
#include <itkPolygonCell.h>
#include <itkQuadrilateralCell.h>
#include <itkCellInterface.h>
#include <itkSphereMeshSource.h>
#include <itkAutomaticTopologyMeshSource.h>
#include <itkRegularSphereMeshSource.h>
#include <vnl/vnl_cross.h>
#include <vtkActor.h>
#include <vtkCellArray.h>
#include <vtkPolyData.h>
#include <vtkUnstructuredGrid.h>
#include <vtkPoints.h>
#include <vtkPointData.h>
#include <vtkCellData.h>
#include <vtkProperty.h>
#include <vtkFloatArray.h>
#include <mitkGeometry3D.h>
#include <mitkSurface.h>

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Classes

class  NullScalarAccessor< MeshType >
class  MeshScalarAccessor< MeshType >
class  MeanCurvatureAccessor< MeshType >
class  SimplexMeshAccessor< MeshType >
class  MeshUtil< MeshType, ScalarAccessor >
 The class provides mehtods for ITK - VTK mesh conversion. More...
class  MeshUtil< MeshType, ScalarAccessor >::SwitchByCellType< InsertImplementation >
 A visitor to create VTK cells by means of a class defining the InsertImplementation interface.
class  MeshUtil< MeshType, ScalarAccessor >::ExactSwitchByCellType< InsertImplementation >
 A visitor similar to SwitchByCellType, but with exact matching of cell types.
class  MeshUtil< MeshType, ScalarAccessor >::SingleCellArrayInsertImplementation
 Implementation of the InsertImplementation interface of SwitchByCellType to define a visitor that create cells according to their types and put them in a single vtkCellArray (for vtkUnstructuredGrid construction)
class  MeshUtil< MeshType, ScalarAccessor >::DistributeInsertImplementation
 Implementation of the InsertImplementation interface of SwitchByCellType to define a visitor that distributes cells according to their types (for vtkPolyData construction)
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