#include <itkLineCell.h>#include <itkTriangleCell.h>#include <itkPolygonCell.h>#include <itkQuadrilateralCell.h>#include <itkCellInterface.h>#include <itkSphereMeshSource.h>#include <itkAutomaticTopologyMeshSource.h>#include <itkRegularSphereMeshSource.h>#include <vnl/vnl_cross.h>#include <vtkActor.h>#include <vtkCellArray.h>#include <vtkPolyData.h>#include <vtkUnstructuredGrid.h>#include <vtkPoints.h>#include <vtkPointData.h>#include <vtkCellData.h>#include <vtkProperty.h>#include <vtkFloatArray.h>#include <mitkGeometry3D.h>#include <mitkSurface.h>Go to the source code of this file.
Classes | |
| class | NullScalarAccessor< MeshType > |
| class | MeshScalarAccessor< MeshType > |
| class | MeanCurvatureAccessor< MeshType > |
| class | SimplexMeshAccessor< MeshType > |
| class | MeshUtil< MeshType, ScalarAccessor > |
| The class provides mehtods for ITK - VTK mesh conversion. More... | |
| class | MeshUtil< MeshType, ScalarAccessor >::SwitchByCellType< InsertImplementation > |
| A visitor to create VTK cells by means of a class defining the InsertImplementation interface. | |
| class | MeshUtil< MeshType, ScalarAccessor >::ExactSwitchByCellType< InsertImplementation > |
| A visitor similar to SwitchByCellType, but with exact matching of cell types. | |
| class | MeshUtil< MeshType, ScalarAccessor >::SingleCellArrayInsertImplementation |
| Implementation of the InsertImplementation interface of SwitchByCellType to define a visitor that create cells according to their types and put them in a single vtkCellArray (for vtkUnstructuredGrid construction) | |
| class | MeshUtil< MeshType, ScalarAccessor >::DistributeInsertImplementation |
| Implementation of the InsertImplementation interface of SwitchByCellType to define a visitor that distributes cells according to their types (for vtkPolyData construction) | |
1.7.2